# Welcome

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FpRs597sKIVDsdLkotHi5%2Flogo_footer.png?alt=media&amp;token=4f4e36d7-7880-428b-88e1-aea636293353" alt="" width="375"><figcaption></figcaption></figure>

Welcome to the Official Apex Cobblemon Wiki! Here you will find all the information you'll need to know about the server.

<p align="center"><a href="https://wiki.apexcobblemon.com/info/installation-guide/modrinth"><img src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/modrinth_64h.png" alt="Modrinth Guide"></a> <a href="https://wiki.apexcobblemon.com/info/installation-guide/curseforge"><img src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/curseforge_64h.png" alt="CurseForge Guide"></a> <a href="https://discord.gg/apexcobblemon"><img src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/social/discord-plural_64h.png" alt="Discord Invite"></a></p>

<p align="center"><a href="https://apexcobblemon.com"><img src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/documentation/website_64h.png" alt="Main Website"></a> <a href="https://buy.apexcobblemon.com"><img src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/donate/generic-plural_64h.png" alt="Donation Store"></a></p>

## Information

<table data-view="cards"><thead><tr><th align="center"></th><th align="center"></th><th data-hidden data-card-target data-type="content-ref"></th><th data-hidden data-card-cover data-type="image">Cover image</th></tr></thead><tbody><tr><td align="center"><strong>Getting Started</strong></td><td align="center">Everything you need to know as a new player</td><td><a href="/info/getting-started">Getting Started</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FC7SufO6JiRHovWoZnFKL%2F3ce38bceab59bb5fe578e53b03408552abaf3db0.webp?alt=media&amp;token=4c4f7a3f-bb1f-46b2-9912-1db6e6cb6eb9">lightning.webp</a></td></tr><tr><td align="center"><strong>Server Guides</strong></td><td align="center">Guides to help new players learn the ropes</td><td><a href="/info/server-guides">Server Guides</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FbNMEUEUg4IrEYsJTZdMG%2Falert_yellow.png?alt=media&amp;token=0de6738b-02b5-4a05-a767-131f5b25abae">alert_yellow.png</a></td></tr><tr><td align="center"><strong>Useful Commands</strong></td><td align="center">Overview of our most essential commands</td><td><a href="/info/useful-commands">Useful Commands</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FD5tzfUwomhEQGaWmRIz9%2Fcommand_prompt.png?alt=media&amp;token=a7e82310-d9f9-480b-98da-49cab2507548">command_prompt.png</a></td></tr><tr><td align="center"><strong>Frequently Asked Questions</strong></td><td align="center">Answers to our most asked questions</td><td><a href="/info/faq">FAQ</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FEqg5Di5pZqQqsjOHtQ8M%2Fhelp_gray.png?alt=media&amp;token=17a74353-0625-42a2-87e7-b1935194ec4c">help_gray.png</a></td></tr><tr><td align="center"><strong>Server Rules</strong></td><td align="center">Follow our rules for best results</td><td><a href="/info/server-rules">Server Rules</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Flo98TZ3yjHUYmSRhI3LE%2Fgavel.png?alt=media&amp;token=f4d6c11c-7149-4839-8cb4-04fb69f56ed6">gavel.png</a></td></tr><tr><td align="center"><strong>Installation Guide</strong></td><td align="center">Step by step guide on how to install our Modpack</td><td><a href="/info/installation-guide">Installation Guide</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F1xAnMgDOv0TW3z0vQJwO%2Fmodrinth_icon.png?alt=media&amp;token=61f8cba0-c2c8-40c0-8812-9e4861979f18">modrinth_icon.png</a></td></tr></tbody></table>

## Changelog

<details>

<summary>Latest Wiki Additions</summary>

<table data-search="false"><thead><tr><th width="200.181884765625" align="center">Articles</th><th width="99.8182373046875" align="center">Date</th><th width="180.2781982421875" align="center">Description</th><th width="190.45458984375" align="center">Contributors</th></tr></thead><tbody><tr><td align="center"><a href="/features/battling/battle-tower">Battle Tower</a>, <a href="/features/battling/player-gyms">Player Gyms</a></td><td align="center">8/28/26</td><td align="center">Modified</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/features/battling/battle-factory">Battle Factory</a>, <a href="/features/battling/battle-arcade">Battle Arcade</a></td><td align="center">8/23/26</td><td align="center">Created</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/features/trading/gts">GTS</a>, <a href="/features/trading/chestshops">ChestShop</a>, <a href="/features/trading/safetrade">SafeTrade</a></td><td align="center">8/12/26</td><td align="center">Modified</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/features/battling/ranked">Ranked</a></td><td align="center">7/29/26</td><td align="center">Created</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/info/technical-guides/color-codes">Color Codes</a></td><td align="center">7/3/26</td><td align="center">Created</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/features/modpack">Modpack Features</a></td><td align="center">6/18/26</td><td align="center">Created</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/features/battling/raids/difficulty-tiers#rewards">Raid Difficulty Tier Rewards</a></td><td align="center">6/18/26</td><td align="center">Modified</td><td align="center">Shmeeb</td></tr><tr><td align="center">All pages with <a href="/features/player/badges/crown-ranks">Crown Rank</a> references</td><td align="center">6/18/26</td><td align="center">Modified</td><td align="center">Astro</td></tr><tr><td align="center"><a href="/features/pokemon/pokehunts">PokéHunts</a></td><td align="center">6/18/26</td><td align="center">Modified</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/features/player/challenges">Challenges</a></td><td align="center">6/10/26</td><td align="center">Created</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/features/player/trinkets">Trinkets</a></td><td align="center">6/10/26</td><td align="center">Created</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/features/player/badges/crown-ranks">Crown Ranks</a></td><td align="center">6/10/26</td><td align="center">Created</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/features/player/badges">Badges</a></td><td align="center">6/10/26</td><td align="center">Modified</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/features/player/cosmetics">Cosmetics</a>, <a href="/features/player/cosmetics/style-ranks">Style Ranks</a></td><td align="center">6/10/26</td><td align="center">Modified</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/features/player/backpacks">Backpacks</a></td><td align="center">6/10/26</td><td align="center">Created</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/features/player/daily-rewards">Daily Rewards</a></td><td align="center">6/10/26</td><td align="center">Created</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/features/battling/raids">Raids</a></td><td align="center">5/27/26</td><td align="center">Modified</td><td align="center">Myzz, Shmeeb</td></tr><tr><td align="center"><a href="/info/getting-started">Getting Started</a></td><td align="center">4/13/26</td><td align="center">Created</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/pokemon-spawns/mega-pokemon">Mega Pokémon</a></td><td align="center">3/24/26</td><td align="center">Created</td><td align="center">Myzz</td></tr><tr><td align="center"><a href="/pokemon-spawns/hidden-ability-pokemon">HA Pokémon</a></td><td align="center">3/24/26</td><td align="center">Modified</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/features/battling/world-bosses">World Bosses</a></td><td align="center">3/9/26</td><td align="center">Modified</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/info/technical-guides/modpack-updates">Modpack Updates</a></td><td align="center">3/6/26</td><td align="center">Created</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/features/player/cosmetics">Cosmetics</a>, <a href="/features/player/cosmetics/style-ranks">Style Ranks</a>, <a href="/features/battling/raids/legendary-bosses">Legendary Raids</a></td><td align="center">3/6/26</td><td align="center">Modified</td><td align="center">Astro, Shmeeb</td></tr><tr><td align="center"><a href="/info/technical-guides">Technical Guides</a></td><td align="center">3/5/26</td><td align="center">Created</td><td align="center">Astro, Shmeeb</td></tr><tr><td align="center"><a href="/features/pokemon/breeding">Breeding</a>, <a href="/features/battling/battle-tower">Battle Tower</a>, <a href="/pokemon-spawns/apex-bosses">Apex Bosses</a>, <a href="/pokemon-spawns/shiny-pokemon">Shiny Pokémon</a></td><td align="center">3/3/26</td><td align="center">Modified</td><td align="center">Astro, Shmeeb</td></tr><tr><td align="center"><a href="/features/trading/currencies">Currencies</a>, <a href="/features/trading/shop">Shop</a>, <a href="/features/trading/gts">GTS</a>, <a href="/features/trading/safetrade">SafeTrade</a></td><td align="center">2/10/26</td><td align="center">Created</td><td align="center">Astro, Shmeeb</td></tr><tr><td align="center"><a href="/features/trading/chestshops">ChestShops</a>, <a href="/features/trading/sell-to-server">SellToServer</a></td><td align="center">2/10/26</td><td align="center">Modified</td><td align="center">Astro, Shmeeb</td></tr><tr><td align="center"><a href="/pokemon-spawns/legendary-pokemon">Legendary Pokémon</a></td><td align="center">2/4/26</td><td align="center">Modified</td><td align="center">Myzz</td></tr><tr><td align="center"><a href="/features/pokemon/pokebuilder">PokéBuilder</a></td><td align="center">1/31/26</td><td align="center">Created</td><td align="center">Astro</td></tr><tr><td align="center"><a href="/features/player/community-goals">Community Goals</a></td><td align="center">1/31/26</td><td align="center">Modified</td><td align="center">Astro</td></tr><tr><td align="center"><a href="/info/technical-guides/linking-guide">Linking Guide</a></td><td align="center">1/28/26</td><td align="center">Created</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/info/server-guides/money-guide">Money Guide</a>, <a href="/info/server-guides/claiming-guide">Claiming Guide</a></td><td align="center">1/28/26</td><td align="center">Modified</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/features/pokemon/safari">Safari</a>, <a href="/features/pokemon/shoulder-mounts">Shoulder Mounts</a></td><td align="center">1/28/26</td><td align="center">Modified</td><td align="center">Astro</td></tr><tr><td align="center"><a href="/features/player/presents">Presents</a></td><td align="center">1/27/26</td><td align="center">Created</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/features/player/skills">Skills</a></td><td align="center">1/27/26</td><td align="center">Modified</td><td align="center">Astro, Shmeeb</td></tr><tr><td align="center"><a href="/features/trading/sell-to-server">SellToServer</a></td><td align="center">1/27/26</td><td align="center">Created</td><td align="center">Astro</td></tr><tr><td align="center"><a href="/features/player/refer">Refer</a></td><td align="center">1/27/26</td><td align="center">Created</td><td align="center">Astro</td></tr><tr><td align="center"><a href="/features/trading/wondertrade">WonderTrade</a></td><td align="center">1/27/26</td><td align="center">Created</td><td align="center">Astro</td></tr><tr><td align="center"><a href="/features/player/player-warps">Player Warps</a></td><td align="center">1/23/26</td><td align="center">Modified</td><td align="center">Astro, Shmeeb</td></tr><tr><td align="center"><a href="/features/battling/player-gyms">Player Gyms</a></td><td align="center"></td><td align="center">Created</td><td align="center">Zen, Shmeeb</td></tr><tr><td align="center"><a href="/features/battling/raids">Raids</a></td><td align="center"></td><td align="center">Created</td><td align="center">Cameron, Shmeeb</td></tr><tr><td align="center"><a href="/features/player/parties">Parties</a></td><td align="center"></td><td align="center">Created</td><td align="center">Shmeeb</td></tr><tr><td align="center"><a href="/features/player/bingo">Bingo</a></td><td align="center"></td><td align="center">Created</td><td align="center">Astro</td></tr><tr><td align="center"><a href="/features/player/coin-flip">Coin Flip</a></td><td align="center"></td><td align="center">Created</td><td align="center">Astro</td></tr><tr><td align="center"><a href="/pokemon-spawns/legendary-pokemon">Legendary Pokémon</a></td><td align="center"></td><td align="center">Created</td><td align="center">Myzz, Shmeeb</td></tr><tr><td align="center"><a href="/features/pokemon/catch-combos">Catch Combos</a></td><td align="center"></td><td align="center">Created</td><td align="center">Myzz, Shmeeb</td></tr><tr><td align="center"><a href="/features/fishing">Fishing</a></td><td align="center"></td><td align="center">Created</td><td align="center">Shmeeb</td></tr><tr><td align="center">All other articles</td><td align="center"></td><td align="center">Created</td><td align="center">Myzz</td></tr></tbody></table>

</details>


# Installation Guide

Navigate to the guide for your preferred launcher

{% columns %}
{% column width="50%" %}

<div align="right" data-with-frame="true"><figure><img src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/modrinth_64h.png" alt="Modrinth Guide" height="80" width="245"><figcaption><p><a href="/info/installation-guide/modrinth">Modrinth Guide</a><i class="fa-arrow-up-right" style="color:$primary;">:arrow-up-right:</i></p></figcaption></figure></div>
{% endcolumn %}

{% column width="50%" %}

<div align="left" data-with-frame="true"><figure><img src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/curseforge_64h.png" alt="CurseForge Guide" height="80" width="245"><figcaption><p><a href="/info/installation-guide/curseforge">CurseForge Guide</a><i class="fa-arrow-up-right" style="color:$primary;">:arrow-up-right:</i></p></figcaption></figure></div>
{% endcolumn %}
{% endcolumns %}

{% hint style="info" %}
The **Official Apex Cobblemon Modpack** includes additional Apex-specific features, quality-of-life improvements, cosmetic previews, modpack rewards, and client-side fixes. You can learn more about everything included in the modpack in the [**Modpack Features**](/features/modpack) article.
{% endhint %}


# Modrinth

Step by step guide on how to install our Official Modpack using the Modrinth Launcher

{% stepper %}
{% step %}

### Install the Modrinth App

{% embed url="<https://i.gyazo.com/912c5abf57c0a233a6f76f44de618309.gif>" %}

{% embed url="<https://modrinth.com/app>" %}

*Download and install the* <img src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/compact-minimal/available/modrinth_46h.png" alt="modrinth" data-size="line">[***Modrinth App***](https://modrinth.com/app) *from the official website*
{% endstep %}

{% step %}

### Login with your Microsoft Account

<div align="center"><img src="https://i.gyazo.com/8fbf35d72fca59b1a6625d17d70f329f.gif" alt=""></div>

*Open the Modrinth App and sign in with your Microsoft account*
{% endstep %}

{% step %}

### Install the Modpack

{% embed url="<https://i.gyazo.com/cb9fead66b8ae0e221985c1b664ba49b.gif>" %}

*Open the **Discover Content** tab on the left, then search for **Apex Cobblemon** and click the **Install** button*
{% endstep %}

{% step %}

### Launch the Modpack

{% embed url="<https://i.gyazo.com/5dcad38e2b62ce5890d8cb3c8f34e57c.gif>" %}

*Open the **Library** tab on the left, and click the green **Play** button*

{% hint style="warning" %}
At least 4GB of RAM is recommended (see [**RAM Allocation**](#ram-allocation))
{% endhint %}
{% endstep %}

{% step %}

### Join Us

{% embed url="<https://i.gyazo.com/52ec913bffafde83140bfa4486feb8ad.png>" %}

*Join our network, it will already be listed and ready to go!*
{% endstep %}

{% step %}

### Claim your free Random Shiny

*Good luck with your Adventure!*
{% endstep %}

{% step %}

### Need Help?

<div data-with-frame="true"><figure><img src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/social/discord-plural_64h.png" alt="Discord Invite" height="80" width="245"><figcaption><p><a href="https://discord.gg/apexcobblemon">Support Chat</a></p></figcaption></figure></div>
{% endstep %}
{% endstepper %}

***

## Ram Allocation

Allocating enough RAM helps the modpack run smoothly and can reduce stuttering, long loading times, and memory-related crashes. Follow the steps below to configure your memory settings.

{% stepper %}
{% step %}

#### Open the Modrinth App

{% endstep %}

{% step %}

#### Select Apex Cobblemon

*Open the **Library** tab on the left, then select **Apex Cobblemon***
{% endstep %}

{% step %}

#### Open the Memory Settings

*Click the **gear icon** in the top-right corner, then open the **Java and memory** tab*
{% endstep %}

{% step %}

#### Adjust the Allocated Memory <a href="#max-memory" id="max-memory"></a>

*Enable **Custom memory allocation**, then use the slider or text field to allocate at least **4096 MB** of RAM (if possible)*

<figure><img src="https://i.gyazo.com/9c29de07cd585442bbc76e5c354432fb.png" alt="" width="563"><figcaption></figcaption></figure>

{% hint style="warning" %}
Avoid allocating more than 8192 MB. Additional memory is rarely necessary and may reduce performance rather than improve it.
{% endhint %}
{% endstep %}

{% step %}

#### Set the Minimum Memory Allocation <a href="#min-memory" id="min-memory"></a>

*Enable **Custom Java arguments**, then add the following argument:*

```
-Xms4096M
```

This sets the modpack's minimum memory allocation to **4096 MB**. On systems with sufficient RAM, this should generally match the amount selected under **Memory allocated**.

<figure><img src="https://i.gyazo.com/a98d89a1327de9dd06123586dbf36d81.png" alt="" width="563"><figcaption></figcaption></figure>

{% hint style="warning" %}
If your computer has **8 GB** of total RAM or less, set `-Xms` to approximately half of your maximum allocation. For example, use `-Xms2048M` when allocating a maximum of 4096 MB.
{% endhint %}
{% endstep %}
{% endstepper %}

***

Now that the modpack is installed and configured, these resources will help you begin your adventure:

<table data-view="cards"><thead><tr><th align="center"></th><th align="center"></th><th data-hidden data-card-target data-type="content-ref"></th><th data-hidden data-card-cover data-type="image">Cover image</th></tr></thead><tbody><tr><td align="center"><strong>Getting Started</strong></td><td align="center">Everything you need to know as a new player</td><td><a href="/info/getting-started">Getting Started</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FC7SufO6JiRHovWoZnFKL%2F3ce38bceab59bb5fe578e53b03408552abaf3db0.webp?alt=media&amp;token=4c4f7a3f-bb1f-46b2-9912-1db6e6cb6eb9">lightning.webp</a></td></tr><tr><td align="center"><strong>Server Guides</strong></td><td align="center">Guides to help new players learn the ropes</td><td><a href="/info/server-guides">Server Guides</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FbNMEUEUg4IrEYsJTZdMG%2Falert_yellow.png?alt=media&amp;token=0de6738b-02b5-4a05-a767-131f5b25abae">alert_yellow.png</a></td></tr><tr><td align="center"><strong>Useful Commands</strong></td><td align="center">Overview of our most essential commands</td><td><a href="/info/useful-commands">Useful Commands</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FD5tzfUwomhEQGaWmRIz9%2Fcommand_prompt.png?alt=media&amp;token=a7e82310-d9f9-480b-98da-49cab2507548">command_prompt.png</a></td></tr></tbody></table>


# CurseForge

Step by step guide on how to install our Official Modpack using the CurseForge Launcher

{% stepper %}
{% step %}

### Install the CurseForge App

<figure><img src="https://i.gyazo.com/2f2644b9fa23aa017a71692c2fd39575.gif" alt="" width="563"><figcaption></figcaption></figure>

{% embed url="<https://www.curseforge.com/download/app>" %}

*Download and install the* <img src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/compact-minimal/available/curseforge_46h.png" alt="curseforge" data-size="line">[***CurseForge App***](https://www.curseforge.com/download/app) *from the official website*
{% endstep %}

{% step %}

### Setup CurseForge

<figure><img src="https://i.gyazo.com/3e622d43ee74b251198878bede39134c.gif" alt="" width="563"><figcaption></figcaption></figure>

*Select **Minecraft**, then click **Continue***
{% endstep %}

{% step %}

### Login with your Microsoft Account

<figure><img src="https://i.gyazo.com/6fac77a2ddb991ebf09ad7816fb81f79.gif" alt="" width="563"><figcaption></figcaption></figure>

*Click the **Log in** button in the top right, then follow the prompts*
{% endstep %}

{% step %}

### Install the Modpack

<figure><img src="https://i.gyazo.com/18c65e10729b4a666999e94f09c9ec0d.gif" alt="" width="563"><figcaption></figcaption></figure>

*Select the **Browse Modpacks** button, then search for **Apex Cobblemon** and click the **Install** button*
{% endstep %}

{% step %}

### Launch the Modpack

<figure><img src="https://i.gyazo.com/11d1633849c70896d2ea8efd9fa50e59.gif" alt="" width="563"><figcaption></figcaption></figure>

*Click the orange **Play** button*
{% endstep %}

{% step %}

### Join Us

<figure><img src="https://i.gyazo.com/52ec913bffafde83140bfa4486feb8ad.png" alt="" width="563"><figcaption></figcaption></figure>

*Join our network, it will already be listed and ready to go!*
{% endstep %}

{% step %}

### Claim your free Random Shiny

*Good luck with your Adventure!*
{% endstep %}

{% step %}

### Need Help?

<div data-with-frame="true"><figure><img src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/social/discord-plural_64h.png" alt="Discord Invite" height="80" width="245"><figcaption><p><a href="https://discord.gg/apexcobblemon">Support Chat</a></p></figcaption></figure></div>
{% endstep %}
{% endstepper %}

***

## Ram Allocation

Allocating enough RAM helps the modpack run smoothly and can reduce stuttering, long loading times, and memory-related crashes. Follow the steps below to configure your memory settings.

{% stepper %}
{% step %}

#### Open the CurseForge App

{% endstep %}

{% step %}

#### Select Apex Cobblemon

*Open the **Minecraft** tab on the left, then select **Cobblemon Apex***
{% endstep %}

{% step %}

#### Open the Memory Settings

*Click the button with 3 dots in the top right, then click **Profile Options***

<figure><img src="https://i.gyazo.com/32dddf18082b6164ecf6875357436664.png" alt="" width="563"><figcaption></figcaption></figure>
{% endstep %}

{% step %}

#### Adjust the Memory Settings <a href="#max-memory" id="max-memory"></a>

*Enable **Custom RAM Allocation**, then use the slider or text field to allocate at least **4096 MB** of RAM (if possible)*

<figure><img src="https://i.gyazo.com/e2fd8779ca6d43fe30689bb31ad0fbbb.png" alt="" width="375"><figcaption></figcaption></figure>

{% hint style="warning" %}
Avoid allocating more than 8192 MB. Additional memory is rarely necessary and may reduce performance rather than improve it.
{% endhint %}
{% endstep %}

{% step %}

#### Set the Minimum Memory Allocation <a href="#min-memory" id="min-memory"></a>

*Scroll down and add the following argument to the **Additional Arguments** field:*

```
-Xms4096M
```

This sets the modpack's minimum memory allocation to **4096 MB**. On systems with sufficient RAM, this should generally match the amount selected under **Custom RAM Allocation**.

<figure><img src="https://i.gyazo.com/3b185eff59f15b023a6cfe6196f6af94.png" alt="" width="563"><figcaption></figcaption></figure>

{% hint style="warning" %}
If your computer has **8 GB** of total RAM or less, set `-Xms` to approximately half of your maximum allocation. For example, use `-Xms2048M` when allocating a maximum of 4096 MB.
{% endhint %}
{% endstep %}
{% endstepper %}

***

Now that the modpack is installed and configured, these resources will help you begin your adventure:

<table data-view="cards"><thead><tr><th align="center"></th><th align="center"></th><th data-hidden data-card-target data-type="content-ref"></th><th data-hidden data-card-cover data-type="image">Cover image</th></tr></thead><tbody><tr><td align="center"><strong>Getting Started</strong></td><td align="center">Everything you need to know as a new player</td><td><a href="/info/getting-started">Getting Started</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FC7SufO6JiRHovWoZnFKL%2F3ce38bceab59bb5fe578e53b03408552abaf3db0.webp?alt=media&amp;token=4c4f7a3f-bb1f-46b2-9912-1db6e6cb6eb9">lightning.webp</a></td></tr><tr><td align="center"><strong>Server Guides</strong></td><td align="center">Guides to help new players learn the ropes</td><td><a href="/info/server-guides">Server Guides</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FbNMEUEUg4IrEYsJTZdMG%2Falert_yellow.png?alt=media&amp;token=0de6738b-02b5-4a05-a767-131f5b25abae">alert_yellow.png</a></td></tr><tr><td align="center"><strong>Useful Commands</strong></td><td align="center">Overview of our most essential commands</td><td><a href="/info/useful-commands">Useful Commands</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FD5tzfUwomhEQGaWmRIz9%2Fcommand_prompt.png?alt=media&amp;token=a7e82310-d9f9-480b-98da-49cab2507548">command_prompt.png</a></td></tr></tbody></table>


# Getting Started

Everything you need to know as a new player

## Joining the Server

In order to connect to **`play.apexcobblemon.com`**, you'll need the **Cobblemon 1.7.3** installed on a **Fabric 1.21.1** client. For the best experience, use our official **Modrinth** or **CurseForge** modpack.

<p align="center"><a href="/info/installation-guide/modrinth" class="button primary">Modrinth Guide</a> <a href="/info/installation-guide/curseforge" class="button primary">CurseForge Guide</a></p>

Please review our [official server rules](/info/server-rules) before playing. If you need help, don't be afraid to ask a staff member in-game, or make a ticket in our official discord server in the [#ticket-support](https://discord.com/channels/1136856302283403405/1136861062248026112/1365470649962729492) channel.

## Choose Your Starter

When you join for the first time, make sure your party is empty and press **M** to open the starter selection screen. You can only claim your starter **once**, so choose carefully!

## Exploring the World

{% columns %}
{% column %}

<h3 align="center">Random Teleport</h3>

Select a world within the **`/rtp`** menu to teleport to a random location where you can begin exploring, battling, and catching wild Pokémon.
{% endcolumn %}

{% column %}

<h3 align="center">Warps</h3>

Open **`/warps`** to browse important server warps and community locations. Warps are one of the fastest ways to reach useful areas, discover player builds, and access server features.

Some warps shown in **`/presents`** contain hidden presents throughout the area. Right-clicking those presents rewards you with free items, making them a good early stop for new players.
{% endcolumn %}
{% endcolumns %}

## Building Your Base

Once you find a location you want to settle in, your next priority should be protecting it.

> [*Main Article: Claiming Guide*](/info/server-guides/claiming-guide)

Use **`/kit claim`** to receive a Claiming Tool. Hold it in your main hand, then right-click two opposite corners of the area you want to protect. When your claim is created successfully, gold blocks will temporarily outline the full boundary of the claimed region.

After your base is established, stand in a safe location and use:

* **`/sethome <home name>`** to create a home
* **`/homes`** to view all of your homes
* **`/home <home name>`** to teleport back to one of them

Setting a home is important. It gives you a reliable return point after exploring, mining, catching Pokémon, or visiting server warps.

## Cobblemon Basics

### Controls

The following table contains the most important default controls and Pokémon management shortcuts:

<table><thead><tr><th width="190.3636474609375" align="center">Control</th><th align="center">Action</th></tr></thead><tbody><tr><td align="center">Arrow Keys (<strong><code>↑</code></strong> and <strong><code>↓</code></strong>)</td><td align="center">Change your selected Pokémon</td></tr><tr><td align="center"><strong><code>R</code></strong></td><td align="center">Throw or recall your selected Pokémon</td></tr><tr><td align="center"><strong><code>O</code></strong></td><td align="center">Toggle the party overlay</td></tr><tr><td align="center"><strong><code>M</code></strong></td><td align="center">Open the Party Menu to view stats, moves, and evolution options</td></tr><tr><td align="center">Crouch + Right Click<br>on a Pokémon</td><td align="center">Open the Interaction Wheel to manage the Pokémon, equip items, mount or dismount, and more</td></tr><tr><td align="center"><strong><code>/pc</code></strong> command</td><td align="center">Open your PC</td></tr></tbody></table>

### Healing Machine

Healing Machines restore the HP and status of the Pokémon in your party upon being right clicked. Public Healing Machines are available at **`/warp PokeCenter`**, but you can also buy one in **`/shop`** or craft one yourself.

{% columns %}
{% column width="33.33333333333333%" %}
**Healing Machine Recipe**

* 4x Iron Ingot
* 3x Copper Ingot
* 1x Max Revive
* 1x Redstone
  {% endcolumn %}

{% column width="33.33333333333333%" valign="middle" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FwAiIU9Sv4srNjAfgZzXA%2Fhealing_machine.png?alt=media&amp;token=75972004-af40-41a2-b99f-36e37373b8d8" alt=""><figcaption></figcaption></figure>
{% endcolumn %}

{% column %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FwV9pul4pNbbEij19kIoq%2Fhm.png?alt=media&amp;token=a5349c5d-0350-4027-a25d-8880d2f4e45f" alt=""><figcaption></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

### Poké Balls

Poké Balls are one of the most important items in Cobblemon, and are used to catch wild Pokémon for your team and to progress your PokéDex. You can catch Pokémon in two main ways:

* Throw a Poké Ball directly by holding it in your hand and right-clicking the target
* Use a Poké Ball during battle after weakening the Pokémon first

If you throw a Poké Ball and miss, it will drop on the ground and can be picked back up. Catch rates improve when the target has low HP or a status condition. Poké Balls can be purchased in **`/shop`** or crafted with ores, apricorns, and tumbestones.

## Free Rewards

<table><thead><tr><th width="300.3636474609375" align="center">Source</th><th width="300.363525390625" align="center">Reward</th></tr></thead><tbody><tr><td align="center"><a href="/info/technical-guides/linking-guide">Link your Discord account</a></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> Shiny Key</td></tr><tr><td align="center"><a href="/info/installation-guide">Use the Official Modpack</a></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":parkball:"> Random Shiny Pokémon<br><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FD5tzfUwomhEQGaWmRIz9%2Fcommand_prompt.png?alt=media&amp;token=a7e82310-d9f9-480b-98da-49cab2507548" alt="" data-size="line">Access to <code>/kit modpack</code><br><img src="https://cdn.discordapp.com/emojis/1169445303708033114.webp?size=128" alt=":particles_yellow:"> +1% Shiny Spawn Rate Boost</td></tr><tr><td align="center"><a href="/features/player/voting">Vote</a></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169451946046930954.webp?size=56" alt=":voting_box:"><strong>5</strong> Vote Points<br><img src="https://cdn.discordapp.com/emojis/1459657017139527983.webp?size=40" alt=":golden_shovel:"><strong>100</strong> Claim Blocks</td></tr><tr><td align="center"><a href="/features/player/refer">Refer a Friend</a></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key</td></tr><tr><td align="center"><a href="/features/trading/wondertrade">WonderTrade</a></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":parkball:"> Random Pokémon</td></tr></tbody></table>

## What To Do Next

<table data-view="cards"><thead><tr><th align="center"></th><th align="center"></th><th data-hidden data-card-target data-type="content-ref"></th><th data-hidden data-card-cover data-type="image">Cover image</th></tr></thead><tbody><tr><td align="center"><strong>Useful Commands</strong></td><td align="center">Overview of essential commands</td><td><a href="/info/useful-commands">Useful Commands</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FD5tzfUwomhEQGaWmRIz9%2Fcommand_prompt.png?alt=media&amp;token=a7e82310-d9f9-480b-98da-49cab2507548">command_prompt.png</a></td></tr><tr><td align="center"><strong>Money Guide</strong></td><td align="center">Best ways to earn money</td><td><a href="/info/server-guides/money-guide">Money Guide</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FAutaQ1vYOOxBXz70rmYC%2Fmoney_medium.png?alt=media&amp;token=69c83801-6010-4934-9b0e-4fcdc33fdfdb">money_medium.png</a></td></tr><tr><td align="center"><strong>FAQ</strong></td><td align="center">Answers to common questions</td><td><a href="/info/faq">FAQ</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FEqg5Di5pZqQqsjOHtQ8M%2Fhelp_gray.png?alt=media&amp;token=17a74353-0625-42a2-87e7-b1935194ec4c">help_gray.png</a></td></tr><tr><td align="center"><strong>Currencies</strong></td><td align="center">Explanation of each currency type</td><td><a href="/features/trading/currencies">Currencies</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Flo98TZ3yjHUYmSRhI3LE%2Fgavel.png?alt=media&amp;token=f4d6c11c-7149-4839-8cb4-04fb69f56ed6">gavel.png</a></td></tr><tr><td align="center"><strong>Safari</strong></td><td align="center">A dedicated catching area with unique Pokémon spawns</td><td><a href="/features/pokemon/safari">Safari</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FoMkNCYRPv1LMV1PPgpgF%2Fidkwhatthisis.png?alt=media&amp;token=390106ce-ff22-4827-8560-d0814e9fba15">idkwhatthisis.png</a></td></tr><tr><td align="center"><strong>Raids</strong></td><td align="center">PvE boss battles with valuable rewards</td><td><a href="/features/battling/raids">Raids</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fnb6nGago8TWv4t5dXriz%2Fshadow_magic.png?alt=media&amp;token=da96c5c7-3139-4370-b962-1cc0881daea5">shadow_magic.png</a></td></tr><tr><td align="center"><strong>Breeding</strong></td><td align="center">Produce Eggs and hatch new Pokémon</td><td><a href="/features/pokemon/breeding">Breeding</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FCviPuBu8VdkQPZW9vy12%2Fgender.png?alt=media&amp;token=dd3af966-ac7c-4293-9349-2e4adace56a4">gender.png</a></td></tr><tr><td align="center"><strong>PokéHunts</strong></td><td align="center">Complete targeted hunts for specific Pokémon</td><td><a href="/features/pokemon/pokehunts">PokéHunts</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FFsFxnRnOeRLSzt45fBT4%2Fpokemon_pikachu.png?alt=media&amp;token=5833a99a-58cb-4c78-9ddd-e03d5c7b6d62">pokemon_pikachu.png</a></td></tr><tr><td align="center"><strong>PokéDex</strong></td><td align="center">Catch Pokémon to unlock badge rewards</td><td><a href="/features/pokemon/pokedex">PokéDex</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FiBfh2vR0Nr9yalMOnKdg%2Fparkball.png?alt=media&amp;token=9c1bb21d-0381-4307-ad9d-b2351730cc72">parkball.png</a></td></tr><tr><td align="center"><strong>PokéDrops</strong></td><td align="center">Defeat Pokémon and sell their loot</td><td><a href="/features/pokemon/drops">Drops</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FTZ5lBCl6WYT6U5ZomAjN%2Fparticles_colored.png?alt=media&amp;token=95e000ab-9fef-4c4b-a325-06ce01c8927e">particles_colored.png</a></td></tr><tr><td align="center"><strong>Shop</strong></td><td align="center">Purchase blocks and items</td><td><a href="/features/trading/shop">Shop</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FicGtESqsKXSfP1j2ddJe%2Fshopping_cart.png?alt=media&amp;token=6e483d70-d41a-4071-9d7e-d4f79bb331f7">shopping_cart.png</a></td></tr><tr><td align="center"><strong>Bingo</strong></td><td align="center">Catch Pokémon to fill your Bingo card</td><td><a href="/features/player/bingo">Bingo</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fp8iZiFL5zpHyDaUNQ7us%2F71140bc4f78894d9b69d2e82c1fbd1a60df8ec36.webp?alt=media&amp;token=b4f8d827-a19e-46fd-b200-89f8b0f104e1">random_pokeball.webp</a></td></tr><tr><td align="center"><strong>Shiny Pokémon</strong></td><td align="center">Learn how to obtain Shinies</td><td><a href="/pokemon-spawns/shiny-pokemon">Shiny Pokémon</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F4pRc7gGj1H0ZrGSvmkrE%2Fparticles_yellow.png?alt=media&amp;token=fbcd32ef-63c9-46e3-821e-8c1ab6d071f2">particles_yellow.png</a></td></tr><tr><td align="center"><strong>Legendary Pokémon</strong></td><td align="center">Learn how to obtain Legendaries</td><td><a href="/pokemon-spawns/legendary-pokemon">Legendary Pokémon</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FYxMS3VtgqM0cZL1AlnFm%2Fpokemon_kyogre.png?alt=media&amp;token=a29c43bf-b393-45d6-8750-02e3a70cb572">pokemon_kyogre.png</a></td></tr><tr><td align="center"><strong>Mega Pokémon</strong></td><td align="center">Learn how to obtain Mega Pokémon</td><td><a href="/pokemon-spawns/mega-pokemon">Mega Pokémon</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FC7SufO6JiRHovWoZnFKL%2F3ce38bceab59bb5fe578e53b03408552abaf3db0.webp?alt=media&amp;token=4c4f7a3f-bb1f-46b2-9912-1db6e6cb6eb9">lightning.webp</a></td></tr></tbody></table>


# Useful Commands

Overview of our most commonly used and essential commands

## General

<table data-search="false"><thead><tr><th width="250" align="center">Commands</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/balance</code></td><td align="center">Displays your balance for each <a href="/features/trading/currencies">currency</a></td></tr><tr><td align="center"><code>/discord</code></td><td align="center">Displays an invite link to the <a href="https://discord.gg/apexcobblemon">Apex Cobblemon Discord</a></td></tr><tr><td align="center"><code>/store</code></td><td align="center">Opens the in-game <a href="/features/donation-store">donation store</a></td></tr><tr><td align="center"><code>/kits</code></td><td align="center">Opens the Kits menu and shows all available kits</td></tr><tr><td align="center"><code>/last</code></td><td align="center">Displays recent server happenings</td></tr><tr><td align="center"><code>/modpack</code></td><td align="center">Displays a link to the <a href="/info/installation-guide">Modpack Installation Guide</a></td></tr><tr><td align="center"><code>/playtime</code></td><td align="center">Displays your total playtime on the server</td></tr><tr><td align="center"><code>/rules</code></td><td align="center">Displays a link to the <a href="/info/server-rules">Server Rules</a></td></tr><tr><td align="center"><code>/vote</code></td><td align="center">Displays a link to <a href="/features/player/voting">vote</a> for Apex Cobblemon</td></tr><tr><td align="center"><code>/weathervote</code></td><td align="center">Opens the WeatherVote menu, allowing you to start a vote to change the weather</td></tr><tr><td align="center"><code>/wiki</code></td><td align="center">Displays a link to the Apex Cobblemon Wiki</td></tr><tr><td align="center"><code>/changelog</code></td><td align="center">Displays all recent changes made to the server</td></tr></tbody></table>

## Cobblemon

<table data-search="false"><thead><tr><th width="250" align="center">Commands</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/checkspawn &#x3C;type></code></td><td align="center">Displays Pokémon spawn odds around you</td></tr><tr><td align="center"><code>/evs &#x3C;slot></code></td><td align="center">Displays the EV stats of the Pokémon in the specified party slot</td></tr><tr><td align="center"><code>/ivs &#x3C;slot></code></td><td align="center">Displays the IV stats of the Pokémon in the specified party slot</td></tr><tr><td align="center"><code>/hiddenpower &#x3C;slot></code></td><td align="center">Displays the Hidden Power of the Pokémon in the specified party slot</td></tr><tr><td align="center"><code>/hiddenpower calculator</code></td><td align="center">Opens the Hidden Power calculator</td></tr><tr><td align="center"><code>/legend</code></td><td align="center">Displays all <a href="/pokemon-spawns/legendary-pokemon">Legendary Pokémon</a> along with various catch statistics</td></tr><tr><td align="center"><code>/neuter</code></td><td align="center">Opens the Neuter menu, allowing you to neuter a Pokémon</td></tr><tr><td align="center"><code>/pokebuilder</code></td><td align="center">Opens the <a href="/features/pokemon/pokebuilder">PokéBuilder</a> menu, allowing you to edit your Pokémon's stats with <img src="https://wiki.apexcobblemon.com/~gitbook/image?url=https%3A%2F%2Fcdn.discordapp.com%2Femojis%2F1250586559015686296.webp%3Fsize%3D56&#x26;width=300&#x26;dpr=3&#x26;quality=100&#x26;sign=ed85702b&#x26;sv=2" alt=":battle_point:"><strong>Battle Points</strong></td></tr><tr><td align="center"><code>/rarespawns</code></td><td align="center">Displays recent rare spawns on the server</td></tr><tr><td align="center"><code>/pwiki &#x3C;pokemon></code></td><td align="center">Displays information about the specified Pokémon</td></tr><tr><td align="center"><code>/wondertrade</code></td><td align="center">Opens the <a href="/features/trading/wondertrade">WonderTrade</a> menu, allowing you to trade a Pokémon for a random one in return</td></tr><tr><td align="center"><code>/dropinfo &#x3C;item id></code></td><td align="center">Displays all species which drop the specified item</td></tr></tbody></table>

## Chat

<table><thead><tr><th width="250" align="center">Commands</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/ch g</code></td><td align="center">Swaps your chat channel to Global</td></tr><tr><td align="center"><code>/ch l</code></td><td align="center">Swaps your chat channel to Local</td></tr><tr><td align="center"><code>/ignore &#x3C;player></code></td><td align="center">Blocks communication with the specified player</td></tr><tr><td align="center"><code>/msg &#x3C;player></code></td><td align="center">Sends a private message to the specified player</td></tr><tr><td align="center"><code>/r &#x3C;message></code></td><td align="center">Replies to your most recent private message</td></tr></tbody></table>

## Teleportation

<table data-search="false"><thead><tr><th width="250" align="center">Commands</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/back</code></td><td align="center">Teleports you back to your previous location</td></tr><tr><td align="center"><code>/home &#x3C;home name></code></td><td align="center">Teleports you to the specified home</td></tr><tr><td align="center"><code>/rtp</code></td><td align="center">Teleports you to a random location in any world</td></tr><tr><td align="center"><code>/sethome &#x3C;home name></code></td><td align="center">Sets a home at your current location</td></tr><tr><td align="center"><code>/spawn</code></td><td align="center">Teleports you to spawn</td></tr><tr><td align="center"><code>/tpa &#x3C;player></code></td><td align="center">Sends a teleport request to the specified player</td></tr><tr><td align="center"><code>/tpahere &#x3C;player></code></td><td align="center">Sends a request to teleport the specified player to your current location</td></tr><tr><td align="center"><code>/warps</code></td><td align="center">Opens the Warps menu, allowing you teleport to <a href="/features/player/player-warps">Player Warps</a> or Server Warps</td></tr></tbody></table>

## Claims

> [*Main Article: Claiming Guide*](/info/server-guides/claiming-guide)

<table><thead><tr><th width="250" align="center">Commands</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/abandonclaim</code></td><td align="center">Unclaims the claim you are currently standing in</td></tr><tr><td align="center"><code>/flan list</code></td><td align="center">Displays all of your claims</td></tr><tr><td align="center"><code>/kit claim</code></td><td align="center">Gives you a Golden Shovel to claim your base(s)</td></tr><tr><td align="center"><code>/trust &#x3C;player></code></td><td align="center">Grants the specified player full access to the claim you are currently standing in</td></tr><tr><td align="center"><code>/flan menu</code></td><td align="center">Opens the claim management menu, where you can configure player access, permissions, and enter/exit messages</td></tr><tr><td align="center"><code>/untrust &#x3C;player></code></td><td align="center">Removes a player's access to the claim you are currently standing in</td></tr></tbody></table>


# Server Rules

Please familiarize yourself with our official rules to avoid any issues

{% hint style="warning" %}
Above all else, use common sense. If you are unsure whether something is allowed, contact a staff member before doing it. You are responsible for your account and anything done on it. If another person uses your account to break rules, enforcement will still be applied to your account.
{% endhint %}

## Tier 1

**Progression:** Warning → 15m Mute → 1hr Mute → 4hr Mute → 12hr Mute → 1d Mute → Indefinite Mute

* **Chat Filter Bypass:** Evading the chat filter by any method.
* **Spamming:** Sending repeated messages/characters intended to flood chat.
* **Unreadable Nickname:** Nicknames that are difficult/impossible to read (staff discretion).
* **Discussing Punishments:** Arguing about, debating, or publicly discussing punishments on the server.
* **Disrespect:** Intentional disrespect toward players or staff (repeat behavior may be treated as harassment/toxicity).
* **Inappropriate Topics:** Topics not appropriate for the server (e.g., religion, politics).
* **Guiding Others Through Hunts:** Leading players through present/sign hunts you have already completed (doing hunts together in real time with a friend is allowed).

## Tier 2

**Progression:** Warning → 4hr Jail → 8hr Jail → 12hr Jail → 3d Temp Ban → 14d Temp Ban → Indefinite Ban

* **Minor Bug Abuse:** Exploiting bugs that could be confused with intended behavior (ask staff if unsure).
* **Claim Trapping:** Building/claiming around another player to trap them. Claims must be at least **50** blocks apart; violations may result in your claim being moved or disbanded.
* **TP Trapping:** Trapping and/or killing a player who teleports to you.
* **Schematica Replanting/Farm Building:** Using Schematica to replant or build farms of any kind.
* **Schematica in Build Competitions:** Using Schematica to gain an advantage in build competitions.
* **Large Scale Redstone Builds:** Operating a large scale redstone build. Redstone builds may be removed if they negatively impact performance (staff discretion).
* **Rapid/Infinite Redstone Loops:** Any fast or infinitely looping redstone.
* **Large Redstone Farms:** Redstone-powered farms must not exceed **32×32×64.** Farms may be removed if they negatively impact performance (staff discretion).
* **Constant Hopper Feeding:** Builds may not constantly drop items into hoppers, and may not exceed **20** total hoppers.
* **Scamming:** Misleading trades, fake listings, or any attempt to scam.
* **Encouraging Rule Breaking:** Promoting or instructing others to violate rules.
* **Bypassing Punishments:** Avoiding punishments by any method.

## Tier 3

**Progression:** 7d Temp Ban → 30d Temp Ban → Indefinite Ban

* **Harassment:** Bullying, excessive disrespect, or persistent targeting of others.
* **Toxicity:** Repeated rule-breaking, testing limits, or sustained disruptive/toxic behavior.
* **Alt Abuse:** Using alternate accounts to claim one-time rewards multiple times or gain unfair advantages (alts will be banned).
* **X-Ray:** Using x-ray methods/mods to locate blocks or entities (caught x-rayers are also fined up to **50%** of their balance).
* **Discussing/Leaking Staff Permissions:** Sharing or discussing staff permissions anywhere.

## Tier 4

**Progression:** Indefinite Ban

* **Major Bug Abuse:** Exploits that cannot reasonably be mistaken as intended (e.g., receiving 100 legend keys as a reward).
* **Discrimination:** Prejudice, stereotyping, or discrimination toward any group.
* **Sexual Content:** Sexual content of any kind, especially illegal sexual content.
* **Encouraging Self Harm:** Encouraging another player to harm themselves in any way.
* **Ban Evasion:** Using alt accounts, VPNs, or any method to bypass a ban.
* **Duping:** Duplicating any items or currency.
* **Hacking:** Hacked clients, unauthorized mods, or cheating methods.
* **IRL Trading:** Trading in-game items/currency for IRL money (trading in-game items for a donation is allowed).
* **Chargebacks:** Charging back any donation store payment.
* **Intentional Griefing:** Stealing from or damaging another player’s claim/build.
* **IRL Threats:** Threatening to DDoS, dox, or harm someone in real life.

## Specific Scenarios

{% hint style="warning" %}
All enforcement is **staff discretion** based on severity
{% endhint %}

* **Economy Disruption:** Attempts to ruin or crash the economy, including mass giveaways or dumping/selling all assets to destabilize markets.
* **Player Run Gambling:** Casinos, betting, or gambling not operated by the server.
* **Spawning Platforms:** Platforms floating in the sky or spawn-mechanic abuse that creates unintended outcomes.
* **AFK Bypassing:** Avoiding AFK detection to gain playtime or rewards.
* **Low Playtime Trolling:** Joining primarily to cause issues or disrupt players.
* **Advertising:** Promoting another server (e.g., "Join Hypixel.net guys!!")
* **Non-English Global Chat:** Using languages other than English in global chat channels.
* **Inappropriate Names/Skins/Builds:** Any name, skin, or build that violates any other rule.
* **GTS Overpricing/Trolling:** Repeated unreasonable overpricing, or spamming listings that are unlikely to sell.
* **Auto Clicking:** Using an autoclicker to automate actions on the server.


# FAQ

Answers to our most asked frequently questions

{% columns %}
{% column %}

* [How do I play on Apex Cobblemon?](#how-do-i-play-on-apex-cobblemon)
* [I'm new to Apex Cobblemon, what should I do?](#im-new-to-apex-cobblemon-what-should-i-do)
* [How do I use the server resource pack?](#how-do-i-use-the-server-resource-pack)
* [Where does (X) Pokémon spawn?](#where-does-x-pokemon-spawn)
* [Where can I get legendary Pokémon?](#where-can-i-get-legendary-pokemon)
* [How do I get Crate Keys?](#how-do-i-get-crate-keys)
* [How do I link my discord account?](#how-do-i-link-my-discord-account)
* [How do I claim my base?](#how-do-i-claim-my-base)
* [How do I get back to my base?](#how-do-i-get-back-to-my-base)
* [How do I use the in-game voice chat?](#how-do-i-use-the-in-game-voice-chat)
* [What perks does (X) rank come with?](#what-perks-does-x-rank-come-with)
* [How do I make money on the server?](#how-do-i-make-money-on-the-server)
* [How do I join the Staff Team? Are there any benefits?](#how-do-i-join-the-staff-team-are-there-any-benefits)
  {% endcolumn %}

{% column %}

* [How do I join the Build Team?](#how-do-i-join-the-build-team)
* [How do I become a Gym Leader?](#how-do-i-become-a-gym-leader)
* [How do I join a raid?](#how-do-i-join-a-raid)
* [How do I breed Pokémon?](#how-do-i-breed-pokemon)
* [How do I show my Pokémon in chat?](#how-do-i-show-my-pokemon-in-chat)
* [What is an Apex Boss?](#what-is-an-apex-boss)
* [How do I get Mega Stones?](#how-do-i-get-mega-stones)
* [How do I Mega Evolve my Pokémon?](#how-do-i-mega-evolve-my-pokemon)
* [What are Shoulder Mounts?](#what-are-shoulder-mounts)
* [What are Guilds?](#what-are-guilds)
* [What are Rustles?](#what-are-rustles)
* [What are Outbreaks?](#what-are-outbreaks)
* [What are World Bosses?](#what-are-world-bosses)
* [How can I report bugs on the server?](#how-can-i-report-bugs-on-the-server)
  {% endcolumn %}
  {% endcolumns %}

***

### How do I play on Apex Cobblemon?

To join us on Apex Cobblemon, follow our in depth [Installation Tutorial](/info/installation-guide).

***

### I'm new to Apex Cobblemon, what should I do?

First of all, welcome! We truly hope you enjoy your experience on Apex Cobblemon. We have tons of useful articles to help you familiarize yourself with our server and begin your adventure.

* ![:lightning:](https://cdn.discordapp.com/emojis/1169452465347903579.webp?size=128) [**Getting Started**](/info/getting-started) *Learn everything you need to know as a new player*
* <img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FAutaQ1vYOOxBXz70rmYC%2Fmoney_medium.png?alt=media&amp;token=69c83801-6010-4934-9b0e-4fcdc33fdfdb" alt="" data-size="line">[**Money Guide**](/info/server-guides/money-guide) *Learn the best ways to make money*
* <img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FD5tzfUwomhEQGaWmRIz9%2Fcommand_prompt.png?alt=media&amp;token=a7e82310-d9f9-480b-98da-49cab2507548" alt="" data-size="line">[**Useful Commands**](/info/useful-commands) *Learn the most commonly used and essential commands*
* <img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FqIF9JXZtoNvKsrjzeFTn%2F34eda997eea13a60ab695d1bea70102101b3b05f.webp?alt=media&amp;token=fa79600a-f8c0-4d7b-bb08-759f32f45279" alt="" data-size="line">**Random Teleport** *Teleport to a random overworld location with `/rtp`*

{% hint style="success" %}
If you need help, don't be afraid to ask a staff member in-game or on Discord
{% endhint %}

<div data-with-frame="true"><figure><img src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/social/discord-plural_64h.png" alt="Discord Invite" height="80" width="245"><figcaption><p><a href="https://discord.gg/apexcobblemon">Support Chat</a></p></figcaption></figure></div>

***

### Where does (X) Pokémon spawn?

You can find out where any Pokémon spawns by running the `/pwiki <pokemon>` in game.

If you are interested in learning more about how Pokémon spawn, you may refer to the official [Pokémon Spawn Presets](https://gitlab.com/cable-mc/cobblemon/-/blob/main/docs/cobblemon-tags/1.6.1/spawnPresetList.md) and [Pokémon Spawn Biomes](https://wiki.cobblemon.com/index.php/Pok%C3%A9mon/Spawning/Spawn_Definitions).

<div align="center"><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F9ovNTRDVcEnDX5SCqe5U%2Fpwiki.png?alt=media&amp;token=360d35ec-e918-473d-8add-1bae3837a09d" alt=""></div>

***

### Where can I get legendary Pokémon?

> [*Main Article: Legendary Pokémon*](/pokemon-spawns/legendary-pokemon)

Legendary Pokémon can be obtained many different ways, some are exclusive to features while others spawn at random intervals every few hours. Legendary Pokémon can also be obtained from our **Legend Crate** which can be opened with keys bought from our in-game store.

***

### How do I get Crate Keys?

Crate Keys can be obtained from many features on the server, some of the most rewarding methods include:

* [Badges](/features/player/badges)
* [Raids](/features/battling/raids)
* [Player Gyms](/features/battling/player-gyms)
* [Voting](/features/player/voting)
* [PokeHunts](/features/pokemon/pokehunts)

Additionally, if you would like to purchase Crate Keys you may always do so in our [Donation Store](/features/donation-store).

***

### How do I link my Discord account?

For the full guide on how to link your account, please refer to our [Linking Guide](/info/technical-guides/linking-guide).

***

### How do I claim my base?

For the full guide on how to claim your base, please refer to our [Claiming Guide](/info/server-guides/claiming-guide).

***

### How do I get back to my base?

To get back to your base you must set a home using the `/sethome <name>` command. If you forgot to set a home at your base, don't worry! Simply run `/flan list` and ask a **staff member** to teleport you to the coordinates of your base.

***

### How do I use the in-game voice chat?

For the full guide on how to use voice chat, please refer to our [Voice Chat Guide](/info/server-guides/voice-chat-guide).

***

### What perks does (X) rank come with?

There are two types of "Ranks" on the server:

* [**Donator Ranks**](/features/donation-store#ranks) - View the perks of each donator rank in-game with `/store`.
* [**Crown Ranks**](/features/player/badges/crown-ranks) - View all the perks of each crown rank with the `/ranks` command in game.

***

### How do I make money on the server?

For the full guide on how to make money on the server, please refer to our [Money Guide](/info/server-guides/money-guide).

***

### How do I join the Staff Team? Are there any benefits?

To apply to join the Staff Team you must first meet the following requirements:

* Must have played on the server for <mark style="color:yellow;">2</mark> weeks
* Must have **48** hours of `/playtime` on the server
* Must be at least **17** years of age

If you meet all these requirements and would like to apply, please fill out the [Helper Application](https://www.apexcobblemon.com/index.php?form/1/select).

Helpers are automatically granted access to the [Apex Rank](/features/donation-store#ranks), have the ability to host community events, and may participate in beta tests for new features.

***

### How do I join the Build Team?

To apply to join the Build Team you must first meet the following requirements:

* Must have **24** hours of `/playtime` on the server
* Must provide a detailed portfolio with at least **3** of your own builds

If you meet all these requirements and would like to apply, please fill out the [Builder Application](https://www.apexcobblemon.com/index.php?form/4/select).

***

### How do I become a Gym Leader?

> [*Main Article: Gym Leaders*](/features/battling/player-gyms/gym-leaders)

To apply to become a **Gym Leader** you must first meet the following requirements:

* Must have **24** hours of `/playtime` on the server
* Have a competitive understanding of Pokémon battles
* Must be at least **13** years of age

If you meet all these requirements and would like to apply, please fill out the [Gym Leader Application](https://www.apexcobblemon.com/index.php?form/2/select).

***

### How do I join a raid?

> [*Main Article: Raids*](/features/battling/raids)

1. Create or join a Party in the `/raids` menu
2. Click the "Raid Mode" button and select your desired mode
3. Click the "Modifiers" button and select your desired modifiers
4. Click the button containing your player skull, select your desired team, and click the "ready" button at the bottom of the menu
5. Once all party members have selected their party and clicked the "ready" button, click the "Start Raid" button

***

### How do I breed Pokémon?

> [*Main Article: Breeding*](/features/pokemon/breeding)

To begin breeding Pokémon you'll first need to purchase a Breeding Nest Slot, this can be done in the `/breeding` menu.

<div align="center"><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FIO0McbIXbDOkWOp1QkhO%2Fbreeding.png?alt=media&amp;token=94b00dc3-3a70-407c-8028-0f38f2b88635" alt=""></div>

After you've purchased a breeding slot, simply place the 2 Pokémon you'd like to breed inside.

<div align="center"><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FPMq6VV2TJhzaMCTZK9he%2Fbreeding2.png?alt=media&amp;token=d46fb3f6-6993-4638-9cee-b10d9ba17275" alt=""></div>

Once enough time has passed, the Pokémon will produce an egg for you to collect; the rate at which your Pokémon breed can be increased with certain ranks.

***

### How do I show my Pokémon in chat?

Pokémon can be shown in chat by typing `[poke#]` *(# being the slot of the Pok*é*mon)* or `[party]` to show your entire party.

<div align="center"><img src="https://i.gyazo.com/6fe26eeec4710e088c64a87411d733e8.gif" alt=""></div>

***

### What is an Apex Boss?

> [*Main Article: Apex Bosses*](/pokemon-spawns/apex-bosses)

Apex Bosses are powerful Pokémon, that give rewards, and a chance to catch them.

<div align="center"><img src="https://i.gyazo.com/601cd861eed544ea23239c2dbef8c8b3.jpg" alt=""></div>

***

### How do I get Mega Stones?

> [*Main Article: Mega Pokémon*](/pokemon-spawns/mega-pokemon)

To obtain Mega Stones, you'll need to craft them using a **Mega Keystone** and **Type Fragments**. You can obtain those items via the following:

* **Mega Keystone** - Obtained rarely from Apex Bosses
* **Type Fragments** - Obtained rarely from their respective types `/drops`

<div align="center"><img src="https://i.gyazo.com/d2a7b66a2521cf22d4eb13281bc4eaec.png" alt=""></div>

***

### How do I Mega Evolve my Pokémon?

> [*Main Article: Mega Pokémon*](/pokemon-spawns/mega-pokemon)

To Mega Evolve your Pokémon, you'll first need to craft a **Mega Bracelet** with the recipe below

* Mega Keystone - Obtained rarely from [Apex Bosses](#what-is-an-apex-boss)
* Steel Ingots - Obtained from defeating Steel Type Pokémon `/drops`

<div align="center"><img src="https://i.gyazo.com/a623a1d67e45b03df64a42df56a378cf.png" alt=""></div>

Next you'll need to give your Pokémon their respective [Mega Stone](#how-do-i-get-mega-stones) by Shift + Right Clicking them and clicking "Change Held Item" with the Mega Stone in hand.

<div align="center"><img src="https://i.gyazo.com/ea17373c9c0d81326b12017b0cd06491.png" alt=""></div>

Finally, upon entering a battle with your Pokémon you'll now see a **Mega Evolve** button under their moves, click this and then attack to Mega Evolve your Pokémon!

<div align="center"><img src="https://i.gyazo.com/70238b73e497f2dcca11446e567e9b27.png" alt=""></div>

***

### What are Shoulder Mounts?

> [*Main Article: Shoulder Mounts*](/features/pokemon/shoulder-mounts)

Shoulder Mounts are Pokémon you can equip with `/shoulder`, with each Pokémon awarding a unique buff.

***

### What are Guilds?

> [*Main Article: Guilds*](/features/player/guilds)

Guilds are groups that allow players to band together under one name, you may create your own or request to join an existing one in the `/guilds` menu.

<div align="center"><img src="https://i.gyazo.com/d915e2dbb767c8414dd7e86392cf0f27.png" alt=""></div>

***

### What are Rustles?

> [*Main Article: Rustles*](/features/pokemon/rustles)

Rustles will occasionally spawn near you, accompanied by particles and a unique sound depending on the block they spawn on, walking into the rustle will trigger a battle with a Pokémon.

***

### What are Outbreaks?

> [*Main Article: Outbreaks*](/features/pokemon/outbreaks)

Pokémon Outbreaks will cause increased spawns of a specific Pokémon in the area around you.

<div align="center"><img src="https://i.gyazo.com/38c05f906fb4f6253db7c3b9eefef831.png" alt=""></div>

***

### What are World Bosses?

> [*Main Article: World Bosses*](/features/battling/world-bosses)

World Bosses are powerful Pokémon that players from the server must defeat together.

<div align="center"><img src="https://i.gyazo.com/1772d81df1d049c46889c631054ce88d.png" alt=""></div>

***

### How can I report bugs on the server?

We always appreciate bugs being reported to us and you can do so easily in the [**#bug-reports**](https://discord.com/channels/1136856302283403405/1136860532863930389) channel in our [discord](https://discord.gg/H3kjNQWhSa). Additionally, if you are ever personally affected by a bug you may make a ticket in our discord for help!

***


# Server Guides

Guides to help new players learn the ropes

<table data-view="cards"><thead><tr><th align="center"></th><th data-hidden data-card-target data-type="content-ref"></th><th data-hidden data-card-cover data-type="image">Cover image</th></tr></thead><tbody><tr><td align="center"><strong>Claiming Guide</strong></td><td><a href="/info/server-guides/claiming-guide">Claiming Guide</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FdaNNA63LbNQVW4K2Ar8Z%2FGolden_Shovel_JE3_BE2.webp?alt=media&amp;token=5b97460e-d289-4389-b71f-47f259120b85">Golden_Shovel_JE3_BE2.webp</a></td></tr><tr><td align="center"><strong>Money Guide</strong></td><td><a href="/info/server-guides/money-guide">Money Guide</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FAutaQ1vYOOxBXz70rmYC%2Fmoney_medium.png?alt=media&amp;token=69c83801-6010-4934-9b0e-4fcdc33fdfdb">money_medium.png</a></td></tr><tr><td align="center"><strong>Voice Chat Guide</strong></td><td><a href="/info/server-guides/voice-chat-guide">Voice Chat Guide</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FytruHt1uQhcUMefWgyhZ%2Fspeech_steve.png?alt=media&amp;token=7c2f134d-4b2b-407a-b974-d8c73fad11e3">speech_steve.png</a></td></tr></tbody></table>


# Claiming Guide

{% stepper %}
{% step %}

### Claiming Tool

Use `/kit claim` to spawn a Claiming Tool, then equip it in your main hand.
{% endstep %}

{% step %}

### Create Claim

Right-click two **opposing corners** of the area you want to claim. Claims must be at least **10×10 blocks** and require enough ![:golden\_shovel:](https://cdn.discordapp.com/emojis/1459657017139527983.webp?size=40)[**Claim Blocks**](#claim-blocks) to cover the selected area.

<div align="center"><img src="https://i.gyazo.com/2d4b501e20a4630f64e08fc51039cbc0.png" alt=""></div>
{% endstep %}

{% step %}

### Claim Confirmation

When a claim is created successfully, **gold blocks** will temporarily outline the full claim boundary.
{% endstep %}
{% endstepper %}

## Claim Blocks

While holding a **Claiming Tool**, a chat message will indicate your current ![:golden\_shovel:](https://cdn.discordapp.com/emojis/1459657017139527983.webp?size=40)**Claim Block** balance. Claim Blocks can be obtained through:

* [Voting](/features/player/voting) (![:golden\_shovel:](https://cdn.discordapp.com/emojis/1459657017139527983.webp?size=40)**100** per day)
* [Vote Shop](/features/player/voting#vote-shop)
* Playtime (![:golden\_shovel:](https://cdn.discordapp.com/emojis/1459657017139527983.webp?size=40)**2** per minute)
* Ultra Crate
* [Donor Rank Upgrades](/features/donation-store#ranks)
* Donor Rank Kits

## Management

<table data-search="false"><thead><tr><th width="320" align="center">Commands</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/flan menu</code></td><td align="center">Opens the Flan Menu</td></tr><tr><td align="center"><code>/trust &#x3C;name></code></td><td align="center">Grants the specified player <strong>Builder</strong> permissions in the claim you are currently standing in</td></tr><tr><td align="center"><code>/untrust &#x3C;name></code></td><td align="center">Revokes the specified player’s access in the claim you are currently standing in</td></tr><tr><td align="center"><code>/flan list</code></td><td align="center">Displays the coordinates of all claims you own</td></tr><tr><td align="center"><code>/flan switchMode &#x3C;default/subclaim></code></td><td align="center">Sets your Claiming Tool’s mode to <strong>Default</strong> or <strong>Subclaim</strong></td></tr><tr><td align="center"><code>/abandonclaim</code></td><td align="center">Permanently deletes the claim you are currently standing in</td></tr><tr><td align="center"><code>/abandonallclaims</code></td><td align="center"><mark style="color:$danger;">Permanently deletes all claims you own</mark></td></tr><tr><td align="center"><code>/unclaim</code></td><td align="center">Permanently deletes the <a href="#inactive-claims">inactive claim</a> you are currently standing in</td></tr></tbody></table>

### Permission Groups

Permission Groups can be assigned to other players to control access within your claim:

* Visitor: Can enter the claim at all times
* Builder: Can place and break blocks
* Manager: Full access to the claim and all permissions

To assign a group to a player: open `/flan menu`, select **Edit Permission Groups**, choose **Visitor/Builder/Manager**, select **Add**, then enter the player’s exact username.

### Subclaims

Subclaims are claims created inside an existing claim. They have their own permissions and **override** the parent claim’s permissions within the subclaim area.

To create one, run `/flan switchMode SUBCLAIM`, then create it using the same corner-selection process as a normal claim.

### Global Permissions

Global Permissions apply specific permissions to **all players** within your claim, allowing you to grant or revoke access claim-wide.

<div align="center"><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FmWEeR0U6P6cVTxbvLY8G%2Fglobalpermissions.png?alt=media&amp;token=1f449256-b2f4-484b-9283-26a3beeb60e0" alt=""></div>

## Inactive Claims

Land belonging to players who have stopped playing may be released with `/unclaim`. Stand anywhere inside the claim and run the command, then click the confirmation prompt that appears in chat. The claim is deleted permanently and the land returns to wilderness, free for anyone to claim again.

A claim may only be unclaimed when every one of the following is true:

* The owner has not logged in for at least **120** days
* The claim is not an admin claim
* The claim does not belong to you. Use `/abandonclaim` to remove your own claims
* The owner is not a **YouTuber**, and is not a staff member of **Senior Mod** rank or above

Unclaiming another player's land places `/unclaim` on a **24** hour cooldown.


# Money Guide

There are many ways to earn money on the server. The methods below are some of the most consistent.

* **Selling Pokémon:** Sell Pokémon to other players through the [GTS](/features/trading/gts), directly to the server with [SellToServer](/features/trading/sell-to-server), or in the [#trades](https://discord.com/channels/1136856302283403405/1136861461801603133) channel in our [Discord](https://discord.gg/apexcobblemon)
* [**Pokémon Drops**](/features/pokemon/drops)**:** Defeat Pokémon and sell the loot they drop through `/drops`
* [**PokéHunts**](/features/pokemon/pokehunts)**:** Complete targeted hunts for specific Pokémon through `/hunt`
* [**Bingo**](/features/player/bingo)**:** Catch the required Pokémon to complete your card in `/bingo` for rewards
* [**PokéDex**](/features/pokemon/pokedex)**:** Catch Pokémon to unlock powerful badge rewards through `/dex`
* [**Raids**](/features/battling/raids)**:** Defeat Raid Bosses to earn valuable rewards through `/raids`
* **Kits:** Collect free daily items through `/kits`
* [**Voting**](/features/player/voting)**:** Vote daily with `/vote` to earn ![:voting\_box:](https://cdn.discordapp.com/emojis/1169451946046930954.webp?size=56)**Vote Points** and redeem items in the Vote Shop
* [**Present Hunt**](/features/player/presents)**:** Search for hidden Presents at Spawn and other locations using `/presents`
* [**Apex Modpack**](/info/installation-guide)**:** Use our Official Modpack to unlock `/kit modpack` and gain **+1% Shiny Spawn Rate**
* [**ChestShops**](/features/trading/chestshops)**:** Sell Pokémon and items to other players by creating a shop with `/cs create`
* [**Player Gyms**](/features/battling/player-gyms)**:** Defeat Gym Leaders in /gyms to unlock rewards through `/badges`
* [**Gym Leader**](/features/battling/player-gyms/gym-leaders)**:** Apply to become a Gym Leader to unlock Gym rewards through `/badges`


# Voice Chat Guide

{% hint style="warning" %}
Before using voice chat please be aware that it is **actively monitored** by staff and any misuse will be punished accordingly!
{% endhint %}

## Voice Chat Menu

To use voice chat on the server you'll need to press the **V** key on your keyboard, this will bring up the Simple Voice Chat menu.

<div align="center"><img src="https://i.gyazo.com/7fdac07a0fbf294c45b3d61f119af2eb.png" alt=""></div>

## Voice Chat Settings

Here you can adjust the settings to your liking including things like volume and activation method.

<div align="center"><img src="https://i.gyazo.com/ed087afe99cd0908cdc96f55a206fcae.png" alt=""></div>

## Microphone and Speaker Settings

Here you can select which microphone and speaker you would like the voice chat to utilize.

<div align="center"><img src="https://i.gyazo.com/28bb9f1037c60d63f24af089fb482191.png" alt=""></div>

<div align="center"><img src="https://i.gyazo.com/99e3eea2f338be9d89a92a2338499167.jpg" alt=""></div>

## Creating a Group

If you would like to only speak to your friends that is always an option. Click "Group" in the main voice chat menu and then "Create Group". Add a name and password and select which type of group you want from the options below:

* **Normal:** Players who are not in your group can't hear you, but you can hear them.
* **Open:** Players who are not in your group can hear you, and you can hear them.
* **Isolated:** Players who are not in your group can't hear you, and you can't hear them.

<div align="center"><img src="https://i.gyazo.com/9dbfffa22ab6b6e20cf20401d07ed728.png" alt=""></div>


# Technical Guides

Guides to help with aspects outside of the main server

<table data-view="cards"><thead><tr><th align="center"></th><th data-hidden data-card-cover data-type="image">Cover image</th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td align="center"><strong>Linking Guide</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FebagzI0vOfr9bHxeaIzq%2Fdiscord.png?alt=media&amp;token=1d27e71a-ab5f-4d6c-aaa2-486a991cd92d">discord.png</a></td><td><a href="/info/technical-guides/linking-guide">Linking Guide</a></td></tr><tr><td align="center"><strong>Accessing Logs</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FD5tzfUwomhEQGaWmRIz9%2Fcommand_prompt.png?alt=media&amp;token=a7e82310-d9f9-480b-98da-49cab2507548">command_prompt.png</a></td><td><a href="/info/technical-guides/accessing-logs">Accessing Logs</a></td></tr><tr><td align="center"><strong>Modpack Updates</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F1xAnMgDOv0TW3z0vQJwO%2Fmodrinth_icon.png?alt=media&amp;token=61f8cba0-c2c8-40c0-8812-9e4861979f18">modrinth_icon.png</a></td><td><a href="/info/technical-guides/modpack-updates">Modpack Updates</a></td></tr><tr><td align="center"><strong>Appeals</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FbNMEUEUg4IrEYsJTZdMG%2Falert_yellow.png?alt=media&amp;token=0de6738b-02b5-4a05-a767-131f5b25abae">alert_yellow.png</a></td><td><a href="/info/technical-guides/appeals">Appeals</a></td></tr><tr><td align="center"><strong>Support Tickets</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F9rVNjzaUB6qa7ngWbiN1%2Fplayer_add.png?alt=media&amp;token=3c40738a-7637-49e4-9f83-07583755fe00">player_add.png</a></td><td><a href="/info/technical-guides/support-tickets">Support Tickets</a></td></tr><tr><td align="center"><strong>Color Codes</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FUw1nJ89kw9GcpdFLSrLD%2Fpalette.png?alt=media&amp;token=b8186aa8-f956-47f9-ba94-09f062aadae4">palette.png</a></td><td><a href="/info/technical-guides/color-codes">Color Codes</a></td></tr></tbody></table>


# Linking Guide

{% stepper %}
{% step %}

### Join the Discord

{% embed url="<https://apexcobblemon.com/discord>" %}
{% endstep %}

{% step %}

### Generate your code

Run the `/link` command in-game

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FSSYDmDos99S9nk1FmFdI%2F6c23b3c86230fac5f9644f36c8c6d9e8.png?alt=media&amp;token=b3d2e8c3-c100-4d93-a8bd-3e86ea6919a0" alt="" width="374"><figcaption></figcaption></figure>
{% endstep %}

{% step %}

### Submit code

Navigate to the [#linking](https://discord.com/channels/1136856302283403405/1136860066918707210) channel in Discord and enter your code. Once completed, you'll receive a free ![:keylight\_blue:](https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40) **Shiny Key**!
{% endstep %}
{% endstepper %}


# Accessing Logs

## Modrinth Log Viewer

{% stepper %}
{% step %}

#### Open the **Modrinth App**

{% endstep %}

{% step %}

#### Open the Library tab on the left, and click Apex Cobblemon

{% endstep %}

{% step %}

#### Navigate to the Logs tab

These are your live logs. Closing the game will stop them.
{% endstep %}

{% step %}

#### Select the correct log file the dropdown list

Click Share to upload it and get the URL if needed

<div data-with-frame="true"><figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FtNxlLZrQqmxotNeyo4FS%2Fimage.png?alt=media&amp;token=bbd50326-c554-4668-a725-f6fc256ac1b2" alt="" width="563"><figcaption><p><em>Logs submenu in the Modrinth launcher</em></p></figcaption></figure></div>
{% endstep %}
{% endstepper %}

***

## Logs Folder

{% stepper %}
{% step %}

#### Open the **Modrinth App**

{% endstep %}

{% step %}

#### Open the Library tab on the left, and click Apex Cobblemon

{% endstep %}

{% step %}

#### Click the button with 3 dots in the top right, and select Open Folder

Here you can also access screenshots, mods, etc.
{% endstep %}

{% step %}

#### Open the `logs` folder

Each file is saved by the date the game session ended.

{% hint style="info" %}
Use 'Ctrl+F' to search for keywords such as; your IGN, Pokemon, Commands, etc.
{% endhint %}

<div data-with-frame="true"><figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FmH5cSI2GVJlnTQBfDuqb%2Fimage.png?alt=media&amp;token=236e2c7b-1b71-4fcd-820e-b980b42a4b56" alt="" width="563"><figcaption><p><em>Folder containing all logs</em></p></figcaption></figure></div>
{% endstep %}
{% endstepper %}


# Modpack Updates

Step by step guide on how to update our Official Modpacks

{% hint style="info" %}
Check out our [**Installation Guide**](/info/installation-guide) if you haven't installed one of our modpacks before
{% endhint %}

## <img src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/compact-minimal/available/modrinth_46h.png" alt="modrinth" data-size="line"> Modrinth

{% stepper %}
{% step %}

#### Open the Modrinth App

{% endstep %}

{% step %}

#### Open the Library tab on the left, and click Apex Cobblemon

{% endstep %}

{% step %}

#### Click the Update Pack button

<figure><img src="https://i.gyazo.com/9f827f52658f31ea01aef721b6f64b04.png" alt="" width="563"><figcaption></figcaption></figure>
{% endstep %}

{% step %}

#### Select the latest version

{% endstep %}
{% endstepper %}

***

## <img src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/compact-minimal/available/curseforge_46h.png" alt="curseforge" data-size="line"> CurseForge

{% stepper %}
{% step %}

#### Open the CurseForge App

{% endstep %}

{% step %}

#### Navigate to the Apex Cobblemon Modpack

{% endstep %}

{% step %}

#### Click the button with 3 dots in the top right

{% endstep %}

{% step %}

#### Select Change Version, then Continue

<figure><img src="https://i.gyazo.com/f1df255212a230e200f2ce2a2e843fe6.png" alt="" width="563"><figcaption></figcaption></figure>
{% endstep %}
{% endstepper %}


# Appeals

If you were punished for something in-game or on Discord, follow these steps to appeal it. Do not make an appeal for another player.

{% stepper %}
{% step %}

### Login or create an account on our main website

{% embed url="<https://www.apexcobblemon.com>" %}
{% endstep %}

{% step %}

### Navigate to the [appeal form](https://www.apexcobblemon.com/form/3/select)

{% endstep %}

{% step %}

### Complete & submit the appeal form

It may take a few days for a response.

<div data-with-frame="true"><figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F2euj38VpW72XiCYMpPjT%2Fimage.png?alt=media&amp;token=0b4c7fd1-b235-4499-8ef3-67462fc7171d" alt="" width="375"><figcaption><p><em>Appeal form</em></p></figcaption></figure></div>
{% endstep %}
{% endstepper %}


# Support Tickets

If you have any problems regarding the **Modpack**, **Server**, **Website**, **Discord**, or **another user**, react explain your issue in the ticket channel. Please be as specific as possible.

{% stepper %}
{% step %}

### Join our Discord

<div align="center" data-with-frame="true"><figure><img src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/social/discord-plural_64h.png" alt="Discord Invite" height="80" width="245"><figcaption><p><a href="https://discord.gg/apexcobblemon">Discord Invite</a></p></figcaption></figure></div>
{% endstep %}

{% step %}

### Navigate to #ticket-support

{% endstep %}

{% step %}

### Fill out the ticket

Depending on the severity of the issue, it may take a day+ to get a fix.

<div data-with-frame="true"><figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FdoM2rXjOVRzFgABoYA4p%2Fimage.png?alt=media&amp;token=94279407-c8fb-4707-ba85-d7fe7905381f" alt="" width="563"><figcaption><p><em>#ticket-support channel</em></p></figcaption></figure></div>
{% endstep %}
{% endstepper %}


# Color Codes

Color Codes allow you to customize text in supported commands and menus across the server. They can be used to add colors, styling, and line breaks to text such as [Player Warp broadcasts](/features/player/player-warps#broadcast), [furniture dyes](/features/player/cosmetics#furniture), [ChestShop holograms](/features/trading/chestshops#hologram), and more.

Color Codes use tag-style formatting. Place a tag before the text you want to format, and the formatting will apply to the following text.

```html
<yellow>Hello <blue>World</blue>!
```

{% hint style="info" %}
Color Codes are only available in fields that support formatted text. Some commands or menus may limit which tags can be used.
{% endhint %}

<table><thead><tr><th width="139.8887939453125" align="center">Feature</th><th width="140.22216796875" align="center">Format</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center">Color</td><td align="center"><code>&#x3C;color></code></td><td align="center">Changes the color of the following text</td></tr><tr><td align="center">Hex Color</td><td align="center"><code>&#x3C;#RRGGBB></code></td><td align="center">Uses a custom RGB hex color</td></tr><tr><td align="center">Styling</td><td align="center"><code>&#x3C;bold></code>, <code>&#x3C;italic></code>, etc.</td><td align="center">Adds text styling such as bold, italic, or underline</td></tr><tr><td align="center">Newline</td><td align="center"><code>&#x3C;newline></code></td><td align="center">Inserts a line break where supported</td></tr></tbody></table>

## Named Colors

Named colors include both Minecraft’s standard color names and a variety of custom color names. Add the color tag before the text you want to recolor.

```html
<yellow>Hello!
<red>Sale Today!
<blue>Visit my warp!
```

<table data-search="false"><thead><tr><th align="center">Vanilla Colors</th><th align="center">Custom Colors</th></tr></thead><tbody><tr><td align="center"><code>&#x3C;black></code></td><td align="center"><code>&#x3C;fire></code></td></tr><tr><td align="center"><code>&#x3C;dark_blue></code></td><td align="center"><code>&#x3C;crimson></code></td></tr><tr><td align="center"><code>&#x3C;dark_green></code></td><td align="center"><code>&#x3C;rust></code></td></tr><tr><td align="center"><code>&#x3C;dark_aqua></code></td><td align="center"><code>&#x3C;tangerine></code></td></tr><tr><td align="center"><code>&#x3C;dark_red></code></td><td align="center"><code>&#x3C;dandelion></code></td></tr><tr><td align="center"><code>&#x3C;dark_purple></code></td><td align="center"><code>&#x3C;lime></code></td></tr><tr><td align="center"><code>&#x3C;gold></code></td><td align="center"><code>&#x3C;leaf></code></td></tr><tr><td align="center"><code>&#x3C;gray></code></td><td align="center"><code>&#x3C;olive></code></td></tr><tr><td align="center"><code>&#x3C;dark_gray></code></td><td align="center"><code>&#x3C;mint></code></td></tr><tr><td align="center"><code>&#x3C;blue></code></td><td align="center"><code>&#x3C;ice></code></td></tr><tr><td align="center"><code>&#x3C;green></code></td><td align="center"><code>&#x3C;sky></code></td></tr><tr><td align="center"><code>&#x3C;aqua></code></td><td align="center"><code>&#x3C;baby_blue></code></td></tr><tr><td align="center"><code>&#x3C;red></code></td><td align="center"><code>&#x3C;midnight></code></td></tr><tr><td align="center"><code>&#x3C;light_purple></code></td><td align="center"><code>&#x3C;indigo></code></td></tr><tr><td align="center"><code>&#x3C;yellow></code></td><td align="center"><code>&#x3C;royal_purple></code></td></tr><tr><td align="center"><code>&#x3C;white></code></td><td align="center"><code>&#x3C;violet></code></td></tr><tr><td align="center"></td><td align="center"><code>&#x3C;lavender></code></td></tr><tr><td align="center"></td><td align="center"><code>&#x3C;lilac></code></td></tr><tr><td align="center"></td><td align="center"><code>&#x3C;fuchsia></code></td></tr><tr><td align="center"></td><td align="center"><code>&#x3C;blush></code></td></tr><tr><td align="center"></td><td align="center"><code>&#x3C;beige></code></td></tr><tr><td align="center"></td><td align="center"><code>&#x3C;amaranth></code></td></tr><tr><td align="center"></td><td align="center"><code>&#x3C;brown></code></td></tr><tr><td align="center"></td><td align="center"><code>&#x3C;eggshell></code></td></tr><tr><td align="center"></td><td align="center"><code>&#x3C;smoke></code></td></tr></tbody></table>

## Hex Colors

Hex colors allow you to use a custom RGB color instead of one of the predefined colors. Hex colors must use the format:

```html
<#RRGGBB>
```

For example:

```html
<#00ff00>Bright green text!
<#ff66cc>Pink text!
<green><#ffaa00>Orange text!</#ffaa00> Back to green now
```

{% hint style="info" %}
Use a hex color picker website such as [color-hex.com](https://www.color-hex.com/) to find an exact `#RRGGBB` code
{% endhint %}

## Styles

Styles change the decoration of text without changing its color.

```html
<bold><gold>Important!</gold></bold>
<underlined><aqua>Click Here</aqua></underlined>
```

|   Decoration  |        Tag        |  Alias |
| :-----------: | :---------------: | :----: |
|      Bold     |      `<bold>`     |  `<b>` |
|     Italic    |     `<italic>`    |  `<i>` |
|   Underlined  |   `<underlined>`  |  `<u>` |
| Strikethrough | `<strikethrough>` | `<st>` |

## New Lines

The `<newline>` and `<br>` tags insert a line break in supported text fields.

```html
Line one<br>Line two
```

## Examples

<table><thead><tr><th width="199.5555419921875" align="center">Goal</th><th align="center">Example</th></tr></thead><tbody><tr><td align="center">Simple colored message</td><td align="center"><code>&#x3C;yellow>Welcome to my warp!</code></td></tr><tr><td align="center">Multiple colors</td><td align="center"><code>&#x3C;gold>New items &#x3C;green>restocked&#x3C;/green> today!</code></td></tr><tr><td align="center">Custom hex color</td><td align="center"><code>&#x3C;#00ff00>Fresh stock available!</code></td></tr><tr><td align="center">Bold warning</td><td align="center"><code>&#x3C;b>&#x3C;red>Limited Time!&#x3C;/red>&#x3C;/b></code></td></tr><tr><td align="center">Underlined highlight</td><td align="center"><code>&#x3C;u>&#x3C;aqua>Click to visit&#x3C;/aqua>&#x3C;/u></code></td></tr><tr><td align="center">Multi-line text</td><td align="center"><code>&#x3C;yellow>Shop Open&#x3C;br>&#x3C;gray>Restocked daily!</code></td></tr></tbody></table>


# Modpack

The [Official Apex Cobblemon Modpack](/info/installation-guide) is a lightweight Fabric modpack designed specifically for optimal performance and a streamlined gameplay experience. Enjoy Cobblemon at its finest with our curated selection of over **90 mods**, including performance improvements, quality-of-life features, visual enhancements, and server-specific integrations built for Apex Cobblemon.

Alongside the required mods needed to join the server, the modpack includes **Apex Integration**, our custom client mod that adds Apex-specific features that are not possible through vanilla Minecraft alone.

{% columns %}
{% column width="50%" %}

<div align="right" data-with-frame="true"><figure><img src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/modrinth_64h.png" alt="Modrinth Guide" height="80" width="245"><figcaption><p><a href="/info/installation-guide/modrinth">Modrinth Install Guide</a><i class="fa-arrow-up-right" style="color:$primary;">:arrow-up-right:</i></p></figcaption></figure></div>
{% endcolumn %}

{% column width="50%" %}

<div align="left" data-with-frame="true"><figure><img src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/curseforge_64h.png" alt="CurseForge Guide" height="80" width="245"><figcaption><p><a href="/info/installation-guide/curseforge">CurseForge Install Guide</a><i class="fa-arrow-up-right" style="color:$primary;">:arrow-up-right:</i></p></figcaption></figure></div>
{% endcolumn %}
{% endcolumns %}

## Modpack Rewards

Players using the latest version of the Official Apex Cobblemon Modpack receive several exclusive rewards and bonuses, which are granted automatically when the server detects that you are playing with the current official modpack.

<table><thead><tr><th width="239.5999755859375" align="center">Reward</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center">Random Shiny Pokémon</td><td align="center">Awarded after joining using the official modpack</td></tr><tr><td align="center">+1% Shiny Spawn Rate</td><td align="center">Grants an additional <a href="/pokemon-spawns/shiny-pokemon#chance-modifiers">Shiny Spawn Rate</a> bonus while using the modpack</td></tr><tr><td align="center"><code>/kit modpack</code></td><td align="center">Unlocks access to the exclusive Modpack Kit</td></tr></tbody></table>

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FNkJ38rqzfCBl1O8D65JS%2Fmodpack_reward.png?alt=media&amp;token=044b201f-9a42-411d-8836-9aab9ae019fc" alt="" width="563"><figcaption></figcaption></figure>

## Pokémon Soundtrack

The Official Apex Cobblemon Modpack includes an in-game Pokémon soundtrack featuring over **50** classic Pokémon songs. These tracks bring a more nostalgic Pokémon atmosphere to your adventure, adding familiar music while you explore the world and a rotating selection of battle tracks during Pokémon battles.

## PokéNav

{% columns %}
{% column width="50%" %}
Apex Integration includes a modified version of the Cobblenav mod, which allows you to find out which Pokémon may appear in the area you are currently in, the chances of them appearing, and the factors that influence their appearance.
{% endcolumn %}

{% column width="50%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FLuJjP9D88sqVhZFnVctB%2Fpokenav.png?alt=media&amp;token=fb253393-584a-4813-b48d-81e7a08ffb88" alt=""><figcaption></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Emoji Suggestions

{% columns %}
{% column width="58.333333333333336%" %}
Apex Integration automatically suggests any unlocked [Emojis](/features/player/cosmetics#emojis) while typing in chat. When you begin typing an emoji code, a suggestion menu will appear above the chat box, allowing you to quickly select matching Emojis without needing to memorize every available code.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FJgM3F109bU24TlNif1xx%2Femoji_suggestions.png?alt=media&amp;token=e987a513-2e98-4393-ba77-75243dd860fc" alt=""><figcaption></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Cosmetic Previews

Apex Integration allows you to preview wearable [cosmetics](/features/player/cosmetics) directly from the `/cosmetics` menu. Hovering over wearable cosmetics will display a preview, making it easier to see how a cosmetic looks before equipping it.

{% embed url="<https://cdn.shmeeb.net/i/cosmetic_preview.mp4>" %}

## Discord Presence

Apex Integration can update your Discord status with your current activity on Apex Cobblemon. Depending on what you are doing in-game, your Discord Rich Presence may show activity such as:

{% columns %}
{% column %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FPzRGTHuJeBNsnSVSFl6O%2Fbf64183d71056b982d0799370d5f78b097aad179.png?alt=media&amp;token=8a5888ea-1ce9-4ac5-a171-ce574cf77eaa" alt=""><figcaption></figcaption></figure>
{% endcolumn %}

{% column %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FhPCzxKLLXbxEQICYLqIV%2F8fb20d5ab064e3c3227d7a32ab7cfcf4f4e2c8fd.png?alt=media&amp;token=0b8d571c-70bb-4b39-a0f4-07ad678f2287" alt=""><figcaption></figcaption></figure>
{% endcolumn %}

{% column %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FcDarkpBZwANp5aHw0GPe%2F64cebb7e3dba6c552d3e21d199aa61e594e31de7.png?alt=media&amp;token=3650b065-6861-4b29-aa6e-81c237b27cd2" alt=""><figcaption></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

{% columns %}
{% column %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FkVlrEsLvItiKvYhRVK18%2Fa87349c52b6dd675353b49769bfbd551515e8c33.png?alt=media&amp;token=b1e3b6f8-e620-4c44-9f2b-88812cee9630" alt=""><figcaption></figcaption></figure>
{% endcolumn %}

{% column %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FbESFLkdcUhaRqiW4cELZ%2F05bcaf31a2bdd3934093c7f24c5b8b0e076005b9.png?alt=media&amp;token=e26f63ea-a87f-4182-8c54-2800d79c38fb" alt=""><figcaption></figcaption></figure>
{% endcolumn %}

{% column %}

{% endcolumn %}
{% endcolumns %}

{% hint style="warning" %}
This feature requires the following launcher settings to be adjusted:\
• **Modrinth:** Settings → Privacy → Disable Discord RPC\
• **CurseForge:** Settings → Privacy → Disable Discord Rich Presence
{% endhint %}

## Nameplates

{% columns %}
{% column width="58.333333333333336%" %}
Apex Integration improves the vanilla Minecraft nameplate system with custom Apex Cobblemon nameplates. These enhanced nameplates allow the server to display additional player information above characters, including [Titles](/features/player/cosmetics#titles), [Crown Level](/features/player/badges/crown-ranks), [Style Level](/features/player/cosmetics/style-ranks), and [Fishing Level](/features/fishing/fishing-level).

Modpack users can also view their own nameplate while in third-person mode, making it easier to see how their title, levels, and tags appear to other players. Only players using the official modpack can see the full enhanced nameplate display.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FbeRyIV2GGCOfxVImW88R%2Fc895d3c090ca01eb78e8b0fe8497f1c604e71c7e.png?alt=media&amp;token=0db13d1e-a6fa-41a7-8454-63bbffb7d790" alt="" width="274"><figcaption></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Channel Buttons

Apex Integration adds clickable channel buttons next to the chat box, allowing you to switch chat channels without typing a command. Clicking a channel button instantly changes your active chat channel, making it easier to move between conversations while playing.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F6bQRrqkTWbbhYuUPL1a2%2Fchat_channels.png?alt=media&amp;token=086b375c-2415-4676-a334-16fee2c6e02e" alt="" width="501"><figcaption></figcaption></figure>

## PC Hotkey

Apex Integration adds a dedicated hotkey for quickly opening your PC. By default, pressing **P** will open your PC from anywhere, allowing you to manage your Pokémon without needing to run a command or visit a PC block.

## Config Menu

{% columns %}
{% column width="50%" %}
Apex Integration includes an in-game configuration menu powered through [ModMenu](https://modrinth.com/mod/modmenu). This menu allows you to adjust supported client-side settings directly in-game. Available options include visual preferences, quality-of-life settings, and other Apex Integration features.
{% endcolumn %}

{% column width="50%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F8JK0NMPmHvSYbkI2CkQp%2Fapex_settings.png?alt=media&amp;token=0b1816fc-de47-4cd1-98a8-86779a28799a" alt="" width="375"><figcaption></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

{% hint style="info" %}
Quickly access this menu with the shortcut button in the top left of the Minecraft Options menu
{% endhint %}

## Render Fixes

Apex Integration includes several client-side render fixes designed to improve visual consistency.

<table><thead><tr><th width="240.4000244140625" align="center">Fix</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center">Text Background Transparency</td><td align="center">Ensures supported text backgrounds render with proper transparency instead of appearing fully opaque</td></tr><tr><td align="center">Item Stack Labels</td><td align="center">Fixes cases where item stack labels, such as damage indicators, could render incorrectly over containers with font-image titles</td></tr></tbody></table>

## Resource Pack Updates

Apex Integration automatically keeps supported resource packs up to date while using the Official Apex Cobblemon Modpack. When a new version of a resource pack is installed, the updated version is automatically enabled for you, so you do not need to manually adjust your resource pack list.

## Persistent Configs

The Official Apex Cobblemon Modpack uses the [YOSBR](https://modrinth.com/mod/yosbr) mod to provide default configuration files on first install. These defaults are only applied when the modpack is installed for the first time, meaning your personal config changes will not be wiped or reset after each modpack update.

## Other Mods

The Apex Cobblemon Modpack includes a curated selection of additional client mods chosen to improve performance, visuals, quality-of-life, and overall compatibility with the server. These mods are bundled directly with the modpack, so no extra installation is required when using the official version.

{% tabs %}
{% tab title="Performance" %}

* Bobby
* Clumps
* Dynamic FPS
* Enhanced Block Entities
* Entity Culling
* FerriteCore
* FeyTweaks
* ImmediatelyFast
* Krypton
* Lithium
* ModernFix
* More Culling
* Reese's Sodium Options
* Sodium
* Sodium Extra
* Sodium Extras
* Sodium Leaf Culling
* Sodium Options API
* Sodium Options Mod Compat
* Sodium Shadowy Path Blocks
  {% endtab %}

{% tab title="Cobblemon" %}

* Cobblemon
* Cobblemon EMI Compat
* Cobblemon: Extended Battle UI
* Cobblemon: Interact Wheel Additions
* Cobblemon Party Extras
* Cobblemon RIze Tweaks
* MoreCobblemonTweaks
  {% endtab %}

{% tab title="Resource Packs" %}
**Shaders**

* Iris Shaders
* Complementary Shaders - Unbound
* Rethinking Voxels
* Solas Shader
* Super Duper Vanilla

**Resource Packs**

* Apex Client Pack
* Motschen's Better Leaves
* Cobblemon 3D Poke Rods
* Cobblemon Advancement Plaques
* Cobblemon Emissive Ores
* Simple Grass Flowers
* Sparkles: Stardust Labs Resourcepack
* XaerosCobblemon
  {% endtab %}

{% tab title="UI" %}

* Advancement Plaques
* AppleSkin
* Better Advancements
* Better Statistics Screen
* Catch Indicator
* Controlling
* Distraction Free Recipes
* Dynamic Crosshair
* EMI
* EMI Enchanting
* EMI Loot
* EMI Addon: Extra Mod Integrations
* Enchantment Descriptions
* Enhanced Attack Indicator
* Item Highlighter
* Jade 🔍
* Mod Menu
* Music Interface
* Scoreboard Overhaul
* Shulker Box Tooltip
* Tooltip Scroll
* ToolTipFix
  {% endtab %}

{% tab title="Utility" %}

* Auth Me
* Better Third Person
* Camera Utils
* Crafting Tweaks
* Crash Assistant
* Ctrl Q
* Cut Through
* Dismount Entity
* InvMove
* InvMoveCompats
* MacOS Input Fixes
* More Chat History
* No Chat Reports
* No Chat Restrictions
* Screenshot to Clipboard
* Screenshot Viewer
* Server Resourcepack Checker
* Simple Voice Chat
* Smoother Server Cosmetics
* Xaero's Minimap
* Xaero's World Map
* Zoomify
  {% endtab %}

{% tab title="Misc" %}
**Visuals & Sound**

* Ambient Environment
* Euphonium
* Falling Leaves
* LambDynamicLights
* Make Bubbles Pop
* Not Enough Animations
* Particle Rain
* Particular ✨
* Presence Footsteps
* Satin Free Wakes
* Sound Physics Remastered
* Visuality

**Libraries & Core**

* Apex Integration
* Architectury API
* Balm
* Bookshelf
* CIT Resewn
* Cloth Config API
* Collective
* Continuity
* Fabric API
* Fabric Language Kotlin
* Forge Config API Port
* Fzzy Config
* Iceberg
* MixinTrace
* oωo (owo-lib)
* Particle Core
* Text Placeholder API
* Polymer
* Prickle
* Puzzles Lib
* Searchables
* TCDCommons API
* TxniLib
* YetAnotherConfigLib (YACL)
* Your Options Shall Be Respected (YOSBR)
  {% endtab %}
  {% endtabs %}


# Donation Store

{% columns %}
{% column width="58.333333333333336%" %}
Access our online webstore using the following link:

{% embed url="<https://buy.apexcobblemon.com/>" %}

Here you are able to purchase ![:bit:](https://cdn.discordapp.com/emojis/1413690086591041597.webp?size=40)**Bits** which can be spent in `/store`, or traded to other players using [SafeTrade](/features/trading/safetrade).
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FjRSzsYn5noROJb7lbwJ1%2Fstore.png?alt=media&amp;token=e9921b58-dd48-4e50-8822-74493742bc17" alt=""><figcaption><p><em><code>/store</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Ranks

<details>

<summary><strong>Challenger</strong> (<img src="https://cdn.discordapp.com/emojis/1413690086591041597.webp?size=40" alt=":bit:">1,000)</summary>

#### **One time items**

![:money:](https://cdn.discordapp.com/emojis/1218769979042955294.webp?size=40)**5,000** ![:experience\_bottle:](https://cdn.discordapp.com/emojis/1459657001364623360.webp?size=40)**10** ![:golden\_shovel:](https://cdn.discordapp.com/emojis/1459657017139527983.webp?size=40)**2,000** ![:masterball\~1:](https://cdn.discordapp.com/emojis/1169444029080027196.webp?size=40)**1** ![:rare\_candy:](https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40)**8**

#### **Perks**

* Heal your Pokémon *`(/pokeheal)`*
* Color your Pokémon's nickname *`(/pokename)`*
* Equip items on your head *`(/hat)`*
* Virtual Stone Cutter *`(/stonecutter)`*
* Virtual Workbench *`(/wb)`*
* Virtual Loom *`(/loom)`*

***

* **+5%** Breeding Rate
* Ability to fly in the hub
* Ability to talk in-game through [Discord](https://discord.com/channels/1136856302283403405/1136861391995818104)
* Keep EXP on Death
* Ability to color signs
* Rank shown in tab

***

* **Challenger Kit** access *`(/kit challenger)`*
* **8** Pokémon listings *`(/gts add)`*
* **4** Item/Cosmetic listings *`(/gts add)`*
* **15** ChestShop Stalls *`(/cs create)`*
* **15** Homes *`(/homes)`*

</details>

<details>

<summary><strong>Elite</strong> (<img src="https://cdn.discordapp.com/emojis/1413690086591041597.webp?size=40" alt=":bit:">2,500)</summary>

#### One time items

![:money:](https://cdn.discordapp.com/emojis/1218769979042955294.webp?size=40)**10,000** ![:experience\_bottle:](https://cdn.discordapp.com/emojis/1459657001364623360.webp?size=40)**20** ![:golden\_shovel:](https://cdn.discordapp.com/emojis/1459657017139527983.webp?size=40)**3,000** ![:masterball\~1:](https://cdn.discordapp.com/emojis/1169444029080027196.webp?size=40)**1** ![:rare\_candy:](https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40)**16**

#### Perks

* Satisfy your hunger *`(/feed)`*
* Instantly smelt an item *`(/smelt hand)`*
* Virtual Enchant Table *`(/enchanttable)`*
* Virtual Anvil *`(/anvil)`*
* Rocket yourself upward *`(/rocket)`*
* Free access to the Safari *`(/warp safari)`*

***

* **+10%** Breeding Rate
* **2** Minute RTP cooldown *`(/rtp)`*

***

* **Elite Kit** access *`(/kit challenger)`*
* **9** Pokémon listings *`(/gts add)`*
* **5** Item/Cosmetic listings *`(/gts add)`*
* **18** ChestShop Stalls *`(/cs create)`*
* **6** Breeding Nests *`(/breeding)`*
* **25** Homes *`(/homes)`*

</details>

<details>

<summary><strong>Master</strong> (<img src="https://cdn.discordapp.com/emojis/1413690086591041597.webp?size=40" alt=":bit:">5,000)</summary>

#### One time items

![:money:](https://cdn.discordapp.com/emojis/1218769979042955294.webp?size=40)**20,000** ![:experience\_bottle:](https://cdn.discordapp.com/emojis/1459657001364623360.webp?size=40)**30** ![:golden\_shovel:](https://cdn.discordapp.com/emojis/1459657017139527983.webp?size=40)**4,000** ![:masterball\~1:](https://cdn.discordapp.com/emojis/1169444029080027196.webp?size=40)**2** ![:rare\_candy:](https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40)**24**

#### Perks

* Access to Fly *`(/fly)`*
* Heal yourself *`(/heal)`*
* Infinite Night Vision *`(/fb)`*
* Virtual Grindstone *`(/grindstone)`*

***

* ![:fishing\_speed:](https://cdn.discordapp.com/emojis/1459663236063559995.webp?size=96)**+1** Fishing Speed
* ![:supply\_durability:](https://cdn.discordapp.com/emojis/1459663222666821632.webp?size=96)**+1** Supply Durability
* **+20%** Breeding Rate
* **+1** Daily Raid Charges *`(/raids)`*

***

* **Master Kit** access *`(/kit challenger)`*
* **10** Pokémon listings *`(/gts add)`*
* **6** Item/Cosmetic listings *`(/gts add)`*
* **21** ChestShop Stalls *`(/cs create)`*
* **7** Breeding Nests *`(/breeding)`*
* **50** Homes *`(/homes)`*

</details>

<details>

<summary><strong>Champion</strong> (<img src="https://cdn.discordapp.com/emojis/1413690086591041597.webp?size=40" alt=":bit:">8,000)</summary>

#### One time items

![:money:](https://cdn.discordapp.com/emojis/1218769979042955294.webp?size=40) **50,000** ![:experience\_bottle:](https://cdn.discordapp.com/emojis/1459657001364623360.webp?size=40) **50** ![:golden\_shovel:](https://cdn.discordapp.com/emojis/1459657017139527983.webp?size=40) **5,000** ![:masterball\~1:](https://cdn.discordapp.com/emojis/1169444029080027196.webp?size=40) **2** ![:rare\_candy:](https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40) **32** ![:particles\_colored:](https://cdn.discordapp.com/emojis/1169451763565338725.webp?size=40) **1x Shiny Key**

#### Perks

* Always stay fully fed `(/saturation)`
* Teleport where you're looking `(/jump)`
* Clear your inventory `(/ci)`
* Instantly smelt all items `(/smelt all)`
* Access your Ender Chest `(/ec)`
* Virtual Smithing Table `(/smithingtable)`

***

* ![:fishing\_speed:](https://cdn.discordapp.com/emojis/1459663236063559995.webp?size=96)**+3** Fishing Speed
* ![:supply\_durability:](https://cdn.discordapp.com/emojis/1459663222666821632.webp?size=96)**+3** Supply Durability
* **+30%** Breeding Rate
* **+5%** Egg Hatch Rate
* **+2.5%** Shiny Spawns
* **+1.5%** Apex Boss Spawns
* **+70** Egg Storage Capacity *`(/breeding)`*
* **+1** Daily Raid Charges *`(/raids)`*
* **+10%** Cosmetic Crate re-roll chance
* **+10%** Shiny Crate re-roll chance
* **+10%** Legend Crate re-roll chance
* **+2** Legend Crate blacklist slots

***

* **Champion Kit** access *`(/kit challenger)`*
* **11** Pokémon listings *`(/gts add)`*
* **7** Item/Cosmetic listings *`(/gts add)`*
* **24** ChestShop Stalls *`(/cs create)`*
* **8** Breeding Nests *`(/breeding)`*
* **100** Homes *`(/homes)`*

</details>

<details>

<summary><strong>Omega</strong> (<img src="https://cdn.discordapp.com/emojis/1413690086591041597.webp?size=40" alt=":bit:">13,000)</summary>

#### One time items

![:money:](https://cdn.discordapp.com/emojis/1218769979042955294.webp?size=40)**60,000** ![:experience\_bottle:](https://cdn.discordapp.com/emojis/1459657001364623360.webp?size=40)**60** ![:golden\_shovel:](https://cdn.discordapp.com/emojis/1459657017139527983.webp?size=40)**7,500** ![:masterball\~1:](https://cdn.discordapp.com/emojis/1169444029080027196.webp?size=40)**3** ![:rare\_candy:](https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40)**40** ![:particles\_colored:](https://cdn.discordapp.com/emojis/1169451763565338725.webp?size=40)**2x Shiny Key**

#### Perks

* Teleport to the surface *`(/top)`*
* Sell all items in your inventory *`(/sell all)`*
* Transform powder into concrete *`(/concrete)`*

***

* ![:fishing\_speed:](https://cdn.discordapp.com/emojis/1459663236063559995.webp?size=96)**+6** Fishing Speed
* ![:supply\_durability:](https://cdn.discordapp.com/emojis/1459663222666821632.webp?size=96)**+6** Supply Durability
* **+40%** Breeding Rate
* **+10%** Egg Hatch Rate
* **+5%** Shiny Spawns
* **+3%** Apex Boss Spawns
* **1** minute RTP cooldown *`(/rtp)`*
* **30** minute WonderTrade cooldown *`(/wt)`*

***

* **Omega Kit** access *`(/kit challenger)`*
* **12** Pokémon listings *`(/gts add)`*
* **8** Item/Cosmetic listings *`(/gts add)`*
* **27** ChestShop Stalls *`(/cs create)`*
* **9** Breeding Nests *`(/breeding)`*
* **150** Homes *`(/homes)`*

</details>

<details>

<summary><strong>Apex</strong> (<img src="https://cdn.discordapp.com/emojis/1413690086591041597.webp?size=40" alt=":bit:">20,000)</summary>

#### One time items

![:money:](https://cdn.discordapp.com/emojis/1218769979042955294.webp?size=40)**75,000** ![:experience\_bottle:](https://cdn.discordapp.com/emojis/1459657001364623360.webp?size=40)**80** ![:golden\_shovel:](https://cdn.discordapp.com/emojis/1459657017139527983.webp?size=40)**10,000** ![:masterball\~1:](https://cdn.discordapp.com/emojis/1169444029080027196.webp?size=40)**5** ![:rare\_candy:](https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40)**64** ![:particles\_colored:](https://cdn.discordapp.com/emojis/1169451763565338725.webp?size=40)**3x Shiny Key**

#### Perks

* Teleport through walls *`(/thru)`*
* Combine EXP Candies *`(/combinecandy)`*

***

* ![:fishing\_speed:](https://cdn.discordapp.com/emojis/1459663236063559995.webp?size=96)**+10** Fishing Speed
* ![:supply\_durability:](https://cdn.discordapp.com/emojis/1459663222666821632.webp?size=96)**+10** Supply Durability
* **+50%** Breeding Rate
* **+25%** Egg Hatch Rate
* **+10%** Shiny Spawns
* **+5%** Apex Boss Spawns
* **+5%** Hidden Ability Spawns
* **+1** Egg Incubator Slot *`(/breeding)`*
* **+2** Daily Raid Charges *`(/raids)`*
* **2** Vote Points per vote *`(/vote)`*
* **30** second RTP cooldown *`(/rtp)`*
* Unlimited nickname changes *`(/nick)`*
* All earnable Emotes unlocked *`(/emotes)`*
* **+40%** TMshop discount *`(/tmshop)`*
* **+25%** Cosmetic Crate re-roll chance
* **+25%** Shiny Crate re-roll chance
* **+25%** Legend Crate re-roll chance
* **+4** Legend Crate blacklist slots

***

* **Apex Kit** access *`(/kit challenger)`*
* **13** Pokémon listings *`(/gts add)`*
* **9** Item/Cosmetic listings *`(/gts add)`*
* **30** ChestShop Stalls *`(/cs create)`*
* **10** Breeding Nests *`(/breeding)`*
* **250** Homes *`(/homes)`*

</details>


# Battling

<table data-view="cards"><thead><tr><th align="center"></th><th data-hidden data-card-cover data-type="image">Cover image</th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td align="center"><strong>Raids</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fnb6nGago8TWv4t5dXriz%2Fshadow_magic.png?alt=media&amp;token=da96c5c7-3139-4370-b962-1cc0881daea5">shadow_magic.png</a></td><td><a href="/features/battling/raids">Raids</a></td></tr><tr><td align="center"><strong>Player Gyms</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FC7SufO6JiRHovWoZnFKL%2F3ce38bceab59bb5fe578e53b03408552abaf3db0.webp?alt=media&amp;token=4c4f7a3f-bb1f-46b2-9912-1db6e6cb6eb9">lightning.webp</a></td><td><a href="/features/battling/player-gyms">Player Gyms</a></td></tr><tr><td align="center"><strong>Battle Tower</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FsfreYvTpUrR18YyWH8aB%2Ftrophy_gold.png?alt=media&amp;token=86668b3d-608b-4de5-b1cd-0639cd1c7bcf">trophy_gold.png</a></td><td><a href="/features/battling/battle-tower">Battle Tower</a></td></tr><tr><td align="center"><strong>World Bosses</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F6I0zfPudiv2XCP6p0my7%2Fparticles_purple.png?alt=media&amp;token=ea9660dd-5790-45bd-abcf-b31710d4ea22">particles_purple.png</a></td><td><a href="/features/battling/world-bosses">World Bosses</a></td></tr><tr><td align="center"><strong>Ranked</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FPYtnGC2l3uwCn3WlDU7X%2Fpin_fight.png?alt=media&amp;token=4ee1b465-1a22-4b52-85ec-76ffd5b7b5a6">pin_fight.png</a></td><td><a href="/features/battling/ranked">Ranked</a></td></tr><tr><td align="center"><strong>Battle Factory</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F7A5kaijkPSI9JPySY0Io%2Fbattle_factory.png?alt=media&amp;token=611dbdca-6222-4e7d-bccc-fc8f599057f8">battle_factory.png</a></td><td><a href="/features/battling/battle-factory">Battle Factory</a></td></tr><tr><td align="center"><strong>Battle Arcade</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F7JFxhB6MKKuFZlxuzY4J%2Fbattle_arcade.png?alt=media&amp;token=32207456-c617-44a8-906d-3e8427e1e578">battle_arcade.png</a></td><td><a href="/features/battling/battle-arcade">Battle Arcade</a></td></tr></tbody></table>


# Raids

Raids are a **PvE** battling feature that is accessible through the `/raids` menu. While Raids can be completed **Solo**, up to 5 players can join a [Party](/features/player/parties) to challenge the Raid together.

<table data-card-size="large" data-view="cards"><thead><tr><th align="center"></th><th align="center"></th><th data-hidden data-card-cover data-type="image">Cover image</th></tr></thead><tbody><tr><td align="center"><h3><strong>Raid Phases</strong></h3><p>Learn about what to expect during a raid</p></td><td align="center"><a href="/features/battling/raids/raid-phases/battle" class="button primary">Battle Phase</a><a href="/features/battling/raids/raid-phases/catch" class="button primary">Catch Phase</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FG63oxhTsa4ilqBLCoWAc%2Ff658a43f2c7010e37475509938b43ece7212197d.webp?alt=media&amp;token=96d76691-693d-43df-bd9a-06cb3b1eb1fc">players.webp</a></td></tr><tr><td align="center"><h3><strong>Raid Settings</strong></h3><p>Learn about the various settings that can be configured during a raid</p></td><td align="center"><a href="/features/battling/raids/modifiers" class="button primary">Modifiers</a><a href="/features/battling/raids/difficulty-tiers" class="button primary">Difficulty Tiers</a><a href="/features/battling/raids/modes" class="button primary">Modes</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FPvcQ76Nh0K3l85FkxiW3%2Fshield_sapphire.png?alt=media&amp;token=2c1ab609-1b60-4fd3-ad36-36c9bc1db94d">shield_sapphire.png</a></td></tr></tbody></table>

{% columns %}
{% column width="33.33333333333333%" %}

{% endcolumn %}

{% column width="66.66666666666664%" %}

<table data-view="cards"><thead><tr><th align="center"></th><th align="center"></th><th data-hidden data-card-cover data-type="image">Cover image</th></tr></thead><tbody><tr><td align="center"><h2><strong>Raid Bosses</strong></h2><p>Learn about the different types of final bosses</p></td><td align="center"><a href="/features/battling/raids/normal-bosses" class="button primary">Normal</a><a href="/features/battling/raids/legendary-bosses" class="button primary">Legendary</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fm4ag28l2pWA6bVncxODE%2Fpokemon_mewtwo.png?alt=media&amp;token=3cb9f8e4-3e9f-4beb-a943-619a952b6525">pokemon_mewtwo.png</a></td></tr></tbody></table>
{% endcolumn %}
{% endcolumns %}

## Starting a Raid

{% stepper %}
{% step %}

### Create or join a Party

> [*Main Article: Parties*](/features/player/parties)

Inviting other players to your party is not required, although more party members can increase your [Legendary Boss](/features/battling/raids/legendary-bosses) chance.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FPoCkQqsUXooVN9VkrHfZ%2Fraid_menu.png?alt=media&amp;token=3743277a-69a8-4248-b4cc-8e735cdb30d9" alt="" width="321"><figcaption><p><em><code>/raids</code> menu</em></p></figcaption></figure>
{% endstep %}

{% step %}

### Mode Selection

> [*Main Article: Modes*](/features/battling/raids/modes)

Click the "Raid Mode" button and select your desired mode (<mark style="color:green;">**Easy**</mark>**,&#x20;**<mark style="color:$warning;">**Medium**</mark>**,&#x20;**<mark style="color:red;">**Hard**</mark>**,** <mark style="color:blue;">**Wildcard**</mark>).

{% hint style="info" %}
[Legendary Bosses](/features/battling/raids/legendary-bosses) are only possible during <mark style="color:red;">**Hard**</mark> and <mark style="color:blue;">**Wildcard**</mark> Raids
{% endhint %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FY33jwrTfJKYrIC7YOsfI%2Fraid_modes.png?alt=media&amp;token=fe420faa-5e0f-4616-8a03-8d6021282b1c" alt="" width="352"><figcaption><p><em>Mode selection menu</em></p></figcaption></figure>
{% endstep %}

{% step %}

### Modifier Selection

> [*Main Article: Modifiers*](/features/battling/raids/modifiers)

Click the "Modifiers" button and select your desired modifiers.

{% hint style="info" %}
Modifiers are unlocked incrementally through raid completions
{% endhint %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FhxiWxQW2hNMcobFKm2Nu%2Fraid_modifiers.png?alt=media&amp;token=32ee5f4e-b14c-4746-942a-8aed79f1ecc1" alt="" width="308"><figcaption><p><em>Modifier selection menu</em></p></figcaption></figure>
{% endstep %}

{% step %}

### Team Selection

Click the button containing your player skull, select your desired team, and click the "ready" button at the bottom of the menu.

<div><figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FZopvuRQuXMkPdegGpg7B%2Fraid_start.png?alt=media&amp;token=d604f265-f6c5-4eb7-92af-ccb47698bf27" alt="" width="319"><figcaption></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FYZW80XsmCjcfsCqv6koJ%2Fraid_select_poke.png?alt=media&amp;token=c00f4583-ee23-42fb-b837-22bd218973f8" alt="" width="316"><figcaption><p><em>Team selection menu</em></p></figcaption></figure></div>
{% endstep %}

{% step %}

### Start the Raid

Once all party members have selected their party and clicked the "ready" button, click the "Start Raid" button.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FqNijgqztBsSJzB7EWpEl%2Fraid_start2.png?alt=media&amp;token=dae4452b-064b-43d5-b5ee-7e579363cd2c" alt="" width="325"><figcaption></figcaption></figure>
{% endstep %}

{% step %}

### Type Selection

All party members are teleported into the Raid Arena, and prompted to **vote** for one of five elemental types to determine the typing of the **Minions** spawned throughout the raid.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FVTW5nONI7vcTJeXWBQhO%2Fraid_types.png?alt=media&amp;token=033940a7-bdc7-49e1-84d0-6cb47212a3ad" alt="" width="312"><figcaption><p><em>Type selection menu</em></p></figcaption></figure>
{% endstep %}

{% step %}

### Team Selection

Select the **three Pokémon** you'd like to use during the **Minion Waves**. Once all members of the party have selected their team, the [Battle Phase](/features/battling/raids/raid-phases/battle) will begin.

{% hint style="info" %}
The order in which these Pokémon are selected determines the order that they are thrown out in battle
{% endhint %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fkc1kcHLixATqBJfJ7JpR%2Fraid_team_confirm.png?alt=media&amp;token=ebdbdb90-b452-4eff-952d-ae3148eb6680" alt="" width="320"><figcaption><p><em>Team selection menu</em></p></figcaption></figure>
{% endstep %}
{% endstepper %}

## Raid Tickets

A raid ticket is consumed upon starting a raid. All players are given **3 Raid Tickets** daily at midnight PT, with certain [donor](/features/donation-store#ranks) and crown ranks receiving additional tickets.

{% columns %}
{% column width="50%" %}

<h4 align="center">Donor Ranks</h4>

<table><thead><tr><th width="149.0909423828125" align="center">Rank</th><th width="150" align="center">Daily Tickets</th></tr></thead><tbody><tr><td align="center">Elite</td><td align="center">4</td></tr><tr><td align="center">Master</td><td align="center">4</td></tr><tr><td align="center">Champion</td><td align="center">5</td></tr><tr><td align="center">Omega</td><td align="center">5</td></tr><tr><td align="center">Apex</td><td align="center">6</td></tr></tbody></table>
{% endcolumn %}

{% column width="50%" %}

<h4 align="center">Crown Ranks</h4>

<table><thead><tr><th width="149.0909423828125" align="center">Rank</th><th width="150" align="center">Additional Tickets</th></tr></thead><tbody><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070056999096491.webp?size=40" alt=":crown_1:">20</td><td align="center">+1</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070087827357796.webp?size=128" alt=":crown_4:">50</td><td align="center">+2</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1516704717487738951.webp?size=40" alt=":8_:">80</td><td align="center">+3</td></tr></tbody></table>
{% endcolumn %}
{% endcolumns %}

## Party Broadcast

Advertise that your party is looking for members with the `/raid broadcast <max party size>` command.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F5H5IyUNSgSDaElxWpgVn%2Fpartybroadcast.png?alt=media&amp;token=b6d6b7d8-89a2-4b70-97fa-5aec7086f16c" alt="" width="563"><figcaption></figcaption></figure>


# Raid Phases

<table data-card-size="large" data-view="cards"><thead><tr><th align="center"></th><th data-hidden data-card-cover data-type="image">Cover image</th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td align="center"><strong>Battle Phase</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FPYtnGC2l3uwCn3WlDU7X%2Fpin_fight.png?alt=media&amp;token=4ee1b465-1a22-4b52-85ec-76ffd5b7b5a6">pin_fight.png</a></td><td><a href="/features/battling/raids/raid-phases/battle">Battle</a></td></tr><tr><td align="center"><strong>Catch Phase</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FiBfh2vR0Nr9yalMOnKdg%2Fparkball.png?alt=media&amp;token=9c1bb21d-0381-4307-ad9d-b2351730cc72">parkball.png</a></td><td><a href="/features/battling/raids/raid-phases/catch">Catch</a></td></tr></tbody></table>


# Battle

During the **Battle Phase**, your party must clear all [Minion Waves](#minion-waves) and then defeat the [Raid Boss](#raid-boss) without running out of lives.

<table><thead><tr><th width="120" align="center">Party Size</th><th width="120" align="center">Total Lives</th></tr></thead><tbody><tr><td align="center">1</td><td align="center">4</td></tr><tr><td align="center">2</td><td align="center">5</td></tr><tr><td align="center">3</td><td align="center">7</td></tr><tr><td align="center">4</td><td align="center">9</td></tr><tr><td align="center">5</td><td align="center">11</td></tr></tbody></table>

## Minion Waves

Each raid has **5 Minion Waves**, each of which must must be cleared before the boss is spawned. Each cleared wave awards ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Points** based on the [wave type](#wave-types). After the fifth wave, each surviving player gets a [random reward](/features/battling/raids/difficulty-tiers#rewards) based on the <img src="https://cdn.discordapp.com/emojis/1508742571696853034.webp?size=128" alt=":shield_sapphire:" data-size="line"> [Difficulty Tier](/features/battling/raids/difficulty-tiers) of the raid.

After each turn, there is a chance that that one of the following battle effects will be applied. Later waves have a higher chance to trigger one of these effects.

* 25% Minion Heal
* Defensive Minion Boost
* Offensive Minion Boost
* Player Defense Reduction

### Wave Types

<table><thead><tr><th width="100" align="center">Wave Type</th><th width="100" align="center">Chance</th><th width="100" align="center">Battle Points</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><strong>Normal</strong></td><td align="center">85%</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>2</strong></td><td align="center">One minion spawns per player</td></tr><tr><td align="center"><mark style="color:$warning;"><strong>Horde</strong></mark></td><td align="center">10%</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>3</strong></td><td align="center">Two minions spawn per player and must be defeated in a double battle.</td></tr><tr><td align="center"><mark style="color:red;"><strong>Mini Boss</strong></mark></td><td align="center">5%</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>5</strong></td><td align="center">A mini-boss similar to the final boss appears. It can be caught with Raid Balls and has a <strong>50% Shiny chance</strong>. Each player receives <strong>3 Raid Balls</strong>, each with a <strong>25% catch chance</strong>.</td></tr></tbody></table>

### Kaizo Mode

Kaizo Mode activates in **5%** of raids, and is applied to every [Minion Wave](#minion-waves) during the raid. Pokémon cannot be healed between rounds, and each cleared wave awards double ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Points**.

## Raid Boss

After all Minion Waves have been cleared, all surviving players will be prompted to re-select their team. Once this is complete the Raid Boss will be spawned, and all players will automatically be placed into battle. If the Raid Boss is defeated, each surviving player gets a [random reward](/features/battling/raids/difficulty-tiers#rewards) based on the <img src="https://cdn.discordapp.com/emojis/1508742571696853034.webp?size=128" alt=":shield_sapphire:" data-size="line"> [Difficulty Tier](/features/battling/raids/difficulty-tiers) of the raid, then advances to the [Catch Phase](/features/battling/raids/raid-phases/catch).

<p align="center"><a href="/features/battling/raids/normal-bosses" class="button primary">Normal Bosses</a> <a href="/features/battling/raids/legendary-bosses" class="button primary">Legendary Bosses</a></p>


# Catch

All players who contributed enough damage towards the boss during the [Battle Phase](/features/battling/raids/raid-phases/battle) are awarded a certain amount of [Raid Balls](#raid-balls), with top contributors receiving additional balls. Raid Balls offer a [chance](#catch-chance) to catch the Raid Boss.

## Raid Balls

The amount of Raid Balls awarded to each player depends on the **size** of the [raid party](/features/player/parties), and the **percent of damage dealt** to the boss.

<table><thead><tr><th width="80" align="center">Party Size</th><th width="80" align="center">5% Damage</th><th width="80" align="center">20% Damage</th><th width="80" align="center">30% Damage</th><th width="80.39990234375" align="center">40% Damage</th><th width="80.2000732421875" align="center">50% Damage</th><th width="80" align="center">100% Damage</th></tr></thead><tbody><tr><td align="center"><strong>1</strong></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">3</td></tr><tr><td align="center"><strong>2</strong></td><td align="center">2</td><td align="center">2</td><td align="center">2</td><td align="center">3</td><td align="center">3</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td></tr><tr><td align="center"><strong>3</strong></td><td align="center">2</td><td align="center">2</td><td align="center">2</td><td align="center">4</td><td align="center">4</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td></tr><tr><td align="center"><strong>4</strong></td><td align="center">2</td><td align="center">2</td><td align="center">3</td><td align="center">3</td><td align="center">4</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td></tr><tr><td align="center"><strong>5</strong></td><td align="center">2</td><td align="center">3</td><td align="center">3</td><td align="center">4</td><td align="center">5</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td></tr></tbody></table>

## Catch Chance

The chance chance **per ball** depends on the type of boss, and the type of ball used.

<table data-card-size="large" data-view="cards"><thead><tr><th align="center"></th><th data-hidden data-card-cover data-type="image">Cover image</th></tr></thead><tbody><tr><td align="center"><h3>Raid Ball</h3><p>Legendary Boss: 50%<br>Normal Boss: 25%</p></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fi8HGYMJmom47ZkqPFsDm%2Ffriend_ball.png?alt=media&amp;token=4376d662-e3d9-4eae-8e00-b2412ae815c6">friend_ball.png</a></td></tr><tr><td align="center"><h3>Master Ball</h3><p>Legendary Boss: 100%<br><em><mark style="color:red;">Must be brought into the raid</mark></em></p></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F6LncURgqLHFXYRotuQkl%2Fmaster_ball.png?alt=media&amp;token=ff8440ee-9471-4df8-9df4-f1c287434487">master_ball.png</a></td></tr></tbody></table>


# Modes

Before starting a raid, the party leader must select a **Raid Mode**. Each mode sets the baseline difficulty and starting ![:lightning\_bolt:](https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=56)**Threat Level** of the raid.

<table><thead><tr><th width="120" align="center">Mode</th><th width="119.8182373046875" align="center">Enemy Level</th><th width="120" align="center">Threat Level</th><th width="120" align="center">Legendary Bosses</th><th width="120" align="center">Raid Boss HP</th><th width="120" align="center">Mini Boss HP</th></tr></thead><tbody><tr><td align="center"><mark style="color:green;"><strong>Easy</strong></mark></td><td align="center">30</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><strong>0</strong></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">1.5x</td><td align="center">1x</td></tr><tr><td align="center"><mark style="color:$warning;"><strong>Medium</strong></mark></td><td align="center">60</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><strong>5</strong></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">2.5x</td><td align="center">2x</td></tr><tr><td align="center"><mark style="color:red;"><strong>Hard</strong></mark></td><td align="center">100</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><strong>10</strong></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674726791250135.webp?size=128" alt=":confirm_icon:"></td><td align="center">3x</td><td align="center">2.5x</td></tr><tr><td align="center"><mark style="color:blue;"><strong>Wildcard</strong></mark></td><td align="center">100</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><strong>12</strong></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674726791250135.webp?size=128" alt=":confirm_icon:"></td><td align="center">4x</td><td align="center">3x</td></tr></tbody></table>

## Wildcard Mode

Wildcard is a special raid mode that applies a Smogon tier requirement, along with a boosted and nerfed elemental type during the [Raid Boss](/features/battling/raids/raid-phases/battle#raid-boss) battle.

Three Wildcard options are generated every Sunday at midnight PT. Each option includes:

* A random tier requirement
* A random boost type - moves of this type deal **1.2x** damage to the boss
* A random nerf type - moves of this type deal **0.5x** damage to the boss

<h4 align="center"><strong>Available Tiers</strong></h4>

<p align="center"><a href="https://www.smogon.com/dex/sm/formats/ru/" class="button primary">Rarely Used</a><a href="https://www.smogon.com/dex/sm/formats/pu/" class="button primary">PU</a><a href="https://www.smogon.com/dex/sm/formats/ou/" class="button primary">Over Used</a><a href="https://www.smogon.com/dex/sm/formats/uber/" class="button primary">Uber</a></p>

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FRF4k48jkOwmYTGAbJejY%2Fraid_wildcard.png?alt=media&amp;token=a5ccd378-2824-477e-aca1-fead8c935012" alt="" width="308"><figcaption></figcaption></figure>


# Difficulty Tiers

The total ![:lightning\_bolt:](https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=56)**Threat Level** from the selected [Raid Mode](/features/battling/raids/modes) and [Raid Modifiers](/features/battling/raids/modifiers) determine the raid’s <img src="https://cdn.discordapp.com/emojis/1508742571696853034.webp?size=128" alt=":shield_sapphire:" data-size="line">**Difficulty Tier**. Higher tiers offer more powerful rewards, along with improved chances for Shiny Bosses, Hidden Ability Bosses, and [Legendary Bosses](/features/battling/raids/legendary-bosses).

<table data-search="false"><thead><tr><th width="100.40008544921875" align="center">Icon</th><th width="99.60003662109375" align="center">Tier</th><th width="100.39984130859375" align="center">Minimum Threat Level</th><th width="99.60009765625" align="center">Minimum Mode</th><th width="100" align="center">HA Boss Chance</th><th width="100" align="center">Shiny Boss Chance</th><th align="center">Legendary Boss Chance</th><th data-hidden align="center">Tier</th></tr></thead><tbody><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1508743083582296124.webp?size=128" alt=":badge_copper:" data-size="line"></td><td align="center"><a href="#iron">Iron</a></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><strong>0</strong></td><td align="center"><mark style="color:green;"><strong>Any</strong></mark></td><td align="center">1/200</td><td align="center">1/525</td><td align="center">1/775<br><sub>1/200 Shiny, 1/55 HA</sub></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508743083582296124.webp?size=128" alt=":badge_copper:" data-size="line"> Iron</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742574696042576.webp?size=128" alt=":badge_bronze:"></td><td align="center"><a href="#bronze">Bronze</a></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><strong>5</strong></td><td align="center"><mark style="color:green;"><strong>Any</strong></mark></td><td align="center">1/175</td><td align="center">1/425</td><td align="center">1/625<br><sub>1/175 Shiny, 1/50 HA</sub></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742574696042576.webp?size=128" alt=":badge_bronze:"> Bronze</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742573093814353.webp?size=128" alt=":shield_silver:"></td><td align="center"><a href="#silver">Silver</a></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><strong>10</strong></td><td align="center"><mark style="color:green;"><strong>Any</strong></mark></td><td align="center">1/150</td><td align="center">1/325</td><td align="center">1/575<br><sub>1/150 Shiny, 1/45 HA</sub></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742573093814353.webp?size=128" alt=":shield_silver:"> Silver</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742570480763010.webp?size=128" alt=":shield_gold:"></td><td align="center"><a href="#gold">Gold</a></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><strong>15</strong></td><td align="center"><mark style="color:$warning;"><strong>Medium</strong></mark></td><td align="center">1/125</td><td align="center">1/250</td><td align="center">1/475<br><sub>1/125 Shiny, 1/40 HA</sub></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742570480763010.webp?size=128" alt=":shield_gold:"> Gold</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742571696853034.webp?size=128" alt=":shield_sapphire:"></td><td align="center"><a href="#platinum">Platinum</a></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><strong>20</strong></td><td align="center"><mark style="color:$warning;"><strong>Medium</strong></mark></td><td align="center">1/100</td><td align="center">1/200</td><td align="center">1/400<br><sub>1/100 Shiny, 1/35 HA</sub></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742571696853034.webp?size=128" alt=":shield_sapphire:"> Platinum</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742567292960768.webp?size=128" alt=":crest_emerald:"></td><td align="center"><a href="#emerald">Emerald</a></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><strong>25</strong></td><td align="center"><mark style="color:red;"><strong>Hard</strong></mark></td><td align="center">1/85</td><td align="center">1/150</td><td align="center">1/350<br><sub>1/85 Shiny, 1/25 HA</sub></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742567292960768.webp?size=128" alt=":crest_emerald:"> Emerald</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742566043193385.webp?size=128" alt=":crest_diamond:"></td><td align="center"><a href="#diamond">Diamond</a></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><strong>30</strong></td><td align="center"><mark style="color:red;"><strong>Hard</strong></mark></td><td align="center">1/75</td><td align="center">1/125</td><td align="center">1/275<br><sub>1/75 Shiny, 1/20 HA</sub></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742566043193385.webp?size=128" alt=":crest_diamond:"> Diamond</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742568622428190.webp?size=128" alt=":crest_ruby:"></td><td align="center"><a href="#sapphire">Sapphire</a></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><strong>35</strong></td><td align="center"><mark style="color:blue;"><strong>Wildcard</strong></mark></td><td align="center">1/60</td><td align="center">1/100</td><td align="center">1/250<br><sub>1/60 Shiny, 1/15 HA</sub></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742568622428190.webp?size=128" alt=":crest_ruby:"> Sapphire</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742559575314504.webp?size=128" alt=":crest_amethyst:"></td><td align="center"><a href="#prismatic">Prismatic</a></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><strong>50</strong></td><td align="center"><mark style="color:blue;"><strong>Wildcard</strong></mark></td><td align="center">1/50</td><td align="center">1/75</td><td align="center">1/200<br><sub>1/50 Shiny, 1/15 HA</sub></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742559575314504.webp?size=128" alt=":crest_amethyst:"> Prismatic</td></tr></tbody></table>

## Rewards

<details>

<summary>Iron</summary>

<table><thead><tr><th>Boss Rewards</th><th width="80" align="center">Chance</th><th width="40"></th><th>Minion Rewards</th><th width="80" align="center">Chance</th></tr></thead><tbody><tr><td><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">5</td><td align="center">100%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">500</td><td align="center">18%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">2k</td><td align="center">40%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":parkball:"> Random Pokémon</td><td align="center">18%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":parkball:"> Random Pokémon</td><td align="center">27%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40" alt=":rare_candy:"> 8 Rare Candys</td><td align="center">18%</td></tr><tr><td>Catching Bundle (Basic)</td><td align="center">11%</td><td></td><td>4 to 8 Random Vitamins</td><td align="center">18%</td></tr><tr><td>Training Bundle (Basic)</td><td align="center">11%</td><td></td><td>Random Fossil</td><td align="center">18%</td></tr><tr><td>Evolution Bundle (Basic)</td><td align="center">11%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":random_shiny:"> Random Shiny Pokémon</td><td align="center">8%</td></tr></tbody></table>

</details>

<details>

<summary>Bronze</summary>

<table data-search="false"><thead><tr><th>Boss Rewards</th><th width="80" align="center">Chance</th><th width="40"></th><th>Minion Rewards</th><th width="80" align="center">Chance</th></tr></thead><tbody><tr><td><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">5</td><td align="center">100%</td><td></td><td>Catching Bundle (Basic)</td><td align="center">32%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">5k</td><td align="center">33%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">1k</td><td align="center">13%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":parkball:"> Random Pokémon</td><td align="center">22%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":parkball:"> Random Pokémon</td><td align="center">13%</td></tr><tr><td>Leveling Bundle</td><td align="center">14%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40" alt=":rare_candy:"> 8 Rare Candys</td><td align="center">13%</td></tr><tr><td>Catching Bundle (Basic)</td><td align="center">7%</td><td></td><td>4 to 8 Random Vitamins</td><td align="center">13%</td></tr><tr><td>Training Bundle (Basic)</td><td align="center">7%</td><td></td><td>Random Fossil</td><td align="center">13%</td></tr><tr><td>Evolution Bundle (Basic)</td><td align="center">7%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":random_shiny:"> Random Shiny Pokémon</td><td align="center">5%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key</td><td align="center">6%</td><td></td><td></td><td align="center"></td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444029080027196.webp?size=96" alt=":master_ball:"> Master Ball</td><td align="center">5%</td><td></td><td></td><td align="center"></td></tr></tbody></table>

</details>

<details>

<summary>Silver</summary>

<table data-search="false"><thead><tr><th>Boss Rewards</th><th width="80" align="center">Chance</th><th width="40"></th><th>Minion Rewards</th><th width="80" align="center">Chance</th></tr></thead><tbody><tr><td><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">5</td><td align="center">100%</td><td></td><td>Catching Bundle (Basic)</td><td align="center">16%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">10k</td><td align="center">33%</td><td></td><td>Training Bundle (Basic)</td><td align="center">16%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":parkball:"> Random Pokémon</td><td align="center">22%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">1.5k</td><td align="center">13%</td></tr><tr><td>Training Bundle (Basic)</td><td align="center">7%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":parkball:"> Random Pokémon</td><td align="center">13%</td></tr><tr><td>Evolution Bundle (Basic)</td><td align="center">7%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40" alt=":rare_candy:"> 8 Rare Candys</td><td align="center">13%</td></tr><tr><td>HP Bottle Cap</td><td align="center">7%</td><td></td><td>4 to 8 Random Vitamins</td><td align="center">13%</td></tr><tr><td>Leveling Bundle</td><td align="center">7%</td><td></td><td>Random Fossil</td><td align="center">13%</td></tr><tr><td>Catching Bundle</td><td align="center">7%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":random_shiny:"> Random Shiny Pokémon</td><td align="center">5%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key</td><td align="center">6%</td><td></td><td></td><td align="center"></td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444029080027196.webp?size=96" alt=":master_ball:"> Master Ball</td><td align="center">5%</td><td></td><td></td><td align="center"></td></tr></tbody></table>

</details>

<details>

<summary>Gold</summary>

<table data-search="false"><thead><tr><th>Boss Rewards</th><th width="80" align="center">Chance</th><th width="40"></th><th>Minion Rewards</th><th width="80" align="center">Chance</th></tr></thead><tbody><tr><td><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">10</td><td align="center">100%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">2k</td><td align="center">13%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">12.5k</td><td align="center">29%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":parkball:"> Random Pokémon</td><td align="center">13%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":parkball:"> Random Pokémon</td><td align="center">19%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40" alt=":rare_candy:"> 8 Rare Candys</td><td align="center">13%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":random_shiny:"> Random Shiny Pokémon</td><td align="center">12%</td><td></td><td>4 to 8 Random Vitamins</td><td align="center">13%</td></tr><tr><td>Evolution Bundle (Basic)</td><td align="center">6%</td><td></td><td>Random Fossil</td><td align="center">13%</td></tr><tr><td>HP Bottle Cap</td><td align="center">6%</td><td></td><td>Catching Bundle (Basic)</td><td align="center">11%</td></tr><tr><td>Speed Bottle Cap</td><td align="center">6%</td><td></td><td>Training Bundle (Basic)</td><td align="center">11%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key</td><td align="center">5%</td><td></td><td>Evolution Bundle (Basic)</td><td align="center">11%</td></tr><tr><td>Leveling Bundle</td><td align="center">4%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":random_shiny:"> Random Shiny Pokémon</td><td align="center">5%</td></tr><tr><td>Catching Bundle</td><td align="center">4%</td><td></td><td></td><td align="center"></td></tr><tr><td>Training Bundle</td><td align="center">4%</td><td></td><td></td><td align="center"></td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444029080027196.webp?size=96" alt=":master_ball:"> Master Ball</td><td align="center">4%</td><td></td><td></td><td align="center"></td></tr></tbody></table>

</details>

<details>

<summary>Platinum</summary>

<table data-search="false"><thead><tr><th>Boss Rewards</th><th width="80" align="center">Chance</th><th width="40"></th><th>Minion Rewards</th><th width="80" align="center">Chance</th></tr></thead><tbody><tr><td><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">10</td><td align="center">100%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">2.5k</td><td align="center">13%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">15k</td><td align="center">16%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":parkball:"> Random Pokémon</td><td align="center">13%</td></tr><tr><td>HP Bottle Cap</td><td align="center">16%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40" alt=":rare_candy:"> 8 Rare Candys</td><td align="center">13%</td></tr><tr><td>Defense Bottle Cap</td><td align="center">16%</td><td></td><td>4 to 8 Random Vitamins</td><td align="center">13%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":parkball:"> Random Pokémon</td><td align="center">10%</td><td></td><td>Random Fossil</td><td align="center">13%</td></tr><tr><td>Speed Bottle Cap</td><td align="center">10%</td><td></td><td>Catching Bundle (Basic)</td><td align="center">8%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key</td><td align="center">10%</td><td></td><td>Training Bundle (Basic)</td><td align="center">8%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":random_shiny:"> Random Shiny Pokémon</td><td align="center">7%</td><td></td><td>Evolution Bundle (Basic)</td><td align="center">8%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key</td><td align="center">7%</td><td></td><td>Leveling Bundle (Basic)</td><td align="center">8%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444029080027196.webp?size=96" alt=":master_ball:"> Master Ball</td><td align="center">2%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":random_shiny:"> Random Shiny Pokémon</td><td align="center">5%</td></tr><tr><td>Leveling Bundle</td><td align="center">1.1%</td><td></td><td></td><td align="center"></td></tr><tr><td>Catching Bundle</td><td align="center">1.1%</td><td></td><td></td><td align="center"></td></tr><tr><td>Training Bundle</td><td align="center">1.1%</td><td></td><td></td><td align="center"></td></tr><tr><td>Evolution Bundle</td><td align="center">1.1%</td><td></td><td></td><td align="center"></td></tr><tr><td>Fragment Bundle (Basic)</td><td align="center">1.1%</td><td></td><td></td><td align="center"></td></tr><tr><td>Friendship Modifier</td><td align="center">1.1%</td><td></td><td></td><td align="center"></td></tr></tbody></table>

</details>

<details>

<summary>Emerald</summary>

<table data-search="false"><thead><tr><th>Boss Rewards</th><th width="80" align="center">Chance</th><th width="40"></th><th>Minion Rewards</th><th width="80" align="center">Chance</th></tr></thead><tbody><tr><td><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">15</td><td align="center">100%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">3k</td><td align="center">12%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">17.5k</td><td align="center">29%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":parkball:"> Random Pokémon</td><td align="center">12%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":parkball:"> Random Pokémon</td><td align="center">19%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40" alt=":rare_candy:"> 8 Rare Candys</td><td align="center">12%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":random_shiny:"> Random Shiny Pokémon</td><td align="center">12%</td><td></td><td>4 to 8 Random Vitamins</td><td align="center">12%</td></tr><tr><td>HP Bottle Cap</td><td align="center">5%</td><td></td><td>Random Fossil</td><td align="center">12%</td></tr><tr><td>Speed Bottle Cap</td><td align="center">5%</td><td></td><td>Catching Bundle (Basic)</td><td align="center">8%</td></tr><tr><td>Defense Bottle Cap</td><td align="center">5%</td><td></td><td>Training Bundle (Basic)</td><td align="center">8%</td></tr><tr><td>Attack Bottle Cap</td><td align="center">5%</td><td></td><td>Evolution Bundle (Basic)</td><td align="center">8%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key</td><td align="center">4%</td><td></td><td>Leveling Bundle (Basic)</td><td align="center">8%</td></tr><tr><td>Fragment Bundle (Basic)</td><td align="center">4%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":random_shiny:"> Random Shiny Pokémon</td><td align="center">5%</td></tr><tr><td>Friendship Modifier</td><td align="center">4%</td><td></td><td>Fragment Bundle (Basic)</td><td align="center">1.3%</td></tr><tr><td>EV Modifier</td><td align="center">4%</td><td></td><td></td><td align="center"></td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key</td><td align="center">3%</td><td></td><td></td><td align="center"></td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444029080027196.webp?size=96" alt=":master_ball:"> Master Ball</td><td align="center">1%</td><td></td><td></td><td align="center"></td></tr><tr><td>Silver Bottle Cap</td><td align="center">0.8%</td><td></td><td></td><td align="center"></td></tr></tbody></table>

</details>

<details>

<summary>Diamond</summary>

<table data-search="false"><thead><tr><th>Boss Rewards</th><th width="80" align="center">Chance</th><th width="40"></th><th>Minion Rewards</th><th width="80" align="center">Chance</th></tr></thead><tbody><tr><td><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">15</td><td align="center">100%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">3.5k</td><td align="center">12%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">20k</td><td align="center">29%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":parkball:"> Random Pokémon</td><td align="center">12%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":parkball:"> Random Pokémon</td><td align="center">19%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40" alt=":rare_candy:"> 8 Rare Candys</td><td align="center">12%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":random_shiny:"> Random Shiny Pokémon</td><td align="center">12%</td><td></td><td>4 to 8 Random Vitamins</td><td align="center">12%</td></tr><tr><td>HP Bottle Cap</td><td align="center">4%</td><td></td><td>Random Fossil</td><td align="center">12%</td></tr><tr><td>Speed Bottle Cap</td><td align="center">4%</td><td></td><td>Catching Bundle (Basic)</td><td align="center">8%</td></tr><tr><td>Defense Bottle Cap</td><td align="center">4%</td><td></td><td>Training Bundle (Basic)</td><td align="center">8%</td></tr><tr><td>Attack Bottle Cap</td><td align="center">4%</td><td></td><td>Evolution Bundle (Basic)</td><td align="center">8%</td></tr><tr><td>Special Attack Bottle Cap</td><td align="center">4%</td><td></td><td>Leveling Bundle (Basic)</td><td align="center">8%</td></tr><tr><td>Friendship Modifier</td><td align="center">4%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":random_shiny:"> Random Shiny Pokémon</td><td align="center">5%</td></tr><tr><td>EV Modifier</td><td align="center">4%</td><td></td><td>Fragment Bundle (Basic)</td><td align="center">1.3%</td></tr><tr><td>Level Modifier</td><td align="center">4%</td><td></td><td>Fragment Bundle</td><td align="center">0.052%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key</td><td align="center">3%</td><td></td><td></td><td align="center"></td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key</td><td align="center">2%</td><td></td><td></td><td align="center"></td></tr><tr><td>Fragment Bundle</td><td align="center">0.7%</td><td></td><td></td><td align="center"></td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444029080027196.webp?size=96" alt=":master_ball:"> Master Ball</td><td align="center">0.7%</td><td></td><td></td><td align="center"></td></tr><tr><td>Silver Bottle Cap</td><td align="center">0.7%</td><td></td><td></td><td align="center"></td></tr><tr><td>Raid Ticket (Tier I)</td><td align="center">0.4%</td><td></td><td></td><td align="center"></td></tr></tbody></table>

</details>

<details>

<summary>Sapphire</summary>

<table data-search="false"><thead><tr><th>Boss Rewards</th><th width="80" align="center">Chance</th><th width="40"></th><th>Minion Rewards</th><th width="80" align="center">Chance</th></tr></thead><tbody><tr><td><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">20</td><td align="center">100%</td><td></td><td>Evolution Bundle (Basic)</td><td align="center">14%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">22.5k</td><td align="center">28%</td><td></td><td>Leveling Bundle (Basic)</td><td align="center">14%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":parkball:"> Random Pokémon</td><td align="center">19%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">4k</td><td align="center">11%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":random_shiny:"> Random Shiny Pokémon</td><td align="center">12%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":parkball:"> Random Pokémon</td><td align="center">11%</td></tr><tr><td>HP Bottle Cap</td><td align="center">3%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40" alt=":rare_candy:"> 8 Rare Candys</td><td align="center">11%</td></tr><tr><td>Speed Bottle Cap</td><td align="center">3%</td><td></td><td>4 to 8 Random Vitamins</td><td align="center">11%</td></tr><tr><td>Defense Bottle Cap</td><td align="center">3%</td><td></td><td>Random Fossil</td><td align="center">11%</td></tr><tr><td>Attack Bottle Cap</td><td align="center">3%</td><td></td><td>Catching Bundle</td><td align="center">6%</td></tr><tr><td>Special Attack Bottle Cap</td><td align="center">3%</td><td></td><td>Training Bundle</td><td align="center">6%</td></tr><tr><td>Special Defense Bottle Cap</td><td align="center">3%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":random_shiny:"> Random Shiny Pokémon</td><td align="center">5%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key</td><td align="center">3%</td><td></td><td>Fragment Bundle (Basic)</td><td align="center">1.1%</td></tr><tr><td>Friendship Modifier</td><td align="center">2%</td><td></td><td>Fragment Bundle</td><td align="center">0.045%</td></tr><tr><td>EV Modifier</td><td align="center">2%</td><td></td><td></td><td align="center"></td></tr><tr><td>Level Modifier</td><td align="center">2%</td><td></td><td></td><td align="center"></td></tr><tr><td>Egg Move Modifier</td><td align="center">2%</td><td></td><td></td><td align="center"></td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> Shiny Key</td><td align="center">2%</td><td></td><td></td><td align="center"></td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key</td><td align="center">2%</td><td></td><td></td><td align="center"></td></tr><tr><td>Raid Ticket (Tier II)</td><td align="center">1.2%</td><td></td><td></td><td align="center"></td></tr><tr><td>Fragment Bundle</td><td align="center">0.7%</td><td></td><td></td><td align="center"></td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444029080027196.webp?size=96" alt=":master_ball:"> Master Ball</td><td align="center">0.7%</td><td></td><td></td><td align="center"></td></tr><tr><td>Silver Bottle Cap</td><td align="center">0.7%</td><td></td><td></td><td align="center"></td></tr></tbody></table>

</details>

<details>

<summary>Prismatic</summary>

<table data-search="false"><thead><tr><th>Boss Rewards</th><th width="80" align="center">Chance</th><th width="40"></th><th>Minion Rewards</th><th width="80" align="center">Chance</th></tr></thead><tbody><tr><td><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">20</td><td align="center">100%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">4.5k</td><td align="center">14%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">25k</td><td align="center">47%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":parkball:"> Random Pokémon</td><td align="center">14%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key</td><td align="center">13%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40" alt=":rare_candy:"> 8 Rare Candys</td><td align="center">14%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key</td><td align="center">9%</td><td></td><td>4 to 8 Random Vitamins</td><td align="center">14%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":random_shiny:"> Random Shiny Pokémon</td><td align="center">9%</td><td></td><td>Random Fossil</td><td align="center">14%</td></tr><tr><td>Friendship Modifier</td><td align="center">3%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key</td><td align="center">8%</td></tr><tr><td>EV Modifier</td><td align="center">3%</td><td></td><td><img src="https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96" alt=":random_shiny:"> Random Shiny Pokémon</td><td align="center">6%</td></tr><tr><td>Level Modifier</td><td align="center">3%</td><td></td><td>Catching Bundle</td><td align="center">4%</td></tr><tr><td>Egg Move Modifier</td><td align="center">3%</td><td></td><td>Training Bundle</td><td align="center">4%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1169444029080027196.webp?size=96" alt=":master_ball:"> Master Ball</td><td align="center">3%</td><td></td><td>Evolution Bundle</td><td align="center">4%</td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> Shiny Key</td><td align="center">2%</td><td></td><td>Leveling Bundle</td><td align="center">4%</td></tr><tr><td>Silver Bottle Cap</td><td align="center">1.5%</td><td></td><td>Fragment Bundle (Basic)</td><td align="center">1.4%</td></tr><tr><td>Shiny Modifier (Basic)</td><td align="center">1.3%</td><td></td><td>Fragment Bundle</td><td align="center">0.057%</td></tr><tr><td>Raid Ticket (Tier II)</td><td align="center">1.3%</td><td></td><td></td><td align="center"></td></tr><tr><td>Hidden Ability Modifier</td><td align="center">0.6%</td><td></td><td></td><td align="center"></td></tr><tr><td>Gold Bottle Cap</td><td align="center">0.28%</td><td></td><td></td><td align="center"></td></tr><tr><td>Raid Ticket (Tier III)</td><td align="center">0.28%</td><td></td><td></td><td align="center"></td></tr><tr><td><img src="https://cdn.discordapp.com/emojis/1460051782251315200.webp?size=40" alt=":legend_key:"> Legend Key</td><td align="center">0.14%</td><td></td><td></td><td align="center"></td></tr><tr><td>Shiny Modifier</td><td align="center">0.026%</td><td></td><td></td><td align="center"></td></tr></tbody></table>

</details>


# Modifiers

Before a raid begins, the party leader can activate **Raid Modifiers** to customize the encounter. Each modifier applies a unique effect during the raid, either benefiting the party or making the battle more difficult.<br>

Modifiers affect a raid’s ![:lightning\_bolt:](https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=56)**Threat Level**, which determines its <img src="https://cdn.discordapp.com/emojis/1508742571696853034.webp?size=128" alt=":shield_sapphire:" data-size="line">[Difficulty Tier](/features/battling/raids/difficulty-tiers). Modifiers are unlocked incrementally through raid completions. As long as one party member has a modifier unlocked, the party leader can select it for the raid.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FhxiWxQW2hNMcobFKm2Nu%2Fraid_modifiers.png?alt=media&amp;token=32ee5f4e-b14c-4746-942a-8aed79f1ecc1" alt="" width="308"><figcaption><p><em>Modifier selection menu</em></p></figcaption></figure>

## Positive Modifiers

These modifiers generally make the raid more difficult, and increase the ![:lightning\_bolt:](https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128)**Threat Level** of the raid depending on the selected [Raid Mode](/features/battling/raids/modes).

<table data-search="true"><thead><tr><th width="120.00018310546875" align="center">Modifier</th><th width="84.8001708984375" align="center">Threat Level</th><th width="84.800048828125" align="center">Battles Required</th><th align="center">Description</th><th width="115.199951171875" align="center">Incompatible</th></tr></thead><tbody><tr><td align="center">No Healing</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:green;"><strong>+1</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:$warning;"><strong>+1</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:red;"><strong>+2</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:blue;"><strong>+3</strong></mark></td><td align="center">0</td><td align="center">Items and moves that restore HP cannot be used</td><td align="center"></td></tr><tr><td align="center">Permanent Weather</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:green;"><strong>+1</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:$warning;"><strong>+1</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:red;"><strong>+2</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:blue;"><strong>+3</strong></mark></td><td align="center">5</td><td align="center">A random weather effect is chosen and locked for the battle<br><sub><em>Rain, Sand, Snow, or Sun</em></sub></td><td align="center"><sub>Chaos Mode</sub></td></tr><tr><td align="center">Terrain Field</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:green;"><strong>+1</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:$warning;"><strong>+1</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:red;"><strong>+2</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:blue;"><strong>+3</strong></mark></td><td align="center">10</td><td align="center">A random terrain effect is chosen for the battle<br><sub><em>Electric, Grassy, Misty, or Psychic</em></sub></td><td align="center"><sub>Chaos Mode</sub></td></tr><tr><td align="center">Random Room</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:green;"><strong>+2</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:$warning;"><strong>+3</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:red;"><strong>+4</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:blue;"><strong>+7</strong></mark></td><td align="center">15</td><td align="center">Applies a random room effect during the Raid<br><sub><em>Magic Room, Trick Room, or Wonder Room</em></sub></td><td align="center"><sub>Chaos Mode</sub></td></tr><tr><td align="center">No Legendaries</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:green;"><strong>+1</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:$warning;"><strong>+2</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:red;"><strong>+4</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:blue;"><strong>+6</strong></mark></td><td align="center">20</td><td align="center">Legendary and Mythical Pokémon cannot be used</td><td align="center"></td></tr><tr><td align="center">Titan Raid</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:green;"><strong>+1</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:$warning;"><strong>+2</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:red;"><strong>+3</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:blue;"><strong>+5</strong></mark></td><td align="center">25</td><td align="center">Raid Boss becomes a Titan<br><sub><em>Boss Buffs: +50% HP, +40% Damage, +20% Defense</em></sub></td><td align="center"></td></tr><tr><td align="center">Overclocked</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:green;"><strong>+1</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:$warning;"><strong>+2</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:red;"><strong>+4</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:blue;"><strong>+6</strong></mark></td><td align="center">30</td><td align="center">Raid Boss becomes Overclocked<br><sub><em>Boss Buffs: +30% Speed</em></sub></td><td align="center"></td></tr><tr><td align="center">Monotype Run</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:green;"><strong>+2</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:$warning;"><strong>+3</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:red;"><strong>+5</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:blue;"><strong>+8</strong></mark></td><td align="center">35</td><td align="center">All Pokémon in your team must share one type</td><td align="center"><sub>One Man Army</sub></td></tr><tr><td align="center">Alpha Boss</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:green;"><strong>+2</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:$warning;"><strong>+4</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:red;"><strong>+6</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:blue;"><strong>+10</strong></mark></td><td align="center">40</td><td align="center">Raid Boss becomes an Alpha<br><sub><em>Boss Buffs: +150% HP, +80% Damage, +20% Defense</em></sub></td><td align="center"></td></tr><tr><td align="center">Raid Boss Rage</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:green;"><strong>+1</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:$warning;"><strong>+2</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:red;"><strong>+4</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:blue;"><strong>+6</strong></mark></td><td align="center">45</td><td align="center">When the Raid Boss reaches 50% HP it becomes enraged<br><sub><em>Boss Buffs: +50% Attack, +30% Speed</em></sub></td><td align="center"></td></tr><tr><td align="center">Solo Specialist</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:green;"><strong>+1</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:$warning;"><strong>+1</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:red;"><strong>+2</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:blue;"><strong>+3</strong></mark></td><td align="center">50</td><td align="center">Raid may only be attempted solo</td><td align="center"></td></tr><tr><td align="center">Chaos Mode</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:green;"><strong>+3</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:$warning;"><strong>+5</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:red;"><strong>+8</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:blue;"><strong>+12</strong></mark></td><td align="center">55</td><td align="center">Applies a random effect every turn<br><sub><em>Random Weather, Random Terrain, or Random Stat Buffs</em></sub></td><td align="center"><sub>Permanent Weather,</sub><br><sub>Terrain Field, Random Room</sub></td></tr><tr><td align="center">One Man Army</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:green;"><strong>+2</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:$warning;"><strong>+4</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:red;"><strong>+6</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:blue;"><strong>+10</strong></mark></td><td align="center">60</td><td align="center">One Pokémon may be used during the Raid<br><sub><em>Player Buffs: +10% HP</em></sub></td><td align="center"><sub>Monotype Run, Extra Pokémon</sub></td></tr><tr><td align="center">Permadeath</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:green;"><strong>+1</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:$warning;"><strong>+2</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:red;"><strong>+3</strong></mark><br><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><mark style="color:blue;"><strong>+5</strong></mark></td><td align="center">65</td><td align="center">If your Pokémon faints during the Raid, it cannot be used in a Raid until the next daily reset</td><td align="center"></td></tr></tbody></table>

## Negative Modifiers

These modifiers generally offer a benefit to the player, and reduce the ![:lightning\_bolt:](https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128)**Threat Level** of the raid.

<table><thead><tr><th width="119.99993896484375" align="center">Modifier</th><th width="84.800048828125" align="center">Threat Level</th><th width="84.800048828125" align="center">Battles Required</th><th align="center">Description</th><th width="114.99993896484375" align="center">Incompatible</th></tr></thead><tbody><tr><td align="center">Pokémon Reinforcement</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><strong>-3</strong></td><td align="center">0</td><td align="center">Summons a normal Pokémon with a counter typing as reinforcement, dealing extra damage to the boss every turn<br><sub><em>Requires Threat Level 5+</em></sub></td><td align="center"><sub>Legendary Reinforcement</sub></td></tr><tr><td align="center">Extra Pokémon</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><strong>-3</strong></td><td align="center">0</td><td align="center">Each player can bring an extra Pokémon<br><sub><em>Requires Threat Level 5+</em></sub></td><td align="center"><sub>One Man Army</sub></td></tr><tr><td align="center">Status Spree</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><strong>-5</strong></td><td align="center">20</td><td align="center">The boss suffers from a status effect for the duration of the battle, or until it runs out<br><sub><em>Burn, Confusion, Paralyze, Poison, or Sleep</em></sub></td><td align="center"></td></tr><tr><td align="center">Legendary Reinforcement</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1508742211800399912.webp?size=128" alt=":lightning_bolt:"><strong>-6</strong></td><td align="center">30</td><td align="center">Summons a Legendary Pokémon with a counter typing as reinforcement, dealing extra damage to the boss each turn<br><sub><em>Requires Threat Level 10+</em></sub></td><td align="center"><sub>Pokémon Reinforcement</sub></td></tr></tbody></table>


# Normal Bosses

## Species Pool

<table data-view="cards"><thead><tr><th align="center"></th></tr></thead><tbody><tr><td align="center">Absol</td></tr><tr><td align="center">Accelgor</td></tr><tr><td align="center">Aegislash</td></tr><tr><td align="center">Aerodactyl</td></tr><tr><td align="center">Alakazam</td></tr><tr><td align="center">Alomomola</td></tr><tr><td align="center">Ampharos</td></tr><tr><td align="center">Araquanid</td></tr><tr><td align="center">Avalugg</td></tr><tr><td align="center">Blaziken</td></tr><tr><td align="center">Boltund</td></tr><tr><td align="center">Ceruledge</td></tr><tr><td align="center">Chandelure</td></tr><tr><td align="center">Charizard</td></tr><tr><td align="center">Cinderace</td></tr><tr><td align="center">Clefable</td></tr><tr><td align="center">Clodsire</td></tr><tr><td align="center">Cloyster</td></tr><tr><td align="center">Conkeldurr</td></tr><tr><td align="center">Copperajah</td></tr><tr><td align="center">Crabominable</td></tr><tr><td align="center">Crustle</td></tr><tr><td align="center">Darmanitan</td></tr><tr><td align="center">Diggersby</td></tr><tr><td align="center">Dondozo</td></tr><tr><td align="center">Dragalge</td></tr><tr><td align="center">Dragapult</td></tr><tr><td align="center">Dragonite</td></tr><tr><td align="center">Durant</td></tr><tr><td align="center">Dusclops</td></tr><tr><td align="center">Electivire</td></tr><tr><td align="center">Electrode</td></tr><tr><td align="center">Espathra</td></tr><tr><td align="center">Espeon</td></tr><tr><td align="center">Feraligatr</td></tr><tr><td align="center">Ferrothorn</td></tr><tr><td align="center">Flamigo</td></tr><tr><td align="center">Florges</td></tr><tr><td align="center">Garchomp</td></tr><tr><td align="center">Garganacl</td></tr><tr><td align="center">Gengar</td></tr><tr><td align="center">Glimmora</td></tr><tr><td align="center">Gliscor</td></tr><tr><td align="center">Golurk</td></tr><tr><td align="center">Goodra</td></tr><tr><td align="center">Granbull</td></tr><tr><td align="center">Greninja</td></tr><tr><td align="center">Grimmsnarl</td></tr><tr><td align="center">Hatterne</td></tr><tr><td align="center">Heracross</td></tr><tr><td align="center">Hydreigon</td></tr><tr><td align="center">Infernape</td></tr><tr><td align="center">Jolteon</td></tr><tr><td align="center">Jynx</td></tr><tr><td align="center">Jilowattrel</td></tr><tr><td align="center">Kleavor</td></tr><tr><td align="center">Krookodile</td></tr><tr><td align="center">Lilligant</td></tr><tr><td align="center">Magnezone</td></tr><tr><td align="center">Mamoswine</td></tr><tr><td align="center">Maushold</td></tr><tr><td align="center">Meowscarada</td></tr><tr><td align="center">Metagross</td></tr><tr><td align="center">Ninetales</td></tr><tr><td align="center">Overqwil</td></tr><tr><td align="center">Perrserker</td></tr><tr><td align="center">Pincurchin</td></tr><tr><td align="center">Quaquaval</td></tr><tr><td align="center">Raichu</td></tr><tr><td align="center">Rhyperior</td></tr><tr><td align="center">Rillaboom</td></tr><tr><td align="center">Roserade</td></tr><tr><td align="center">Salamence</td></tr><tr><td align="center">Scizor</td></tr><tr><td align="center">Scolipede</td></tr><tr><td align="center">Serperior</td></tr><tr><td align="center">Slaking</td></tr><tr><td align="center">Slowbro</td></tr><tr><td align="center">Sneasler</td></tr><tr><td align="center">Staraptor</td></tr><tr><td align="center">Stonjourner</td></tr><tr><td align="center">Sylveon</td></tr><tr><td align="center">Tangrowth</td></tr><tr><td align="center">Tinkaton</td></tr><tr><td align="center">Toucannon</td></tr><tr><td align="center">Toxapex</td></tr><tr><td align="center">Tsareena</td></tr><tr><td align="center">Turtonator</td></tr><tr><td align="center">Tyranitar</td></tr><tr><td align="center">Tyrantrum</td></tr><tr><td align="center">Ursaluna</td></tr><tr><td align="center">Volcarona</td></tr><tr><td align="center">Weavile</td></tr><tr><td align="center">Wyrdeer</td></tr><tr><td align="center">Zoroark</td></tr></tbody></table>


# Legendary Bosses

[Legendary Pokémon](/pokemon-spawns/legendary-pokemon) can occasionally spawn as the [Raid Boss](/features/battling/raids/raid-phases/battle#raid-boss) during <mark style="color:red;">**Hard**</mark> and <mark style="color:blue;">**Wildcard**</mark> [mode](/features/battling/raids/modes) raids. They function as the rare high-value outcome of the standard raid system, giving players a chance at raid-exclusive species, Shiny Legendaries, and Hidden Abilities.

{% hint style="success" %}
Bring your own Master Ball to guarantee a successful Legendary Boss catch! (see [**Catch Chance**](/features/battling/raids/raid-phases/catch#catch-chance))
{% endhint %}

The chance for a Legendary Boss is dependent on the <img src="https://cdn.discordapp.com/emojis/1508742571696853034.webp?size=128" alt=":shield_sapphire:" data-size="line">[Difficulty Tier](/features/battling/raids/difficulty-tiers), size of the [raid party](/features/player/parties), and the [Legendary Pity](#legendary-pity) value of each party member.

<table><thead><tr><th width="120" align="center">Party Size</th><th width="120" align="center">Chance Bonus</th></tr></thead><tbody><tr><td align="center">1</td><td align="center">0%</td></tr><tr><td align="center">2</td><td align="center">5%</td></tr><tr><td align="center">3</td><td align="center">10%</td></tr><tr><td align="center">4</td><td align="center">15%</td></tr><tr><td align="center">5</td><td align="center">20%</td></tr></tbody></table>

<details>

<summary>Legendary Boss Chance Formula</summary>

<p align="center"><span class="math">\begin{aligned} P(\text{Legendary}) &#x26;= \frac{ \sum_{i=1}^{n}(1 + p_i) }{ n \cdot d \cdot (1 - b_n) } \\[0.75em] \text{where } n &#x26;= \text{party size},\\ d &#x26;= \text{difficulty tier base chance denominator},\\ p_i &#x26;= \text{legendary pity of player } i,\\ b_n &#x26;= \text{party-size bonus for a party of size } n. \end{aligned}</span></p>

<p align="center"><span class="math">b_n \;=\; \begin{cases} 0 &#x26; \text{if } n = 1, \\ 0.05 &#x26; \text{if } n = 2, \\ 0.10 &#x26; \text{if } n = 3, \\ 0.15 &#x26; \text{if } n = 4, \\ 0.20 &#x26; \text{if } n = 5. \end{cases}</span></p>

</details>

## Legendary Pity

Each player builds **Legendary Pity** by completing <mark style="color:red;">**Hard**</mark> and <mark style="color:blue;">**Wildcard**</mark> Raids that do **not** become Legendary Raids. Once a Legendary Boss is spawned, the pity values of the participating party members are reset.

Here are some example scenarios for a <img src="https://cdn.discordapp.com/emojis/1508742571696853034.webp?size=128" alt=":shield_sapphire:" data-size="line">**Platinum** raid, which has a base chance of $$\frac{1}{400} = 0.25%$$.

<table><thead><tr><th width="109.7999267578125" align="center">Party Size</th><th width="109.7999267578125" align="center">0 pity/player</th><th align="center">5 pity/player</th><th align="center">15 pity/player</th></tr></thead><tbody><tr><td align="center">1</td><td align="center"><span class="math">0.25\%</span></td><td align="center"><span class="math">\frac{1+5}{1\times400} \Rightarrow \frac{1}{66.\overline{6}} \approx 1.5\%</span></td><td align="center"><span class="math">\frac{1\ +\ 15}{1\times400} \Rightarrow \frac{1}{25} \approx 4\%</span></td></tr><tr><td align="center">2</td><td align="center"><span class="math">0.263\%</span></td><td align="center"><span class="math">\frac{(1+5)+(1+5)} {2\times380} \Rightarrow \frac{1}{63.\overline{3}} \approx 1.57\%</span></td><td align="center"><span class="math">\frac{(1+5)+(1+5)} {2\times380} \Rightarrow \frac{1}{23.75} \approx 4.21\%</span></td></tr><tr><td align="center">3</td><td align="center"><span class="math">0.277\%</span></td><td align="center"><span class="math">\frac{18}{3\ *\ 360} \Rightarrow \frac{1}{60} \approx 1.66\%</span></td><td align="center"><span class="math">\frac{48}{3\times360} \Rightarrow \frac{1}{22.5} \approx 4.44\%</span></td></tr><tr><td align="center">4</td><td align="center"><span class="math">0.294\%</span></td><td align="center"><span class="math">\frac{24}{4\times340} \Rightarrow \frac{1}{56.\overline{6}} \approx 1.75\%</span></td><td align="center"><span class="math">\frac{64}{4\times340} \Rightarrow \frac{1}{21.25} \approx 4.7\%</span></td></tr><tr><td align="center">5</td><td align="center"><span class="math">0.312\%</span></td><td align="center"><span class="math">\frac{30}{5\times320} \Rightarrow \frac{1}{53.\overline{3}} \approx 1.87\%</span></td><td align="center"><span class="math">\frac{80}{5\times320} \Rightarrow \frac{1}{20} \approx 5\%</span></td></tr></tbody></table>

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FjA6nSzFDw7xNKgNiS6P4%2Fimage.png?alt=media&amp;token=0583fadc-6874-4a24-a39f-ade9c028663b" alt="" width="563"><figcaption><p><em>Legendary Raid Boss</em></p></figcaption></figure>

## Species Pool

{% columns %}
{% column width="58.333333333333336%" %}
Five [Legendary Pokémon](/pokemon-spawns/legendary-pokemon) are included in the Legendary Boss pool at a time. Every Sunday at midnight PT, the pool rotates with a new set of species. View the current pool in the Legend Rotations tab of the `/raids` menu.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FWTtGsoX4BIMqfScamQ2f%2Fraid_legends.png?alt=media&amp;token=2a3b62d2-c376-4fce-beef-67e192008443" alt="" width="308"><figcaption><p><em>Legend rotations menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

<table data-view="cards"><thead><tr><th align="center"></th></tr></thead><tbody><tr><td align="center">Xerneas</td></tr><tr><td align="center">Yveltal</td></tr><tr><td align="center">Rayquaza</td></tr><tr><td align="center">Groudon</td></tr><tr><td align="center">Regigigas</td></tr><tr><td align="center">Regieleki</td></tr><tr><td align="center">Regidrago</td></tr><tr><td align="center">Zarude</td></tr><tr><td align="center">Iron Leaves</td></tr><tr><td align="center">Iron Boulder</td></tr><tr><td align="center">Iron Crown</td></tr><tr><td align="center">Walking Wake</td></tr><tr><td align="center">Gouging Fire</td></tr><tr><td align="center">Chien-Pao</td></tr><tr><td align="center">Chi-Yu</td></tr><tr><td align="center">Palkia</td></tr><tr><td align="center">Giratina</td></tr><tr><td align="center">Dialga</td></tr><tr><td align="center">Mewtwo</td></tr></tbody></table>


# Player Gyms

Gyms are player-run battle centers that offer a more competitive environment along with rewards. If there is at least one leader currently online, players can send a battle request to a gym in the `/gyms` menu. Players may [apply](https://apexcobblemon.com/form/2/select) to become a [Gym Leader](/features/battling/player-gyms/gym-leaders) on our main website.

<table data-view="cards"><thead><tr><th align="center"></th><th data-hidden data-card-target data-type="content-ref"></th><th data-hidden data-card-cover data-type="image">Cover image</th></tr></thead><tbody><tr><td align="center"><strong>Gym Leaders</strong></td><td><a href="/features/battling/player-gyms/gym-leaders">Gym Leaders</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FsfreYvTpUrR18YyWH8aB%2Ftrophy_gold.png?alt=media&amp;token=86668b3d-608b-4de5-b1cd-0639cd1c7bcf">trophy_gold.png</a></td></tr><tr><td align="center"><strong>Gym Rules</strong></td><td><a href="/features/battling/player-gyms/gym-rules">Gym Rules</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Flo98TZ3yjHUYmSRhI3LE%2Fgavel.png?alt=media&amp;token=f4d6c11c-7149-4839-8cb4-04fb69f56ed6">gavel.png</a></td></tr><tr><td align="center"><strong>Leader Application</strong></td><td><a href="https://apexcobblemon.com/form/2/select">https://apexcobblemon.com/form/2/select</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F0HsFhgGaAXZnLWOdpdnL%2Fplayer.png?alt=media&amp;token=ee8bcbe7-ade2-48f5-9daa-ce07b0323ddd">player.png</a></td></tr></tbody></table>

## Commands

<table><thead><tr><th width="250.20001220703125" align="center">Command</th><th width="464.79998779296875" align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/gyms</code></td><td align="center">Opens the Gyms menu</td></tr><tr><td align="center"><code>/gymrules</code></td><td align="center">Links the Apex Cobblemon Gym Rules site</td></tr><tr><td align="center"><code>/battle &#x3C;format> &#x3C;gym></code></td><td align="center">Challenges that gym if there's a leader online</td></tr><tr><td align="center"><code>/battle e4</code></td><td align="center">Opens the Elite Four menu, or challenges the Champion</td></tr><tr><td align="center"><code>/gym warp &#x3C;gym></code></td><td align="center">Warps you to the specified gym</td></tr></tbody></table>

{% columns %}
{% column %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F7WzAnchJtSvEPqrFQAzM%2Fimage.png?alt=media&amp;token=5336be7a-face-4bce-8d31-e484ed85210d" alt="" width="294"><figcaption><p><em>The <code>/gyms</code> menu</em></p></figcaption></figure>
{% endcolumn %}

{% column %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FcGp4KmxzllXc53dqXlC0%2Fgyms.png?alt=media&amp;token=04abd249-5270-41e8-b955-80035ba51f49" alt="" width="374"><figcaption><p><em>Gym selection menu</em></p></figcaption></figure>
{% endcolumn %}

{% column %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FZt8G3EMJetGVLQErqHPW%2Fimage.png?alt=media&amp;token=53f8c5e2-c980-4363-91f6-aea703f36d39" alt="" width="374"><figcaption><p><em>Leader badges menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Gym Seasons

Gyms host both **Singles** and **Doubles** battles, each with its own format. These formats may rotate every two months as part of the Gym Season cycle. For example, a season might feature:

* **Singles:** 6v6 battles (National Dex rules) in the OverUsed (OU) tier
* **Doubles:** 6v6 battles (National Dex rules) in the Ubers tier

## NPC Gyms

Every gym in the season's active pool is also run by an **NPC** leader, an AI trainer who is available at all times. NPC gyms can be visitted through the **NPC** category of the Gym Selection menu, where you are able to interact with the trainer to begin the battle. NPC leaders are battled as **Singles** with a full team of **6**.

An NPC leader may be re-battled as often as you like, but only your first victory over each one pays out. That victory awards the gym's **NPC badge**, which records the date it was earned, along with the ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Points** listed under [Victory Rewards](#victory-rewards). Defeating the NPC leader of every gym in the active pool awards one soulbound ![:keylight\_blue:](https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40) **Shiny Key**.

{% hint style="info" %}
NPC badges are tracked separately from Singles and Doubles badges. They do not count toward the [Seasonal Rewards](#seasonal-rewards) or toward [Elite Four](#elite-four) access.
{% endhint %}

## Leader Login Alerts

It can be challenging to catch a Gym Leader online at the right time. To help with this, players can enable login alerts by pressing **Shift + Right-click** on a gym in the Gym Selection menu. Once activated, this feature sends a direct **Direct Message** on [Discord](https://discord.gg/apexcobblemon) whenever a leader of that gym logs in to the server.

{% hint style="info" %}
This feature requires your Discord account to be linked with `/link`
{% endhint %}

## Challenger Rewards

### Victory Rewards

Every gym type awards a one-time ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Point** payout the first time you defeat each of its leaders in a season. Singles, Doubles, and Elite Four gyms also grant an item reward on every victory, including repeat wins over a leader you have already beaten.

<table data-search="false"><thead><tr><th width="130" align="center">Gym Type</th><th width="180" align="center">First Victory</th><th align="center">Each Victory</th></tr></thead><tbody><tr><td align="center"><a href="#npc-gyms"><strong>NPC</strong></a></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>25</strong><br><sub>per gym</sub></td><td align="center"><em>None</em></td></tr><tr><td align="center"><strong>Singles</strong></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>100</strong><br><sub>per gym and leader</sub></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40" alt=":rare_candy:"> 8 Rare Candies<br>2 Random Berries<br>Random Typed TM<br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>20</strong><br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>20</strong> <em>(50%)</em><br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>100</strong> <em>(10%)</em><br>Typed Fragment <em>(15%)</em></td></tr><tr><td align="center"><strong>Doubles</strong></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>200</strong><br><sub>per gym and leader</sub></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40" alt=":rare_candy:"> 8 Rare Candies<br>2 Random Berries<br>Random Typed TM<br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>20</strong><br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>20</strong> <em>(50%)</em><br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>100</strong> <em>(10%)</em><br>Typed Fragment <em>(15%)</em></td></tr><tr><td align="center"><a href="#elite-four"><strong>Elite Four</strong></a></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>300</strong><br><sub>per gym and Leader</sub></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40" alt=":rare_candy:"> 16 Rare Candies<br>4 Random Berries<br>2 Random E4 Type TMs<br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>40</strong><br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>40</strong> <em>(50%)</em><br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>200</strong> <em>(10%)</em><br>2 Typed Fragments <em>(15%)</em></td></tr></tbody></table>

### Seasonal Rewards

By earning at least one badge from every **Singles** gym and every **Doubles** gym in a season, challengers unlock special seasonal rewards. Only one badge from each unique gym is needed.

One-time seasonal rewards include:

* ![:cosmetics:](https://cdn.discordapp.com/emojis/1169443883965493268.webp?size=128) Random Battler Cosmetic
* Exclusive Pokémon Pin *(unique to each season)*
* ![:keylight\_blue:](https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40) 2 Shiny Keys
* Exotic Egg
* ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**500**

### Battler Cosmetics

Battler Cosmetics include 30 **Pokémon Hat** variations and 34 **Pokémon Backpack** variations.

<div><figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F054gGSR6hETv2DaP3EUB%2Fimage.png?alt=media&amp;token=cd3b954d-bbc4-444b-9ee6-ab6b8c679228" alt="" width="563"><figcaption></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FbionuKVVoDjoRbnBy4GL%2F2026-02-26_21.14.39.png?alt=media&amp;token=5a8e1208-50d2-440b-b248-64d38f8ba0f8" alt="" width="563"><figcaption></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fian8QlC6DnSR1MgTufck%2F2026-02-26_21.14.02.png?alt=media&amp;token=1b895b74-ba76-4e58-b10a-a79790bce390" alt="" width="563"><figcaption></figcaption></figure></div>

## Elite Four

The **Elite Four** is the final stage of a Gym Season: four type specialists and a reigning **Champion**, each played by an experienced [Gym Leader](/features/battling/player-gyms/gym-leaders). Access is unlocked by earning a badge from every **Singles** and every **Doubles** gym in the active pool, and the challenge may be completed once per season.

### Challenging the Elite Four

* `/battle e4` opens the Elite Four menu, which lists the season's four typings and marks the ones you have already defeated
* Selecting a typing sends a battle request to every Elite Four Leader who is online and accepting battles
* The Leader who accepts takes all four of your battles. Run `/battle e4 confirm` again after each victory to queue the next typing
* Once all four typings have been defeated, `/battle e4` sends your request to the reigning Champion instead
* Defeating the Champion claims the title from them

Starting a run places the Elite Four on a **12** hour cooldown, so one run may be started every **12** hours. A run already underway is never interrupted by that cooldown. Losing any battle ends the run immediately, and a challenger who loses to the Champion must clear all four typings again before another Champion battle.

{% hint style="warning" %}
Your party is locked to the Pokémon you began the run with. Neither the party size nor the Pokémon themselves may change between battles, although EVs, moves, held items, and similar details may be adjusted. The full conditions are listed in the [Gym Rules](/features/battling/player-gyms/gym-rules#elite-four).
{% endhint %}

Each of the four battles pays the Elite Four rewards listed under [Victory Rewards](#victory-rewards), whether or not the run goes on to reach the Champion.

### Champion Rewards

Defeating the Champion awards the following once per season:

* ![:cosmetics:](https://cdn.discordapp.com/emojis/1169443883965493268.webp?size=128) Random Battler Cosmetic
* ![:legend\_key:](https://cdn.discordapp.com/emojis/1460051782251315200.webp?size=40) Legend Key
* ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**500**
* A soulbound **Isle of Armor Ticket**, which begins a [Kubfu Expedition](/pokemon-spawns/legendary-pokemon#legend-expeditions)

The title itself is held until another challenger takes it, and carries over into the following season if it is not lost first. While the title is held, the Champion:

* Leads the **E4 Champion** gym and receives requests from any challenger who has defeated all four typings
* Wears the **E4 Champion** and **E4 Leader** titles, and receives the Champion role in [Discord](https://discord.gg/apexcobblemon)
* May claim `/kit e4champ` once every **24** hours, which grants ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**100**, ![:money:](https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56)**15k**, 3 Random E4 Type TMs, 5 PokéBall Vouchers (Tier III), and 24 Rare Candies
* May not challenge the Elite Four
* Receives the following boosts for the length of their reign:
  * Shiny Spawn Chance **+15%**
  * Hidden Ability Spawn Chance **+10%**
  * Apex Boss Spawn Chance **+15%**
  * Breeding Rate **+25%**
  * Daily Raid Charges **+2**

### Recent Champions

Every reign is recorded in the Gym Seasons menu, which is opened from the **Season Information** button in `/gyms`. Each season lists its **Champions** in the order the title changed hands, dated to the day each reign began. The reigning Champion is the final entry and is marked with a trophy.

Your own record is kept in the **Gyms** panel of `/profile`:

* **Season Stats** lists the badges you earned in each season, out of the **16** available
* **E4 Challenge Stats** lists your Elite Four attempts and completions for the active season
* **E4 Champion Battles** lists each Champion battle as a victory or a loss, with the opponent and the date
* Once you have held the title, clicking the panel opens your **Hall of Fame**, the team used in your most recent Champion victory


# Elite Four


# Gym Leaders

Leaders may battle using either **their own teams** or **temporary teams** imported via the web-based Showdown team builder [pokepast.es](https://pokepast.es). Using a personal team awards additional ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Points** and [Gym Leader badge](/features/player/badges#battling-badges) progress.

To apply to become a Gym Leader you must meet the following requirements:

* Must have **24** hours of `/playtime` on the server
* Have a competitive understanding of Pokémon battles
* Must be at least **13** years of age

If you meet all these requirements and would like to apply, please fill out the[ Gym Leader Application](https://www.apexcobblemon.com/index.php?form/2/select). It is **highly recommended** to use Pokémon that are **well-trained** with high IVs and EVs, as well as relatively viable move/ability/item choices (ex: the move "Ember" is not ideal, because its base power is incredibly low, as opposed to something like "Flamethrower" etc.).

{% hint style="danger" %}
If you do not meet any one of these requirements, your application will be **instantly denied**. You will be able to reapply once everything is met.
{% endhint %}

## Application Guidelines

All Gym Leader applications must follow these requirements:

* If you are applying for multiple Gyms, include every Gym and team within a single application. Clearly list the corresponding type next to each PokéPaste.
* Standard Gym and Elite Four applications must be submitted separately.
* Shiny Pokémon may not be used on temporary teams.
* When using a Mega Pokémon, add its standard form to the Showdown team with the appropriate Mega Stone as its held item. Do not select the Mega-Evolved form directly.
* When using Hidden Power, adjust the Pokémon's IVs for the desired type and enter the move as **Hidden Power** without specifying its type in Showdown. Refer to the [Hidden Power IV combinations](https://www.smogon.com/forums/threads/hidden-power-iv-combinations.78083/) for the required IVs.
* To edit a team after submitting your application, attach the updated PokéPaste in the application comments.

Applications that do not meet these requirements will be denied.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FYlIlLYnc8eJUVe8Skiki%2Fimage.png?alt=media&amp;token=9fc28896-448f-4dd2-8317-c36d9bd53a96" alt="" width="293"><figcaption><p><em>Battle history menu</em></p></figcaption></figure>

## Leader Rewards

Gym Leaders receive permanent a **+5%** Rare Spawn Boost, and are awarded with ![:bit:](https://cdn.discordapp.com/emojis/1413690086591041597.webp?size=56)**1,000** to ![:bit:](https://cdn.discordapp.com/emojis/1413690086591041597.webp?size=56)**3,000** at the end of each season based on effort and performance. The **top 3 leaders** of that season will additionally earn a ![:bit:](https://cdn.discordapp.com/emojis/1413690086591041597.webp?size=56)**1,000** bonus. Leaders may also earn a one-time ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**40** for Singles and ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**75** for Doubles upon victory per gym, leader, and difficulty each season.

**Each victory** grants the following rewards:

* 8 Rare Candies
* 2 Random Berries
* Random Typed TM
* ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**20**
* ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**20** *(50% chance)*
* ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**100** *(10% chance)*
* Typed Fragment *(7.5% chance)*

## Battle Process

* A challenger sends a **battle request** to a gym from `/gyms`
* A leader **accepts** the battle, and both players are teleported to the gym
* If the leader has a temporary team defined for that specific gym, their current party is **automatically swapped** to it. *Temporary teams do not grant normal progression (e.g., PokéDex progress) and do not replace the leader’s real Pokémon.*
* The leader runs `/leader give` or `/leader won` depending on if they won the battle or not
* If a temporary team was used, the leader’s original party is **automatically restored** after the battle

## Leader Commands

<table><thead><tr><th width="250.400146484375" align="center">Command</th><th width="464.79974365234375" align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/leader accept/deny</code></td><td align="center">Accepts/rejects a persons challenge request for your gym<br><em>Please ensure you only deny for a good reason</em></td></tr><tr><td align="center"><code>/leader give</code></td><td align="center">Gives the challenger rewards for beating you</td></tr><tr><td align="center"><code>/leader won</code></td><td align="center">Counts the latest battle as a win towards <code>/leader stats</code></td></tr><tr><td align="center"><code>/leader top</code></td><td align="center">Lists leaders in descending order for most battles</td></tr><tr><td align="center"><code>/gym clearlastbattle &#x3C;ign></code></td><td align="center"><p>Clears the last battle data for the specified player</p><p><em>Use responsibly, or punishment may be issued</em></p></td></tr></tbody></table>


# Gym Rules

Gym battles are competitive challenges that follow a shared ruleset to keep battles fair, consistent, and skill-based. Both Challengers and Leaders are expected to understand and follow all rules before starting a battle.

<h2 align="center">Standard Rules</h2>

* Pokémon and held items banned from the **Scarlet/Violet National Dex** format may not be used.
* Battles must follow the appropriate format rules:
  * [National Dex (Singles)](https://www.smogon.com/dex/sv/formats/national-dex/)
  * [National Dex (Doubles)](https://www.smogon.com/dex/sv/formats/national-dex-doubles/)
* The following moves are not allowed: *Baton Pass, Assist, Last Respects, and Shed Tail.*
* The following battle restrictions must be enabled: Bag Clause, *Evasion Clause, OHKO Clause, Sleep Clause, and Species Clause.*
* Stall Clause is enforced: *A team may not have more than two direct or indirect healing moves and one healing ability.*
* Battle Rules must always be used to raise the Challenger’s Pokémon to Level 100.

***

<h2 align="center">Challenger Exclusive Rules</h2>

### Gyms

* Challengers must use their own Pokémon and teams when challenging Gyms. You may not borrow Pokémon from other players for the purpose of defeating a Gym. Your team should be built and trained using your own ideas and strategy. Pokémon purchased or received through trades may still be used, as long as the team follows all Gym rules and is genuinely being used as part of your own strategy. Gym Leaders may disqualify a Challenger if they believe the Challenger is using a team or strategy that is not their own. For example, using the exact same team and counter-strategy that another player used to defeat the Leader may result in disqualification.
* Sharing Gym Leader teams, counters, or specific strategies designed to help others defeat a specific Gym/Gym Leader is not allowed and may result in punishment.

### Elite Four

* All standard rules and Gym Challenger rules also apply to Elite Four challengers.
* Challengers must defeat all **Singles** and **Doubles** Gyms during the current season before challenging the Elite Four.
* Challengers must battle all four Elite Four typings consecutively against the same Leader. If a Challenger needs to stop between battles, the Leader may decide whether the run is disqualified.
* Challengers may choose the order of the typings they battle.
* Challengers must use the same Pokémon throughout the Elite Four challenge, although EVs, moves, held items, and similar details may be changed between battles.
* If a Challenger loses to the Champion, they must re-challenge the Elite Four before attempting the Champion again.
* Once a Challenger defeats the Champion, they become the new Champion and must follow the Elite Four Leader rules.

***

<h2 align="center">Leader Exclusive Rules</h2>

### Gyms

* All standard rules also apply to Gym Leaders.
* All Pokémon must use their original names in battle.
* Leaders may only use Pokémon that match their Gym type.
* Dual-type Gyms must include at least one Pokémon for each assigned type.
* Leader Pokémon should be exactly at the Gym’s level cap.
* Each typing may have a maximum of four Gym Leaders.
* Gym Leaders must remain regularly active on the server.

### Elite Four

* All standard rules and Gym Leader rules also apply to Elite Four Leaders.
* Players must have previous Gym Leader experience on the server in order to be eligible for an Elite Four position.
* Elite Four Leaders may disqualify a Challenger who does not battle consecutively. If the Leader cannot continue the challenge consecutively, they may schedule the remaining battles for another time.
* Elite Four Leaders and the Champion may use one unrestricted Uber-tier Pokémon in their party.
* Elite Four Leaders may store up to two teams per type to use during each battle.


# Battle Tower

The **Battle Tower** is a competitive PvE challenge where you battle through **increasingly difficult towers** across multiple competitive **Smogon tiers**. Each battle features an NPC opponent with a **dynamically generated party**, and you can choose to play in either **4v4** or **6v6** formats.

Each of the **five** tiers has **three** towers containing **eight** floors each, with each successive tower & floor increasing in difficulty and ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Point** rewards. Progress towards the completion of each tier/tower persists throughout the [season](#gym-seasons), so if you lose to a particular floor, your next attempt will resume at that same floor.

<h4 align="center"><strong>Available Tiers</strong></h4>

<p align="center"><a href="https://www.smogon.com/dex/sm/formats/ru/" class="button primary">Rarely Used</a><a href="https://www.smogon.com/dex/sm/formats/uu/" class="button primary">Under Used</a><a href="https://www.smogon.com/dex/sm/formats/ou/" class="button primary">Over Used</a><a href="https://www.smogon.com/dex/sm/formats/uber/" class="button primary">Uber</a><a href="https://www.smogon.com/dex/sm/formats/ag/" class="button primary">Anything Goes</a></p>

## Getting Started

{% stepper %}
{% step %}

### Open the Battle Tower menu

Open the `/bt` menu and click **Challenge Tower**

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FM7UkJIhwEWvho1iRPM1z%2Fimage.png?alt=media&amp;token=eeb7272a-2e0c-43d4-b9b1-1137131b6245" alt="" width="311"><figcaption><p><em><code>/bt</code> menu</em></p></figcaption></figure>
{% endstep %}

{% step %}

### Select your battle size (4v4 or 6v6)

* 4v4 is faster and easier
* 6v6 grants a 10% ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Point** bonus
  {% endstep %}

{% step %}

### Select a tier

Select one of the five tiers to begin the NPC battle

{% hint style="info" %}
Your party must be compliant with the **latest Smogon ruleset** for the selected tier in order to start
{% endhint %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FD0aiCB2HMI9FBSqJNtS6%2Fimage.png?alt=media&amp;token=72912932-80f1-4fcd-be09-f94401eddd90" alt="" width="276"><figcaption><p><em>Tier selection submenu</em></p></figcaption></figure>
{% endstep %}
{% endstepper %}

## Seasons <a href="#gym-seasons" id="gym-seasons"></a>

After you **defeat all 8 floors** of a tower in a tier, that tower cannot be challenged again for the rest of the season. Seasons run for roughly **two months** and are aligned with the [Gym Season](/features/battling/player-gyms#gym-seasons) cycle.

### Season Completion

Defeating all **three** towers in all **five** tiers completes the season for you and awards the [Completion Rewards](#seasonal-rewards). Every tower then reopens for **one further pass**, so the challenge stays available for the remainder of the season, on reduced terms:

* ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Points** are cut to **50%**, bonus points included.
* Cooldowns are cut to **50%** as well.
* Wins, losses, and Battle Points no longer count toward your season record or the leaderboard. Progress on the second pass is tracked separately.
* Battle Tower [Badge](/features/player/badges) progress stops, although [Challenges](/features/player/challenges) tasks still count.

Completion Rewards are granted once and are not repeated. Clearing a tier's three towers a second time locks that tier again until the next season begins.

## Cooldowns

A run ends either by clearing all eight floors or by losing a battle, and both outcomes start a cooldown. That cooldown is shared across the whole facility rather than held against a single tower, so it blocks every tier and every tower until it expires.

|     Outcome    | 4v4 |   6v6  |
| :------------: | :-: | :----: |
| Tower defeated |  4h | 3h 36m |
|   Floor lost   |  2h | 1h 48m |

**6v6** battles carry a **10%** cooldown reduction alongside their Battle Point bonus, and once you have [completed the season](#season-completion) every cooldown above is halved again.

Losing on any floor ends the run at once and starts the shorter cooldown. No progress is lost, so the next attempt resumes on the floor you were defeated on, and only clearing the eighth floor starts the longer one.

{% hint style="info" %}
The `/bt` menu lists **4h** and **2h**, which are the base figures before the 6v6 and Season Completion reductions are applied.
{% endhint %}

## Master Mustard

**Master Mustard** is a rare Trainer who may take the place of the ordinary Trainer on the **final floor** of a tower. He may be encountered in any of the five tiers, in any of the three towers, and in both **4v4** and **6v6** battles.

Unlike every other Battle Tower opponent, his party is fixed rather than dynamically generated, and does not scale with the tower or the tier. He brings one of **two** teams chosen at random, one built around **Single Strike Urshifu** and the other around **Rapid Strike Urshifu**.

Whether he appears is decided **when you begin a tower**, not when you reach its final floor. Each tower carries a **1%** chance of hosting him, rolled a single time, and the result is locked in for the remainder of that tower.

{% hint style="info" %}
The encounter is spent the moment the battle ends, whether you win or lose. Returning to the final floor after a defeat will place you against the ordinary Trainer, so repeated attempts at the final floor cannot be used to search for him.
{% endhint %}

Defeating him completes the tower as normal and awards the final floor's usual ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Points**, along with a soulbound **Isle of Armor Ticket**, which begins a [Kubfu Expedition](/pokemon-spawns/legendary-pokemon#kubfu-expedition).

## Rewards

### Victory Rewards

Defeating a floor awards a certain amount of ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Points** depending on the tower and floor, with **6v6** battles granting a **10%** bonus.

{% hint style="info" %}
A maximum of ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**2,475** can be earned per season by defeating all **three towers** in **each tier** in **6v6** battles
{% endhint %}

<table><thead><tr><th width="150" align="center">Tower</th><th width="150" align="center">4v4</th><th width="150" align="center">6v6</th></tr></thead><tbody><tr><td align="center">I</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">80</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">88</td></tr><tr><td align="center">II</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">200</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">220</td></tr><tr><td align="center">III</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">450</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">495</td></tr></tbody></table>

### Seasonal Rewards

Season rewards are split into two categories:

{% columns %}
{% column %}

<h4 align="center">Completion Rewards</h4>

* ![:cosmetics:](https://cdn.discordapp.com/emojis/1169443883965493268.webp?size=128) Random Battler Cosmetic
* ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)750
* ![:keyemerald:](https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40) 2 Cosmetic Keys
* ![:keylight\_blue:](https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40) 2 Shiny Keys

{% hint style="info" %}
All challengers who defeat all **three towers** in **each tier** receive each of these rewards.
{% endhint %}
{% endcolumn %}

{% column %}

<h4 align="center">Winner Rewards</h4>

* ![:cosmetics:](https://cdn.discordapp.com/emojis/1169443883965493268.webp?size=128) Random Battler Cosmetic
* Exclusive Battle Tower Pin
* ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)1,000
* ![:keypink:](https://cdn.discordapp.com/emojis/1460051782251315200.webp?size=40) Legend Key

{% hint style="info" %}
The **first challenger** to defeat all three towers in each tier wins the season, and receives each of these rewards.\
\
*If nobody completes it before season end, the winner is the challenger with the most **Tower Wins**.*
{% endhint %}
{% endcolumn %}
{% endcolumns %}

### Battler Cosmetics

Battler Cosmetics include 30 **Pokémon Hat** variations and 34 **Pokémon Backpack** variations.

<div><figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F054gGSR6hETv2DaP3EUB%2Fimage.png?alt=media&amp;token=cd3b954d-bbc4-444b-9ee6-ab6b8c679228" alt="" width="563"><figcaption></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FbionuKVVoDjoRbnBy4GL%2F2026-02-26_21.14.39.png?alt=media&amp;token=5a8e1208-50d2-440b-b248-64d38f8ba0f8" alt="" width="563"><figcaption></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fian8QlC6DnSR1MgTufck%2F2026-02-26_21.14.02.png?alt=media&amp;token=1b895b74-ba76-4e58-b10a-a79790bce390" alt="" width="563"><figcaption></figcaption></figure></div>


# Battle Factory

{% columns %}
{% column width="58.333333333333336%" %}
Battle Factory is a Battle Frontier challenge built around temporary rental Pokémon. Your regular party is vaulted for the duration of each run, requiring you to build, scout, and improve a generated team while battling through consecutive NPC Trainers.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FvJ6GnbADwUGFVYmJTRbd%2Fbattle_factory_gui.png?alt=media&amp;token=274898c6-9707-479d-b686-ce63f68c964e" alt="" width="308"><figcaption><p><em>Battle Factory menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Starting a Run

Travel to the Battle Factory NPC at `/warp battlefactory` to open the main menu. Before beginning, select a **Mode** and **Battle Format**.

You will then be presented with 6 randomly generated rental Pokémon from the current round's species pools. The number of Pokémon selected depends on the chosen format.

<table><thead><tr><th width="130" align="center">Format</th><th width="130" align="center">Rental Team</th><th width="130" align="center">Opponent Team</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center">Singles</td><td align="center">Choose 3</td><td align="center">3 Pokémon</td><td align="center">Standard one-player Single Battles</td></tr><tr><td align="center">Doubles</td><td align="center">Choose 4</td><td align="center">4 Pokémon</td><td align="center">Standard one-player Double Battles</td></tr><tr><td align="center">Multi</td><td align="center">Each player chooses 2</td><td align="center">4 Pokémon</td><td align="center">Two players battle together, each controlling their own rentals</td></tr></tbody></table>

## How Runs Work

Each round consists of 7 consecutive Trainer battles. Opposing teams are randomly generated from the same tiered species pools as your available rentals, ensuring both sides have access to Pokémon of a similar strength.

Before each battle, the Factory Analyst reveals limited information about the opposing team. Scouting information becomes less specific during later rounds as the challenge increases.

After each victory, your rental team is fully healed and you may choose one of the following options:

* **Continue:** Advance to the next battle and optionally trade one rental Pokémon.
* **Rest:** Pause the run for up to 3 days. Resuming the run refreshes the 3-day storage period.
* **Retire:** End the run and keep all rewards earned during the streak.

Losing a battle immediately ends the run and locks in your final Battle Point and reward payout. Every 7th victory completes the current round and advances the run to the next difficulty level.

Opponent skill also increases with each round. Early-round Trainers play loosely, while later Trainers will switch, predict, and punish mistakes. Factory Heads are more skilled than the Trainers in the surrounding rounds, and Infinite Mode opponents continue from where Standard Mode leaves off.

* After a loss, a **20 minute** cooldown applies before a new run can begin.
* After completing a run, a **60 minute** cooldown applies instead.
* If a battle fails to start or gets stuck, a battle restart is available once per round.

## Rental Pokémon

All rental Pokémon are generated specifically for the Battle Factory. Each Pokémon's moves, held item, ability, nature, and EV spread are generated from competitive **Random Battle** sets, and available species, IVs, and overall team strength improve as you advance through later rounds.

The following restrictions apply when teams are generated:

* The initial 6 rental options are always different species and cannot contain duplicate held items.
* Opposing teams cannot contain a species or held item already present on your current rental team.
* Rental options are selected from the same species pools available to the opponents in that round.
* In Multi Battles, Species Clause and Item Clause apply across both players' combined teams. The same held item may still appear once on each side of the battle.

## Opening Reroll

When the initial rental offer is generated, you may spend ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**5** to reroll one of the 6 available Pokémon. One reroll is available per run: only the selected slot is replaced, and this option is not available for later rental offers or trades.

## Trading Pokémon

After each victory, selecting **Continue** allows you to trade exactly one current rental Pokémon for one Pokémon used by the defeated Trainer.

The offered Pokémon's species is shown, but its ability and stat spread remain hidden until the trade is confirmed. In Multi Battles, each player independently receives one trade opportunity after the victory.

## Modes

### Standard Mode

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{% column width="58.333333333333336%" %}
Standard Mode is a fixed Level 50 challenge designed around gradual progression. All rental and opponent Pokémon are normalized to Level 50, regardless of their normal level or evolution stage.

Generated Pokémon use the same IV value across all 6 stats. IVs and available species pools improve each round, preventing the strongest Pokémon and Legendary-tier species from appearing too early.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<table data-search="false"><thead><tr><th width="90" align="center">Round</th><th width="90" align="center">Total Wins</th><th width="90" align="center">IV in Each Stat</th></tr></thead><tbody><tr><td align="center">1</td><td align="center">7</td><td align="center">3</td></tr><tr><td align="center">2</td><td align="center">14</td><td align="center">6</td></tr><tr><td align="center">3</td><td align="center">21</td><td align="center">9</td></tr><tr><td align="center">4</td><td align="center">28</td><td align="center">12</td></tr><tr><td align="center">5</td><td align="center">35</td><td align="center">15</td></tr><tr><td align="center">6</td><td align="center">42</td><td align="center">21</td></tr><tr><td align="center">7</td><td align="center">49</td><td align="center">31</td></tr></tbody></table>
{% endcolumn %}
{% endcolumns %}

### **Factory Heads**

Factory Heads are special Trainers encountered at major milestones. Each Factory Head is drawn from **Roxanne**, **Brock**, **Roark**, and **Byron**, and is more skilled than the Trainers in the surrounding rounds.

<table><thead><tr><th width="100" align="center">Battle</th><th width="250" align="center">Reward</th><th align="center">Team Details</th></tr></thead><tbody><tr><td align="center">21</td><td align="center">Silver Knowledge Badge</td><td align="center">Uses the current round's species pools with 12 IVs in each stat</td></tr><tr><td align="center">49</td><td align="center">Gold Knowledge Badge</td><td align="center">Uses the current round's species pools with 31 IVs in each stat and may include Legendary Pokémon</td></tr></tbody></table>

The 49th battle is the final possible battle in Standard Mode. After completing Standard Mode, it becomes unavailable until the next monthly reset and Infinite Mode is unlocked for the remainder of the month.

### Infinite Mode

{% columns %}
{% column width="58.333333333333336%" %}
Infinite Mode is an endless Level 100 challenge that continues until you lose or retire. It can only be entered after completing Standard Mode during the current month.

Generated Pokémon use uniform IVs that increase each round until reaching 31 in every stat at round 12. A Factory Head is encountered every 21 victories, alternating between **Silver** and **Gold** Knowledge Badge rewards, with progressively stronger species pools and opponent skill as the streak increases. Factory Head Pokémon always have **31** IVs in every stat.

Species from the Legendary pool cannot appear on opposing teams before round **13** (victory **85**), and gradually become more common as the streak continues while always remaining rare.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<table data-search="false"><thead><tr><th width="90" align="center">Round</th><th width="90" align="center">Total Wins</th><th width="90" align="center">IV in Each Stat</th></tr></thead><tbody><tr><td align="center">1</td><td align="center">7</td><td align="center">3</td></tr><tr><td align="center">2</td><td align="center">14</td><td align="center">6</td></tr><tr><td align="center">3</td><td align="center">21</td><td align="center">9</td></tr><tr><td align="center">4</td><td align="center">28</td><td align="center">12</td></tr><tr><td align="center">5</td><td align="center">35</td><td align="center">15</td></tr><tr><td align="center">6</td><td align="center">42</td><td align="center">18</td></tr><tr><td align="center">7</td><td align="center">49</td><td align="center">21</td></tr><tr><td align="center">8</td><td align="center">56</td><td align="center">24</td></tr><tr><td align="center">9</td><td align="center">63</td><td align="center">27</td></tr><tr><td align="center">10</td><td align="center">70</td><td align="center">29</td></tr><tr><td align="center">11</td><td align="center">77</td><td align="center">30</td></tr><tr><td align="center">12+</td><td align="center">84+</td><td align="center">31</td></tr></tbody></table>
{% endcolumn %}
{% endcolumns %}

## Species Pools

Rental and opponent teams are generated from 4 progressively stronger species pools, composed by Smogon tier. Later pools become available as the current mode and round allow.

<table><thead><tr><th width="299" align="center">Pool</th><th align="center">Composition</th></tr></thead><tbody><tr><td align="center">Easy</td><td align="center">RU species</td></tr><tr><td align="center">Medium</td><td align="center">RUBL and UU species</td></tr><tr><td align="center">Hard</td><td align="center">UUBL and OU species</td></tr><tr><td align="center">Legendary</td><td align="center">Uber species, including Legendary Pokémon</td></tr></tbody></table>

In Standard Mode, each round draws from the pools using the following weights:

<table data-search="false"><thead><tr><th width="149" align="center">Round</th><th width="149" align="center">Easy</th><th align="center">Medium</th><th align="center">Hard</th><th align="center">Legendary</th></tr></thead><tbody><tr><td align="center">1</td><td align="center">100%</td><td align="center">-</td><td align="center">-</td><td align="center">-</td></tr><tr><td align="center">2</td><td align="center">80%</td><td align="center">20%</td><td align="center">-</td><td align="center">-</td></tr><tr><td align="center">3</td><td align="center">55%</td><td align="center">40%</td><td align="center">5%</td><td align="center">-</td></tr><tr><td align="center">4</td><td align="center">30%</td><td align="center">55%</td><td align="center">15%</td><td align="center">-</td></tr><tr><td align="center">5</td><td align="center">10%</td><td align="center">60%</td><td align="center">30%</td><td align="center">-</td></tr><tr><td align="center">6</td><td align="center">-</td><td align="center">50%</td><td align="center">50%</td><td align="center">-</td></tr><tr><td align="center">7</td><td align="center">-</td><td align="center">15%</td><td align="center">75%</td><td align="center">10%</td></tr></tbody></table>

In Infinite Mode, the pool weights shift continuously as the streak increases: Easy species fade out after the first rounds, Hard species are introduced from round **4**, and Legendary pool species cannot appear before round **13**.

## Scouting

The Factory Analyst provides information about the next opposing team before each battle. A round represents a set of 7 battles, beginning with Round 1.

<table><thead><tr><th width="187" align="center">Round</th><th align="center">Single Battle</th><th align="center">Double Battle</th><th align="center">Multi Battle</th></tr></thead><tbody><tr><td align="center">1</td><td align="center">Names of all 3 opponents</td><td align="center">Names of all 4 opponents</td><td align="center">Names of all 4 opponents</td></tr><tr><td align="center">2</td><td align="center">Names of the first 2 opponents</td><td align="center">Names of both lead Pokémon</td><td align="center">Names of both lead Pokémon</td></tr><tr><td align="center">3</td><td align="center">Lead Pokémon's name and first move</td><td align="center">Right-most lead's name and first move</td><td align="center">First move of both lead Pokémon</td></tr><tr><td align="center">4</td><td align="center">Lead Pokémon's first move</td><td align="center">Right-most lead's first move</td><td align="center">Right-most lead's first move</td></tr><tr><td align="center">5+</td><td align="center">Most common opposing type</td><td align="center">Most common opposing type</td><td align="center">Most common opposing type</td></tr></tbody></table>

## Rewards and Progression

Battle Points are earned after each completed round of 7 battles in both modes, with the reward increasing each round:

<table><thead><tr><th width="187" align="center">Round</th><th width="75" align="center">1</th><th width="75" align="center">2</th><th width="75" align="center">3</th><th width="75" align="center">4</th><th width="75" align="center">5</th><th width="75" align="center">6</th><th width="75" align="center">7</th></tr></thead><tbody><tr><td align="center">Standard</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">20</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">40</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">60</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">80</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">100</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">120</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">140</td></tr><tr><td align="center">Infinite</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">40</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">80</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">120</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">160</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">200</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">200</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">200</td></tr></tbody></table>

* A full Standard Mode clear awards a total of ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**560**.
* Infinite Mode round rewards are capped at ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**200**. After victory **49**, the reward gradually declines over the following 4 rounds, settling at a flat ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**70** per round.

Your final accumulated rewards are secured when the run ends through a loss or retirement.

## Knowledge Badges

Knowledge Badges are physical soulbound items earned from Factory Heads in both modes.

* In Standard Mode, the **Silver Knowledge Badge** is awarded after defeating the Factory Head on Battle 21, and the **Gold Knowledge Badge** after defeating the Factory Head on Battle 49.
* In Infinite Mode, Factory Heads alternate between awarding **Silver** and **Gold** Knowledge Badges every 21 victories.

Knowledge Badges can be taken outside the Battle Factory and spent on special items in the Battle Factory Shop.

Defeating Factory Heads in either mode also progresses the **Factory Battler** badge, found on the Battling page of `/badges`. The badge has **8** phases, requiring **3** to **100** total Factory Head victories.

## Battle Factory Shop

The Battle Factory Shop is located near the Battle Factory spawn area. Access is permanently unlocked after completing Standard Mode at least once.

<table data-search="false"><thead><tr><th align="center">Item</th><th align="center">Cost</th></tr></thead><tbody><tr><td align="center">Bottle Cap (specific stat)</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>250</strong> + 1 Silver Knowledge Badge</td></tr><tr><td align="center">Silver Bottle Cap (stat of your choice)</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>300</strong> + 1 Silver Knowledge Badge</td></tr><tr><td align="center">Gold Bottle Cap (Hyper Trains all six IVs)</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>1,400</strong> + 1 Gold Knowledge Badge</td></tr><tr><td align="center">Ultra Key</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>300</strong> + 1 Silver Knowledge Badge</td></tr><tr><td align="center">Cosmetic Key</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>800</strong> + 1 Gold Knowledge Badge</td></tr><tr><td align="center">Shiny Key</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>1,250</strong> + 1 Gold Knowledge Badge</td></tr><tr><td align="center">Legend Key</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>4,000</strong> + 3 Gold Knowledge Badges</td></tr><tr><td align="center">Mega Stone (weekly rotation)</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"><strong>1,200</strong> + 2 Silver Knowledge Badges</td></tr></tbody></table>

A rotating selection of **5 Mega Stones**, drawn from all **47**, is available each week alongside the permanent stock.

## Monthly Reset

The Standard Mode reward track resets on the 1st of each month. Players must complete Standard Mode again after each reset to regain access to Infinite Mode for that month.


# Battle Arcade

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The **Battle Arcade** is a Battle Frontier facility where luck rewrites the rules of every fight. Before each battle, a roulette board selects **1** of **27** events that may boost your team, sabotage it, empower the opponent, or transform the battlefield. Battles are **3v3 Singles** at **Level 50** in a **Bring 6, Pick 3** format, with your consecutive win streak determining Battle Point payouts and Arcade Star milestones.
{% endcolumn %}

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<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F3DM28DSBs3ytyARuoU63%2Fbattle_arcade_gui.png?alt=media&amp;token=7f4063fe-6c54-46df-a7dc-945ea3000a1b" alt="" width="308"><figcaption><p><em>Battle Arcade menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

{% hint style="info" %}
Nothing in the Arcade permanently changes your Pokémon. Levels are normalized only for the run, and your original held items are returned when it ends.
{% endhint %}

## Getting Started

1. **Open the Arcade menu** - Travel to the Battle Arcade NPC at `/warp battlearcade` to open the main menu.
2. **Choose a team source** - Select one of two options:
   * **Live Party**: brings **6** eligible Pokémon from your current party
   * **Rental Team**: pick **6** rentals from a random offering of **14**
3. **Spin the roulette** - Before every Game, the Roulette Board selects the event applied to that battle
4. **Battle** - Select **3** of your **6** Pokémon and defeat the NPC Trainer
5. **Decide** - After each win, your team is fully healed and you choose your next move:

<table><thead><tr><th width="200" align="center">Option</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><strong>Continue</strong></td><td align="center">Proceed to the next roulette spin and battle</td></tr><tr><td align="center"><strong>Rest</strong></td><td align="center">Pause the run and store its progress for <strong>3 days</strong></td></tr><tr><td align="center"><strong>Retire</strong></td><td align="center">End the run and keep all earned rewards</td></tr></tbody></table>

Losing a battle immediately ends the run and locks in all rewards earned up to that point.

## Battle Rules

* **3v3 Single Battle**, Bring 6 Pick 3, with all Pokémon normalized to **Level 50**
* Your original held items are removed for the run; only roulette-granted items appear in battle
* Rental teams are rolled once before the run begins and cannot be swapped mid-run
* Opposing Trainers use **3** Pokémon that mirror the tier composition of your own team, with stronger minimum tiers in later Sets
* The number of Uber-tier Pokémon on an opposing team can never exceed your own team's count by more than one
* Opponent skill increases in later Sets, and Arcade Stars are more skilled than the Trainers around them
* Healing, PC, breeding, and flight commands are blocked during a run

## Run Structure

* A run lasts up to **7 Sets** of **7** Games each, for a maximum streak of **49** consecutive wins
* Completing a Set pays out Battle Points and advances you to the next Set, where stronger item pools and more disruptive events unlock
* A sidebar tracks your current Set and Game, win streak, pending event, and your next reward and Arcade Star milestones
* Only one run can exist at a time: a rested run must be continued or discarded before starting a new one, and expires after **3 days**
* If a battle fails to start or gets stuck, a battle restart is available once per Set; the pending event carries over to the retry
* After a loss you can start a new run in **20 minutes**; after completing a full run, in **60 minutes**

## Roulette Board

Before every Game, the Roulette Board scrolls through a grid of event spaces. The space it stops on becomes that battle's event.

* Events may help you, hinder you, target the opponent, alter the battlefield, or resolve instantly without a battle
* An event applies only to the Game it was spun for, and its effects wear off when the battle ends
* Side-wide events reapply to each Pokémon as it switches in; weather, terrain, and room effects run their listed durations
* The board scrolls faster as your win streak climbs

## Performance Score

The Arcade secretly grades every victory on a **0-24** point scale. Fast, clean wins score high; slow or costly wins score low.

<table data-search="false"><thead><tr><th align="center">Category</th><th align="center">Result</th><th align="center">Points</th></tr></thead><tbody><tr><td align="center">Turns taken</td><td align="center">2 or fewer</td><td align="center">10</td></tr><tr><td align="center">Turns taken</td><td align="center">3-4</td><td align="center">6</td></tr><tr><td align="center">Turns taken</td><td align="center">5-6</td><td align="center">4</td></tr><tr><td align="center">Turns taken</td><td align="center">7-8</td><td align="center">2</td></tr><tr><td align="center">Turns taken</td><td align="center">9 or more</td><td align="center">0</td></tr><tr><td align="center">Your Pokémon knocked out</td><td align="center">0</td><td align="center">8</td></tr><tr><td align="center">Your Pokémon knocked out</td><td align="center">1</td><td align="center">6</td></tr><tr><td align="center">Your Pokémon knocked out</td><td align="center">2</td><td align="center">4</td></tr><tr><td align="center">Your Pokémon knocked out</td><td align="center">3+</td><td align="center">0</td></tr><tr><td align="center">Your Pokémon with a status</td><td align="center">0</td><td align="center">6</td></tr><tr><td align="center">Your Pokémon with a status</td><td align="center">1</td><td align="center">4</td></tr><tr><td align="center">Your Pokémon with a status</td><td align="center">2</td><td align="center">2</td></tr><tr><td align="center">Your Pokémon with a status</td><td align="center">3+</td><td align="center">0</td></tr></tbody></table>

The total score determines which target category the next spin favors:

| Score | Ally | Foe | Field | Other |
| :---: | :--: | :-: | :---: | :---: |
|  0-4  |  75% | 10% |  10%  |   5%  |
|  5-10 |  40% | 25% |  30%  |   5%  |
| 11-15 |  30% | 30% |  35%  |   5%  |
| 16-20 |  20% | 35% |  30%  |  15%  |
| 21-24 |  15% | 15% |  40%  |  30%  |

* Low scores strongly bias the next spin toward events that target your side, reaching a **75%** Ally chance at 0-4 points
* Foe-targeted events peak at **35%** for scores of 16-20
* Near-perfect scores shift the board toward Field events (**40%**) and Other results (**30%**)
* **Other** covers special results such as No Event, Skip Battle, BP Boost, and Swap Teams

## Roulette Events

**Positive** events help you, **Negative** events hinder you, and **Chaotic** events can swing either way depending on the matchup. Higher Sets unlock more of the board: events listed with a minimum Set cannot appear before it, and a few only appear in specific Games.

<table data-search="false"><thead><tr><th width="130" align="center">Event</th><th width="130" align="center">Type</th><th width="130" align="center">Availability</th><th align="center">Effect</th></tr></thead><tbody><tr><td align="center">Ability Scramble</td><td align="center">Chaotic</td><td align="center">Set 4+</td><td align="center">Each of your Pokémon receives a random ability from the ability pool whenever it switches in</td></tr><tr><td align="center">Ability Swap</td><td align="center">Chaotic</td><td align="center">Set 3+</td><td align="center">Your lead swaps abilities with the opposing lead at battle start</td></tr><tr><td align="center">Berry Harvest</td><td align="center">Positive</td><td align="center">Sets 1-3, 7</td><td align="center">Your first healthy Pokémon holds a random Berry, replacing its current item</td></tr><tr><td align="center">BP Boost</td><td align="center">Positive</td><td align="center">Set 4+ (Games 1, 3, 5)</td><td align="center">Your next Set reward is multiplied by <strong>3x</strong></td></tr><tr><td align="center">Choice Lock</td><td align="center">Negative</td><td align="center">Set 3+</td><td align="center">Your Pokémon are locked into the first move they use</td></tr><tr><td align="center">Focus Sash</td><td align="center">Positive</td><td align="center">Set 4+</td><td align="center">Your first healthy Pokémon holds a Focus Sash, replacing its current item</td></tr><tr><td align="center">Foe Berry</td><td align="center">Negative</td><td align="center">Sets 1-3, 7</td><td align="center">The opposing lead holds a random Berry</td></tr><tr><td align="center">Foe Item</td><td align="center">Negative</td><td align="center">Set 4+</td><td align="center">The opposing lead holds a random held item</td></tr><tr><td align="center">Free Item</td><td align="center">Positive</td><td align="center">Set 4+</td><td align="center">Your first healthy Pokémon holds a random held item, replacing its current item</td></tr><tr><td align="center">Level Down</td><td align="center">Negative</td><td align="center">Set 2+</td><td align="center">Lowers all of the affected Pokémon's stats by one stage</td></tr><tr><td align="center">Level Up</td><td align="center">Positive</td><td align="center">Set 2+</td><td align="center">Raises all of the affected Pokémon's stats by one stage</td></tr><tr><td align="center">No Event</td><td align="center">Neutral</td><td align="center">Any</td><td align="center">The battle starts as normal</td></tr><tr><td align="center">Poison Foe</td><td align="center">Positive</td><td align="center">Sets 1, 3, 7</td><td align="center">Poisons each active opposing Pokémon at battle start</td></tr><tr><td align="center">Quick Claw</td><td align="center">Positive</td><td align="center">Set 4+</td><td align="center">Your first healthy Pokémon holds a Quick Claw, replacing its current item</td></tr><tr><td align="center">Random Ability</td><td align="center">Chaotic</td><td align="center">Set 2+</td><td align="center">Replaces the affected Pokémon's ability with a random one from the ability pool</td></tr><tr><td align="center">Skip Battle</td><td align="center">Positive</td><td align="center">Set 5+ (Games 2, 4, 6)</td><td align="center">Fully heals your party and advances past the Trainer for a free win</td></tr><tr><td align="center">Sleep or Freeze</td><td align="center">Negative</td><td align="center">Set 5+</td><td align="center">Puts one of your Pokémon to sleep or freezes it</td></tr><tr><td align="center">Slow Down</td><td align="center">Negative</td><td align="center">Sets 1-3, 7 (Games 1-6)</td><td align="center">Lowers the affected Pokémon's Speed by two stages</td></tr><tr><td align="center">Speed Up</td><td align="center">Positive</td><td align="center">Games 1-6</td><td align="center">Raises the affected Pokémon's Speed by two stages</td></tr><tr><td align="center">Status Ally</td><td align="center">Negative</td><td align="center">Sets 1, 3, 7</td><td align="center">Burns, paralyzes, or poisons your active Pokémon at battle start</td></tr><tr><td align="center">Swap Teams</td><td align="center">Chaotic</td><td align="center">Games 1-6</td><td align="center">You and the opponent exchange parties for the battle</td></tr><tr><td align="center">Terrain Shift</td><td align="center">Chaotic</td><td align="center">Sets 4, 6-7</td><td align="center">Starts a random terrain (Electric, Grassy, Misty, or Psychic) for <strong>5</strong> turns</td></tr><tr><td align="center">Toxic Start</td><td align="center">Negative</td><td align="center">Sets 3, 7</td><td align="center">Badly poisons each of your active Pokémon at battle start</td></tr><tr><td align="center">Trick Room</td><td align="center">Chaotic</td><td align="center">Sets 4, 6-7</td><td align="center">Starts Trick Room for <strong>5</strong> turns</td></tr><tr><td align="center">Type Roulette</td><td align="center">Chaotic</td><td align="center">Set 3+</td><td align="center">Each of your Pokémon becomes a random type whenever it switches in</td></tr><tr><td align="center">Weather Shift</td><td align="center">Chaotic</td><td align="center">Sets 2-3, 7</td><td align="center">Starts random weather (Sun, Rain, Snow, or Sandstorm) for <strong>5</strong> turns</td></tr><tr><td align="center">Wonder Guard</td><td align="center">Positive</td><td align="center">Set 6+</td><td align="center">The affected Pokémon's ability becomes Wonder Guard</td></tr></tbody></table>

Ability Scramble and Random Ability draw from a fixed ability pool: Intimidate, Levitate, Sturdy, Guts, Technician, Adaptability, Huge Power, and Sheer Force.

## Item Pools

Berry and held-item events (Berry Harvest, Foe Berry, Free Item, Foe Item) draw from pools that scale with your current Set:

<table><thead><tr><th width="130" align="center">Sets</th><th width="260" align="center">Berries</th><th align="center">Held Items</th></tr></thead><tbody><tr><td align="center">1-3</td><td align="center">Oran, Cheri, Chesto, Pecha, Rawst, Aspear, Persim, Leppa</td><td align="center">Potion, Super Potion, Great Ball, Shell Bell</td></tr><tr><td align="center">4+</td><td align="center">Sitrus, Lum, Leppa, Figy, Wiki, Mago, Aguav, Iapapa, Salac, Liechi</td><td align="center">Leftovers, Quick Claw, Choice Band, Choice Specs, Choice Scarf, Expert Belt, Muscle Band, Wise Glasses, Scope Lens, King's Rock, Shell Bell, Bright Powder, Rocky Helmet, Assault Vest, Safety Goggles, Wide Lens, Zoom Lens, Razor Claw, Focus Band, Metronome, Float Stone, Grip Claw, Binding Band, White Herb, Sticky Barb, Black Sludge, Ring Target</td></tr></tbody></table>

{% hint style="warning" %}
Not every item is a prize. The pools deliberately include junk and harmful items, and an item event can backfire on whichever side receives one.
{% endhint %}

## Status Immunities

Status events respect type and Ability immunities. An immune Pokémon ignores the event, while other eligible Pokémon on the same side can still be affected.

|   Status  |    Ability Immunity    | Type Immunity |
| :-------: | :--------------------: | :-----------: |
|   Poison  |        Immunity        | Poison, Steel |
|    Burn   |       Water Veil       |      Fire     |
| Paralysis |         Limber         |     Ground    |
|   Sleep   | Insomnia, Vital Spirit |      None     |
|   Freeze  |       Magma Armor      |      Ice      |

## Arcade Stars

Deep win streaks are interrupted by an **Arcade Star**, one of the Battle Arcade's boss Trainers: **Dahlia**, **Elesa**, **Guzma**, **Leon**, or **Marley**, selected at random for each encounter. Defeating an Arcade Star earns a soulbound **Commemorative Print** as proof of your victory.

| Milestone |           Opponent          |           Reward           |
| :-------: | :-------------------------: | :------------------------: |
|  21st win | Random Arcade Star (Silver) | Silver Commemorative Print |
|  49th win |  Random Arcade Star (Gold)  |  Gold Commemorative Print  |

The Gold Arcade Star is more skilled than the Silver Arcade Star, and defeating it completes the Battle Arcade at a perfect **49**-win streak.

Arcade Star victories also progress the **Arcade Battler** badge, found on the Battling page of `/badges`. The badge has **8** phases, requiring **3** to **100** total Arcade Star victories.

## Rewards

Each completed Set awards **Battle Points**, scaling with the Set number:

|                                             1                                            |                                             2                                            |                                             3                                            |                                             4                                             |                                             5                                             |                                             6                                             |                                             7                                             |
| :--------------------------------------------------------------------------------------: | :--------------------------------------------------------------------------------------: | :--------------------------------------------------------------------------------------: | :---------------------------------------------------------------------------------------: | :---------------------------------------------------------------------------------------: | :---------------------------------------------------------------------------------------: | :---------------------------------------------------------------------------------------: |
| ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)32 | ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)64 | ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)96 | ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)128 | ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)160 | ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)192 | ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)224 |

* A full 49-win run earns ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**896**, plus any BP Boost multipliers landed along the way
* The **BP Boost** roulette event multiplies your next Set reward by **3x**
* Rewards are locked in the moment you lose or retire; nothing earned is ever lost

## FAQ

**Do I keep Pokémon or items granted by the roulette?** No. Roulette-granted items, swapped teams, and every other event effect are temporary. Your own Pokémon, levels, and held items are restored when the run ends.

**What happens if I disconnect?** Mid-battle, you have **3 minutes** to reconnect before the run ends. If a run is interrupted in another way (such as a server restart), it can be resumed from the Arcade menu.


# World Bosses

World Bosses (`/worldboss`) are events that occur roughly every **3-6 hours**, where a powerful Pokémon is spawned and can be battled by the entire server.

When a boss spawns it will be announced in chat, as well as display a scoreboard for all players to keep track of the battle.

<figure><img src="https://i.gyazo.com/fc725bfe7b5b65dc872ff0d8e9b03097.jpg" alt="" width="563"><figcaption><p><em>Players participating in a World Boss event</em></p></figcaption></figure>

## Boss Tiers

World Bosses are grouped into Boss Tiers; each tier scales in difficulty and rewards and also includes it's own unique group of Pokémon.

<table><thead><tr><th width="115.36358642578125" align="center">Tier</th><th width="99.818115234375" align="center">Chance</th><th width="100.272705078125" align="center">Levels Above</th><th width="100.3636474609375" align="center">Health per Player</th><th width="99.6363525390625" align="center">Max Health</th><th align="center">Stat Boosts</th></tr></thead><tbody><tr><td align="center"><mark style="color:$success;"><strong>Uncommon</strong></mark></td><td align="center">50%</td><td align="center">5</td><td align="center">2,500</td><td align="center">75,000</td><td align="center">+1 Defense<br>+1 Special Defense</td></tr><tr><td align="center"><mark style="color:$primary;"><strong>Rare</strong></mark></td><td align="center">30%</td><td align="center">10</td><td align="center">3,500</td><td align="center">50,000</td><td align="center">+1 Defense<br>+1 Special Defense<br>+1 Attack<br>+1 Special Attack</td></tr><tr><td align="center"><mark style="color:$warning;"><strong>Legendary</strong></mark></td><td align="center">15%</td><td align="center">20</td><td align="center">5000</td><td align="center">30,000</td><td align="center">+2 Defense<br>+2 Special Defense<br>+1 Attack<br>+1 Special Attack<br>+1 Accuracy</td></tr><tr><td align="center"><mark style="color:$danger;"><strong>Ultimate</strong></mark></td><td align="center">5%</td><td align="center">30</td><td align="center">5,000</td><td align="center">50,000</td><td align="center">+3 Defense<br>+3 Special Defense<br>+1 Attack<br>+1 Special Attack<br>+1 Accuracy</td></tr></tbody></table>

{% hint style="warning" %}
All awarded keys are **untradeable**
{% endhint %}

<table><thead><tr><th width="115.363525390625" align="center">Tier</th><th width="172.54541015625" align="center">#1 Rewards</th><th align="center">#2 Rewards</th><th align="center">#3 Rewards</th><th align="center">#4+ Rewards</th></tr></thead><tbody><tr><td align="center"><mark style="color:$success;"><strong>Uncommon</strong></mark></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key<br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">1 per 250 dmg<br>(up to <img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">20)</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key<br><br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">1 per 250 dmg<br>(up to <img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">20)</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key<br><br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">1 per 250 dmg<br>(up to <img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">20)</td><td align="center"><br><br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">1 per 150 dmg<br>(up to <img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">30)</td></tr><tr><td align="center"><mark style="color:$primary;"><strong>Rare</strong></mark></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> 2 Ultra Keys<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key<br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">1 per 250 dmg<br>(up to <img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">25)</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> 2 Ultra Keys<br><br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">1 per 250 dmg<br>(up to <img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">25)</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key<br><br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">1 per 250 dmg<br>(up to <img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">25)</td><td align="center"><br><br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">1 per 150 dmg<br>(up to <img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">40)</td></tr><tr><td align="center"><mark style="color:$warning;"><strong>Legendary</strong></mark></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> 2 Ultra Keys<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> 2 Cosmetic Keys<br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">1 per 100 dmg<br>(up to <img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">30)</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key<br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">1 per 100 dmg<br>(up to <img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">30)</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key<br><br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">1 per 100 dmg<br>(up to <img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">30)</td><td align="center"><br><br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">1 per 50 dmg<br>(up to <img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">50)</td></tr><tr><td align="center"><mark style="color:$danger;"><strong>Ultimate</strong></mark></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> 3 Ultra Keys<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> 2 Cosmetic Keys<br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">1 per 50 dmg<br>(up to <img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">50)</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> 2 Ultra Keys<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key<br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">1 per 50 dmg<br>(up to <img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">50)</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key<br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">1 per 50 dmg<br>(up to <img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">50)</td><td align="center"><br><br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">1 per 50 dmg<br>(up to <img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">75)</td></tr></tbody></table>

## Banned Moves

<table data-view="cards"><thead><tr><th align="center"></th></tr></thead><tbody><tr><td align="center"><strong>Perish Song</strong></td></tr><tr><td align="center"><strong>Destiny Bond</strong></td></tr><tr><td align="center"><strong>Fissure</strong></td></tr><tr><td align="center"><strong>Horn Drill</strong></td></tr><tr><td align="center"><strong>Counter</strong></td></tr><tr><td align="center"><strong>Mirror Coat</strong></td></tr><tr><td align="center"><strong>Guillotine</strong></td></tr><tr><td align="center"><strong>Sheer Cold</strong></td></tr></tbody></table>


# Ranked

{% columns %}
{% column width="58.333333333333336%" %}
Ranked allows you to compete against other players in skill-based Pokémon battles. Each ladder has its own battle format, team requirements, rating, rank tiers, leaderboard, statistics, and match history.

Use `/ranked` to open the Ranked menu, review the available ladders, and join a matchmaking queue.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FjYZDiKBFMLtYPuUPoE2j%2Franked.png?alt=media&amp;token=daf3a272-d5fc-4291-845e-faaeaee80b76" alt=""><figcaption><p><em><code>/ranked</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Commands

<table data-search="false"><thead><tr><th align="center">Command</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/ranked</code></td><td align="center">Opens the Ranked menu</td></tr><tr><td align="center"><code>/ranked queue &#x3C;ladder></code></td><td align="center">Joins the specified ladder's matchmaking queue</td></tr><tr><td align="center"><code>/ranked queue leave</code></td><td align="center">Leaves your current matchmaking queue</td></tr><tr><td align="center"><code>/ranked stats [player] [ladder]</code></td><td align="center">Displays a player's Ranked statistics</td></tr><tr><td align="center"><code>/ranked leaderboard [ladder]</code></td><td align="center">Opens the leaderboard for the specified ladder</td></tr><tr><td align="center"><code>/ranked history [player] [ladder]</code></td><td align="center">Displays a player's recent match history</td></tr><tr><td align="center"><code>/ranked announcements</code></td><td align="center">Toggles queue join announcements</td></tr></tbody></table>

## Ladders

Ladders are separate competitive queues with their own battle formats and rules. Your statistics and progression are tracked separately for each ladder, so performing well in one does not affect your standing in another.

Your party is automatically validated before you can enter a queue. If your team does not meet the ladder's requirements, you will receive a message explaining which Pokémon or requirement must be corrected.

{% columns %}
{% column %}

<h4 align="center"><strong>Ranked Ladders</strong></h4>

<p align="center"><a href="https://www.smogon.com/dex/sv/formats/national-dex/" class="button primary medium">Singles</a><a href="https://www.smogon.com/dex/sv/formats/vgc24-regulation-f/" class="button primary medium">VGC</a></p>
{% endcolumn %}

{% column %}

<h4 align="center"><strong>Casual Ladders</strong></h4>

<p align="center"><a href="https://www.smogon.com/dex/sm/formats/random-battle/" class="button primary medium">Random Battle</a><a href="https://www.smogon.com/dex/sm/formats/random-doubles/" class="button primary medium">Random Doubles</a><a href="https://www.smogon.com/dex/sv/formats/national-dex-monotype/" class="button primary medium">Monotype</a><a href="https://www.smogon.com/dex/sm/formats/ag/" class="button primary medium">Anything Goes</a></p>
{% endcolumn %}
{% endcolumns %}

Random Battle ladders do not require you to prepare a team. Both players are temporarily given randomly generated competitive teams when the match begins. These teams are only used for that battle and do not replace or modify the Pokémon in your party.

## Match Flow

### Matchmaking

After you join a ladder's queue, the matchmaking system searches for another queued player with a similar rating. The acceptable rating range gradually expands as you wait, allowing matches to be found even when fewer players are available.

You may leave the queue at any time before an opponent is found using `/ranked queue leave`.

Once an opponent is found:

1. An available battle arena is assigned.
2. Both teams are validated.
3. Team Preview begins, if enabled for the format.
4. Both players are teleported to the arena.
5. The Cobblemon battle begins.
6. Both players are returned to spawn after the match ends.

### Team Preview

Team Preview allows both players to review the matchup and prepare their team before the battle begins.

Depending on the format, you may be able to:

* Choose your lead Pokémon
* Reorder the rest of your team
* Select only part of your party to bring into battle
* Review your Pokémon's moves, Ability, Nature, IVs, and EVs
* View limited information about your opponent's team

In formats such as VGC, the order in which you select your Pokémon determines both which Pokémon enter the battle and their battle order.

Team Preview has a limited selection period. If you do not confirm your choices before it expires, your current party order or selection may be submitted automatically.

### Turn Timer

Ranked battles use a turn timer to prevent excessive stalling. Your timer only counts down while you are choosing an action.

Selecting actions quickly may restore part of your remaining time, while consistently taking longer decisions will reduce the amount of time available. If your timer reaches zero, an action may be selected automatically.

Use `/ranked surrender` to forfeit an active match.

## Rating and Rank Tiers

{% columns %}
{% column width="66.66666666666666%" %}
Winning Ranked matches increases your Elo rating, while losing matches decreases it. The amount gained or lost depends on the established ratings of both players.

New players may experience larger rating changes while the system determines their appropriate skill level. Rating changes generally become more stable after additional matches have been played.

Repeated matches against the same opponent may award reduced rating changes to prevent rating manipulation.

Use `/ranked stats` to view your statistics or `/ranked leaderboard` to compare your rating with other players.
{% endcolumn %}

{% column width="33.33333333333334%" %}

<table><thead><tr><th width="110" align="center">Rank</th><th width="110" align="center">ELO Required</th></tr></thead><tbody><tr><td align="center">Poke Ball</td><td align="center">0</td></tr><tr><td align="center">Premier Ball</td><td align="center">1,200</td></tr><tr><td align="center">Great Ball</td><td align="center">1,400</td></tr><tr><td align="center">Ultra Ball</td><td align="center">1,600</td></tr><tr><td align="center">Master Ball</td><td align="center">1,800</td></tr><tr><td align="center">Beast Ball</td><td align="center">2,000</td></tr></tbody></table>
{% endcolumn %}
{% endcolumns %}

## Seasons and Rewards

Ranked is divided into competitive seasons. Each season may feature different ladders, formats, rewards, and rating reset rules. Rewards are available separately for each Ranked ladder.

{% columns %}
{% column %}

<h4 align="center">Milestone Rewards</h4>

Milestone Rewards are granted once when you reach a qualifying rank or earn a required number of wins during the season.
{% endcolumn %}

{% column %}

<h4 align="center">Season Rewards</h4>

Season Rewards are distributed after the season ends based on your final rank.

Rewards earned while you are offline are delivered the next time you join the server.
{% endcolumn %}
{% endcolumns %}

## Challenges

Challenges allow you to battle a specific player without entering the matchmaking queue. You may use one of the standard ladder formats or configure a custom format through the Ranked menus.

Both players must have valid teams before the challenge can begin. Once the challenge is accepted, the match starts as soon as an arena becomes available.

{% hint style="info" %}
Battles started through the Challenge system do not affect either player's Elo rating.
{% endhint %}

<table data-search="false"><thead><tr><th align="center">Command</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/ranked challenge &#x3C;player> &#x3C;ladder></code></td><td align="center">Challenges a player using the specified ladder</td></tr><tr><td align="center"><code>/ranked challenge &#x3C;player></code></td><td align="center">Opens a menu to configure a custom challenge</td></tr><tr><td align="center"><code>/ranked accept</code></td><td align="center">Accepts your pending challenge</td></tr><tr><td align="center"><code>/ranked deny</code></td><td align="center">Declines your pending challenge</td></tr><tr><td align="center"><code>/ranked togglechallenges</code></td><td align="center">Enables or disables incoming challenges</td></tr><tr><td align="center"><code>/ranked challenges</code></td><td align="center">Displays all incoming challenge requests</td></tr><tr><td align="center"><code>/ranked myformats</code></td><td align="center">Opens the custom battle format menu</td></tr></tbody></table>

## Spectating

You can spectate an active Ranked match using one of its participants. Spectators can watch Pokémon, moves, switches, damage, weather, terrain, and other battle events in real time. Spectators cannot interact with or influence the match.

|           Command           |                         Description                        |
| :-------------------------: | :--------------------------------------------------------: |
| `/ranked spectate <player>` |         Spectates the player's active Ranked match         |
|      `/ranked spectate`     | Stops spectating and returns you to your previous location |

## Replays

Ranked and challenge matches may be recorded for later viewing. Replay information may include the participants, ladder, teams, result, match duration, and rating changes.

<table data-search="false"><thead><tr><th align="center">Command</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/ranked replay list</code></td><td align="center">Lists recent available replays</td></tr><tr><td align="center"><code>/ranked replay list &#x3C;player></code></td><td align="center">Lists replays involving the specified player</td></tr><tr><td align="center"><code>/ranked replay info &#x3C;id></code></td><td align="center">Displays information about a replay</td></tr><tr><td align="center"><code>/ranked replay watch &#x3C;id></code></td><td align="center">Watches the specified replay</td></tr><tr><td align="center"><code>/ranked replay watch &#x3C;player></code></td><td align="center">Opens replays involving the specified player</td></tr><tr><td align="center"><code>/ranked replay watch &#x3C;player1> &#x3C;player2></code></td><td align="center">Opens replays between two players</td></tr><tr><td align="center"><code>/ranked replay stop</code></td><td align="center">Stops replay playback</td></tr></tbody></table>


# Trading

<table data-view="cards"><thead><tr><th align="center"></th><th data-hidden data-card-cover data-type="image">Cover image</th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td align="center"><strong>Currencies</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F5aCveyEW0bvsHy36oqkY%2Fbit.png?alt=media&amp;token=c7561994-aace-4ac5-9e5e-ef8b3e58aca8">bit.png</a></td><td><a href="/features/trading/currencies">Currencies</a></td></tr><tr><td align="center"><strong>Shop</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FicGtESqsKXSfP1j2ddJe%2Fshopping_cart.png?alt=media&amp;token=6e483d70-d41a-4071-9d7e-d4f79bb331f7">shopping_cart.png</a></td><td><a href="/features/trading/shop">Shop</a></td></tr><tr><td align="center"><strong>GTS</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Flo98TZ3yjHUYmSRhI3LE%2Fgavel.png?alt=media&amp;token=f4d6c11c-7149-4839-8cb4-04fb69f56ed6">gavel.png</a></td><td><a href="/features/trading/gts">GTS</a></td></tr><tr><td align="center"><strong>SafeTrade</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FqIF9JXZtoNvKsrjzeFTn%2F34eda997eea13a60ab695d1bea70102101b3b05f.webp?alt=media&amp;token=fa79600a-f8c0-4d7b-bb08-759f32f45279">arrows_left_right.webp</a></td><td><a href="/features/trading/safetrade">SafeTrade</a></td></tr><tr><td align="center"><strong>ChestShops</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FC7SufO6JiRHovWoZnFKL%2F3ce38bceab59bb5fe578e53b03408552abaf3db0.webp?alt=media&amp;token=4c4f7a3f-bb1f-46b2-9912-1db6e6cb6eb9">lightning.webp</a></td><td><a href="/features/trading/chestshops">ChestShops</a></td></tr><tr><td align="center"><strong>SellToServer</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FAutaQ1vYOOxBXz70rmYC%2Fmoney_medium.png?alt=media&amp;token=69c83801-6010-4934-9b0e-4fcdc33fdfdb">money_medium.png</a></td><td><a href="/features/trading/sell-to-server">Sell to Server</a></td></tr><tr><td align="center"><strong>WonderTrade</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FFsFxnRnOeRLSzt45fBT4%2Fpokemon_pikachu.png?alt=media&amp;token=5833a99a-58cb-4c78-9ddd-e03d5c7b6d62">pokemon_pikachu.png</a></td><td><a href="/features/trading/wondertrade">WonderTrade</a></td></tr></tbody></table>


# Currencies

Apex uses several separate currencies. Each one is earned through its own set of activities and is spent in its own shop. ![:money:](https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56)**Dollars**, ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Points**, and ![:bit:](https://cdn.discordapp.com/emojis/1413690086591041597.webp?size=40)**Bits** may be exchanged between players through SafeTrade. The remaining currencies are untradeable and stay on the account that earned them.

<table data-search="false"><thead><tr><th width="149.7454833984375" align="center">Currency</th><th width="99.99993896484375" align="center">Icon</th><th width="100" align="center">Tradable</th><th width="200" align="center">Obtainment</th><th width="200" align="center">Usage</th></tr></thead><tbody><tr><td align="center">Dollars</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:"></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674726791250135.webp?size=128" alt=":confirm_icon:"></td><td align="center"><a href="/info/server-guides/money-guide"><em>Money Guide</em></a></td><td align="center"><a href="/features/trading/shop">Shop</a><br><a href="/features/player/cosmetics#furniture">Furniture Shop</a><br><a href="/features/trading/shop#head-shop">Head Shop</a><br><a href="/features/trading/gts">GTS</a><br><a href="/features/trading/safetrade">SafeTrade</a></td></tr><tr><td align="center">Battle Points</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:"></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674726791250135.webp?size=128" alt=":confirm_icon:"></td><td align="center"><a href="/features/battling/raids">Raids</a><br><a href="/features/battling/player-gyms">Gyms</a><br><a href="/features/battling/world-bosses">WorldBosses</a><br><a href="/features/battling/battle-tower">Battle Tower</a></td><td align="center"><a href="/features/pokemon/pokebuilder">PokéBuilder</a><br><a href="/features/trading/shop#tm-shop">TM Shop</a><br><a href="/features/trading/safetrade">SafeTrade</a></td></tr><tr><td align="center">Bits</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1413690086591041597.webp?size=40" alt=":bit:"></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674726791250135.webp?size=128" alt=":confirm_icon:"></td><td align="center"><a href="https://buy.apexcobblemon.com/">Online Webstore</a><br><a href="/features/battling/player-gyms/gym-leaders#leader-rewards">Gym Leader</a><br><a href="https://discord.com/channels/1136856302283403405/1136860082622177281">Events</a></td><td align="center"><a href="/features/donation-store">Donation Store</a><br><a href="/features/trading/safetrade">SafeTrade</a></td></tr><tr><td align="center">Vote Points</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169451946046930954.webp?size=56" alt=":voting_box:"></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center"><a href="/features/player/voting">Voting</a></td><td align="center"><a href="/features/player/voting#vote-shop">Vote Shop</a></td></tr><tr><td align="center">Event Points</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1251111381659418687.webp?size=128" alt=":event_point~1:"></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center"><a href="https://discord.com/channels/1136856302283403405/1136860082622177281">Events</a><br>Minigames</td><td align="center">Event Shop</td></tr><tr><td align="center">Angler Credits</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:"></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center"><a href="/features/fishing/shops#fish-merchant">Fish Merchant</a></td><td align="center"><p><a href="/features/fishing/perks">Fishing Perks</a></p><p><a href="/features/fishing/shops">Fishing Shops</a></p></td></tr><tr><td align="center">Challenge Credits</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169443802801520752.webp?size=128" alt=":token:" data-size="line"></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center"><a href="/features/player/challenges">Challenges</a></td><td align="center"><a href="/features/player/challenges#challenge-credits">Challenge Shop</a></td></tr><tr><td align="center">Claim Blocks</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459657017139527983.webp?size=40" alt=":golden_shovel:"></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center"><a href="/info/server-guides/claiming-guide#claim-blocks"><em>Claim Guide</em></a></td><td align="center"><a href="/info/server-guides/claiming-guide#create-claim">Land Claims</a></td></tr></tbody></table>

## Commands

<table><thead><tr><th width="250.20013427734375" align="center">Command</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/balance</code></td><td align="center">Displays your current balances</td></tr><tr><td align="center"><code>/balance &#x3C;player></code></td><td align="center">Displays the balance of the specified player</td></tr><tr><td align="center"><code>/baltop</code></td><td align="center">Displays the players with the highest balances</td></tr><tr><td align="center"><code>/trade &#x3C;player></code></td><td align="center">Sends a <a href="/features/trading/safetrade">SafeTrade</a> request to the specified player</td></tr></tbody></table>


# Shop

{% columns %}
{% column width="58.333333333333336%" %}
The `/shop` menu lets you spend ![:money:](https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56)**Dollars** to purchase blocks and items across multiple categories, including Nature Items, Mob Drops, Cobblemon Items, Blocks, Dyes, and Misc.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fk8bUL5s0p8jcGX4xC6Q5%2Fshop.png?alt=media&amp;token=db35cf98-77ca-4f2f-ac38-331e848fd0fe" alt=""><figcaption><p><em><code>/shop</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## TM Shop

The **TM Shop** tab offers Pokémon **TMs** for ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**15** each.

<table><thead><tr><th width="140" align="center">Rank</th><th width="140" align="center">Discount</th></tr></thead><tbody><tr><td align="center">Apex</td><td align="center">+40%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070066599989308.webp?size=40" alt=":crown_2:">30</td><td align="center">+20%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1516704690136420352.webp?size=40" alt=":5_:">70</td><td align="center">+40%</td></tr></tbody></table>

## Head Shop

The **Head Shop** tab features over **44,000** decorative skulls that can be purchased for building and cosmetic use.


# GTS

The **Global Trade Station (GTS)** lets players list **items**, **Pokémon**, and **Cosmetics** for sale to other players in exchange for ![:money:](https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56)**Dollars**. Listings remain active for **3 days**, and are returned to the original owner upon expiration. The GTS menu supports **sorting** (Age, Price, Name) and **filtering** by numerous attributes.

<table data-search="false"><thead><tr><th width="280.20013427734375" align="center">Command</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/gts</code></td><td align="center">Opens the GTS menu</td></tr><tr><td align="center"><code>/gts sell item &#x3C;amount> &#x3C;price></code></td><td align="center">Lists the item you are currently holding for the specified price</td></tr><tr><td align="center"><code>/gts sell pokemon &#x3C;slot> &#x3C;price></code></td><td align="center">Lists the Pokémon in the specified party slot for the specified price</td></tr><tr><td align="center"><code>/gts sell cosmetic &#x3C;type> &#x3C;cosmetic> &#x3C;price></code></td><td align="center">Lists the specified cosmetic for the specified price</td></tr><tr><td align="center"><code>/gts filter &#x3C;filter> &#x3C;SearchTerm></code></td><td align="center">Displays all listings that match the given filter and search term</td></tr><tr><td align="center"><code>/gts history</code></td><td align="center">Displays your GTS transaction history</td></tr><tr><td align="center"><code>/collectitems</code></td><td align="center">Returns an item that was purchased/expired with a full inventory</td></tr></tbody></table>

{% columns %}
{% column %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FKL2auUhbmgIsIn7WjMgQ%2Fgts.png?alt=media&amp;token=0b1ae6ee-2523-4e77-9f98-04c3e24057dd" alt="" width="239"><figcaption><p><em><code>/gts</code> menu</em></p></figcaption></figure>
{% endcolumn %}

{% column %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FIkQ9mB7rsZh4gTZPzu2a%2Fgtsfilters.png?alt=media&amp;token=3c3150d3-8ca1-486e-b13a-547297ae79f2" alt="" width="213"><figcaption><p><em>GTS filters</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Previous Sales

{% columns %}
{% column width="50%" %}
If you are unsure what a fair price would be for a new listing, open the **Create Listing** submenu, select your desired item, Pokémon, or cosmetic, then right-click the **Select Listing Price** button. This will display recent sales for the selected listing type.
{% endcolumn %}

{% column width="50%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F4U1RCUHDxDoWn46QpX3c%2Fprevious_sales.png?alt=media&amp;token=0cde7495-0879-4493-bda8-9c182a44937e" alt=""><figcaption><p><em>View Previous Sales button</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Taxes

{% columns %}
{% column width="58.333333333333336%" %}
A tax is deducted from the sale price when a listing is purchased. The deducted amount is removed from the payout, and the listing owner receives the post-tax total.

{% hint style="info" %}
Sell your goods using [ChestShops](/features/trading/chestshops) for reduced taxes
{% endhint %}
{% endcolumn %}

{% column width="41.666666666666664%" %}

<table><thead><tr><th width="120" align="center">Listing Type</th><th width="120" align="center">Tax Rate</th></tr></thead><tbody><tr><td align="center">Items</td><td align="center">10%</td></tr><tr><td align="center">Pokémon</td><td align="center">5%</td></tr><tr><td align="center">Cosmetics</td><td align="center">5%</td></tr></tbody></table>
{% endcolumn %}
{% endcolumns %}

## Breedable HA Restrictions

Selling a **Breedable HA Pokémon** through GTS will trigger a **24 hour** cooldown during which you cannot list, sell, or trade another Breedable HA Pokémon through GTS, [ChestShop](/features/trading/chestshops), or [SafeTrade](/features/trading/safetrade).

* Any other active Breedable HA listings you have on the GTS will be cancelled and returned when the sale is completed.
* Selling a Breedable HA Pokémon through [ChestShop](/features/trading/chestshops) or [SafeTrade](/features/trading/safetrade) will also cancel and return all of your active Breedable HA GTS listings.
* You cannot create new Breedable HA listings on the GTS while the cooldown is active.
* The cooldown is shared across all supported trading methods.

## Listing Limits

{% columns %}
{% column width="58.333333333333336%" %}

<table data-search="false"><thead><tr><th width="110.0909423828125" align="center">Rank</th><th width="90" align="center">Pokémon Listings</th><th width="90" align="center">Item Listings</th><th width="90" align="center">Cosmetic Listings</th></tr></thead><tbody><tr><td align="center">Trainer</td><td align="center">6</td><td align="center">3</td><td align="center">3</td></tr><tr><td align="center">Challenger</td><td align="center">8</td><td align="center">4</td><td align="center">4</td></tr><tr><td align="center">Elite</td><td align="center">9</td><td align="center">5</td><td align="center">5</td></tr><tr><td align="center">Master</td><td align="center">10</td><td align="center">6</td><td align="center">6</td></tr><tr><td align="center">Champion</td><td align="center">11</td><td align="center">7</td><td align="center">7</td></tr><tr><td align="center">Omega</td><td align="center">12</td><td align="center">8</td><td align="center">8</td></tr><tr><td align="center">Apex</td><td align="center">13</td><td align="center">9</td><td align="center">9</td></tr></tbody></table>
{% endcolumn %}

{% column width="41.666666666666664%" %}

<table><thead><tr><th width="114.8909912109375" align="center">Crown Rank</th><th width="90" align="center">Pokémon Listings</th><th width="90" align="center">Item Listings</th></tr></thead><tbody><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070056999096491.webp?size=40" alt=":crown_1:">20</td><td align="center">+1</td><td align="center">+1</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070077744255058.webp?size=40" alt=":crown_3:">40</td><td align="center">+2</td><td align="center">+2</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1516704762718978078.webp?size=40" alt=":3_:">60</td><td align="center">+3</td><td align="center">+3</td></tr></tbody></table>
{% endcolumn %}
{% endcolumns %}


# SafeTrade

{% columns %}
{% column width="58.333333333333336%" %}
SafeTrade prevents scams by enforcing a secure, confirm-to-complete trade process between players. Use `/trade <player>` to send a trade request; if it’s accepted, a trade menu opens for both players.

Each player can add Pokémon, inventory items, Cosmetics, ![:money:](https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56)**Dollars**, ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Points**, and ![:bit:](https://cdn.discordapp.com/emojis/1413690086591041597.webp?size=40)**Bits** to their offer. The exchange only completes after both players click **Confirm**, at which point all listed items are traded simultaneously.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FWwSDkWS3cAvl815d1Ygt%2Fsafetrade.png?alt=media&amp;token=3080b9e6-7d36-44d0-911c-cfbfec5c0f90" alt=""><figcaption><p><em><code>/trade</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

<figure><img src="https://i.gyazo.com/613c272580225be65a66c4e25678bcd8.png" alt="" width="563"><figcaption></figcaption></figure>

## Breedable HA Restrictions

Trading a **Breedable HA Pokémon** through SafeTrade will trigger a **24-hour** cooldown during which you cannot list, sell, or trade another Breedable HA Pokémon through SafeTrade, [GTS](/features/trading/gts), or [ChestShop](/features/trading/chestshops).

* Any active Breedable HA listings you have on the GTS will be cancelled and returned when the SafeTrade transaction is completed.
* SafeTrade will not allow you to select Breedable HA Pokémon while the cooldown is active.
* The cooldown is shared across all supported trading methods.


# ChestShops

{% columns %}
{% column width="58.333333333333336%" %}
ChestShops are physical shop stalls that players can place at their base or [Player Warp](/features/player/player-warps), allowing other players to either purchase or sell Pokémon and Items. A **3%** tax is deducted from the sale price of each transaction.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FF3hR8QwCIdENxAyNn4B3%2Fchestshop_stall.png?alt=media&amp;token=3a9a08d2-cb37-42b7-bf1b-f6bbcc382689" alt=""><figcaption><p><em>ChestShop stall</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Management

To create your own ChestShop stall, run `/cs create` and place the stall furniture item inside of a [claim](/info/server-guides/claiming-guide#create-claim). You will be prompted with a menu where you can select up to 9 Pokémon or Items you wish to buy and/or sell.

{% columns %}
{% column width="66.66666666666666%" %}
The ChestShop system contains a variety of useful features to help you run your shops efficiently

* Advanced transaction history with `/cs transactions`
* Advanced shop stats *(sort by age, name, revenue, expenses, quantity purchased, quantity sold, and last transaction)*
* Summary of all transactions that occurred while you were offline displayed upon login
* Configurable per shop “stock limits” to avoid having your balance drained
* Configurable per shop “low stock thresholds” for low stock reminders
  {% endcolumn %}

{% column width="33.33333333333334%" %}

<table data-search="false"><thead><tr><th width="110" align="center">Rank</th><th width="110" align="center">Stall Limit</th></tr></thead><tbody><tr><td align="center">Default</td><td align="center">12</td></tr><tr><td align="center">Challenger</td><td align="center">15</td></tr><tr><td align="center">Elite</td><td align="center">18</td></tr><tr><td align="center">Master</td><td align="center">21</td></tr><tr><td align="center">Champion</td><td align="center">24</td></tr><tr><td align="center">Omega</td><td align="center">27</td></tr><tr><td align="center">Apex</td><td align="center">30</td></tr></tbody></table>
{% endcolumn %}
{% endcolumns %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FSWVyORat854Hhmra02Uj%2Fimage.png?alt=media&amp;token=9e0cbf87-bcfd-4055-ab15-ce7d0a226278" alt="" width="431"><figcaption></figcaption></figure>

## Breedable HA Restrictions

Selling a **Breedable HA Pokémon** through ChestShop will trigger a **24-hour** cooldown during which you cannot list, sell, or trade another Breedable HA Pokémon through ChestShop, [GTS](/features/trading/gts), or [SafeTrade](/features/trading/safetrade).

* Any active Breedable HA listings you have on the GTS will be cancelled and returned when the ChestShop sale is completed.
* Breedable HA Pokémon in your ChestShop stalls cannot be purchased while the cooldown is active.
* The cooldown is shared across all supported trading methods.

## Customization

ChestShops support customization options designed to increase visibility and attract customers.

### Shop Stall

### Hologram


# Sell to Server

{% columns %}
{% column width="58.333333333333336%" %}
Use `/sts` to quickly sell Pokémon to the server. Sales are available once every **10 minutes**, and each Pokémon’s payout is calculated based on its attributes. A Pokémon must have at least one qualifying attribute to be eligible for sale.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FKXDavVjPYTt1UihgISq5%2Fselltoserver.png?alt=media&amp;token=588d096e-2d38-49a9-b5f4-519c69ace1ea" alt=""><figcaption><p><em><code>/sts</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

{% columns %}
{% column width="50%" %}

<h2 align="center"><strong>Standard Attributes</strong></h2>

<table><thead><tr><th width="180" align="center">Attribute</th><th width="180" align="center">Value</th></tr></thead><tbody><tr><td align="center">Ultra Beast</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">7,500</td></tr><tr><td align="center">Exotic</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">5,000</td></tr><tr><td align="center">Shiny</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">5,000</td></tr><tr><td align="center">Hidden Ability</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">2,500</td></tr><tr><td align="center">XXS or XXXL</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">500</td></tr><tr><td align="center">Max IV Stat</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">400</td></tr></tbody></table>
{% endcolumn %}

{% column width="50%" %}

<h2 align="center"><strong>Legendary Attributes</strong></h2>

<table data-search="false"><thead><tr><th width="180" align="center">Attribute</th><th width="180" align="center">Value</th></tr></thead><tbody><tr><td align="center">Base Price</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">50,000 (min)<br><em>Varies</em> (max)</td></tr><tr><td align="center">Shiny</td><td align="center">+20%</td></tr><tr><td align="center">Exotic</td><td align="center">+30%</td></tr><tr><td align="center">Hidden Ability</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">2,500</td></tr><tr><td align="center">XXS or XXXL</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">500</td></tr><tr><td align="center">High IVs<br><em>66%+</em></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">1,000 (min)<br>+50% (max)</td></tr><tr><td align="center">Battle Ready IVs<br><em>83%+</em></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">2,000 (min)<br>+83.33% (max)</td></tr><tr><td align="center">Battle Perfect IVs<br><em>100%</em></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">3,000 (min)<br>+133.33% (max)</td></tr></tbody></table>
{% endcolumn %}
{% endcolumns %}

## Legendary Pricing

Legendary Pokémon have a **base price** tied to their estimated market value, ranging from ![:money\~1:](https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40)**50k** to ![:money\~1:](https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40)**420k**. Lower-value legends (around ![:money\~1:](https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40)**50k**) may receive a reduced IV tier multiplier, and some do not qualify for an IV tier multiplier at all - receiving a fixed bonus instead.

$$
{\footnotesize
Price = (BasePrice + FixedBonuses) \* (1 + ShinyMultiplier + ExoticMultiplier + IVMultiplier)
}
$$

The price of a Shiny HA Suicune (90% IV) would be calculated as follows:

$$
{\footnotesize
(142,500 + 2,500) \* (1 + 0.2 + 0.8\overline{3}) = 294,833
}
$$


# WonderTrade

{% columns %}
{% column width="58.333333333333336%" %}
The `/wondertrade` menu allows players to exchange a Pokémon for a random Pokémon from a server-wide shared pool. Since the pool is contributed by other players, trades can reward rare Pokémon, including Shinies, Hidden Abilities (HAs), Ultra Beasts, and [Legendaries](/pokemon-spawns/legendary-pokemon).

WonderTrade has a 1-hour cooldown between trades, which is reduced to 30 minutes with the [Omega](/features/donation-store#omega) donator rank.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FEGVJBnEyM3KOF3T0HpZG%2Fwondertrade.png?alt=media&amp;token=118d7485-7cee-49d1-884c-6ff54ce17e31" alt=""><figcaption><p><em><code>/wondertrade</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}


# Vouchers


# Player

<table data-view="cards"><thead><tr><th align="center"></th><th data-hidden data-card-cover data-type="image">Cover image</th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td align="center"><strong>Refer</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F9rVNjzaUB6qa7ngWbiN1%2Fplayer_add.png?alt=media&amp;token=3c40738a-7637-49e4-9f83-07583755fe00">player_add.png</a></td><td><a href="/features/player/refer">Refer</a></td></tr><tr><td align="center"><strong>Badges</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FXDKUB5RuzlHMV3K94N5H%2Fmaster_badge.png?alt=media&amp;token=68533ec4-a519-48f7-95d6-9ea751d421e6">master_badge.png</a></td><td><a href="/features/player/badges">Badges</a></td></tr><tr><td align="center"><strong>ChestShops</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FjErwBsmuoVsc7mTRCMyk%2Fchest.png?alt=media&amp;token=f8773040-ccab-4c59-971e-155cf0603830">chest.png</a></td><td><a href="/features/trading/chestshops">ChestShops</a></td></tr><tr><td align="center"><strong>Cosmetics</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FemfmS60vM94lHQeXCUeb%2Fc52f2ee629290ef1dddd1ca31d3ed4e4c7155f0f.webp?alt=media&amp;token=4a561a6f-d409-4793-8a10-6aed0aeab85c">balloon.webp</a></td><td><a href="/features/player/cosmetics">Cosmetics</a></td></tr><tr><td align="center"><strong>Player Warps</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FF8sJ9GMYyLZQrVPrFLqC%2Fbadcd50ff847c304c63dfd59db48d93db98a9146.webp?alt=media&amp;token=b93c8839-e22d-44c1-b929-3bc1f4ee0263">portal.webp</a></td><td><a href="/features/player/player-warps">Player Warps</a></td></tr><tr><td align="center"><strong>Daily Rewards</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FsSyOaWc4sCgAc9Cj2JVa%2Fsun.png?alt=media&amp;token=f3f96fff-8f42-4bc5-b5b9-46b037ae0720">sun.png</a></td><td><a href="/features/player/daily-rewards">Daily Rewards</a></td></tr><tr><td align="center"><strong>Skills</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FGUOgpzta9KAK1wgMawPy%2Fe35c43e3b165f73005db49272613c4705301a4ff.webp?alt=media&amp;token=511c3ab0-8296-4c81-8d33-cd94d1be872f">pickaxe.webp</a></td><td><a href="/features/player/skills">Skills</a></td></tr><tr><td align="center"><strong>Voting</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FzRskArGcgAgtRLkfi2a6%2Fvoting_box.png?alt=media&amp;token=504e85dd-5a36-4cfc-a23c-9dcd18fdc719">voting_box.png</a></td><td><a href="/features/player/voting">Voting</a></td></tr><tr><td align="center"><strong>Community Goals</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FPMJ2BfyjMeE05CLnAiJd%2Ftrophy.png?alt=media&amp;token=475e912a-dd72-49d9-bade-a5b73c5d9a2b">trophy.png</a></td><td><a href="/features/player/community-goals">Community Goals</a></td></tr><tr><td align="center"><strong>Guilds</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FG63oxhTsa4ilqBLCoWAc%2Ff658a43f2c7010e37475509938b43ece7212197d.webp?alt=media&amp;token=96d76691-693d-43df-bd9a-06cb3b1eb1fc">players.webp</a></td><td><a href="/features/player/guilds">Guilds</a></td></tr><tr><td align="center"><strong>Bingo</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fp8iZiFL5zpHyDaUNQ7us%2F71140bc4f78894d9b69d2e82c1fbd1a60df8ec36.webp?alt=media&amp;token=b4f8d827-a19e-46fd-b200-89f8b0f104e1">random_pokeball.webp</a></td><td><a href="/features/player/bingo">Bingo</a></td></tr><tr><td align="center"><strong>Coin Flip</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FN4AnwBludONRZmZPxnXn%2F74f289763a0b35d2b96957731ba68aea4ac53daa_0.png?alt=media&amp;token=feab74b1-66ca-49b0-a77a-5de23dd84d32">gold_bottle_cap.png</a></td><td><a href="/features/player/coin-flip">Coin Flip</a></td></tr><tr><td align="center"><strong>Presents</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FYEkXI1V5iqqTabX3hONv%2F040fed5f3d1b9e7e34b3f43e6991e89210589bff.webp?alt=media&amp;token=97e2d402-40d3-4687-86db-cb94aa6ce5b0">present.webp</a></td><td><a href="/features/player/presents">Presents</a></td></tr><tr><td align="center"><strong>Parties</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FewRyNg9x5TG6Avfx5YTU%2Fparty.png?alt=media&amp;token=c4599541-dab7-4475-9599-f9c759fdcdd6">party.png</a></td><td><a href="/features/player/parties">Parties</a></td></tr><tr><td align="center"><strong>Backpacks</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FYiqjcC2J8g3fZ8479xzO%2Fbackpack.png?alt=media&amp;token=952fd867-3d6c-4304-99cc-88ba65f928fe">backpack.png</a></td><td><a href="/features/player/backpacks">Backpacks</a></td></tr><tr><td align="center"><strong>Trinkets</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FJv2vmV9sFHEuYrojvdmC%2Fmega_bracelet.png?alt=media&amp;token=6d076287-68dc-4c0f-b59f-8310cedc5674">mega_bracelet.png</a></td><td><a href="/features/player/trinkets">Trinkets</a></td></tr><tr><td align="center"><strong>Challenges</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fq8NhI9avVpHOlsjpxfGe%2Fclock.png?alt=media&amp;token=11533fd4-6d9b-486a-abad-f11791ffa11a">clock.png</a></td><td><a href="/features/player/challenges">Challenges</a></td></tr></tbody></table>


# Refer

{% columns %}
{% column width="58.333333333333336%" %}
Earn a ![:keyemerald:](https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40) **Cosmetic Key** for both you and your friend by referring them through the `/refer` menu.

The referred player must meet all of the following conditions:

* Has not logged into Apex within the past year
* Reaches **3 hours** of `/playtime` within **7 days** of joining
* Has not been referred by another player
  {% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FlTXG8NZi6ZnCKobvXWe1%2Frefer.png?alt=media&amp;token=497a7e22-7035-4f4f-8334-b791c9433411" alt=""><figcaption><p><em><code>/refer</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}


# Badges

{% columns %}
{% column width="58.333333333333336%" %}
Badges track your progression across multiple parts of Apex Cobblemon. As you play, vote, battle, complete PokéDex goals, clear raids, challenge Gyms, and participate in other server activities, you will earn progress toward different Badge phases.

Open the `/badges` menu to view your current Badge progress, available Badge categories, and completed phases.

> If you’re looking for the progression/perks side of Badges, see [Crown Ranks](/features/player/badges/crown-ranks)
> {% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fqzb4uv71d13YwIyLxKFa%2Fbadges_menu.png?alt=media&amp;token=f88dda36-5a5d-404b-a1ba-f99fed2c8cc6" alt=""><figcaption><p><em><code>/badges</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Commands

<table><thead><tr><th width="250.0001220703125" align="center">Commands</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/badges</code></td><td align="center">Opens the Badges menu</td></tr><tr><td align="center"><code>/ranks</code></td><td align="center">Opens the <a href="/features/player/badges/crown-ranks">Crown Ranks</a> menu</td></tr></tbody></table>

## Badge Progression

> [*Main Article: Crown Ranks*](/features/player/badges/crown-ranks)

Each Badge is divided into 8 phases. Completing higher phases requires more progress, but also contributes more toward your overall account progression. Badge progress is used for:

* Earning ![:trophy\_red:](https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128)**Skill Trophies**, which are used to increase your **Crown Level** and unlock [Crown Rank](/features/player/badges/crown-ranks) perks
* Earning additional rewards from certain Badge categories
* Showcasing accomplishments on your `/profile`

## Badge Types

Badges are grouped into categories based on the type of activity they track.

<details>

<summary>General Badges</summary>

*General Badges track broad server activity.*

<table data-search="false"><thead><tr><th width="180.11419677734375" align="center">Badge</th><th width="109.71429443359375" align="center">Skill Trophies</th><th width="385.5714111328125" align="center">Task</th></tr></thead><tbody><tr><td align="center">Play Time</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">800</td><td align="center">Accrue Play Time</td></tr><tr><td align="center">Voter</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">400</td><td align="center"><a href="/features/player/voting">Vote</a> for the server</td></tr><tr><td align="center">Trivia</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">800</td><td align="center">Answer Trivia Questions</td></tr><tr><td align="center">Contributor</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Place in the top 3 in <a href="/features/player/community-goals">Community Goals</a></td></tr><tr><td align="center">Skill Level</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Accrue <a href="/features/player/skills">Skill</a> Levels</td></tr><tr><td align="center">Fishing Level</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,600</td><td align="center">Accrue <a href="/features/fishing">Fishing</a> Levels</td></tr><tr><td align="center">Event Level</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Accrue Event Levels</td></tr><tr><td align="center">Weekly Challenges</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">800</td><td align="center">Place in the top 3 in Weekly <a href="/features/player/challenges">Challenges</a></td></tr><tr><td align="center">Monthly Challenges</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Place in the top 3 in Monthly <a href="/features/player/challenges">Challenges</a></td></tr></tbody></table>

</details>

<details>

<summary>PokéDex Badges</summary>

*PokéDex Badges reward players for filling out different parts of their PokéDex collection.*

<table><thead><tr><th width="180.11431884765625" align="center">Badge</th><th width="109.71429443359375" align="center">Skill Trophies</th><th width="385.5714111328125" align="center">Task</th></tr></thead><tbody><tr><td align="center">Normal PokéDex</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">800</td><td align="center">Complete <a href="/features/pokemon/pokedex">PokéDex</a> Entries</td></tr><tr><td align="center">Shiny PokéDex</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,600</td><td align="center">Complete Shiny <a href="/features/pokemon/pokedex">PokéDex</a> Entries</td></tr><tr><td align="center">Exotic PokéDex</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">400</td><td align="center">Complete Exotic <a href="/features/pokemon/pokedex">PokéDex</a> Entries</td></tr><tr><td align="center">Living PokéDex</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Complete Living <a href="/features/pokemon/pokedex">PokéDex</a> Entries</td></tr><tr><td align="center">Legendary PokéDex</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">800</td><td align="center">Complete Legendary <a href="/features/pokemon/pokedex">PokéDex</a> Entries</td></tr></tbody></table>

</details>

<details>

<summary>Pokémon Badges</summary>

*Pokémon Badges track core Pokémon-focused activities.*

<table data-search="false"><thead><tr><th width="180.11419677734375" align="center">Badge</th><th width="109.71429443359375" align="center">Skill Trophies</th><th width="385.5714111328125" align="center">Task</th></tr></thead><tbody><tr><td align="center">Pokémon Hatcher</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center"><a href="/features/pokemon/breeding#hatch-egg">Hatch</a> Pokémon Eggs</td></tr><tr><td align="center">Breeding Hunts</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Complete Hard <a href="/features/pokemon/pokehunts#breeding">Breeding PokéHunts</a></td></tr><tr><td align="center">Catching Hunts</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Complete Hard <a href="/features/pokemon/pokehunts#catching">Catching PokéHunts</a></td></tr><tr><td align="center">Bingo</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Complete <a href="/features/player/bingo">Bingo</a> Cards</td></tr><tr><td align="center">Pokémon Catcher</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">800</td><td align="center">Capture Pokémon</td></tr><tr><td align="center">Shiny Catcher</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Capture <a href="/pokemon-spawns/shiny-pokemon">Shiny</a> Pokémon</td></tr><tr><td align="center">HA Catcher</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Capture <a href="/pokemon-spawns/hidden-ability-pokemon">Hidden Ability</a> Pokémon</td></tr><tr><td align="center">Ultra Beast Catcher</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">800</td><td align="center">Capture Ultra Beast Pokémon</td></tr><tr><td align="center">Legendary Catcher</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">800</td><td align="center">Capture <a href="/pokemon-spawns/legendary-pokemon">Legendary</a> Pokémon</td></tr></tbody></table>

</details>

<details>

<summary>Battling Badges</summary>

*Battling Badges track combat-focused progression.*

<table data-search="false"><thead><tr><th width="180.11431884765625" align="center">Badge</th><th width="109.71429443359375" align="center">Skill Trophies</th><th width="385.5714111328125" align="center">Task</th></tr></thead><tbody><tr><td align="center">Pokémon Battler</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Defeat Pokémon</td></tr><tr><td align="center">Apex Battler</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Defeat <a href="/pokemon-spawns/apex-bosses">Apex Bosses</a></td></tr><tr><td align="center">WorldBoss</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Achieve top 10 in <a href="/features/battling/world-bosses">WorldBoss</a> battles</td></tr><tr><td align="center">Wild NPC Battler</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Defeat <a href="https://github.com/Shmeeb/apex-wiki/tree/master/features/worlds.md#wild-trainers">Wild Trainers</a><br><sub>Expert = 4, Hard = 3, Medium = 2, Easy = 1</sub></td></tr><tr><td align="center">Raider</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">800</td><td align="center">Complete <a href="/features/battling/raids">Raids</a></td></tr><tr><td align="center">Full Party Raider</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">800</td><td align="center">Win Full Party <a href="/features/battling/raids">Raids</a> (Hard/Wildcard)</td></tr><tr><td align="center">Wildcard Raider</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Win Wildcard <a href="/features/battling/raids">Raids</a></td></tr><tr><td align="center">Factory Battler</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Defeat Factory Heads in the <a href="/features/battling/battle-factory">Battle Factory</a></td></tr><tr><td align="center">Arcade Battler</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Defeat Arcade Stars in the <a href="/features/battling/battle-arcade">Battle Arcade</a></td></tr><tr><td align="center">Battle Tower</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Clear the third Tower of a <a href="/features/battling/battle-tower">Battle Tower</a> tier</td></tr></tbody></table>

</details>

<details>

<summary>Gym Badges</summary>

*Gym Badges track Gym-related progression.*

<table data-search="false"><thead><tr><th width="180.11431884765625" align="center">Badge</th><th width="109.71417236328125" align="center">Skill Trophies</th><th width="385.5714111328125" align="center">Task</th></tr></thead><tbody><tr><td align="center">Gym Challenges</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">400</td><td align="center">Challenge Player Gym Leaders</td></tr><tr><td align="center">NPC Gym Wins</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">400</td><td align="center">Defeat Unique NPC Gyms</td></tr><tr><td align="center">Singles Gym Wins</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Defeat Unique Singles Gyms</td></tr><tr><td align="center">Doubles Gym Wins</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,600</td><td align="center">Defeat Unique Doubles Gyms</td></tr><tr><td align="center">Singles Gym Season Completions</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Defeat all Singles Gym Leaders in a season</td></tr><tr><td align="center">Doubles Gym Season Completions</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,600</td><td align="center">Defeat all Doubles Gym Leaders in a season</td></tr><tr><td align="center">Elite Four Completions</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,600</td><td align="center">Defeat the Elite Four (including the Champion) in a season</td></tr><tr><td align="center">Gym Leader Wins</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">1,200</td><td align="center">Win <a href="/features/battling/player-gyms/gym-leaders">Gym Leader</a> Battles</td></tr></tbody></table>

</details>

## Pinned Badges

Up to four Badges can be pinned to your `/profile` menu, allowing you to showcase your favorite achievements to other players. One pinned Badge slot is unlocked by default. Additional pinned Badge slots are unlocked by reaching certain Crown Ranks.


# Crown Ranks

{% columns %}
{% column width="58.333333333333336%" %}
Crown Level is a long-term progression system that represents your overall accomplishments on Apex Cobblemon.

Players increase their Crown Level by earning ![:trophy\_red:](https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128)**Skill Trophies** from completing [Badge](/features/player/badges) phases. As your Crown Level increases, your Crown Rank evolves, unlocking stronger perks.

Open the `/ranks` menu to view your current Crown Level, Crown Rank, progress toward your next evolution, and unlocked perks.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FQ3ncRLTVIFpYYdnShvQH%2Fcrown_ranks.png?alt=media&amp;token=62ed99fc-cdc9-4e4a-93b8-04a9f95f6e39" alt=""><figcaption><p><em><code>/ranks</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Commands

<table><thead><tr><th width="250.0001220703125" align="center">Commands</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/ranks</code></td><td align="center">Opens the Crown Ranks menu</td></tr><tr><td align="center"><code>/badges</code></td><td align="center">Opens the <a href="/features/player/badges">Badges</a> menu</td></tr></tbody></table>

## Skill Trophies

> [*Main Article: Badges*](/features/player/badges)

Skill Trophies are earned by progressing through [Badge](/features/player/badges) phases in the `/badges` menu. Each completed phase awards ![:trophy\_red:](https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128)**Skill Trophies**, with higher phases granting larger amounts as the requirements become more challenging.

Skill Trophies contribute toward your **Crown Level**, allowing you to progress through **Crown Ranks** and unlock additional perks over time.

## Crown Level Requirements

Each Crown Rank evolution requires a certain number of ![:trophy\_red:](https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128)**Skill Trophies**. The required amount increases as you reach higher Crown Level ranges.

<table><thead><tr><th width="100.20001220703125" align="center">Icon</th><th width="99.800048828125" align="center">Crown Level</th><th width="100" align="center">Skill Trophies</th></tr></thead><tbody><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070024522469467.webp?size=128" alt=":crown_0:"></td><td align="center">0-9</td><td align="center">—</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022881913344012.webp?size=128" alt=":crown_1~1:"></td><td align="center">10-19</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">600</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022883146465384.webp?size=128" alt=":crown_2~1:"></td><td align="center">20-29</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">2,200</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022912741605516.webp?size=128" alt=":crown_3~1:"></td><td align="center">30-39</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">4,800</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022874850136124.webp?size=128" alt=":crown_4~1:"></td><td align="center">40-49</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">8,400</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022875944845312.webp?size=128" alt=":crown_5:"></td><td align="center">50-59</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">13,000</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022877136162896.webp?size=128" alt=":crown_6:"></td><td align="center">60-69</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">18,600</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022878238998809.webp?size=128" alt=":crown_7:"></td><td align="center">70-79</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">25,200</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022877526233330.webp?size=128" alt=":crown_8:"></td><td align="center">80+</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1513861657007362140.webp?size=128" alt=":trophy_red:">32,800</td></tr></tbody></table>

{% hint style="warning" %}
As new Badges are added, Skill Trophy rewards and Crown Level requirements may be adjusted. This can result in changes to your Crown Level.
{% endhint %}

## Crown Rank Perks

Crown Rank perks are unlocked as your Crown Level increases. These perks provide bonuses across several parts of the server, and are cumulative with other server boosts.

### Boosts

<table><thead><tr><th width="99.99993896484375" align="center">Crown Level</th><th width="100" align="center">Apex Spawns</th><th width="100" align="center">HA Spawns</th><th width="100" align="center">Shiny Spawns</th><th width="100" align="center">Breeding Rate</th><th width="100" align="center">Pokémon EXP</th><th width="100" align="center">Vanilla EXP</th><th width="100" align="center">Double Pokémon Drops</th><th width="100" align="center">TM Shop Discount</th></tr></thead><tbody><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022881913344012.webp?size=128" alt=":crown_1~1:">10</td><td align="center">+1%</td><td align="center">+3%</td><td align="center">+3%</td><td align="center">+4%</td><td align="center">+10%</td><td align="center">+10%</td><td align="center">+3%</td><td align="center">—</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022883146465384.webp?size=128" alt=":crown_2~1:">20</td><td align="center">+2%</td><td align="center">+4.5%</td><td align="center">+6%</td><td align="center">+6%</td><td align="center">+20%</td><td align="center">+12.5%</td><td align="center">+4%</td><td align="center">—</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022912741605516.webp?size=128" alt=":crown_3~1:">30</td><td align="center">+3%</td><td align="center">+6%</td><td align="center">+9%</td><td align="center">+8%</td><td align="center">+25%</td><td align="center">+15%</td><td align="center">+5%</td><td align="center">20%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022874850136124.webp?size=128" alt=":crown_4~1:">40</td><td align="center">+4%</td><td align="center">+8%</td><td align="center">+12%</td><td align="center">+10%</td><td align="center">+30%</td><td align="center">+17.5%</td><td align="center">+6%</td><td align="center">20%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022875944845312.webp?size=128" alt=":crown_5:">50</td><td align="center">+5%</td><td align="center">+10%</td><td align="center">+15%</td><td align="center">+12%</td><td align="center">+35%</td><td align="center">+20%</td><td align="center">+7%</td><td align="center">20%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022877136162896.webp?size=128" alt=":crown_6:">60</td><td align="center">+6%</td><td align="center">+12.5%</td><td align="center">+17.5%</td><td align="center">+16%</td><td align="center">+40%</td><td align="center">+25%</td><td align="center">+8%</td><td align="center">20%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022878238998809.webp?size=128" alt=":crown_7:">70</td><td align="center">+7%</td><td align="center">+15%</td><td align="center">+20%</td><td align="center">+20%</td><td align="center">+50%</td><td align="center">+30%</td><td align="center">+10%</td><td align="center">40%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022877526233330.webp?size=128" alt=":crown_8:">80</td><td align="center">+8%</td><td align="center">+17.5%</td><td align="center">+27.5%</td><td align="center">+30%</td><td align="center">+60%</td><td align="center">+35%</td><td align="center">+15%</td><td align="center">40%</td></tr></tbody></table>

### Daily Bonuses

<table><thead><tr><th width="100" align="center">Crown Level</th><th width="100" align="center">Daily Bingo Refreshes</th><th width="100" align="center">Daily Pokéhunt Refreshes</th><th width="100" align="center">Daily Raid Charges</th><th width="100" align="center">GTS Item Listings</th><th width="100" align="center">GTS Pokémon Listings</th><th width="100" align="center">Pokémon Spawn Cap</th></tr></thead><tbody><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022881913344012.webp?size=128" alt=":crown_1~1:">10</td><td align="center">—</td><td align="center">—</td><td align="center">—</td><td align="center">—</td><td align="center">—</td><td align="center">—</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022883146465384.webp?size=128" alt=":crown_2~1:">20</td><td align="center">+1</td><td align="center">+1</td><td align="center">+1</td><td align="center">+1</td><td align="center">+1</td><td align="center">+1</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022912741605516.webp?size=128" alt=":crown_3~1:">30</td><td align="center">+1</td><td align="center">+1</td><td align="center">+1</td><td align="center">+1</td><td align="center">+1</td><td align="center">+1</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022874850136124.webp?size=128" alt=":crown_4~1:">40</td><td align="center">+1</td><td align="center">+1</td><td align="center">+1</td><td align="center">+2</td><td align="center">+2</td><td align="center">+2</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022875944845312.webp?size=128" alt=":crown_5:">50</td><td align="center">+1</td><td align="center">+1</td><td align="center">+2</td><td align="center">+2</td><td align="center">+2</td><td align="center">+2</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022877136162896.webp?size=128" alt=":crown_6:">60</td><td align="center">+2</td><td align="center">+2</td><td align="center">+2</td><td align="center">+3</td><td align="center">+3</td><td align="center">+3</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022878238998809.webp?size=128" alt=":crown_7:">70</td><td align="center">+2</td><td align="center">+2</td><td align="center">+3</td><td align="center">+3</td><td align="center">+3</td><td align="center">+3</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514022877526233330.webp?size=128" alt=":crown_8:">80</td><td align="center">+2</td><td align="center">+2</td><td align="center">+3</td><td align="center">+3</td><td align="center">+3</td><td align="center">+3</td></tr></tbody></table>


# Cosmetics

{% columns %}
{% column width="58.333333333333336%" %}
Cosmetics are collectible, equipable items used to customize your player model, chat identity, profile, and personal style across Apex Cobblemon.

Open the `/cosmetics` menu to view all available Cosmetics, and equip any unlocked Cosmetics.

> If you’re looking for the progression/perks side of cosmetics, see [**Style Ranks**](/features/player/cosmetics/style-ranks)
> {% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FZ28vzkCA4veaSKXT20zN%2Fcosmetic_collections.png?alt=media&amp;token=77f80498-a4c8-496f-bf17-25cd9b38e62e" alt=""><figcaption><p><em><code>/cosmetics collections</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Commands

<table><thead><tr><th width="250.0001220703125" align="center">Commands</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/cosmetics</code></td><td align="center">Opens the Cosmetics menu</td></tr><tr><td align="center"><code>/cosmetics collections</code></td><td align="center">Displays your completion progress towards each <a href="#collections">Cosmetic Collection</a></td></tr><tr><td align="center"><code>/styles</code></td><td align="center">Opens the <a href="/features/player/cosmetics/style-ranks">Style Ranks</a> menu</td></tr><tr><td align="center"><code>/cosmetics equip &#x3C;bundle></code></td><td align="center">Equips an entire set of a <a href="#bundles">Cosmetic Bundle</a></td></tr><tr><td align="center"><code>/cosmetics unequip</code></td><td align="center">Unequips all wearable cosmetics</td></tr></tbody></table>

## Obtainment

Cosmetics generally fall into three categories:

<table><thead><tr><th width="200.4000244140625" align="center">Category</th><th>Description</th></tr></thead><tbody><tr><td align="center"><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FRpiNWotSNIcHLLFdKU0o%2Fearnable.png?alt=media&amp;token=3585358b-010c-4ee8-a0d3-f86b218a37b9" alt=""></td><td>Obtained through the <a href="#cosmetic-crate">Cosmetic Crate</a> or by trading with other players through <a href="/features/trading/safetrade">SafeTrade</a> or <a href="/features/trading/gts">GTS</a></td></tr><tr><td align="center"><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FclqQp9xBPbt5ZatXxQHm%2Frewards.png?alt=media&amp;token=162744c0-8dd5-43bf-80b6-ab9204b8ab60" alt=""></td><td>Granted for completing certain activities, such as <a href="/features/player/bingo">Bingo</a>, <a href="/features/battling/raids">Raids</a>, <a href="/features/battling/player-gyms">Gyms</a>, or other progression systems</td></tr><tr><td align="center"><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FXyJNbDFK6cj0mBhB5O7H%2Fseasonal.png?alt=media&amp;token=a92b8101-454b-4b2f-b059-b0f9fcf1c355" alt=""></td><td>Limited-time cosmetics released through <strong>Seasonal Crates</strong> purchased from the <a href="/features/donation-store">Donation Store</a>, or from staff-hosted weekly events</td></tr></tbody></table>

## Usage

All cosmetics are equipped through the `/cosmetics` menu. Only one cosmetic of each type can be equipped at a time.

### Previewing

You can preview wearable cosmetics by hovering over them in the `/cosmetics` menu.

{% embed url="<https://cdn.shmeeb.net/i/cosmetic_preview.mp4>" %}

{% hint style="warning" %}
Cosmetic menu previews are **only available** for players using the Apex Cobblemon Modpack (see [**Installation Guide**](/info/installation-guide))
{% endhint %}

### Trading

Most cosmetics can be traded through [SafeTrade](/features/trading/safetrade) and the [GTS](/features/trading/gts).

{% hint style="warning" %}
![:trophy\_purple:](https://cdn.discordapp.com/emojis/1302389841853546619.webp?size=56)**Style Trophies** are tied to cosmetic ownership. If you trade away a cosmetic, the trophies it awarded are removed from your total and granted to the new owner.
{% endhint %}

### Customization

Some cosmetics support customization:

<table><thead><tr><th width="200.39990234375" align="center">Cosmetic Type</th><th>Customization</th></tr></thead><tbody><tr><td align="center">Nicknames and Titles</td><td>Can be customized with colors, unlocked gradients, and text formatting</td></tr><tr><td align="center">Wearable Cosmetics</td><td>Certain wearables can be dyed through the <strong>Color Picker</strong> menu</td></tr><tr><td align="center">Furniture</td><td>Certain furniture pieces can be dyed with <code>/furniture dye</code></td></tr></tbody></table>

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F9ZMnKZB0mRaYDU7z4hsi%2Fimage.png?alt=media&amp;token=5eae6e2b-076d-4fa4-a3f6-30ec9b6d63e2" alt="" width="265"><figcaption><p><em>Color Picker menu</em></p></figcaption></figure>

## Style Trophies

> [*Main Article: Style Ranks*](/features/player/cosmetics/style-ranks)

Unlocking cosmetics grants ![:trophy\_purple:](https://cdn.discordapp.com/emojis/1302389841853546619.webp?size=56)**Style Trophies**, which contribute to your [Style Level](/features/player/cosmetics/style-ranks). Style Trophy rewards depend on cosmetic rarity, cosmetic type, and the collection.

{% hint style="warning" %}
![:trophy\_purple:](https://cdn.discordapp.com/emojis/1302389841853546619.webp?size=56)**Style Trophies** are tied to cosmetic ownership. If you trade away a cosmetic, the trophies it awarded are removed from your total and granted to the new owner.
{% endhint %}

## Collections

Most cosmetics are grouped into Cosmetic Collections. Collections help track your cosmetic completion progress and provide an organized way to view which cosmetics you have unlocked.

Open `/cosmetics collections` to view each Cosmetic Collection, and your completion progress towards each.

{% hint style="info" %}
There are currently over **1000** cosmetics implemented across **40** collections, rewarding ![:trophy\_purple:](https://cdn.discordapp.com/emojis/1302389841853546619.webp?size=56)**22,516**
{% endhint %}

## Cosmetic Crate

{% columns %}
{% column width="58.333333333333336%" %}
Cosmetic Keys grant a randomized cosmetic reward when opened. Cosmetic Crate rewards include a variety of cosmetic types, such as wearable cosmetics, pins, emojis, emotes, titles, nickname gradients, and more.

Cosmetic Keys include the following features:

* You may re-roll your reward **one time**
* You will never receive a cosmetic you already have unlocked

{% hint style="info" %}
![:keyemerald:](https://wiki.apexcobblemon.com/~gitbook/image?url=https%3A%2F%2Fcdn.discordapp.com%2Femojis%2F1460051770200817748.webp%3Fsize%3D40\&width=300\&dpr=3\&quality=100\&sign=f4ede34f\&sv=2) Cosmetic Keys are one of the most consistent ways to grow your collection, complete Cosmetic Collections, and earn ![:trophy\_purple:](https://cdn.discordapp.com/emojis/1302389841853546619.webp?size=56)**Style Trophies**
{% endhint %}
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FYLkuQ2QiWEaaKWKZ20wg%2Fcosmetic_crate.png?alt=media&amp;token=a3ba7f74-a308-449d-8e76-ee4248dc3f91" alt=""><figcaption><p><em>Unlocking a Nickname Gradient from the Cosmetic Crate</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Bundles <a href="#bundles" id="bundles"></a>

Cosmetic Bundles make it easier to obtain a matching set of wearable cosmetics. Seasonal crates may offer a small chance to award a random bundle. Some crate preview menus may also allow players to purchase a bundle of choice with ![:bit:](https://wiki.apexcobblemon.com/~gitbook/image?url=https%3A%2F%2Fcdn.discordapp.com%2Femojis%2F1413690086591041597.webp%3Fsize%3D40\&width=300\&dpr=3\&quality=100\&sign=a5cfc14a\&sv=2)**Bits**.

{% hint style="info" %}
Equip an entire set of a Cosmetic Bundle with `/cosmetics equip <bundle>`
{% endhint %}

## Types

### Headwear

Headwear cosmetics are equipped on your head.

<div><figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FDVG9QBNP1LCcEABQOERE%2FScreenshot%202026-03-08%20114032.png?alt=media&amp;token=7b21accc-304c-46a4-9d06-d865821d5e38" alt=""><figcaption><p>Hatsune Miku's Hair</p></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FNbWj9VMliBpHrUUK8RPg%2FScreenshot%202026-03-08%20114501.png?alt=media&amp;token=e8fbc238-a402-4578-89d2-acdbc8d59625" alt=""><figcaption><p>Dog Hat</p></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FFPz7tsaAcAJj4n9QbKdJ%2FScreenshot%202026-03-08%20114138.png?alt=media&amp;token=76812f17-a1ce-4a27-86ba-5681cd4c7660" alt=""><figcaption><p>Dragon Hat (Red)</p></figcaption></figure></div>

### Bodywear

Bodywear cosmetics are equipped on your body.

<div><figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FIBh4HIHNooQTLxkmjbIl%2FScreenshot%202026-03-08%20214657.png?alt=media&amp;token=30db0066-08d7-4e00-afd7-ebd96efc6b3e" alt=""><figcaption><p>Orange Backpack</p></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FQYbSnKLwt3qyBaonNqdk%2FScreenshot%202026-03-08%20214536.png?alt=media&amp;token=02474f28-6dcb-49e8-8a3a-2b9fdd9c8093" alt=""><figcaption><p>Guitar Backpack</p></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FySE2nG0spDQs66BG1i5c%2FScreenshot%202026-03-08%20215105.png?alt=media&amp;token=a13f4f4c-8e0c-4bec-b7a4-c658bcbeab17" alt=""><figcaption><p>Vampire Wings (Red)</p></figcaption></figure></div>

### Held Items

Held Item cosmetics are equipped in your off hand.

<div><figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FHg54jaZKEASeZXESLruO%2FScreenshot%202026-03-08%20215453.png?alt=media&amp;token=93356c7a-bfd1-499f-9763-7e282b9200b5" alt=""><figcaption><p>Dragon Headed Warhammer</p></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FxtwYIEE8c6273qic9ImB%2FScreenshot%202026-03-08%20215552.png?alt=media&amp;token=1ffb40ff-b8cc-4ac3-842a-7abb3cfd6654" alt=""><figcaption><p>Lantern Staff</p></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F8QxXqlDDv1I3VOQyQv4D%2FScreenshot%202026-03-08%20215925.png?alt=media&amp;token=33f772f8-70ad-4b4c-9ea9-899b9c9512f1" alt=""><figcaption><p>Melody Staff</p></figcaption></figure></div>

### Pins

Pins are displayed before your username in chat, tab, and various other places. Pins are commonly used to show off achievements, collection rewards, event rewards, or rare cosmetic unlocks.

<div><figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FaW7VsOFWEOl9Wnxn81j1%2FScreenshot%202026-03-09%20133317.png?alt=media&amp;token=d5a5747a-c63e-4e6d-b4e7-34545acb1170" alt=""><figcaption></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FXz3wmnVVEtfUnunyX6n1%2FScreenshot%202026-03-09%20133449.png?alt=media&amp;token=45445648-763c-4f50-8eb5-d8cfe76d1ed1" alt=""><figcaption></figcaption></figure></div>

### Emojis

Emojis are usable in chat. [Apex Cobblemon Modpack](/info/installation-guide) users can tab-complete unlocked emojis.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FRp06jlL8zx4hpvfKD1sZ%2Fimage.png?alt=media&amp;token=e8bc5d32-f9f4-4d8b-93b5-54ec6c58b303" alt=""><figcaption></figcaption></figure>

### Emotes

Emotes broadcast short cosmetic phrases to chat. Append `local` to send the emote in local chat instead of broadcasting it server-wide.

All earnable emotes may also be purchased through the [Donation Store](https://wiki.apexcobblemon.com/~/revisions/xscrvHuVBNBmHEjwmmwR/features/donation-store).

<table><thead><tr><th width="299.60009765625" align="center">Commands</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/emote &#x3C;emote> [local]</code></td><td align="center">Sends an emote in chat</td></tr><tr><td align="center"><code>/emote &#x3C;emote> &#x3C;target> [local]</code></td><td align="center">Sends an emote targeted toward another player</td></tr></tbody></table>

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FCpyNksGyw3ninoQwR7gg%2Fimage.png?alt=media&amp;token=02da9afb-f671-4945-a8ff-49de18acb7c6" alt="" width="563"><figcaption></figcaption></figure>

### Titles

Titles are displayed on your `/profile`, in chat hover messages, and above your player. Titles can be customized with unlocked gradients, allowing players to personalize how their title appears.

<div><figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FcZ9jrJX1zcpBIORo7B4H%2FScreenshot%202026-03-08%20221825.png?alt=media&amp;token=026dded7-ee05-4499-af66-9ce4e454f710" alt=""><figcaption></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FESsmzAm6Pw2TBzrDu0Kr%2FScreenshot%202026-03-08%20222107.png?alt=media&amp;token=4df30c63-2d49-4571-9e4c-ddff870398c1" alt=""><figcaption></figcaption></figure></div>

### Furniture

Furniture cosmetics are placeable decorative items used to customize builds, player areas, and interiors. Furniture pieces generally cost around ![:money\~1:](https://wiki.apexcobblemon.com/~gitbook/image?url=https%3A%2F%2Fcdn.discordapp.com%2Femojis%2F1460036347359269151.webp%3Fsize%3D40\&width=300\&dpr=3\&quality=100\&sign=31981230\&sv=2)**3,000** each.

<table><thead><tr><th width="300.4000244140625" align="center">Commands</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/furniture</code></td><td align="center">Opens the Furniture menu</td></tr><tr><td align="center"><code>/furniture dye</code></td><td align="center">Opens the dye menu for the furniture piece you are holding</td></tr><tr><td align="center"><code>/furniture dye color &#x3C;hex></code></td><td align="center">Dyes the furniture piece you are holding to the specified <a href="https://www.color-hex.com/">hex color</a></td></tr></tbody></table>

<div><figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FSPunOuMkUMbJDayeLtnr%2F2026-03-09_13.47.54.PNG?alt=media&amp;token=c10d7297-e351-425d-9a01-90f2abf43a38" alt=""><figcaption></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FJtRA0etekvTW53isPLnl%2F2026-03-09_13.45.27.PNG?alt=media&amp;token=3719a884-a1e6-4d04-a98e-aef9e05a0911" alt=""><figcaption></figcaption></figure></div>

### Activity Messages

Activity Messages are broadcasted when you log in or out.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fiu2JYbTBr68pSKg7xldI%2Fimage.png?alt=media&amp;token=866915d5-25c4-4638-87bf-f1f0be39b6bd" alt="" width="563"><figcaption></figcaption></figure>

### Nicknames

Nicknames are alternative display names shown in chat and tab. Nicknames can be customized with unlocked gradients, allowing players to personalize how their nickname appears.

Nickname Tokens are required to change your nickname. They can be obtained from Nickname Vouchers, Ultra Crate, [Donation Store](/features/donation-store), or upon unlocking a Nickname Gradient from the Cosmetic Crate.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FUnGkRDII8zhdswOuJfBR%2Fimage.png?alt=media&amp;token=621835c5-9188-4f47-9def-a3f25a241b29" alt="" width="542"><figcaption></figcaption></figure>


# Style Ranks

{% columns %}
{% column width="58.333333333333336%" %}
Style Level is a cosmetic progression system that represents your overall style on Apex Cobblemon.

Players increase their Style Level by earning ![:trophy\_purple:](https://cdn.discordapp.com/emojis/1302389841853546619.webp?size=56)**Style Trophies** from unlocking [cosmetics](/features/player/cosmetics). As your Style Level increases, your Style Rank evolves, unlocking stronger cosmetic-related perks.

Open `/styles` to view your current Style Level, Style Rank, progress toward your next evolution, and unlocked perks.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F01JZJmmx0pERVcLxtIq0%2Fstyle_ranks.png?alt=media&amp;token=a4661853-eb39-4a9c-b099-9468e7a19fbd" alt=""><figcaption><p><em><code>/styles</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Style Trophies

> [*Main Article: Cosmetics*](/features/player/cosmetics)

![:trophy\_purple:](https://cdn.discordapp.com/emojis/1302389841853546619.webp?size=56)**Style Trophies** are earned by unlocking [cosmetics](/features/player/cosmetics) within a [collection](/features/player/cosmetics#collections). Style Trophy rewards depend on the cosmetic's rarity, type, and collection.

Style Trophies contribute toward your **Style Level**, allowing you to progress through **Style Ranks** and unlock additional perks over time.

{% hint style="warning" %}
![:trophy\_purple:](https://cdn.discordapp.com/emojis/1302389841853546619.webp?size=56)**Style Trophies** are tied to cosmetic ownership. If you trade away a cosmetic, the trophies it awarded are removed from your total and granted to the new owner.
{% endhint %}

## Style Level Requirements

Each Style Rank evolution requires a certain number of ![:trophy\_purple:](https://cdn.discordapp.com/emojis/1302389841853546619.webp?size=56)**Style Trophies**. The required amount increases as you reach higher Style Level ranges.

<table><thead><tr><th width="140.20001220703125" align="center">Rank</th><th width="139.800048828125" align="center">Style Level</th><th width="140" align="center">Style Trophies</th></tr></thead><tbody><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514061843969081504.webp?size=128" alt=":diamond_0:">Basic</td><td align="center">0-24</td><td align="center">—</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514061845823225927.webp?size=128" alt=":diamond_1:">Stylish</td><td align="center">25-39</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1302389841853546619.webp?size=56" alt=":trophy_purple:">1,100</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514061846993309829.webp?size=128" alt=":diamond_2:">Fine</td><td align="center">40-54</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1302389841853546619.webp?size=56" alt=":trophy_purple:">2,660</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514061848801054880.webp?size=128" alt=":diamond_3:">Fashionable</td><td align="center">55-69</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1302389841853546619.webp?size=56" alt=":trophy_purple:">4,895</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1514061842622844968.webp?size=128" alt=":diamond_4:">Elegant</td><td align="center">70+</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1302389841853546619.webp?size=56" alt=":trophy_purple:">7,805</td></tr></tbody></table>

{% hint style="warning" %}
As new Cosmetics are added, Style Trophy rewards and Style Level requirements may be adjusted. This can result in changes to your Style Level.
{% endhint %}

## Style Rank Perks

Style Rank perks are unlocked as your Style Level increases. These perks provide cosmetic-related bonuses, and are cumulative with other server boosts.

<table><thead><tr><th align="center">Perk</th><th width="114.5999755859375" align="center">Stylish</th><th width="114.5999755859375" align="center">Fine</th><th width="114.800048828125" align="center">Fashionable</th><th width="115.39990234375" align="center">Elegant</th></tr></thead><tbody><tr><td align="center">Extra Cosmetic Crate Spin Chance</td><td align="center">+20%</td><td align="center">+40%</td><td align="center">+60%</td><td align="center">+75%</td></tr><tr><td align="center">Extra Shiny Crate Spin Chance</td><td align="center">+20%</td><td align="center">+40%</td><td align="center">+60%</td><td align="center">+75%</td></tr><tr><td align="center">Extra Legend Crate Spin Chance</td><td align="center">—</td><td align="center">+10%</td><td align="center">+25%</td><td align="center">+50%</td></tr><tr><td align="center">Legend Crate Blacklist Slots</td><td align="center">2</td><td align="center">4</td><td align="center">8</td><td align="center">12</td></tr><tr><td align="center">Outfit Slots</td><td align="center">+2</td><td align="center">+4</td><td align="center">+8</td><td align="center">+12</td></tr></tbody></table>

### Extra Crate Spins

Extra crate spin perks give you a chance to receive an additional spin from supported crates.

### Legend Crate Blacklist

Legend Crate Blacklist slots allow you to block certain Legend Crate outcomes from appearing in your reward rolls.


# Player Warps

Player Warps are player-created warp points that can be created in any player world. They are commonly used to attract [ChestShop](/features/trading/chestshops) customers, showcase builds, or run events. Players may own up to **3** Player Warps, with creation costs of ![:money\~1:](https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40)**20k**, ![:money\~1:](https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40)**150k**, and ![:money\~1:](https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40)**250k**.

<table><thead><tr><th width="250.20013427734375" align="center">Command</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/pwarps</code></td><td align="center">Opens the Player Warps menu</td></tr><tr><td align="center"><code>/pwarp &#x3C;warp></code></td><td align="center">Teleports to the specified Player Warp</td></tr><tr><td align="center"><code>/pwarp rate &#x3C;name> &#x3C;rating></code></td><td align="center">Rates a Player Warp on a 1–5 scale</td></tr><tr><td align="center"><code>/pwarp create &#x3C;name></code></td><td align="center">Creates a Player Warp at your current location</td></tr></tbody></table>

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fae378WxH4zSTjieBJuVW%2Fpwarps.png?alt=media&amp;token=9d105127-bab6-416e-aa7a-ab3d167328f1" alt=""><figcaption></figcaption></figure>

## Management

Player warps are disabled if they break server rules or the owner hasn't logged in for **30 days**.

<table><thead><tr><th width="330.20025634765625" align="center">Command</th><th width="464.79998779296875" align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/pwarp setcategory &#x3C;warp> &#x3C;category></code></td><td align="center">Sets the warp category (shop, fun, museum, other)</td></tr><tr><td align="center"><code>/pwarp trust &#x3C;warp> &#x3C;player></code></td><td align="center">Trusts a player to your warp, allowing them to send broadcasts</td></tr><tr><td align="center"><code>/pwarp move</code></td><td align="center">Relocates your existing Player Warp to your current location</td></tr><tr><td align="center"><code>/pwarp rename &#x3C;warp> &#x3C;new name></code></td><td align="center">Renames your Player Warp</td></tr><tr><td align="center"><code>/pwarp enable &#x3C;warp></code></td><td align="center">Enables public access to your warp</td></tr><tr><td align="center"><code>/pwarp disable &#x3C;warp></code></td><td align="center">Disables public access to your warp</td></tr></tbody></table>

## Advertisement

Player Warps support upgrades and customization options designed to increase visibility and attract visitors.

### Boost

Boosting places your warp at the top of the `/pwarps` menu alongside three other featured Player Warps. A **3-day** boost costs ![:money\~1:](https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40)**75k**, and you cannot boost any owned warp again for **5 days** after purchasing a boost.

While boosted, the warp is automatically broadcast in chat every **20 minutes**. When the boost expires, an expiration message is broadcasted in chat.

### Broadcast

Spread the word about your warp by sending periodic server-wide advertisement broadcasts.

<table><thead><tr><th width="300.20025634765625" align="center">Command</th><th width="464.79998779296875" align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/pwarp broadcast &#x3C;warp></code></td><td align="center">Sends a clickable server-wide broadcast using your saved advertisement message (10m cooldown per player/warp)</td></tr><tr><td align="center"><code>/pwarp broadcast &#x3C;warp> &#x3C;message></code></td><td align="center">Broadcasts the provided message and shows a clickable chat prompt that saves it</td></tr></tbody></table>

{% hint style="success" %}
Trusted players are able to send broadcasts for your warp
{% endhint %}

Broadcast messages may be customized using [MiniMessage formatting](https://docs.papermc.io/adventure/minimessage/format/#color). Experiment with various design combinations using this [web-based MiniMessage visualizer](https://webui.advntr.dev/?mode=chat_closed\&input=%3Cgreen%3ECome%20shop%20at%20%3ApepeWoah%3A%20%3Cgold%3E%3Cb%3E%25name%25%3C%2Fb%3E%3C%2Fgold%3E%20%3Aeyes%3A%20for%20a%20variety%20of%20%3Afire%3A%20deals%20on%20%3Caqua%3E%3Ci%3ERare%20Candy%3C%2Fi%3E%3C%2Faqua%3E%20and%20%3Clight_purple%3E%3Ci%3EHA%20Pokemon%3C%2Fi%3E%3C%2Flight_purple%3E%20-%20proudly%20owned%20by%20%3Cyellow%3E%3Cb%3E%25owner%25%3C%2Fb%3E%3C%2Fyellow%3E%20%3Cgray%3E%20%E2%9E%A1%20%25warp%25\&bg=grass).

Broadcast message specifications:

* Must not exceed 150 characters (not counting color codes)
* Must include the `%name%` and `%warp%` placeholders
* May include an `%owner%` placeholder
* May contain up to **5** unlocked Emojis

<figure><img src="https://cdn.shmeeb.net/i/pwarps.png" alt="" width="563"><figcaption></figcaption></figure>

### Description

Descriptions are displayed when hovering over a warp in the `/pwarps` menu.

<table><thead><tr><th width="400.4000244140625" align="center">Command</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/pwarp description &#x3C;warp> set &#x3C;description></code></td><td align="center">Sets the warp’s description</td></tr><tr><td align="center"><code>/pwarp description &#x3C;warp> unset</code></td><td align="center">Removes the warp’s description</td></tr></tbody></table>

Description specifications:

* Must not exceed 150 characters
* Must not include color codes
* May contain up to **5** unlocked Emojis

To display cleanly in warp lore, the server automatically applies the following formatting rules:

* The text is split into lines of roughly 50 characters each
* Each split line is prepended with: `<gray><i>`

## Competitions

When a Player Warp competition is announced, warps are judged on **creativity**, **enjoyability**, **build quality**, **functionality**, and **originality**. Winners may receive up to ![:bit:](https://cdn.discordapp.com/emojis/1413690086591041597.webp?size=40)**20,000**.

### Previous Winners

|                                            Competition Date                                           |      1st      |       2nd      |     3rd    | Honorable Mention |
| :---------------------------------------------------------------------------------------------------: | :-----------: | :------------: | :--------: | :---------------: |
| [7/23/2025](https://discord.com/channels/1136856302283403405/1136859974631440525/1397762929402581073) |    Flixpapa   | sneakybadgeruk | loserj6dyn |      Bappo101     |
| [12/9/2025](https://discord.com/channels/1136856302283403405/1136859974631440525/1448134331360088065) | superbanana98 |    PVPSHINE    |   Zythryl  |   Akuma\_Shikyo   |

***


# Daily Rewards

{% columns %}
{% column width="58.333333333333336%" %}
Daily Rewards are free rewards that can be claimed once per day by logging in. Upon logging in for the first time each day, you will be prompted with the Daily Rewards menu, where you can click **Claim Reward** to receive a random reward from the [Daily Rewards pool](#daily-rewards-pool).

New daily claims become available every day at **midnight PT**.

Each successful daily claim increases your total accumulated log-in days, which improves reward scaling and counts toward future [Milestones](#milestones).
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FyXhgUuDrBb99J7ugbVVn%2Fdaily.png?alt=media&amp;token=499af075-fe54-4203-84c4-097f7779df48" alt=""><figcaption><p><em><code>/daily</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Log-In Days

Daily Rewards use your total number of claimed log-in days. These days do **not** need to be consecutive. For example, if you claim rewards for 7 days, skip a day, then log in again the next day, your next claim will count as your **8th accumulated log-in day**.

## Reward Scaling

Many Daily Rewards scale based on your accumulated log-in days, up to a maximum of **1,000 days**. As your total log-in days increases, certain rewards may grant larger quantities when claimed.

Reward quantities are determined by each reward’s scaling formula, but cannot exceed the listed maximum amount.

## Rewards

The following rewards can be claimed from the free Daily Rewards pool:

<details>

<summary>Daily Rewards Pool</summary>

<table><thead><tr><th width="274.800048828125" align="center">Reward</th><th width="210" align="center">Quantity Scaling Formula</th><th width="99.727294921875" align="center">Chance</th><th width="99.636474609375" align="center">Max</th></tr></thead><tbody><tr><td align="center">Money</td><td align="center"><code>10,000 + (Day × 75)</code></td><td align="center">12%</td><td align="center">60,000</td></tr><tr><td align="center">Rare Candy</td><td align="center"><code>8 + (Day / 4)</code></td><td align="center">11%</td><td align="center">64</td></tr><tr><td align="center">Claim Blocks</td><td align="center"><code>100 + (Day × 2)</code></td><td align="center">10%</td><td align="center">2,100</td></tr><tr><td align="center">Exp. Candy L</td><td align="center"><code>6 + (Day / 15)</code></td><td align="center">9%</td><td align="center">36</td></tr><tr><td align="center">Exp. Candy XL</td><td align="center"><code>4 + (Day / 20)</code></td><td align="center">9%</td><td align="center">24</td></tr><tr><td align="center">Pokémon Voucher</td><td align="center"><code>1 + (Day / 150)</code></td><td align="center">4%</td><td align="center">4</td></tr><tr><td align="center">Fragment Bundle (Basic)</td><td align="center"><code>1 + (Day / 100)</code></td><td align="center">2%</td><td align="center">6</td></tr><tr><td align="center">Leveling Bundle (Basic)</td><td align="center"><code>1 + (Day / 200)</code></td><td align="center">2%</td><td align="center">4</td></tr><tr><td align="center">Evolution Bundle (Basic)</td><td align="center"><code>1 + (Day / 200)</code></td><td align="center">2%</td><td align="center">4</td></tr><tr><td align="center">Training Bundle (Basic)</td><td align="center"><code>1 + (Day / 200)</code></td><td align="center">2%</td><td align="center">4</td></tr><tr><td align="center">Catching Bundle (Basic)</td><td align="center"><code>1 + (Day / 200)</code></td><td align="center">2%</td><td align="center">4</td></tr><tr><td align="center">Rare Spawn Booster (Tier I)</td><td align="center"><code>1 + (Day / 300)</code></td><td align="center">1.4%</td><td align="center">2</td></tr><tr><td align="center">Small Backpack Voucher</td><td align="center"><code>1 + (Day / 300)</code></td><td align="center">1.2%</td><td align="center">2</td></tr><tr><td align="center">Boss Spawn Booster (Tier I)</td><td align="center"><code>1 + (Day / 300)</code></td><td align="center">1.2%</td><td align="center">2</td></tr><tr><td align="center">Leveling Bundle</td><td align="center"><code>1 + (Day / 300)</code></td><td align="center">1.2%</td><td align="center">3</td></tr><tr><td align="center">Evolution Bundle</td><td align="center"><code>1 + (Day / 300)</code></td><td align="center">1.2%</td><td align="center">3</td></tr><tr><td align="center">Training Bundle</td><td align="center"><code>1 + (Day / 300)</code></td><td align="center">1.2%</td><td align="center">3</td></tr><tr><td align="center">Catching Bundle</td><td align="center"><code>1 + (Day / 300)</code></td><td align="center">1.2%</td><td align="center">3</td></tr><tr><td align="center">Fly Voucher (Tier I)</td><td align="center"><code>1 + (Day / 300)</code></td><td align="center">1%</td><td align="center">2</td></tr><tr><td align="center">Speed Bottle Cap</td><td align="center"><code>1 + (Day / 300)</code></td><td align="center">1%</td><td align="center">2</td></tr><tr><td align="center">Special Defense Bottle Cap</td><td align="center"><code>1 + (Day / 300)</code></td><td align="center">1%</td><td align="center">2</td></tr><tr><td align="center">Special Attack Bottle Cap</td><td align="center"><code>1 + (Day / 300)</code></td><td align="center">1%</td><td align="center">2</td></tr><tr><td align="center">Defense Bottle Cap</td><td align="center"><code>1 + (Day / 300)</code></td><td align="center">1%</td><td align="center">2</td></tr><tr><td align="center">Attack Bottle Cap</td><td align="center"><code>1 + (Day / 300)</code></td><td align="center">1%</td><td align="center">2</td></tr><tr><td align="center">HP Bottle Cap</td><td align="center"><code>1 + (Day / 300)</code></td><td align="center">1%</td><td align="center">2</td></tr><tr><td align="center">Ultra Key</td><td align="center"><code>1 + (Day / 200)</code></td><td align="center">1%</td><td align="center">3</td></tr><tr><td align="center">Skill EXP Booster (Tier I)</td><td align="center"><code>1 + (Day / 400)</code></td><td align="center">1%</td><td align="center">2</td></tr><tr><td align="center">Fishing Speed Booster (Tier I)</td><td align="center"><code>1 + (Day / 400)</code></td><td align="center">1%</td><td align="center">2</td></tr><tr><td align="center">HA Spawn Booster (Tier I)</td><td align="center"><code>1 + (Day / 400)</code></td><td align="center">1%</td><td align="center">2</td></tr><tr><td align="center">Shiny Spawn Booster (Tier I)</td><td align="center"><code>1 + (Day / 400)</code></td><td align="center">1%</td><td align="center">2</td></tr><tr><td align="center">Fragment Bundle</td><td align="center"><code>1 + (Day / 150)</code></td><td align="center">1%</td><td align="center">5</td></tr><tr><td align="center">Friendship Modifier</td><td align="center"><code>1 + (Day / 400)</code></td><td align="center">0.7%</td><td align="center">2</td></tr><tr><td align="center">Nickname Gradient Spin</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">0.6%</td><td align="center">1</td></tr><tr><td align="center">Random Pokémon</td><td align="center"><code>1 + (Day / 200)</code></td><td align="center">0.6%</td><td align="center">3</td></tr><tr><td align="center">Safari Pass (Tier I)</td><td align="center"><code>1 + (Day / 400)</code></td><td align="center">0.6%</td><td align="center">2</td></tr><tr><td align="center">EV Reset Modifier</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">0.6%</td><td align="center">1</td></tr><tr><td align="center">Medium Backpack Voucher</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">0.6%</td><td align="center">1</td></tr><tr><td align="center">Cosmetic Key</td><td align="center"><code>1 + (Day / 300)</code></td><td align="center">0.6%</td><td align="center">2</td></tr><tr><td align="center">Boss Spawn Booster (Tier II)</td><td align="center"><code>1 + (Day / 500)</code></td><td align="center">0.6%</td><td align="center">2</td></tr><tr><td align="center">Rare Spawn Booster (Tier II)</td><td align="center"><code>1 + (Day / 500)</code></td><td align="center">0.6%</td><td align="center">2</td></tr><tr><td align="center">Present Locator</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">0.48%</td><td align="center">1</td></tr><tr><td align="center">Size Modifier Voucher</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">0.48%</td><td align="center">1</td></tr><tr><td align="center">Raid Ticket (Tier I)</td><td align="center"><code>1 + (Day / 500)</code></td><td align="center">0.48%</td><td align="center">2</td></tr><tr><td align="center">Fly Voucher (Tier II)</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">0.48%</td><td align="center">1</td></tr><tr><td align="center">Level Modifier</td><td align="center"><code>1 + (Day / 500)</code></td><td align="center">0.48%</td><td align="center">2</td></tr><tr><td align="center">Shiny Key</td><td align="center"><code>1 + (Day / 400)</code></td><td align="center">0.48%</td><td align="center">2</td></tr><tr><td align="center">Nickname Voucher (Tier I)</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">0.36%</td><td align="center">1</td></tr><tr><td align="center">Random Shiny Pokémon</td><td align="center"><code>1 + (Day / 300)</code></td><td align="center">0.36%</td><td align="center">2</td></tr><tr><td align="center">Egg Move Modifier</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">0.36%</td><td align="center">1</td></tr><tr><td align="center">Silver Bottle Cap</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">0.36%</td><td align="center">1</td></tr><tr><td align="center">Skill EXP Booster (Tier II)</td><td align="center"><code>1 + (Day / 400)</code></td><td align="center">0.36%</td><td align="center">2</td></tr><tr><td align="center">Fishing Speed Booster (Tier II)</td><td align="center"><code>1 + (Day / 400)</code></td><td align="center">0.36%</td><td align="center">2</td></tr><tr><td align="center">HA Spawn Booster (Tier II)</td><td align="center"><code>1 + (Day / 600)</code></td><td align="center">0.36%</td><td align="center">2</td></tr><tr><td align="center">Shiny Spawn Booster (Tier II)</td><td align="center"><code>1 + (Day / 600)</code></td><td align="center">0.36%</td><td align="center">2</td></tr><tr><td align="center">Master Ball</td><td align="center"><code>1 + (Day / 500)</code></td><td align="center">0.24%</td><td align="center">2</td></tr><tr><td align="center">Legend Key</td><td align="center"><code>1 + (Day / 500)</code></td><td align="center">0.24%</td><td align="center">2</td></tr><tr><td align="center">Shiny Spawn Booster (Tier III)</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">0.12%</td><td align="center">1</td></tr><tr><td align="center">Gold Bottle Cap</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">0.12%</td><td align="center">1</td></tr><tr><td align="center">Random Legendary</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">0.12%</td><td align="center">1</td></tr><tr><td align="center">Isle of Armor Ticket Fragment</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">0.12%</td><td align="center">1</td></tr><tr><td align="center">Lost Shadow Fragment</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">0.12%</td><td align="center">1</td></tr><tr><td align="center">Old Sea Map Fragment</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">0.12%</td><td align="center">1</td></tr><tr><td align="center">Random Shiny Legendary</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">0.06%</td><td align="center">1</td></tr></tbody></table>

</details>

{% hint style="info" %}
Booster rewards are activated as soon as they are claimed and are not added to your inventory
{% endhint %}

{% columns %}
{% column width="58.333333333333336%" %}
Each Daily Reward claim has a chance to generate multiple reward options, allowing you to choose your preferred reward from the available rolls.

Extra roll chances are determined when you claim your Daily Reward and apply only to that day’s claim.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<table><thead><tr><th width="139.599853515625" align="center">Rolls</th><th width="140.400146484375" align="center">Chance</th></tr></thead><tbody><tr><td align="center">1 Total Roll</td><td align="center">75%</td></tr><tr><td align="center">2 Total Rolls</td><td align="center">20%</td></tr><tr><td align="center">3 Total Rolls</td><td align="center">5%</td></tr></tbody></table>
{% endcolumn %}
{% endcolumns %}

## Milestones

{% columns %}
{% column width="58.333333333333336%" %}
Milestones are guaranteed rewards unlocked after reaching certain total log-in day requirements. When you reach a Milestone, you will be presented with up to **3 reward options** and can choose the reward you want to claim.

Milestone rewards are separate from the random Daily Rewards pool and are intended to provide more consistent long-term progression rewards.

More valuable Milestone rewards require more accumulated log-in days to unlock.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FI5Br4hRNEypfFH8aRFPz%2Fmilestones.png?alt=media&amp;token=be6bcd81-07f0-4ed3-a31f-78af679571af" alt=""><figcaption><p><em><code>/milestones</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}


# Skills

{% columns %}
{% column width="58.333333333333336%" %}
The `/skills` system features four skills (**Mining, Woodcutting, Battling, Catching**) along with 15 unique abilities.

Each skill earns EXP from multiple sources, which can be viewed by selecting the info button in the skill’s submenu. EXP requirements per level are increased as your skill level rises, with the maximum level (75) requiring [7.1 million EXP](https://i.gyazo.com/507a7b7215d71ac08481933fbbae558b.png).
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FchHvcVspg7sGBcRLXwg8%2Fskills.png?alt=media&amp;token=9a79ff96-e7a8-4bf9-ba0a-ac12caebcf29" alt=""><figcaption><p><em><code>/skills</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Skill Points

Skill Points are awarded upon reaching various Skill Level milestones, which can be spent on unlocking or upgrading various abilities for each skill.

<table><thead><tr><th width="120" align="center">Skill Level</th><th width="120" align="center">Additional Points</th><th width="120" align="center">Total Points</th></tr></thead><tbody><tr><td align="center">5</td><td align="center">1</td><td align="center">1</td></tr><tr><td align="center">10</td><td align="center">1</td><td align="center">2</td></tr><tr><td align="center">15</td><td align="center">1</td><td align="center">3</td></tr><tr><td align="center">20</td><td align="center">1</td><td align="center">4</td></tr><tr><td align="center">25</td><td align="center">1</td><td align="center">5</td></tr><tr><td align="center">30</td><td align="center">2</td><td align="center">7</td></tr><tr><td align="center">35</td><td align="center">2</td><td align="center">9</td></tr><tr><td align="center">40</td><td align="center">2</td><td align="center">11</td></tr><tr><td align="center">45</td><td align="center">2</td><td align="center">13</td></tr><tr><td align="center">50</td><td align="center">2</td><td align="center">15</td></tr><tr><td align="center">55</td><td align="center">3</td><td align="center">18</td></tr><tr><td align="center">60</td><td align="center">3</td><td align="center">21</td></tr><tr><td align="center">65</td><td align="center">3</td><td align="center">24</td></tr><tr><td align="center">70</td><td align="center">3</td><td align="center">27</td></tr><tr><td align="center">75</td><td align="center">3</td><td align="center">30</td></tr></tbody></table>

## Skill Types

### Mining

Mining level is increased by breaking ore blocks. Rarer blocks award more experience.

<details>

<summary><strong>Super Breaker:</strong> Instantly break blocks for a short duration by pressing shift+right click with a Pickaxe <em>(3m cooldown)</em></summary>

| Tier | Unlock Level | Skill Point Cost | Activation Duration |
| :--: | :----------: | :--------------: | :-----------------: |
|   1  |       0      |         1        |          4s         |
|   2  |       0      |         2        |          6s         |
|   3  |       0      |         3        |          8s         |
|   4  |       0      |         4        |         10s         |
|   5  |       0      |         5        |         12s         |

</details>

<details>

<summary><strong>Explosive Breaker:</strong> Instantly explode broken blocks for a short duration by pressing shift+right click with a Pickaxe <em>(3m cooldown)</em></summary>

| Tier | Unlock Level | Skill Point Cost | Activation Duration | Explosion Radius |
| :--: | :----------: | :--------------: | :-----------------: | :--------------: |
|   1  |      60      |         1        |          4s         |         3        |
|   2  |      60      |         2        |          6s         |         4        |
|   3  |      60      |         3        |          8s         |         4        |
|   4  |      60      |         4        |         10s         |         5        |
|   5  |      75      |         5        |         12s         |         5        |

</details>

<details>

<summary><strong>Cooldown Reduction:</strong> Reduces your Active Mining Ability cooldown duration</summary>

| Tier | Unlock Level | Skill Point Cost | Activation Duration |
| :--: | :----------: | :--------------: | :-----------------: |
|   1  |       0      |         1        |         15s         |
|   2  |       0      |         2        |         30s         |
|   3  |       0      |         3        |         45s         |
|   4  |       0      |         4        |         60s         |
|   5  |       0      |         5        |         75s         |

</details>

<figure><img src="https://i.gyazo.com/028ac947cbd55e990b0f728d6eb96ad4.png" alt=""><figcaption></figcaption></figure>

### Woodcutting

Woodcutting level is increased by breaking logs.

<details>

<summary><strong>Tree Feller:</strong> Instantly destroy trees for a short duration by pressing shift+right click with an Axe <em>(3m cooldown)</em></summary>

| Tier | Unlock Level | Skill Point Cost | Activation Duration |
| :--: | :----------: | :--------------: | :-----------------: |
|   1  |      10      |         1        |          8s         |
|   2  |      10      |         1        |         12s         |
|   3  |      10      |         1        |         16s         |
|   4  |      10      |         1        |         20s         |
|   5  |      10      |         1        |         24s         |

</details>

<details>

<summary><strong>Cooldown Reduction:</strong> Reduces your Active Woodcutting Ability cooldown duration</summary>

| Tier | Unlock Level | Skill Point Cost | Activation Duration |
| :--: | :----------: | :--------------: | :-----------------: |
|   1  |       0      |         1        |         15s         |
|   2  |       0      |         1        |         30s         |
|   3  |       0      |         1        |         45s         |
|   4  |       0      |         1        |         60s         |
|   5  |       0      |         1        |         75s         |

</details>

<figure><img src="https://i.gyazo.com/4f4a50d3f55b4e865e8f66f557ab2ff9.png" alt=""><figcaption></figcaption></figure>

### Battling

The Battling skill is leveled by defeating Pokémon and NPCs in battles.

<details>

<summary><strong>Pokémon EXP Boost:</strong> Grants a chance to double all awarded Pokémon EXP upon defeating a wild Pokémon</summary>

| Tier | Unlock Level | Skill Point Cost | Activation Chance |
| :--: | :----------: | :--------------: | :---------------: |
|   1  |       0      |         1        |        10%        |
|   2  |       0      |         1        |        15%        |
|   3  |       0      |         2        |        20%        |
|   4  |       0      |         3        |        25%        |
|   5  |       0      |         3        |        30%        |

</details>

<details>

<summary><strong>Pokémon EV Boost:</strong> Grants a chance to double all awarded EV points upon defeating wild Pokémon</summary>

| Tier | Unlock Level | Skill Point Cost | Activation Chance |
| :--: | :----------: | :--------------: | :---------------: |
|   1  |       0      |         1        |        10%        |
|   2  |       0      |         1        |        15%        |
|   3  |       0      |         2        |        20%        |
|   4  |       0      |         3        |        25%        |
|   5  |       0      |         3        |        30%        |

</details>

<details>

<summary><strong>PokéDrop Boost:</strong> Grants an increased chance to receive PokéDrops</summary>

| Tier | Unlock Level | Skill Point Cost | Activation Chance |
| :--: | :----------: | :--------------: | :---------------: |
|   1  |      30      |         1        |        2.5%       |
|   2  |      30      |         1        |         5%        |
|   3  |      30      |         2        |        7.5%       |
|   4  |      40      |         3        |        10%        |
|   5  |      50      |         3        |       12.5%       |

</details>

<details>

<summary><strong>Drop to 1 HP:</strong> Grants a chance to instantly drop the HP of wild Pokémon to 1 after initiating a battle</summary>

| Tier | Unlock Level | Skill Point Cost | Activation Chance |
| :--: | :----------: | :--------------: | :---------------: |
|   1  |      40      |         1        |        2.5%       |
|   2  |      40      |         1        |         5%        |
|   3  |      40      |         2        |        7.5%       |
|   4  |      50      |         3        |        10%        |
|   5  |      60      |         3        |       12.5%       |

</details>

<figure><img src="https://i.gyazo.com/b8432f4e75bcb22754ffab2624f25e66.png" alt=""><figcaption></figcaption></figure>

### Catching

The Catching skill is leveled by catching Pokémon. Rarer Pokémon and alternate forms award more experience.

<details>

<summary><strong>Pokémon IV Boost:</strong> Grants a chance to receive IV bonuses upon capturing Pokémon</summary>

| Tier | Unlock Level | Skill Point Cost | Activation Chance | IV Gain |
| :--: | :----------: | :--------------: | :---------------: | :-----: |
|   1  |      40      |         1        |         1%        |    +5   |
|   2  |      40      |         1        |         2%        |   +10   |
|   3  |      40      |         2        |         3%        |   +15   |
|   4  |      50      |         2        |         4%        |   +20   |
|   5  |      60      |         2        |         5%        |   +30   |

</details>

<details>

<summary><strong>PokéBall Recovery:</strong> Grants a chance to recover PokéBalls after use <em>(excluding Master Balls)</em></summary>

| Tier | Unlock Level | Skill Point Cost | Activation Chance |
| :--: | :----------: | :--------------: | :---------------: |
|   1  |       0      |         1        |         1%        |
|   2  |       0      |         2        |         6%        |
|   3  |       0      |         2        |        11%        |
|   4  |       0      |         2        |        16%        |
|   5  |       0      |         3        |        21%        |

</details>

<details>

<summary><strong>Catch Rate Boost:</strong> Grants an increased Catch Rate</summary>

| Tier | Unlock Level | Skill Point Cost | Activation Chance |
| :--: | :----------: | :--------------: | :---------------: |
|   1  |       0      |         1        |         5%        |
|   2  |       0      |         1        |        10%        |
|   3  |       0      |         2        |        15%        |
|   4  |       0      |         2        |        20%        |
|   5  |       0      |         3        |        25%        |

</details>

<details>

<summary><strong>Critical Catch Chance:</strong> Grants an increased Critical Catch Chance</summary>

| Tier | Unlock Level | Skill Point Cost | Activation Chance |
| :--: | :----------: | :--------------: | :---------------: |
|   1  |      30      |         1        |         1%        |
|   2  |      30      |         1        |         6%        |
|   3  |      30      |         2        |        11%        |
|   4  |      40      |         2        |        16%        |
|   5  |      50      |         2        |        21%        |

</details>

<details>

<summary><strong>Catch Combo Bonus:</strong> Grants a chance to receive an additional Catch Combo score</summary>

| Tier | Unlock Level | Skill Point Cost | Activation Chance |
| :--: | :----------: | :--------------: | :---------------: |
|   1  |      50      |         1        |         2%        |
|   2  |      50      |         1        |         4%        |
|   3  |      50      |         2        |         6%        |
|   4  |      60      |         2        |         8%        |
|   5  |      70      |         2        |        10%        |

</details>

<details>

<summary><strong>Catch Combo Bad Luck Mitigation Bonus:</strong> Grants additional Shiny odds for your current combo species per additional catch after reaching a Catch Combo of 100</summary>

| Tier | Unlock Level | Skill Point Cost | Activation Chance |
| :--: | :----------: | :--------------: | :---------------: |
|   1  |      60      |         1        |         1%        |
|   2  |      60      |         1        |         2%        |
|   3  |      60      |         1        |         3%        |
|   4  |      60      |         1        |         4%        |
|   5  |      75      |         1        |         5%        |

</details>

<figure><img src="https://i.gyazo.com/00265ecaf55b49eedf85e3d23d8809a4.png" alt=""><figcaption></figcaption></figure>


# Voting

Voting is an easy way to help the server, and earn some rewards while doing so!

## Commands

<table><thead><tr><th width="199.99993896484375" align="center">Command</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/vote</code></td><td align="center">Displays Voting links</td></tr><tr><td align="center"><code>/vote shop</code></td><td align="center">Opens the Vote Shop</td></tr><tr><td align="center"><code>/vote party</code></td><td align="center">Displays the progress to the next Vote Party</td></tr><tr><td align="center"><code>/vote last</code></td><td align="center">Displays the last time you voted</td></tr><tr><td align="center"><code>/vote leaderboard</code></td><td align="center">Opens the Voting Leaderboard</td></tr></tbody></table>

## How to Vote

Access our voting webpage using the following link, or by running the `/vote` command in-game and clicking "Vote for Apex."

{% embed url="<https://apexcobblemon.com/vote>" %}

<figure><img src="https://i.gyazo.com/3595afc13255921f3119229d6a86edce.png" alt=""><figcaption><p><em><code>/vote</code> command</em></p></figcaption></figure>

Once you've reached the **Vote** page of our website, click each of the **Vote Links** pictured below.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fhy3wc385FmJx18qKnkEY%2Ffc07295fd5be538ea90f9e8727fdb33f.png?alt=media&amp;token=cd67624b-492e-40f1-be4a-8a9541404116" alt="" width="178"><figcaption></figcaption></figure>

On each voting site simply enter your Minecraft username, click vote, and your rewards will be awarded within seconds. Make sure to vote on all **five** websites daily for max rewards.

<figure><img src="https://i.gyazo.com/5cdbf1d396bc4be1203a84a987e0c108.png" alt=""><figcaption></figcaption></figure>

## Vote Shop

![:voting\_box:](https://cdn.discordapp.com/emojis/1169451946046930954.webp?size=56)**Vote Points** can be spent in the `/vote shop` on the following items.

<table><thead><tr><th width="199.99993896484375" align="center">Reward</th><th width="100" align="center">Cost</th></tr></thead><tbody><tr><td align="center">10x Exp. Candy L</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169451946046930954.webp?size=56" alt=":voting_box:">5</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1459657017139527983.webp?size=40" alt=":golden_shovel:">2.5k</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169451946046930954.webp?size=56" alt=":voting_box:">10</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">25k</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169451946046930954.webp?size=56" alt=":voting_box:">20</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169451946046930954.webp?size=56" alt=":voting_box:">50</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169451946046930954.webp?size=56" alt=":voting_box:">75</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> Shiny Key</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169451946046930954.webp?size=56" alt=":voting_box:">150</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051782251315200.webp?size=40" alt=":keypink:"> Legend Key</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169451946046930954.webp?size=56" alt=":voting_box:">200</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1413691365904089189.webp?size=40" alt=":galaxy_egg:"> Galaxy Egg</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169451946046930954.webp?size=56" alt=":voting_box:">200</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1418686354455531641.webp?size=40" alt=":anubis_egg:"> Anubis Egg</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169451946046930954.webp?size=56" alt=":voting_box:">200</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1446001804104962112.webp?size=40" alt=":winter_egg:"> Winter Egg</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169451946046930954.webp?size=56" alt=":voting_box:">200</td></tr></tbody></table>

* Prices can be discounted by **40%** during a Vote Shop [Community Goal](/features/player/community-goals).
* Players with the [**Apex Rank**](/features/donation-store#apex) receive an additional ![:voting\_box:](https://cdn.discordapp.com/emojis/1169451946046930954.webp?size=56)**Vote Point** per vote.

## Vote Party

Every **300** **votes** will initiate a **Vote Party**, activating a random **server-wide booster** for **1 hour**. This booster can be any of the following.

* Shiny Spawn Boost
* Hidden Ability Spawn Boost
* Boss Spawn Boost
* Rare Spawn Boost


# Community Goals

{% columns %}
{% column width="58.333333333333336%" %}
Community Goals are weekend-long server-wide objectives that let all players contribute to a shared fund to unlock powerful bonuses. View the active goals, schedules, and progress in the `/goals` menu.

Each Sunday at **5 PM** (PT), three rewards are randomly selected and scheduled to activate at **11 AM Friday**, **11 AM Saturday**, or **11 AM Sunday** (PT). If the community deposits enough ![:money:](https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56)**Dollars** by **Friday at 11 AM**, all three rewards will execute at their scheduled times. If the funding requirement is not met by that deadline, the goals and progress roll over to the following week until completed.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FwFC6GqAnRfNH2yPkhYVF%2Fcommunitygoals.png?alt=media&amp;token=9321dcfd-ae95-471a-8233-7f076a66eb6e" alt=""><figcaption><p><em><code>/goals</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

<table><thead><tr><th width="191" align="center">Goal</th><th width="80" align="center">Cost</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center">HA/Boss Boost</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">1M</td><td align="center">HA &#x26; Boss Spawn Global Booster (6 hours)</td></tr><tr><td align="center">Rare Spawn/HA Boost</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">1M</td><td align="center">HA &#x26; Rare Spawn Global Booster (6 hours)</td></tr><tr><td align="center">Shiny/HA Boost</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">1M</td><td align="center">HA &#x26; Shiny Spawn Global Booster (6 hours)</td></tr><tr><td align="center">Legendary Spawns</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">2M</td><td align="center">1x Legend Spawn every 30 minutes (12 spawns)</td></tr><tr><td align="center">World Bosses</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">1.5M</td><td align="center">1x Legendary or Ultimate WorldBoss spawn every 2 hours (3 bosses)</td></tr><tr><td align="center">Poke Parties</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">2M</td><td align="center">1x PokéParty every 2 hours (3x parties)</td></tr><tr><td align="center">Crate Reroll Buff</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">2M</td><td align="center">+1 re-roll in the Shiny and Cosmetic Crate</td></tr><tr><td align="center">Raid Tickets</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">3M</td><td align="center">+1 Raid Ticket to all online players every hour</td></tr><tr><td align="center">Donor Store Sale</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">4M</td><td align="center">15% Donor Store Sale</td></tr><tr><td align="center">Vote Shop Sale</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56" alt=":money:">3M</td><td align="center">40% Vote Shop Sale</td></tr></tbody></table>

***


# Guilds

{% columns %}
{% column width="58.333333333333336%" %}
Guilds is a community focused feature, allowing players to come together under a common name. You can either create your own, or join one in the `/guilds` menu.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FJQu9XFjdlhEsfI8fmTrn%2Fguilds.png?alt=media&amp;token=321eadf6-03f7-4c76-a734-4bd00e35aed9" alt=""><figcaption><p><em><code>/guilds</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Guild Customization

Guild Leaders can edit many parts of their Guild in the `/guild` menu including:

* Guild Tag
* Guild Chat Appearance `/gc`
* Guild Home Location

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FVJkps1GqpvavSqpIA97Z%2Fguilds2.png?alt=media&amp;token=9c737885-7eab-41c0-9d10-6605fb826179" alt=""><figcaption></figcaption></figure>

***


# Bingo

{% columns %}
{% column width="58.333333333333336%" %}
Bingo is a Pokémon-catching challenge tracked on a Bingo card in the `/bingo` menu. Catch the Pokémon shown on the card to mark squares as complete. Rewards are earned for each completed **five-in-a-row** line, either horizontal, vertical, or diagonal, and again for **completing the entire card**.

You can refresh your current card at any time with `/bingo reset`.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fz4gm0Aa4D0jDaKhPgZGD%2Fbingo.png?alt=media&amp;token=c8016943-43e3-482f-9c12-fa0090a320d8" alt=""><figcaption><p><em><code>/bingo</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Daily Refresh Limits <a href="#daily-refresh-limits" id="daily-refresh-limits"></a>

{% columns %}
{% column width="58.333333333333336%" %}
Certain [Crown Ranks](/features/player/badges/crown-ranks) can refresh a limited number of squares each day by clicking a square.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<table><thead><tr><th width="120.00006103515625" align="center">Rank</th><th width="120" align="center">Daily Refreshes</th></tr></thead><tbody><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070056999096491.webp?size=40" alt=":crown_1:">20</td><td align="center">+1</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1516704762718978078.webp?size=40" alt=":3_:">60</td><td align="center">+2</td></tr></tbody></table>
{% endcolumn %}
{% endcolumns %}

## Completion Rewards

Bingo has two reward types: **Single Line** rewards and **Full Card** rewards. Single Line rewards are earned once per completed line, allowing up to **12** Single Line rewards per card if every horizontal, vertical, and diagonal line is completed.

{% tabs %}
{% tab title="Single Line" %}

|                                                    Reward                                                   | Chance |
| :---------------------------------------------------------------------------------------------------------: | :----: |
| ![:cosmetics:](https://cdn.discordapp.com/emojis/1169443883965493268.webp?size=128) Random Gambler Cosmetic |  0.6%  |
|      ![:masterball\~1:](https://cdn.discordapp.com/emojis/1169444029080027196.webp?size=40) Master Ball     |  1.2%  |
|    ![:parkball:](https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96) Random Shiny Pokémon   |   2%   |
|         ![:golden\_shovel:](https://cdn.discordapp.com/emojis/1459657017139527983.webp?size=40)1.5k         |   7%   |
|  ![:rare\_candy:](https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40) 10 to 15 Rare Candies |   9%   |
|                                         5 to 10 Random Exp. Candies                                         |   14%  |
|                                            Random Evolution Stone                                           |   7%   |
|                                            Random Evolution Item                                            |   7%   |
|                                            Size Modifier Voucher                                            |   1%   |
|             ![:money\~1:](https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40)15k            |   7%   |
|             ![:money\~1:](https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40)10k            |   14%  |
|             ![:money\~1:](https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40)5k             |   28%  |
|                                                 {% endtab %}                                                |        |

{% tab title="Full Card" %}

|                                                  Reward                                                  | Chance |
| :------------------------------------------------------------------------------------------------------: | :----: |
| ![:parkball:](https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96) Random Shiny Legendary |   2%   |
|    ![:parkball:](https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96) Random Legendary    |   4%   |
|                                             XXS Size Modifier                                            |   1%   |
|                                            XXXL Size Modifier                                            |   1%   |
|     ![:keyemerald:](https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40) Cosmetic Key     |   4%   |
|           ![:money\~1:](https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40)150k          |   10%  |
|           ![:money\~1:](https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40)100k          |   26%  |
|           ![:money\~1:](https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40)75k           |   51%  |
|                                               {% endtab %}                                               |        |
|                                               {% endtabs %}                                              |        |


# Coin Flip

{% columns %}
{% column width="58.333333333333336%" %}
Use `/coinflip` to create a **50/50** (double-or-nothing) wager against other players. Your wager is listed in this menu where other players can accept it.

All wagers are charged a tax of **15% to 25%**, based on the wager amount. If you log out, any active wager is cancelled and refunded.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FAVJTYQbX6TLjRoS1inJQ%2Fcoinflip.png?alt=media&amp;token=0f88b039-9dc6-4fb3-8b3e-5dc98b03f0d1" alt=""><figcaption><p><em><code>/coinflip</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Tax Brackets

* **Base:** 15%
* **$250,000+:** 20%
* **$500,000+:** 25%


# Presents

{% columns %}
{% column width="58.333333333333336%" %}
Presents are collectibles hidden around Spawn and other locations. Use `/presents` to view and search for available Presents.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FaJbd7IgeWD9W23thuHHA%2Fpresents.png?alt=media&amp;token=234c69cc-0b82-4204-84fe-3f2bd8fe10da" alt=""><figcaption><p><em><code>/presents</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Categories

<table><thead><tr><th width="160" align="center">Category</th><th width="160" align="center">Presents</th><th width="300" align="center">Rewards</th></tr></thead><tbody><tr><td align="center">Spawn</td><td align="center">30</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> 2 Shiny Keys</td></tr><tr><td align="center">Safari</td><td align="center">50</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> 2 Shiny Keys<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key</td></tr><tr><td align="center">Battle</td><td align="center">30</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> Shiny Key<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key</td></tr><tr><td align="center">Boss</td><td align="center">30</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> Shiny Key<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key</td></tr><tr><td align="center">Mossy Meadows</td><td align="center">30</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> Shiny Key<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key</td></tr><tr><td align="center">Murky Marsh</td><td align="center">30</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> Shiny Key<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key</td></tr><tr><td align="center">Arctic Tundra</td><td align="center">30</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> Shiny Key<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key</td></tr><tr><td align="center">Scorched Sands</td><td align="center">30</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> 2 Shiny Key<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key</td></tr><tr><td align="center">Twilight Cavern</td><td align="center">30</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> 2 Shiny Keys<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> 2 Cosmetic Keys</td></tr></tbody></table>

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FfOexVxrGM6VrXUaJxue9%2F4a3a0049cd91924903b97a0d078d4f41.jpg?alt=media&amp;token=a473e6c7-ebfa-4852-96c4-d35018ca97aa" alt="" width="375"><figcaption><p><em>Spawn Present</em></p></figcaption></figure>

## Present Locator

The **Present Locator** helps you track down a specific Present you’re missing. It can be obtained from the **Ultra Crate** with a **3%** drop chance.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FPGvO76yxAGJ6QAbOrcOd%2Fc77630afa8980455e804eac4ee2af6cd.png?alt=media&amp;token=524dafcf-47fc-41d1-9d3e-874b104bcbcc" alt="" width="291"><figcaption></figcaption></figure>

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F2F49qNhqrh6bdeuPBMFu%2Fc13c75b4d7311bd9c970e9f002501fb0.png?alt=media&amp;token=9f27e6bf-15a5-46f5-9d3c-85d3fa29e005" alt="" width="291"><figcaption></figcaption></figure>


# Parties

Parties are temporary groups used to coordinate with up to **four** other players. If all party members disconnect, the party will automatically disband.

<table><thead><tr><th width="195" align="center">Command</th><th width="560" align="center">Description</th></tr></thead><tbody><tr><td align="center">/party create</td><td align="center">Creates a new party</td></tr><tr><td align="center">/party invite &#x3C;name></td><td align="center">Invites a player to your party</td></tr><tr><td align="center">/party accept</td><td align="center">Accepts a party invite</td></tr><tr><td align="center">/party kick &#x3C;name></td><td align="center">Removes a player from your party</td></tr><tr><td align="center">/party list</td><td align="center">Displays all party members</td></tr><tr><td align="center">/party chat &#x3C;message></td><td align="center">Sends a message into party chat</td></tr><tr><td align="center">/party leave</td><td align="center">Leaves your current party</td></tr><tr><td align="center">/party disband</td><td align="center">Disbands your party</td></tr><tr><td align="center">/party tp &#x3C;name></td><td align="center">Teleports you to a party member</td></tr></tbody></table>


# Backpacks

{% columns %}
{% column width="58.333333333333336%" %}
Backpacks are portable storage items that give players extra inventory space while exploring, grinding, building, and adventuring across the server.

Each Backpack stores its own items and can be opened anywhere by **right-clicking** the Backpack item in your inventory. Players can also manage owned Backpacks through the `/backpack` menu.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FEIGlQgcphNWoeTFGOAgQ%2Fbackpacks.png?alt=media&amp;token=f0145c71-c20d-42ae-8c24-31e18b860d63" alt=""><figcaption><p><em><code>/backpack</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Backpack Vouchers

Backpacks are obtained by redeeming Backpack Vouchers. Backpack Vouchers may be found in the Ultra Crate and are fully tradeable before being used. This allows players to buy, sell, and trade vouchers freely through other trading systems.

Once a Backpack Voucher has been redeemed, the Backpack becomes **permanently bound** to the player who claimed it, and cannot be traded, transferred, or given to another player.

## Backpack Sizes

Each Backpack size provides a different amount of storage space. Players may own up to 5 Backpacks of each size at once.

|  Backpack Size  | Storage Space | Ownership Limit |
| :-------------: | :-----------: | :-------------: |
|  Small Backpack |     2 rows    |        5        |
| Medium Backpack |     4 rows    |        5        |
|  Large Backpack |     6 rows    |        5        |

## Backpack Upgrades

Backpacks may be upgraded into larger sizes through the `/backpack` menu. Upgrading consumes multiple smaller Backpacks and converts them into one larger Backpack. This allows players to slowly work toward higher-capacity storage through crate rewards, trading, and rank rewards.

|       Upgrade      |       Result      |
| :----------------: | :---------------: |
|  3 Small Backpacks | 1 Medium Backpack |
| 3 Medium Backpacks |  1 Large Backpack |

## Donor Backpack Rewards

All donor ranks automatically receive their Backpack rewards as part of this update upon login. All players may also claim 1 free Small Backpack through the `/backpack` menu.

<table><thead><tr><th width="150.3636474609375" align="center">Rank</th><th width="200" align="center">Backpack Reward</th></tr></thead><tbody><tr><td align="center">Default</td><td align="center">1 Small Backpack<br><em>claimed in <code>/backpack</code></em></td></tr><tr><td align="center">Challenger</td><td align="center">1 Small Backpack</td></tr><tr><td align="center">Elite</td><td align="center">1 Small Backpack</td></tr><tr><td align="center">Master</td><td align="center">1 Small Backpack</td></tr><tr><td align="center">Champion</td><td align="center">1 Medium Backpack</td></tr><tr><td align="center">Omega</td><td align="center">1 Medium Backpack</td></tr><tr><td align="center">Apex</td><td align="center">2 Medium Backpacks</td></tr></tbody></table>

Backpack rewards are granted based on your rank. If your rank includes rewards from previous donor tiers, you may be able to combine those Backpacks into larger sizes using the upgrade system.

## Ultra Crate Chances

Backpack Vouchers can be found in the Ultra Crate.

<table><thead><tr><th width="250.3636474609375" align="center">Reward</th><th width="100" align="center">Chance</th></tr></thead><tbody><tr><td align="center">Small Backpack Voucher</td><td align="center">0.9%</td></tr><tr><td align="center">Medium Backpack Voucher</td><td align="center">0.24%</td></tr></tbody></table>


# Trinkets

{% columns %}
{% column width="58.333333333333336%" %}
Equip items like Mega Bracelets in dedicated Trinket slots. Trinkets stay active without needing to be kept in your inventory.

{% hint style="info" %}
Other gimmick related items will soon be implemented through future updates
{% endhint %}
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F1cBzeBeWPjpXpLMamKWR%2Ftrinkets.png?alt=media&amp;token=bda2d247-3335-4d47-91f9-aafb0c876981" alt=""><figcaption><p><em><code>/trinkets</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}


# Challenges

{% columns %}
{% column width="58.333333333333336%" %}
Challenges are rotating server-wide objectives where players compete to earn <img src="https://cdn.discordapp.com/emojis/1169443802801520752.webp?size=128" alt=":token:" data-size="line">**Challenge Credits** across Hourly, Daily, Weekly, and Monthly leaderboards through the `/challenges` menu.

Each leaderboard has its own tasks, rankings, reset timer, and rewards. Completing a qualifying action can progress the same task across multiple leaderboards at the same time, allowing active players to compete for frequent short-term payouts while also building toward larger weekly and monthly rewards.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FO1jvm9F0humeVXcCpRD3%2Fchallenges.png?alt=media&amp;token=3e9c5f33-68e5-4819-a0f5-7782bffc9bb9" alt=""><figcaption><p><em><code>/challenges</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Tasks

At the start of each challenge window, 3 tasks are randomly selected for that leaderboard. Some objectives may include a specific target. For example, instead of a generic mining objective, the task may require players to break a specific block type.

{% hint style="info" %}
Some tasks may be excluded from certain windows if they are not suitable for Hourly, Daily, Weekly, or Monthly competition.
{% endhint %}

## Leaderboards

Each active task has its own leaderboard. Players are ranked by the number of times they completed that task during the active window. If multiple players have the same completion count when the challenge window is over, the player who reached that completion count first ranks higher.

## Challenge Credits

Challenge Credits are a persistent currency that can be spent in `/challenges shop`. When a leaderboard resets, ranked players are automatically awarded <img src="https://cdn.discordapp.com/emojis/1169443802801520752.webp?size=128" alt=":token:" data-size="line">**Challenge Credits** based on their final placement for each task.

|                                           Placement                                          | Hourly | Daily | Weekly | Monthly |
| :------------------------------------------------------------------------------------------: | :----: | :---: | :----: | :-----: |
|  ![:trophy\_gold:](https://cdn.discordapp.com/emojis/1251205739410620496.webp?size=128) 1st  |   30   |  160  |   800  |  2,400  |
| ![:trophy\_silver:](https://cdn.discordapp.com/emojis/1251205756145897567.webp?size=128) 2nd |   28   |  158  |   780  |  2,350  |
| ![:trophy\_bronze:](https://cdn.discordapp.com/emojis/1251205779181015042.webp?size=128) 3rd |   26   |  156  |   760  |  2,300  |
|                                              4th                                             |   24   |  154  |   740  |  2,250  |
|                                              5th                                             |   22   |  152  |   720  |  2,200  |
|                                              6th                                             |   20   |  150  |   700  |  2,150  |
|                                              7th                                             |   18   |  148  |   680  |  2,100  |
|                                              8th                                             |   16   |  146  |   660  |  2,050  |
|                                              9th                                             |   14   |  144  |   640  |  2,000  |
|                                             10th                                             |   12   |  142  |   620  |  1,950  |
|                                           11th-25th                                          |    4   |   20  |   150  |   400   |


# Pokémon

<table data-view="cards"><thead><tr><th align="center"></th><th data-hidden data-card-cover data-type="image">Cover image</th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td align="center"><strong>PokéBuilder</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Flyye9AEgK35ejjURbdae%2Fbattle_point.png?alt=media&amp;token=dc31a814-f171-4d9a-b962-2b5052c5931c">battle_point.png</a></td><td><a href="/features/pokemon/pokebuilder">PokéBuilder</a></td></tr><tr><td align="center"><strong>Breeding</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FCviPuBu8VdkQPZW9vy12%2Fgender.png?alt=media&amp;token=dd3af966-ac7c-4293-9349-2e4adace56a4">gender.png</a></td><td><a href="/features/pokemon/breeding">Breeding</a></td></tr><tr><td align="center"><strong>Catch Combos</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FSXQLbJBMhgSs5tQAbd8b%2Flevel_up_large.png?alt=media&amp;token=025c9b08-5634-47f4-b4c6-ae0912755f5d">level_up_large.png</a></td><td><a href="/features/pokemon/catch-combos">Catch Combos</a></td></tr><tr><td align="center"><strong>Drops</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FTZ5lBCl6WYT6U5ZomAjN%2Fparticles_colored.png?alt=media&amp;token=95e000ab-9fef-4c4b-a325-06ce01c8927e">particles_colored.png</a></td><td><a href="/features/pokemon/drops">Drops</a></td></tr><tr><td align="center"><strong>Outbreaks</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FiQjxkvsBVaEHS00tecBO%2Fparticles_green.png?alt=media&amp;token=5b2279fc-bad8-473e-a99f-10aa043bc793">particles_green.png</a></td><td><a href="/features/pokemon/outbreaks">Outbreaks</a></td></tr><tr><td align="center"><strong>PokéDex</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FiBfh2vR0Nr9yalMOnKdg%2Fparkball.png?alt=media&amp;token=9c1bb21d-0381-4307-ad9d-b2351730cc72">parkball.png</a></td><td><a href="/features/pokemon/pokedex">PokéDex</a></td></tr><tr><td align="center"><strong>PokéHunts</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FFsFxnRnOeRLSzt45fBT4%2Fpokemon_pikachu.png?alt=media&amp;token=5833a99a-58cb-4c78-9ddd-e03d5c7b6d62">pokemon_pikachu.png</a></td><td><a href="/features/pokemon/pokehunts">PokéHunts</a></td></tr><tr><td align="center"><strong>Rustles</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F4pRc7gGj1H0ZrGSvmkrE%2Fparticles_yellow.png?alt=media&amp;token=fbcd32ef-63c9-46e3-821e-8c1ab6d071f2">particles_yellow.png</a></td><td><a href="/features/pokemon/rustles">Rustles</a></td></tr><tr><td align="center"><strong>Safari</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FoMkNCYRPv1LMV1PPgpgF%2Fidkwhatthisis.png?alt=media&amp;token=390106ce-ff22-4827-8560-d0814e9fba15">idkwhatthisis.png</a></td><td><a href="/features/pokemon/safari">Safari</a></td></tr><tr><td align="center"><strong>Shoulder Mounts</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FTSNrl8dTdbw0ShyviXwD%2Flevel_up_small.png?alt=media&amp;token=e1ba3470-5657-456d-8646-e6dc6ad6c213">level_up_small.png</a></td><td><a href="/features/pokemon/shoulder-mounts">Shoulder Mounts</a></td></tr></tbody></table>


# PokéBuilder

{% columns %}
{% column width="58.333333333333336%" %}
Upgrade and modify your Pokémon using ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Points** in the `/pokebuilder` menu. ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Points** can be earned from [Raids](/features/battling/raids), [Gyms](/features/battling/player-gyms), [WorldBosses](/features/battling/world-bosses), and the [Battle Tower](/features/battling/battle-tower).

{% hint style="danger" %}
Pokémon modified with PokéBuilder will be permanently neutered!
{% endhint %}
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F4UL6pJ1X86Dlrw9SJZPR%2Fpokebuilder.png?alt=media&amp;token=35d31507-353a-4f2c-a22b-2ff114503483" alt=""><figcaption><p><em><code>/pokebuilder</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

<table><thead><tr><th width="170" align="center">Modifier</th><th width="170" align="center">Cost</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center">Ability Capsule</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">50</td><td align="center">Changes your Pokémon's ability to it's alternate standard ability</td></tr><tr><td align="center">Ability Patch</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">500</td><td align="center">Changes your Pokémon's ability to it's hidden ability</td></tr><tr><td align="center">Nature</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">25</td><td align="center">Changes your Pokémon's nature</td></tr><tr><td align="center">Bronze Bottle Cap</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">300 (set to 0)<br><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">10 (reduce by 1)</td><td align="center">Reduces your Pokémon's IV stats</td></tr><tr><td align="center">Silver Bottle Cap</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">300</td><td align="center">Increases your Pokémon's IV stats to 31</td></tr><tr><td align="center">Gold Bottle Cap</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">1,500</td><td align="center">Maxes out your Pokémon's IV stats</td></tr></tbody></table>


# Breeding

Breeding allows you to breed **two Pokémon** together and receive an offspring in the form of an **Egg**, which will eventually [hatch](#egg-hatching) into a level 1 Pokémon. Most players breed to target better IVs, specific abilities, Egg Moves, a preferred nature, or a specific regional form.

{% hint style="info" %}
Earn rewards by completing [**Breeding PokéHunts**](/features/pokemon/pokehunts) and earning [**Breeding Hunt Badge**](/features/player/badges#pokemon-badges) progress
{% endhint %}

## Getting Started

{% stepper %}
{% step %}

### Purchase a Breeding Nest

Open the `/breed` menu and purchase a **Breeding Nest** for ![:money\~1:](https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40)**10k**.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FS6QtgpL5Iyw4hfL5JJZs%2Fimage.png?alt=media&amp;token=29c52ec8-7231-4af1-a1f3-925a6c6ed1f6" alt="" width="306"><figcaption></figcaption></figure>
{% endstep %}

{% step %}

### Select Parents

Enter the Nest submenu and select the **two compatible parents** you’d like to breed.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FTPDCkaU6NIZhLveYo5b5%2Fimage.png?alt=media&amp;token=86a418c7-2e55-404b-a353-fae9d7b9cbac" alt="" width="391"><figcaption></figcaption></figure>

{% hint style="info" %}
Parents must share at least **one Egg Group**, and be **Male × Female** or **(Male/Female) × Ditto**\
(see [**Parent Compatibility**](#parent-compatibility))
{% endhint %}
{% endstep %}

{% step %}

### Wait for an Egg

After **12 minutes**, an Egg will be produced in the Nest. Once the Egg is ready, you will receive a chat notification letting you know it can be collected from the Nest.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F7NdCdp7OuhepEELYgAC1%2Fimage.png?alt=media&amp;token=d6e5e94c-17e1-44a6-8364-9b6e9c140248" alt="" width="320"><figcaption></figcaption></figure>

{% hint style="info" %}
Breeding speed can be improved by certain ranks (see [**Rank Perks**](#rank-perks))
{% endhint %}
{% endstep %}

{% step %}

### Collect Egg

Click **Collect** to move Eggs into your **Egg Incubator**. If the Incubator is full, Eggs are sent to your **Egg Storage** instead.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FG7mvUxjD80PDi6wSTXYS%2Fimage.png?alt=media&amp;token=3fc74bbb-61d9-4f53-bbce-9c15a1949d78" alt="" width="373"><figcaption></figcaption></figure>
{% endstep %}

{% step %}

### Hatch Egg

Eggs in your Incubator will eventually [hatch](#egg-hatching) into a level 1 Pokémon after you walk or fly a certain number of steps.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FQ6oMuo149bZN0s4M2MR6%2Fimage.png?alt=media&amp;token=7f66f1ad-53b8-4b85-8ac8-8158113aa114" alt="" width="321"><figcaption></figcaption></figure>
{% endstep %}
{% endstepper %}

<table><thead><tr><th width="280.20013427734375" align="center">Command</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/breed</code></td><td align="center">Opens the Breeding menu</td></tr><tr><td align="center"><code>/breed steps</code></td><td align="center">Shows your current step rate (important for hatching)</td></tr><tr><td align="center"><code>/breed incubator</code></td><td align="center">Opens your Egg Incubator</td></tr><tr><td align="center"><code>/breed storage</code></td><td align="center">Opens your Egg Storage</td></tr><tr><td align="center"><code>/breed claimall incubator</code></td><td align="center">Moves Eggs from your nests into your Egg Incubator</td></tr><tr><td align="center"><code>/breed claimall storage</code></td><td align="center">Moves Eggs from your nests into Egg Storage</td></tr></tbody></table>

## Parent Compatibility

Two Pokémon can breed if they are in at least one matching **Egg Group**, and a valid pair: **Male × Female** or **(Male/Female/Genderless) × Ditto**.

The produced egg will be the same species as the **female**, but at the bottom of the evolutionary chain.

<details>

<summary>Egg Group Connections</summary>

<table><thead><tr><th width="119.5999755859375" align="center">Egg Group</th><th>Connected to</th></tr></thead><tbody><tr><td align="center"><a href="https://pokemondb.net/egg-group/amorphous">Amorphous</a></td><td>Dragon, Fairy, Grass, Human-Like, Mineral, Water 1</td></tr><tr><td align="center"><a href="https://pokemondb.net/egg-group/bug">Bug</a></td><td>Dragon, Fairy, Grass, Human-Like, Mineral, Water 1, Water 3</td></tr><tr><td align="center"><a href="https://pokemondb.net/egg-group/dragon">Dragon</a></td><td>Amorphous, Bug, Field, Flying, Grass, Mineral, Monster, Water 1, Water 2</td></tr><tr><td align="center"><a href="https://pokemondb.net/egg-group/fairy">Fairy</a></td><td>Amorphous, Bug, Field, Flying, Grass, Human-Like, Mineral, Water 1</td></tr><tr><td align="center"><a href="https://pokemondb.net/egg-group/field">Field</a></td><td>Dragon, Fairy, Flying, Grass, Human-Like, Mineral, Monster, Water 1, Water 2</td></tr><tr><td align="center"><a href="https://pokemondb.net/egg-group/flying">Flying</a></td><td>Dragon, Fairy, Field, Human-Like, Water 1, Water 3</td></tr><tr><td align="center"><a href="https://pokemondb.net/egg-group/grass">Grass</a></td><td>Amorphous, Bug, Dragon, Fairy, Field, Human-Like, Mineral, Monster, Water 1</td></tr><tr><td align="center"><a href="https://pokemondb.net/egg-group/human-like">Human-Like</a></td><td>Amorphous, Bug, Fairy, Field, Flying, Grass, Water 1</td></tr><tr><td align="center"><a href="https://pokemondb.net/egg-group/mineral">Mineral</a></td><td>Amorphous, Bug, Dragon, Fairy, Field, Grass, Monster</td></tr><tr><td align="center"><a href="https://pokemondb.net/egg-group/monster">Monster</a></td><td>Dragon, Field, Grass, Mineral, Water 1</td></tr><tr><td align="center"><a href="https://pokemondb.net/egg-group/water-1">Water 1</a></td><td>Amorphous, Bug, Dragon, Fairy, Field, Flying, Grass, Human-Like, Monster, Water 2, Water 3</td></tr><tr><td align="center"><a href="https://pokemondb.net/egg-group/water-2">Water 2</a></td><td>Dragon, Field, Water 1</td></tr><tr><td align="center"><a href="https://pokemondb.net/egg-group/water-3">Water 3</a></td><td>Bug, Flying, Water 1</td></tr></tbody></table>

</details>

### Ditto Breeding

* Ditto can breed with nearly all species, except those classified as **Undiscovered**
* **Ditto + Ditto** produces a **random species Egg**, excluding **Legendaries**, **Ultra Beasts**, and **Mythicals**

## Egg Hatching

Eggs in your Incubator hatch after you walk or fly a certain number of steps. Steps required depend on the species’ **egg cycles**. Hover over an Egg In your Incubator to view it's current cycle steps, cycles remaining, and hatch progress.

* 1 egg cycle = 128 steps
* A “step” is the time it takes to walk the full length of **two blocks** at normal speed

If a Pokémon with **Flame Body**, **Magma Armor**, or **Steam Engine** is in your party, all Eggs in your Incubator hatch **2× faster**.

{% columns %}
{% column %}
{% hint style="warning" %}
Exceeding the speed limit of **20 steps/second** prevents all steps accrued in the last second from counting. View your current step rate with the `/breeding steps` command.
{% endhint %}
{% endcolumn %}

{% column %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fr7V4LurOXuk5rBI87PGn%2Fimage.png?alt=media&amp;token=97966c01-d6d9-43ac-866b-2a8b741917bb" alt="" width="290"><figcaption></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Rank Perks

<table><thead><tr><th width="115" align="center">Rank</th><th width="100" align="center">Hatch Rate Bonus</th><th width="100" align="center">Breeding Rate Bonus</th><th width="100" align="center">Nest Slots</th><th width="100" align="center">Incubator Slots</th><th width="100" align="center">Storage Slots</th></tr></thead><tbody><tr><td align="center">Trainer</td><td align="center"><em>n/a</em></td><td align="center"><em>n/a</em></td><td align="center">5</td><td align="center">6</td><td align="center">35</td></tr><tr><td align="center">Challenger</td><td align="center"><em>n/a</em></td><td align="center">5%</td><td align="center">5</td><td align="center">6</td><td align="center">35</td></tr><tr><td align="center">Elite</td><td align="center"><em>n/a</em></td><td align="center">10%</td><td align="center">6</td><td align="center">6</td><td align="center">35</td></tr><tr><td align="center">Master</td><td align="center"><em>n/a</em></td><td align="center">20%</td><td align="center">7</td><td align="center">6</td><td align="center">35</td></tr><tr><td align="center">Champion</td><td align="center">5%</td><td align="center">30%</td><td align="center">8</td><td align="center">6</td><td align="center">35</td></tr><tr><td align="center">Omega</td><td align="center">10%</td><td align="center">40%</td><td align="center">9</td><td align="center">6</td><td align="center">135</td></tr><tr><td align="center">Apex</td><td align="center">25%</td><td align="center">50%</td><td align="center">10</td><td align="center">7</td><td align="center">135</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1516704647342063778.webp?size=40" alt=":4_:">10</td><td align="center"></td><td align="center">+4%</td><td align="center"></td><td align="center"></td><td align="center"></td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070056999096491.webp?size=40" alt=":crown_1:">20</td><td align="center"></td><td align="center">+6%</td><td align="center"></td><td align="center"></td><td align="center"></td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070066599989308.webp?size=40" alt=":crown_2:">30</td><td align="center"></td><td align="center">+8%</td><td align="center"></td><td align="center"></td><td align="center"></td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070077744255058.webp?size=40" alt=":crown_3:">40</td><td align="center"></td><td align="center">+10%</td><td align="center"></td><td align="center"></td><td align="center"></td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070087827357796.webp?size=40" alt=":crown_4:">50</td><td align="center"></td><td align="center">+12%</td><td align="center"></td><td align="center"></td><td align="center"></td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1516704762718978078.webp?size=40" alt=":3_:">60</td><td align="center"></td><td align="center">+16%</td><td align="center"></td><td align="center"></td><td align="center"></td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1516704690136420352.webp?size=40" alt=":5_:">70</td><td align="center"></td><td align="center">+20%</td><td align="center"></td><td align="center"></td><td align="center"></td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1516704717487738951.webp?size=40" alt=":8_:">80</td><td align="center"></td><td align="center">+30%</td><td align="center"></td><td align="center"></td><td align="center"></td></tr></tbody></table>

## Trait Inheritance

### IVs

Both parents pass down **3 random IVs** to the offspring (no overlaps).

Power Items force a specific inherited IV:

* Power Weight → HP
* Power Bracer → Attack
* Power Belt → Defense
* Power Lens → Special Attack
* Power Band → Special Defense
* Power Anklet → Speed

### Destiny Knot

Offspring randomly inherit IVs for 5 distinct stats. For each inherited stat, the value is randomly chosen from one of the two parents. The remaining stat that is not inherited is randomly generated as normal.

### Size Variations

Offspring growth is inherited based on the parents’ growth, with small variance allowing adjacent growth values.

### Ability

* If a mother is present: **80%** chance to pass her ability (**60%** if it’s a Hidden Ability)
* Male + Ditto: the male’s ability has a **60%** chance to pass (applies to normal + HA)

If the ability is not passed, the offspring rolls a base ability for its species (which can still match the parent’s base ability).

### Egg Moves

If either parent knows a species-specific **Egg Move**, the offspring inherits it. If either parent knows a move that can be taught via **TM/HM**, the offspring also inherits it **if it can normally learn it** via TM/HM.

### Regional Forms

Offspring of Regional Form Pokémon hatch as the **default (non-regional)** form unless **both parents** share the same Regional Form.

If a Regional Form parent is holding an **Everstone**, that parent’s form is passed on.

### Everstone

Everstone causes the offspring to inherit the holder’s **Nature** (and the holder’s Regional Form, if applicable).

If both parents hold Everstones, the offspring randomly inherits one parent’s Nature.

### Shinies

Offspring have a **1/4096** chance to hatch with a [Shiny texture](/pokemon-spawns/shiny-pokemon). If both parents share the same **Original Trainer (OT)**, this chance is increased to **6/4096**.

Shiny chance is **not** increased by other modifiers (e.g., crown rank perks, server boosters, etc.).


# Catch Combos

Upon reaching various Catch Combo milestones for a particular species, certain **spawn rate attributes** are boosted. View the details of your current combo with the `/catchcombo` command.

Catch Combos are **reset** upon catching a species **other** than the current combo species, except for all **Shinies**/**Ultra Beasts**/**Legends**. Combos are also reset upon catching the combo species with it's [**Hidden Ability**](/pokemon-spawns/hidden-ability-pokemon)**.**

<table><thead><tr><th width="100" align="center">Combo</th><th width="100" align="center">Shiny Boost</th><th width="100" align="center">HA Boost</th><th width="100" align="center">Spawn Rate Boost</th><th width="100" align="center">Catch Rate Boost</th><th width="100" align="center">2x Spawn Chance</th></tr></thead><tbody><tr><td align="center">5</td><td align="center">10%</td><td align="center">5%</td><td align="center">5%</td><td align="center">5%</td><td align="center">5%</td></tr><tr><td align="center">10</td><td align="center">15%</td><td align="center">10%</td><td align="center">10%</td><td align="center">10%</td><td align="center">7.5%</td></tr><tr><td align="center">20</td><td align="center">20%</td><td align="center">15%</td><td align="center">20%</td><td align="center">12.5%</td><td align="center">10%</td></tr><tr><td align="center">30</td><td align="center">25%</td><td align="center">20%</td><td align="center">30%</td><td align="center">15%</td><td align="center">12.5%</td></tr><tr><td align="center">40</td><td align="center">30%</td><td align="center">25%</td><td align="center">40%</td><td align="center">20%</td><td align="center">15%</td></tr><tr><td align="center">50</td><td align="center">40%</td><td align="center">30%</td><td align="center">50%</td><td align="center">25%</td><td align="center">17.5%</td></tr><tr><td align="center">60</td><td align="center">45%</td><td align="center">35%</td><td align="center">60%</td><td align="center">30%</td><td align="center">20%</td></tr><tr><td align="center">70</td><td align="center">50%</td><td align="center">40%</td><td align="center">70%</td><td align="center">35%</td><td align="center">22.5%</td></tr><tr><td align="center">80</td><td align="center">60%</td><td align="center">45%</td><td align="center">80%</td><td align="center">40%</td><td align="center">25%</td></tr><tr><td align="center">100</td><td align="center">70%</td><td align="center">55%</td><td align="center">100%</td><td align="center">50%</td><td align="center">35%</td></tr></tbody></table>

## IV Boost

Upon reaching various Catch Combo milestones for a particular species, your **combo species** will be spawned **once** with a certain amount of perfect IV stats.

<table><thead><tr><th width="100" align="center">Combo</th><th width="150" align="center">IV Boost</th></tr></thead><tbody><tr><td align="center">30</td><td align="center">1 perfect stat</td></tr><tr><td align="center">60</td><td align="center">2 perfect stats</td></tr><tr><td align="center">100</td><td align="center">3 perfect stats</td></tr></tbody></table>

## Bad Luck Mitigation

**Shiny odds** for your current Catch Combo species are **increased** by **1%** per additional catch after reaching a catch combo of **100**. After a Shiny is **successfully** spawned, your **Bad Luck Mitigation** streak is reset. This is separate from your main catch combo.

<figure><img src="https://i.gyazo.com/82fed99e450f8d6727be2aac4f8bf58c.png" alt=""><figcaption><p><em><code>/catchcombo</code> command</em></p></figcaption></figure>

***


# Drops

{% columns %}
{% column width="58.333333333333336%" %}
PokéDrops are **type specific** drops that are obtained from **defeating Pokémon**. Some drops are rarer than others and sell for more in the `/drops` menu. Certain drops are also used in different crafting recipes across the server.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Faa9i8i1PzqZ34ecd9gQW%2Fpokedrops.png?alt=media&amp;token=9186960a-5166-43f9-8f48-8a2f67178d48" alt=""><figcaption><p><em><code>/drops</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}


# Outbreaks

{% columns %}
{% column width="58.333333333333336%" %}
Pokémon Outbreaks will cause increased spawns of a specific Pokémon in the area around you; these Pokémon have an increased chance to be HA or Shiny. The outbreak will continue until **125** Pokémon are defeated or captured.

View a full list of all possible outbreaks and where they can occur, use `/outbreaks`.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://i.gyazo.com/38c05f906fb4f6253db7c3b9eefef831.png" alt=""><figcaption></figcaption></figure>
{% endcolumn %}
{% endcolumns %}


# PokéDex

The **PokéDex** keeps track of all the Pokémon you've caught. **Normal**, **Shiny**, **Exotic** and **Legendary** Pokémon are each tracked and rewarded separately, as well as a **Living** PokéDex for true collectors.

The first time the **base form** of a Pokémon is obtained, it's PokéDex entry will be saved automatically, even if the Pokémon is not kept after (with the exception of the [Living PokéDex](#living-pokedex)).

|     Command    |       Description       |
| :------------: | :---------------------: |
|     `/dex`     |  Opens the PokéDex menu |
| `/livingvault` | Opens your Living Vault |
|    `/badges`   |  Opens your Badge menu  |

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FHzzLHHT2snaBJ9czw6IK%2Fimage.png?alt=media&amp;token=fa533c9c-2940-4cac-99fa-98a10b4dad4b" alt=""><figcaption><p><em><code>/dex</code> menu</em></p></figcaption></figure>

## Living Pok**éDex**

The **Living** PokéDex requires you to actively possess the base form of each Pokémon. The Pokémon can be in your **Living Vault** or **PC** but if the Pokémon is **sold**, **traded** or **released** you will **lose** the entry.

{% hint style="info" %}
Store Pokémon in your `/livingvault` to save space in your PC
{% endhint %}

## Pok**éDex Badge Rewards**

[PokéDex Badges](/features/player/badges#pokedex-badges) are unlocked upon reaching specific milestones, which grant powerful rewards and ![:trophy\_red:](https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40)**Skill Trophies**.

<details>

<summary>Normal PokéDex</summary>

<table><thead><tr><th width="120" align="center">Badge Tier</th><th width="120" align="center">Requirement</th><th width="120" align="center">Trophies</th><th width="249.5999755859375" align="center" valign="top">Rewards</th></tr></thead><tbody><tr><td align="center">I</td><td align="center">88</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">30</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">15k</td></tr><tr><td align="center">II</td><td align="center">222</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">40</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">25k<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key</td></tr><tr><td align="center">III</td><td align="center">293</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">50</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">45k<br><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> Shiny Key</td></tr><tr><td align="center">IV</td><td align="center">355</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">70</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">60k<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key<br><img src="https://cdn.discordapp.com/emojis/1169444029080027196.webp?size=40" alt=":masterball~1:"> Master Ball</td></tr><tr><td align="center">V</td><td align="center">444</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">95</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">125k<br><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> Shiny Key</td></tr><tr><td align="center">VI</td><td align="center">666</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">125</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">100k<br><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> Shiny Key<br><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key</td></tr><tr><td align="center">VII</td><td align="center">800</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">170</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">125k<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key<br><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> Shiny Key</td></tr><tr><td align="center">VIII</td><td align="center">889</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">220</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">150k<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key<br><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> Shiny Key<br><img src="https://cdn.discordapp.com/emojis/1460047857544462563.webp?size=40" alt=":title_custom:"> <em>Dex Master</em> Title<br>Random Shiny Legendary</td></tr></tbody></table>

</details>

<details>

<summary>Shiny PokéDex</summary>

<table><thead><tr><th width="120" align="center">Badge Tier</th><th width="120" align="center">Requirement</th><th width="120" align="center">Trophies</th><th width="249.5999755859375" align="center" valign="top">Rewards</th></tr></thead><tbody><tr><td align="center">I</td><td align="center">94</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">60</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">50k<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key</td></tr><tr><td align="center">II</td><td align="center">236</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">80</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">75k<br><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key</td></tr><tr><td align="center">III</td><td align="center">312</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">105</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">100k<br><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> Shiny Key</td></tr><tr><td align="center">IV</td><td align="center">378</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">140</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">125k<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key</td></tr><tr><td align="center">V</td><td align="center">473</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">185</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">150k<br><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> 2x Shiny Key</td></tr><tr><td align="center">VI</td><td align="center">709</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">250</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">175k<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key<br><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> Shiny Key</td></tr><tr><td align="center">VII</td><td align="center">851</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">335</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">250k<br><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> 2x Ultra Key<br><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> Shiny Key<br>Random Legendary</td></tr><tr><td align="center">VIII</td><td align="center">946</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">445</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">500k<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> 2x Cosmetic Key<br><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> 2x Shiny Key<br><img src="https://cdn.discordapp.com/emojis/1460047857544462563.webp?size=40" alt=":title_custom:"> <em>ShinyDexMaster</em> Title<br>2x Random Shiny Legendary</td></tr></tbody></table>

</details>

<details>

<summary>Exotic PokéDex</summary>

<table><thead><tr><th width="120" align="center">Badge Tier</th><th width="120" align="center">Requirement</th><th width="120" align="center">Trophies</th></tr></thead><tbody><tr><td align="center">I</td><td align="center">5</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">15</td></tr><tr><td align="center">II</td><td align="center">12</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">20</td></tr><tr><td align="center">III</td><td align="center">16</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">25</td></tr><tr><td align="center">IV</td><td align="center">20</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">35</td></tr><tr><td align="center">V</td><td align="center">25</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">50</td></tr><tr><td align="center">VI</td><td align="center">38</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">60</td></tr><tr><td align="center">VII</td><td align="center">45</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">85</td></tr><tr><td align="center">VIII</td><td align="center">50</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">110</td></tr></tbody></table>

</details>

<details>

<summary>Living PokéDex</summary>

<table><thead><tr><th width="120" align="center">Badge Tier</th><th width="120" align="center">Requirement</th><th width="120" align="center">Trophies</th><th width="179.5999755859375" align="center" valign="top">Rewards</th><th align="center">Boosts</th></tr></thead><tbody><tr><td align="center">I</td><td align="center">94</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">45</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">20k</td><td align="center"></td></tr><tr><td align="center">II</td><td align="center">236</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">60</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">40k<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key</td><td align="center"></td></tr><tr><td align="center">III</td><td align="center">312</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">80</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">60k<br><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> Shiny Key</td><td align="center"></td></tr><tr><td align="center">IV</td><td align="center">378</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">105</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">80k<br><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> 1x Shiny Key<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> 1x Cosmetic Key</td><td align="center"></td></tr><tr><td align="center">V</td><td align="center">473</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">140</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">100k<br><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> Ultra Key</td><td align="center"></td></tr><tr><td align="center">VI</td><td align="center">756</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">185</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">200k<br><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> Shiny Key<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> Cosmetic Key</td><td align="center">+5% Shiny Boost</td></tr><tr><td align="center">VII</td><td align="center">898</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">250</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">400k<br><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> 2x Shiny Key<br><img src="https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=40" alt=":keygold:"> 2x Ultra Key<br><img src="https://cdn.discordapp.com/emojis/1460051782251315200.webp?size=40" alt=":keypink:"> Legend Key</td><td align="center">+15% Shiny Boost</td></tr><tr><td align="center">VIII</td><td align="center">946</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">335</td><td align="center" valign="top"><img src="https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=40" alt=":money~1:">600k<br><img src="https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40" alt=":keylight_blue:"> 2x Shiny Key<br><img src="https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40" alt=":keyemerald:"> 2x Cosmetic Key<br><img src="https://cdn.discordapp.com/emojis/1460047857544462563.webp?size=40" alt=":title_custom:"> <em>LivingDexMaster</em> Title<br><img src="https://cdn.discordapp.com/emojis/1460047857544462563.webp?size=40" alt=":title_custom:"> <em>GameChanger</em> Title<br>Random Shiny Legendary</td><td align="center">+10% Breeding Rate Boost<br>+10% Apex Boss Boost<br>+10% Rare Spawn Boost<br>+15% HA Boost<br>+20% Shiny Boost</td></tr></tbody></table>

</details>

<details>

<summary>Legendary PokéDex</summary>

<table><thead><tr><th width="120" align="center">Badge Tier</th><th width="120" align="center">Requirement</th><th width="120" align="center">Trophies</th></tr></thead><tbody><tr><td align="center">I</td><td align="center">5</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">30</td></tr><tr><td align="center">II</td><td align="center">14</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">40</td></tr><tr><td align="center">III</td><td align="center">18</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">50</td></tr><tr><td align="center">IV</td><td align="center">22</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">70</td></tr><tr><td align="center">V</td><td align="center">28</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">95</td></tr><tr><td align="center">VI</td><td align="center">42</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">125</td></tr><tr><td align="center">VII</td><td align="center">51</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">170</td></tr><tr><td align="center">VIII</td><td align="center">57</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1460032517775298821.webp?size=40" alt=":trophy_red:">220</td></tr></tbody></table>

</details>


# PokéHunts

{% columns %}
{% column width="58.333333333333336%" %}
Pokémon Hunts challenge you to obtain specific Pokémon for rewards. When you catch or hatch a Pokémon that meets an active hunt’s requirements, you receive a [randomized reward](#rewards) and earn [PokéHunt Badge](/features/player/badges#pokemon-badges) progress.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FQAB6CynZDurrj8f07XaO%2Fpokehunts.png?alt=media&amp;token=46b825e9-0bdf-4de0-84de-4faa12f3a137" alt=""><figcaption><p><em><code>/hunts</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

There are two hunt types:

* **Catching Hunts:** Catch Pokémon that meet the listed requirements
* **Breeding Hunts:** Hatch Pokémon that meet the listed requirements through `/breeding`

## Hunt Board Refreshes

Hunt boards are generated individually for each player. When you open `/hunt`, the system checks how long it has been since your last board refresh. If **6 hours or more** have passed, your board automatically refreshes with a new set of hunts. If fewer than 6 hours have passed, your current hunts remain active.

Each board includes a mix of Easy, Medium, and Hard hunts. Completing hunts before your next refresh allows you to claim their individual rewards and work toward Full Board Completion rewards.

## Difficulties

Hunt tasks may include additional requirements based on difficulty.

|    Easy    |       Medium       |         Hard         |
| :--------: | :----------------: | :------------------: |
| Any Gender |    Gender (M/F)    |     Gender (M/F)     |
| Any Nature | Nature (5 options) |  Nature (2 options)  |
|   Any IVs  |       Any IVs      | Minimum IVs (64-93%) |

## Rewards

Each hunt difficulty has its own reward pool, with higher difficulty hunts providing stronger rewards. Completing all **6 hunts** on your board (2 Easy, 2 Medium, and 2 Hard) allows you to claim a **Full Board Completion Reward**. Full Board Completion rewards are bonus rewards earned separately from the randomized rewards granted by each individual hunt.

{% tabs %}
{% tab title="Catching" %}

|                                                Easy Rewards                                                |                                               Medium Rewards                                               |                                                 Hard Rewards                                                | Full Board Rewards |
| :--------------------------------------------------------------------------------------------------------: | :--------------------------------------------------------------------------------------------------------: | :---------------------------------------------------------------------------------------------------------: | :----------------: |
|              ![:money:](https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=44)15k             |              ![:money:](https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56)30k             |              ![:money:](https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56)45k              |                    |
|         ![:keygold:](https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=44) Ultra Key         |         ![:keygold:](https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=44) Ultra Key         |          ![:keygold:](https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=44) Ultra Key         |                    |
|                                               32 Dream Balls                                               |         ![:keygold:](https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=44) Shiny Key         |          ![:keygold:](https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=44) Shiny Key         |                    |
|                                               32 Quick Balls                                               |                                               48 Dream Balls                                               |       ![:keyemerald:](https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=44) Cosmetic Key      |                    |
|                                               32 Repeat Balls                                              |                                               48 Quick Balls                                               |                                                64 Dream Balls                                               |                    |
| ![:rare\_candy:](https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40) 16 to 32 Rare Candies |                                               48 Repeat Balls                                              |                                                64 Quick Balls                                               |                    |
|                                            Pokémon Size Voucher                                            | ![:rare\_candy:](https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40) 24 to 48 Rare Candies |                                               64 Repeat Balls                                               |                    |
|                                                                                                            |                                            Pokémon Size Voucher                                            |       ![:masterball:](https://cdn.discordapp.com/emojis/1169444029080027196.webp?size=96) Master Ball       |                    |
|                                                                                                            |                                                                                                            |  ![:rare\_candy:](https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40) 32 to 64 Rare Candies |                    |
|                                                                                                            |                                                                                                            |                                           XXS Pokémon Size Voucher                                          |                    |
|                                                                                                            |                                                                                                            |                                          XXXL Pokémon Size Voucher                                          |                    |
|                                                                                                            |                                                                                                            | ![:cosmetics:](https://cdn.discordapp.com/emojis/1169443883965493268.webp?size=128) Random Gambler Cosmetic |                    |
|                                                {% endtab %}                                                |                                                                                                            |                                                                                                             |                    |

{% tab title="Breeding" %}

|                                                Easy Rewards                                               |                                               Medium Rewards                                               |                                                  Hard Rewards                                                 | Full Board Rewards |
| :-------------------------------------------------------------------------------------------------------: | :--------------------------------------------------------------------------------------------------------: | :-----------------------------------------------------------------------------------------------------------: | :----------------: |
|           ![:money:](https://cdn.discordapp.com/emojis/1460036347359269151.webp?size=44)5k to 7k          |         ![:money:](https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56)10k to 17.5k         |            ![:money:](https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56)20k to 35k           |                    |
|                                           32 to 64 Repeat Balls                                           |         ![:keygold:](https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=44) Ultra Key         |           ![:keygold:](https://cdn.discordapp.com/emojis/1460051810860531795.webp?size=44) Ultra Key          |                    |
| ![:rare\_candy:](https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40) 8 to 16 Rare Candies |       ![:masterball:](https://cdn.discordapp.com/emojis/1169444029080027196.webp?size=96) Master Ball      |        ![:keyemerald:](https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=44) Cosmetic Key       |                    |
|                                         4 to 8 Random Exp. Candies                                        | ![:rare\_candy:](https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40) 12 to 24 Rare Candies |        ![:masterball:](https://cdn.discordapp.com/emojis/1169444029080027196.webp?size=96) Master Ball        |                    |
|                                                                                                           |                                                                                                            |   ![:rare\_candy:](https://cdn.discordapp.com/emojis/1459656844875399340.webp?size=40) 32 to 64 Rare Candies  |                    |
|                                                                                                           |                                                                                                            | ![:parkball:](https://cdn.discordapp.com/emojis/1169444055416057856.webp?size=96) 1 to 2 Random Shiny Pokémon |                    |
|                                                                                                           |                                                                                                            |  ![:cosmetics:](https://cdn.discordapp.com/emojis/1169443883965493268.webp?size=128) Random Gambler Cosmetic  |                    |
|                                                {% endtab %}                                               |                                                                                                            |                                                                                                               |                    |
|                                               {% endtabs %}                                               |                                                                                                            |                                                                                                               |                    |

## Daily Refresh Limits <a href="#daily-refresh-limits" id="daily-refresh-limits"></a>

{% columns %}
{% column width="58.333333333333336%" %}
Certain [Crown Ranks](/features/player/badges/crown-ranks) can refresh a limited number of hunt tasks each day.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<table><thead><tr><th width="120.00006103515625" align="center">Rank</th><th width="120" align="center">Daily Refreshes</th></tr></thead><tbody><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070056999096491.webp?size=40" alt=":crown_1:">20</td><td align="center">1</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1516704762718978078.webp?size=40" alt=":3_:">60</td><td align="center">2</td></tr></tbody></table>
{% endcolumn %}
{% endcolumns %}

{% columns %}
{% column %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fo9pI9znB9A9UbNX4J67e%2Fcatchinghunts.png?alt=media&amp;token=c50d4a7d-ee83-434f-b4e5-efd4916a9fcb" alt=""><figcaption><p><em>Catching Hunts menu</em></p></figcaption></figure>
{% endcolumn %}

{% column %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FncMv6q0tppvzVMHNXItJ%2Fbreedinghunts.png?alt=media&amp;token=07a01c12-3971-4224-be41-e7b365927870" alt=""><figcaption><p><em>Breeding Hunts menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}


# Rustles

Rustles will occasionally spawn near you, accompanied by **particles** and a **unique sound** depending on the block they spawn on. Walking into the rustle will **trigger a battle** with a Pokémon that has increased chances to be **HA**, **Shiny** or have **additional IVs**.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FhHsk6vfXh2DxYtyKSrog%2F4d9d8efe8983a0ede98845e5e267bbf4.gif?alt=media&amp;token=490e67a2-9bea-49da-a3a2-e5a11cf2f274" alt="" width="563"><figcaption><p><em>Rustle spawn particles</em></p></figcaption></figure>

## Rustle Environments

Rustles will change depending on the environment around you. This includes what block(s) rustles will spawn on, as well as which Pokémon appears.

| Environment |                   Blocks                  |                   Spawn Types                   |
| :---------: | :---------------------------------------: | :---------------------------------------------: |
|    Grass    |                Grass, Dirt                |             Land, Grass, Tall Grass             |
|     Cave    |                   Stone                   |                   Underground                   |
|     Tree    |                   Leaves                  |                  Tree Top, Air                  |
|    Water    |                   Water                   |  Water, Seafloor, Surface Water, All Rod Types  |
|    Nether   | <p>Any Solid Block<br>(in the Nether)</p> | Underground, Underground Lava, Land, Lava Floor |
|     End     |   <p>Any Solid Block<br>(in the End)</p>  |                Underground, Land                |


# Safari

{% columns %}
{% column width="58.333333333333336%" %}
Safari is a dedicated catching area with unique Pokémon spawns, accessible through the `/safari` menu. Regular players can purchase **30 minutes** of access for ![:money:](https://cdn.discordapp.com/emojis/1169443768978653185.webp?size=56)**10,000**, while players with the [Elite](/features/donation-store#elite-2-500) donator rank have unlimited access. The `/safari` menu lists all available biomes and their possible spawns.
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FVtUZOFuCAGh78W3BeriK%2Fsafari.png?alt=media&amp;token=b85947a1-aaa6-411e-9950-99903252039f" alt=""><figcaption><p><em><code>/safari</code> menu</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Legends

During each [legendary spawn](/pokemon-spawns/legendary-pokemon) cycle, **one** of the following legends may be spawned on a player in the Safari:

* Zacian
* Zamazenta

<div data-full-width="true"><figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FUD4d4tk5xLWuvGA3evnv%2F2026-01-15_08.56.13.png?alt=media&amp;token=8e35ae2f-e108-40fb-a16e-b33934054e85" alt=""><figcaption><p>Shadowlands</p></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FA4y07jprvtnLGP9IL4wc%2F2026-01-15_08.10.30.png?alt=media&amp;token=a51342fb-3b13-4ef9-bde8-f5807a42cd02" alt=""><figcaption><p>Volcano</p></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fcfk62P1etifeUwpJACIS%2F2026-01-15_08.11.19.png?alt=media&amp;token=a10adae6-9c98-4096-afa0-5c35d0451e2e" alt=""><figcaption><p>Cherry Grove</p></figcaption></figure></div>

<div data-full-width="true"><figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FYY7QgdWbnbArqw4LyySs%2F2026-01-15_08.12.27.png?alt=media&amp;token=77f77f8a-b726-4f96-8e4e-4ce6cd4fa195" alt=""><figcaption><p>Savanna</p></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FVWVZfd5S1icZ0Tw3nqUY%2F2026-01-15_08.16.58.png?alt=media&amp;token=a2646213-d233-4c9a-bdbc-b68769497b0b" alt=""><figcaption><p>Andesite Cave</p></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FiADGrdDGMV8Xxk8L2BPh%2F2026-01-15_08.18.30.png?alt=media&amp;token=4c6cf968-c469-4f63-ab36-8070d76e4295" alt=""><figcaption><p>Mountain</p></figcaption></figure></div>

<div data-full-width="true"><figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FGECpGa5Gnguozg345iGR%2F2026-01-15_08.25.54.png?alt=media&amp;token=0c7b89e4-9b28-45e5-9fd9-d50c09caa2b5" alt=""><figcaption><p>Desert</p></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FeIoUr0JCK2YTdjtPmonu%2F2026-01-15_08.26.15.png?alt=media&amp;token=5804ca98-d5da-4b99-a64b-d399635047ba" alt=""><figcaption><p>Mangrove</p></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FepsZHGGwI9AVQ0SKc6xE%2F2026-01-15_08.26.57.png?alt=media&amp;token=3246376d-2284-4208-91f0-df6b69e2c2b8" alt=""><figcaption><p>Swamp</p></figcaption></figure></div>

<div data-full-width="true"><figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FBfcIaxNdWsQXgnqGddUu%2F2026-01-15_08.55.56.png?alt=media&amp;token=dade5978-9ad3-4b19-9eb7-1cd52f90ca78" alt=""><figcaption><p>Badlands</p></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F9QSklLupgs7U8wrAl20J%2F2026-01-15_08.56.42.png?alt=media&amp;token=bd1399fa-2069-407a-8b21-048ea6b01b20" alt=""><figcaption><p>Jungle</p></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FH4Cz2KhTmhjzFlkPfgs0%2F2026-01-15_08.56.56.png?alt=media&amp;token=fdae62c0-acf1-44aa-8fe9-d7fd23f5e9d0" alt=""><figcaption><p>Flower Forest</p></figcaption></figure></div>

<div data-full-width="true"><figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fb8kiWi6cW93KBqUVTXUN%2F2026-01-15_08.57.11.png?alt=media&amp;token=f0bd9531-73fa-4f19-bfa6-c74b2b9ea6f2" alt=""><figcaption><p>Taiga</p></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FjC7JkZLyY08x2zI0o5RI%2F2026-01-15_08.57.34.png?alt=media&amp;token=62ede282-d763-468f-ab6d-68674b4eaa93" alt=""><figcaption><p>Ice Plains</p></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FTbCmNCcZ6yW2NqL2kcr8%2F2026-01-15_08.58.01.png?alt=media&amp;token=8484a636-4d28-40a1-969b-99e24b86f58a" alt=""><figcaption><p>Birch Forest</p></figcaption></figure></div>


# Shoulder Mounts

Shoulder Mounts are Pokémon that can be placed on your shoulder to grant unique buffs. Use `/shoulder` to view all available Shoulder Mount Pokémon and their effects.

To equip one on your shoulder and activate its buff, release your Pokémon, press **Shift + Right-click**, and select **Shoulder**. Some buffs and effects require two Shoulder Mounts to be equipped.

{% columns %}
{% column %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F6unHiIUgCHMdfzHI626G%2Fshouldermounts.png?alt=media&amp;token=8090b0d3-ce6f-4bd7-9efd-e138755793dd" alt=""><figcaption><p><em><code>/shoulder</code> menu</em></p></figcaption></figure>
{% endcolumn %}

{% column %}

<figure><img src="https://i.gyazo.com/4dfbc2196ea8220a884b95cb87833c74.png" alt=""><figcaption></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Buffs

{% tabs %}
{% tab title="Boosts" %}

|     Pokémon     |         Boost         | Buff |
| :-------------: | :-------------------: | :--: |
|    Chingling    |   Pokémon EXP Boost   |  5%  |
|      Zorua      | Mob Double Drop Boost |  5%  |
|     Shroodle    |  Minecraft EXP Boost  |  5%  |
|     Mimikyu     |    Boss Spawn Boost   |  5%  |
|    Gimmighoul   |  Pokémon Double Boost |  5%  |
|       Mew       |        HA Boost       |  5%  |
| Eevee + Pikachu |      Shiny Boost      |  5%  |
|  Budew + Combee |    Rare Spawn Boost   |  5%  |
|   {% endtab %}  |                       |      |

{% tab title="Potion Effects" %}

|       Pokémon       |      Boost      | Amplifier |
| :-----------------: | :-------------: | :-------: |
|       Squirtle      | Water Breathing |     1     |
|        Beldum       |    Resistance   |     1     |
|       Popplio       | Dolphin's Grace |     1     |
|        Plusle       |      Haste      |     1     |
|      Sizzlipede     | Fire Resistance |     1     |
|        Zubat        |   Night Vision  |     1     |
|       Flittle       |      Speed      |     1     |
|        Minun        |      Haste      |     1     |
|        Elgyem       |     Glowing     |     1     |
|       Murkrow       |       Luck      |     1     |
|   Comfey + Flabébé  |   Regeneration  |     1     |
| Squirtle + Totodile |  Conduit Power  |     1     |
|    Plusle + Minun   |      Haste      |     2     |
|     {% endtab %}    |                 |           |
|    {% endtabs %}    |                 |           |


# Fishing

<table data-view="cards"><thead><tr><th align="center"></th><th data-hidden data-card-target data-type="content-ref"></th><th data-hidden data-card-cover data-type="image">Cover image</th><th data-hidden data-type="content-ref"></th></tr></thead><tbody><tr><td align="center"><strong>Basics</strong></td><td><a href="/features/fishing/basics">Basics</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FOI6taHbqrtYi9aV3fgPt%2Frod_blue.png?alt=media&amp;token=f0e94a8e-6708-42a2-b5ec-1cc46e58d051">rod_blue.png</a></td><td><a href="/features/fishing/basics">Basics</a></td></tr><tr><td align="center"><strong>Fishing Areas</strong></td><td><a href="/features/fishing/fishing-areas">Fishing Areas</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FfP7dxjmLGyGibppA9mjT%2Fmossy_meadows.png?alt=media&amp;token=04d12330-6b11-48a9-ba3d-ee47806f5032">mossy_meadows.png</a></td><td></td></tr><tr><td align="center"><strong>Catches</strong></td><td><a href="/features/fishing/catches">Catches</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FbJWeZ06LAT4z7DIB3xru%2Fstarlight_mirage.png?alt=media&amp;token=ec63b0bd-b059-46b3-8039-57555767e3d5">starlight_mirage.png</a></td><td></td></tr><tr><td align="center"><strong>Fishing Level</strong></td><td><a href="/features/fishing/fishing-level">Fishing Level</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F1TnOUboW7Y8w180UNp9j%2Ftrophy_diamond.png?alt=media&amp;token=cfca9a0b-199a-47df-9fc1-b7101b30dbae">trophy_diamond.png</a></td><td></td></tr><tr><td align="center"><strong>Perks</strong></td><td><a href="/features/fishing/perks">Perks</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FD9SZbrL1oe082IAKFdut%2Fhook_blue.png?alt=media&amp;token=32fbeb44-0faa-4356-a04d-5d940aa428a9">hook_blue.png</a></td><td></td></tr><tr><td align="center"><strong>Supplies</strong></td><td><a href="/features/fishing/supplies">Supplies</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FSgEszRK0c1nIAtQmEKyl%2Fbait_rare.png?alt=media&amp;token=ade9a4fe-020f-4c6c-aa57-1aa1a74e9479">bait_rare.png</a></td><td></td></tr><tr><td align="center"><strong>Weather</strong></td><td><a href="/features/fishing/weather">Weather</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FxFEViBHDj5p6t9p87Yxi%2Fwinds_blue.png?alt=media&amp;token=5d1fc479-b2bb-4eaf-99a8-7f84810d4503">winds_blue.png</a></td><td></td></tr><tr><td align="center"><strong>Shops</strong></td><td><a href="/features/fishing/shops">Shops</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F0HsFhgGaAXZnLWOdpdnL%2Fplayer.png?alt=media&amp;token=ee8bcbe7-ade2-48f5-9daa-ce07b0323ddd">player.png</a></td><td></td></tr><tr><td align="center"><strong>Frenzy Totems</strong></td><td><a href="/features/fishing/frenzy-totems">Frenzy Totems</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fat6bQ5Oqe31DhsWZVklB%2Ffrenzy_totem.png?alt=media&amp;token=cf53120e-8d99-4e2b-b9f7-cdd4e239afa5">frenzy_totem.png</a></td><td></td></tr><tr><td align="center"><strong>Competitions</strong></td><td><a href="/features/fishing/competitions">Competitions</a></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fikam5YU03X2flAncEOgx%2Ftrophy_gold.png?alt=media&amp;token=88427847-212b-4e98-8269-ff6c4caec8bf">trophy_gold.png</a></td><td></td></tr></tbody></table>


# Basics

## Fishing Areas

In order to start fishing you must cast your **Apex Rod** while at a [Fishing Area](/features/fishing/fishing-areas), which are accessible in the `/fishing` menu. Certain areas become unlocked after reaching certain [Fishing Level](/features/fishing/fishing-level) milestones.

{% hint style="success" %}
An **Apex Rod** will be added to your inventory upon visiting your first Fishing Area. Additionally `/kit fishing` may be used if another rod is needed.
{% endhint %}

## Catches

While fishing, you can catch various fish and items

* [Trophy Fish](/features/fishing/catches/trophy-fish): awards ![:trophy\_diamond:](https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56)**Angler Trophies**, and can be sold to the [Fish Merchant](/features/fishing/shops#fish-merchant) for ![:pin\_fish:](https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56)**Angler Credits**
* [Pearls](/features/fishing/catches/pearls): used to unlock [perk upgrades](/features/fishing/perks) and fishing supplies
* [Essence](/features/fishing/catches/essence): used to unlock [perk upgrades](/features/fishing/perks) and fishing supplies
* [Treasure](/features/fishing/catches/treasure): contains valuable rewards and cosmetics
* [Pokémon](/features/pokemon): can be caught or defeated for rewards
* [Junk](/features/fishing/catches/junk): can be sold to the [Junk Trader](/features/fishing/shops#junk-trader) for a small amount of ![:pin\_fish:](https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56)**Angler Credits**

Some catches trigger a quick minigame that must be completed to finish the reel.

All caught fish and items are automatically placed in your **Fishing Bag**, which may be accessed by pressing **shift + right click** while holding your Apex Rod.

## Perks

There are 24 powerful [Fishing Perks](/features/fishing/perks), with each providing a unique buff/effect. Perks may be **permanently** upgraded by spending ![:pin\_fish:](https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56)**Angler Credits** and Pearls in the **Fishing Perks** menu. Higher perk tiers grant more **Perk Points** resulting in a greater effect.

## Supplies

Supplies are equipped in the **Fishing Supplies** menu and provide temporary boosts to specific [Fishing Perks](/features/fishing/perks). Supplies can be purchased from the [Supply Shop](/features/fishing/shops#supply-shop) or found in [Treasure](/features/fishing/catches/treasure).

* [Bait](/features/fishing/supplies#bait): increases perk points for all hook perks
* [Lines](/features/fishing/supplies#lines): increases perk points for all rod perks
* [Augments](/features/fishing/supplies#augments): increases perk points for a specific perk
* [PokéBait](/features/fishing/supplies#pokebait): applies standard Cobblemon PokéBait effects when fishing up Pokémon

## Fishing Hotspots

While exploring, you may encounter a **Fishing Hotspot**. Fishing within the circular boundary grants certain buffs to your [Fishing Perks](/features/fishing/perks), resulting in higher quality catches! Each hotspot has a limited amount of stock, and will become exhausted after enough catches.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FMBMu5QN52iaPMvECHr4G%2Fhotspot.jpg?alt=media&amp;token=e82e6109-a22d-42e3-b666-b8e785c87672" alt="" width="375"><figcaption></figcaption></figure>


# Fishing Areas

Each fishing area contains **24** unique [Trophy Fish](/features/fishing/catches/trophy-fish) species. Catching all sizes of each fish will award ![:trophy\_diamond:](https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56)**2,536 Angler Trophies**.

## Mossy Meadows

*Unlocked for all players*

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fl5yKZUTw8EgWvRNMX3ul%2Fimage2.png?alt=media&amp;token=c97f071c-1eff-44aa-b7cd-d23e96d1bc6e" alt="" width="375"><figcaption></figcaption></figure>

## Murky Marsh

*Unlocked at Fishing Level 10*

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FIsF0NZ0KhKcmYLZPNJqv%2Fimage3.png?alt=media&amp;token=aba6ded6-2d78-4475-aa1f-22df2a4e71a0" alt="" width="375"><figcaption></figcaption></figure>

## Arctic Tundra

*Unlocked at Fishing Level 20*

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FSNsAd6tzCm3DSv5eBehV%2Fimage4.png?alt=media&amp;token=1c66fed8-38c8-4108-9ac5-920e86c7a63f" alt="" width="375"><figcaption></figcaption></figure>

## Scorched Sands

*Unlocked at Fishing Level 30*

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FYOFDMjBA93XHr4fM2qNq%2Fimage5.png?alt=media&amp;token=cb369380-9352-4637-8bb4-2d4b2e4c9300" alt="" width="375"><figcaption></figcaption></figure>

## Twilight Cavern

*Unlocked at Fishing Level 40*

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FHw22ghwFh7XQyHkCxnjW%2Fimage1.png?alt=media&amp;token=a2cba38e-1e28-48a2-a7ab-ed3517e8598d" alt="" width="375"><figcaption></figcaption></figure>


# Catches

<table data-view="cards"><thead><tr><th align="center"></th><th data-hidden data-card-cover data-type="image">Cover image</th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td align="center"><strong>Trophy Fish</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FbJWeZ06LAT4z7DIB3xru%2Fstarlight_mirage.png?alt=media&amp;token=ec63b0bd-b059-46b3-8039-57555767e3d5">starlight_mirage.png</a></td><td><a href="/features/fishing/catches/trophy-fish">Trophy Fish</a></td></tr><tr><td align="center"><strong>Pokémon</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FYxMS3VtgqM0cZL1AlnFm%2Fpokemon_kyogre.png?alt=media&amp;token=a29c43bf-b393-45d6-8750-02e3a70cb572">pokemon_kyogre.png</a></td><td><a href="/features/fishing/catches/pokemon">Pokémon</a></td></tr><tr><td align="center"><strong>Treasure</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FeLndkiWpKTQ6MTNfnLpE%2Ftreasure_rare.png?alt=media&amp;token=6a097321-aa31-4ae5-a17f-97b9fa030939">treasure_rare.png</a></td><td><a href="/features/fishing/catches/treasure">Treasure</a></td></tr><tr><td align="center"><strong>Pearls</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F5f6DZUJQsa2XplE0fYhY%2Fpearl_shiny.png?alt=media&amp;token=c9f38b91-3924-4489-a051-1ee65fb21f0a">pearl_shiny.png</a></td><td><a href="/features/fishing/catches/pearls">Pearls</a></td></tr><tr><td align="center"><strong>Essence</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FGmsQCQq4EVAW5tZ5izJR%2Fessence_blue.png?alt=media&amp;token=1e5b2b76-4ca7-4452-a532-437f0e446efe">essence_blue.png</a></td><td><a href="/features/fishing/catches/essence">Essence</a></td></tr><tr><td align="center"><strong>Junk</strong></td><td><a href="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FsDnvKhHgJwjPb1Whtf8s%2Fjunk_rare.png?alt=media&amp;token=ea6c6a66-863f-41be-85dc-21c7c4368805">junk_rare.png</a></td><td><a href="/features/fishing/catches/junk">Junk</a></td></tr></tbody></table>


# Trophy Fish

Trophy Fish can be found in four sizes (**Average, Large, Massive, Gigantic**) and six rarities: Common, Uncommon, Rare, Epic, Legendary, Exotic.

<table><thead><tr><th width="99.50909423828125" align="center">Size</th><th width="100.4364013671875" align="center">Chance</th></tr></thead><tbody><tr><td align="center">Average</td><td align="center">88.75%</td></tr><tr><td align="center">Large</td><td align="center">8.5%</td></tr><tr><td align="center">Massive</td><td align="center">2.5%</td></tr><tr><td align="center">Gigantic</td><td align="center">0.25%</td></tr></tbody></table>

Catching **Trophy Fish** is the main way to increase your [Fishing Level](/features/fishing/fishing-level). ![:trophy\_diamond:](https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56)**Angler Trophies** are awarded the first time a Trophy Fish of a given size is caught. To earn the maximum trophies from a species, **all four sizes** must be caught.

Trophy Fish may be sold to the [Fish Merchant](/features/fishing/shops#fish-merchant) for ![:pin\_fish:](https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56)**Angler Credits**, where larger and rarer fish fetch a much higher price.

Some species have additional attributes which affect whether they can be caught

* Time: day, night, or both
* Type: normal, fabled

## Catch Chance

Trophy Fish have a base catch chance of **38%**, which can be increased by the following

* Fishing during a **Wise Storm** (+10%)
* Fishing at a Fishing Hotspot with an **Fish Chance** buff (+5%)
* Upgrading the **Fish Chance** perk (up to +5%)

## Fabled Fish

Fabled have a base catch chance of **0%**, which can be increased by the following

* Fishing during a **Lucky Storm** (+5%)
* Fishing at a Fishing Hotspot with an **Fabled Chance** buff (+5%)
* Upgrading the **Fabled Chance** perk (up to +2%)
* Activating an **Fabled Lure** (+100%)

## Trophy Fish Rarities

*Fabled Fish are worth **3x** more* ![:pin\_fish:](https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56)*Angler Credits.*

<table><thead><tr><th width="119.9090576171875" align="center">Rarity</th><th width="119.99993896484375" align="center">Chance</th><th width="174.9090576171875" align="center">Trophy Value</th><th width="174.5999755859375" align="center">Credit Value</th></tr></thead><tbody><tr><td align="center"><strong>Common</strong></td><td align="center">49.25%</td><td align="center"><p>Average: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">8</p><p>Large: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">10</p><p>Massive: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">12</p><p>Gigantic: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">14</p></td><td align="center"><p>Average: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">50</p><p>Large: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">250</p><p>Massive: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">500</p><p>Gigantic: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">2,500</p></td></tr><tr><td align="center"><strong>Uncommon</strong></td><td align="center">28%</td><td align="center"><p>Average: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">10</p><p>Large: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">13</p><p>Massive: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">16</p><p>Gigantic: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">19</p></td><td align="center"><p>Average: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">100</p><p>Large: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">500</p><p>Massive: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">1,000</p><p>Gigantic: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">5,000</p></td></tr><tr><td align="center"><strong>Rare</strong></td><td align="center">16%</td><td align="center"><p>Average: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">14</p><p>Large: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">18</p><p>Massive: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">22</p><p>Gigantic: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">26</p></td><td align="center"><p>Average: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">200</p><p>Large: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">1,000</p><p>Massive: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">2,000</p><p>Gigantic: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">10,000</p></td></tr><tr><td align="center"><strong>Epic</strong></td><td align="center">5%</td><td align="center"><p>Average: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">18</p><p>Large: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">24</p><p>Massive: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">30</p><p>Gigantic: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">36</p></td><td align="center"><p>Average: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">500</p><p>Large: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">2,500</p><p>Massive: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">5,000</p><p>Gigantic: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">25,000</p></td></tr><tr><td align="center"><strong>Legendary</strong></td><td align="center">1.50%</td><td align="center"><p>Average: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">24</p><p>Large: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">32</p><p>Massive: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">40</p><p>Gigantic: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">48</p></td><td align="center"><p>Average: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">1,000</p><p>Large: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">5,000</p><p>Massive: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">10,000</p><p>Gigantic: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">25,000</p></td></tr><tr><td align="center"><strong>Exotic</strong></td><td align="center">0.25%</td><td align="center"><p>Average: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">32</p><p>Large: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">44</p><p>Massive: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">56</p><p>Gigantic: <img src="https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56" alt=":trophy_diamond:">68</p></td><td align="center"><p>Average: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">2,500</p><p>Large: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">12,500</p><p>Massive: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">25,000</p><p>Gigantic: <img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">125,000</p></td></tr></tbody></table>

\\

<br>


# Pokémon

Pokémon catches use the standard Cobblemon fishing selection algorithm, and all possible spawns can be viewed with `/checkspawns`. You can also equip [**PokéBait**](https://wiki.cobblemon.com/index.php/Seasoning#Bait_Seasoning) in your **Fishing Supplies** menu to apply their normal effects.

Battles automatically begin when you reel in a Pokémon, but this can be disabled in `/toggle`. Defeating a fished Pokémon can drop **Junk/Pearls/Essence/Treasure.**

<table><thead><tr><th width="120.30908203125" align="center">Quality</th><th width="119.63641357421875" align="center">Chance</th></tr></thead><tbody><tr><td align="center">Shiny</td><td align="center">0.2%</td></tr><tr><td align="center">HA</td><td align="center">2.86%</td></tr><tr><td align="center">Apex Boss</td><td align="center">0.4%</td></tr><tr><td align="center">Legend</td><td align="center">0.04%</td></tr></tbody></table>

* The **Pokémon Hook** perk can increase the quality of caught Pokémon
* The **Pokémon Magnet** perk can increase the chance to receive a non-junk catch upon defeating a Pokémon in battle
* The **Incense Rod** perk can increase the chance for Apex Boss spawns
* The **Shiny Rod** perk can increase the chance for Shiny spawns
* Fishing during a **Charm Storm** increases the chance for Shiny spawns by 5%

## Catch Chance

Pokémon have a base catch chance of **12%**, which can be increased by the following

* Fishing at a Fishing Hotspot with an **Pokémon Chance** buff (+10%)
* Upgrading the **Pokémon Chance** perk (up to +5%)

## Legends

Certain Legendary Pokémon are **only** obtainable from fishing catches, or from legendary spawns while in a certain fishing area.

#### Catches

Each of the following legends has a **0.04%** chance of being selected upon reeling a Pokémon:

* Kyogre (all areas)
* Nihilego (Murky Marsh)
* Azelf (Arctic Tundra)
* Uxie (Scorched Sands)
* Mesprit (Twilight Cavern)

#### Spawns

During each [legendary spawn](/pokemon-spawns/legendary-pokemon) cycle, **one** of the following legends may be spawned:

* Enamorus (all areas)
* Shaymin (Mossy Meadows)
* Calyrex (Murky Marsh)
* Glastrier (Arctic Tundra)
* Blacephalon (Scorched Sands)
* Spectrier (Twilight Cavern)


# Treasure

Treasure can be found in six rarities (**Common, Uncommon, Rare, Epic, Legendary, Exotic**) with higher rarities containing significantly better items.

Treasure must be opened from your **Fishing Bag** and can contain valuable rewards such as fishing supplies, lures, gadgets, legendary vouchers, area-specific rod skins, and more.

<table><thead><tr><th width="119.50909423828125" align="center">Tier</th><th width="119.63641357421875" align="center">Chance</th></tr></thead><tbody><tr><td align="center">Common</td><td align="center">59.64%</td></tr><tr><td align="center">Uncommon</td><td align="center">30%</td></tr><tr><td align="center">Rare</td><td align="center">7.5%</td></tr><tr><td align="center">Epic</td><td align="center">2.25%</td></tr><tr><td align="center">Legendary</td><td align="center">0.55%</td></tr><tr><td align="center">Exotic</td><td align="center">0.06%</td></tr></tbody></table>

* Treasure can also be obtained from [Junk Spins](/features/fishing/catches/junk#junk-spins).
* The **Treasure Hook** and **Treasure Magnet** perks can increase the quality and quantity of caught Treasure.

## Catch Chance

Treasure has a base catch chance of **1%**, which can be increased by the following

* Fishing during a **Treasure Storm** (+1%)
* Fishing at a Fishing Hotspot with an **Treasure Chance** buff (+1%)
* Upgrading the **Treasure Chance** perk (up to +1%)
* Activating an **Treasure Lure** (+100%)

## Rewards

*Coming soon*


# Pearls

Pearls are rare, valuable items used to unlock perk upgrades and supplies. Pearls can be found in three qualities: **Crude, Shiny, Glimmering**. Higher-quality pearls are significantly rarer and required for later upgrades.

<table><thead><tr><th width="119.5091552734375" align="center">Quality</th><th width="120.4364013671875" align="center">Chance</th></tr></thead><tbody><tr><td align="center">Crude</td><td align="center">94.9%</td></tr><tr><td align="center">Shiny</td><td align="center">5%</td></tr><tr><td align="center">Glimmering</td><td align="center">0.1%</td></tr></tbody></table>

* Crude and Shiny pearls can be exchanged at the [Fishing Craftsman](/features/fishing/shops#fishing-craftsman) at a **10:1** rate (up or down).
* The **Lustrous Hook** and **Pearl Magnet** perks can increase the quality and quantity of caught Pearls.

## Catch Chance

Pearls have a base catch chance of **5%**, which can be increased by the following

* Fishing during a **Lustrous Storm** (+5%)
* Fishing at a Fishing Hotspot with an **Pearl Chance** buff (+5%)
* Upgrading the **Pearl Chance** perk (up to +5%)
* Activating an **Pearl Lure** (+100%)


# Essence

Essence is a rare drop used for some of the most powerful perk upgrades and supplies. Essence can be found in three qualities (**Normal, Refined, Pure**) and six types: **Lucky, Wise, Treasure, Charm, Luster, Fortune**.

<table><thead><tr><th width="99.50909423828125" align="center">Quality</th><th width="100.4364013671875" align="center">Chance</th></tr></thead><tbody><tr><td align="center">Normal</td><td align="center">96.91%</td></tr><tr><td align="center">Refined</td><td align="center">3%</td></tr><tr><td align="center">Pure</td><td align="center">0.09%</td></tr></tbody></table>

* Normal and Refined Essence can be exchanged at the [Fishing Craftsman](/features/fishing/shops#fishing-craftsman) at a **10:1** rate (up or down). Pure Essence is only obtainable from a catch.
* The **Fortune Hook** and **Essence Magnet** perks can increase the quality and quantity of caught Essence.
* **Rings** guarantee that caught Essence will be a particular type.

## Catch Chance

Essence has a base catch chance of **2%**, which can be increased by the following

* Fishing during a **Fortune Storm** (+2%)
* Fishing at a Fishing Hotspot with an **Essence Chance** buff (+2%)
* Upgrading the **Essence Chance** perk (up to +2%)
* Activating an **Essence Lure** (+100%)


# Junk

Junk is the most common catch and can be traded to the [Junk Trader](/features/fishing/shops#junk-trader) for a small amount of ![:pin\_fish:](https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56)**Angler Credits**.

<table><thead><tr><th width="129.90911865234375" align="center">Junk</th><th width="99.6363525390625" align="center">Chance</th><th width="100" align="center">Value</th></tr></thead><tbody><tr><td align="center">Rusted Can</td><td align="center">59.6%</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">30</td></tr><tr><td align="center">Glass Bottle</td><td align="center">28%</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">80</td></tr><tr><td align="center">Soda Can</td><td align="center">9%</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">300</td></tr><tr><td align="center">Coral</td><td align="center">2.8%</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">900</td></tr><tr><td align="center">Lost Pendant</td><td align="center">0.6%</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56" alt=":pin_fish:">3,000</td></tr></tbody></table>

## Catch Chance

Junk has a base chance of **42%**

## Junk Spins

Junk may also be traded to the [Junk Trader](/features/fishing/shops#junk-trader) for **Junk Spins**, which have a chance to yield [Treasure](/features/fishing/catches/treasure).


# Fishing Level

Fishing Level is increased by earning ![:trophy\_diamond:](https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56)**Angler Trophies**, which are awarded the first time you catch a [Trophy Fish](/features/fishing/catches/trophy-fish) of a given size, and by completing Research Tasks.

New [Fishing Areas](/features/fishing/fishing-areas) and [Perk Upgrades](/features/fishing/perks) become available as your **Fishing Level** is increased.

{% hint style="success" %}
Access the Fishing Progress menu by pressing **shift + right click** while holding your Apex Rod
{% endhint %}

## ![:research\_blue:](https://cdn.discordapp.com/emojis/1452106795475669012.webp?size=56) Research Tasks

The Fishing Progress menu includes **six Research Tasks: Lucky, Wise, Treasure, Charm, Luster, and Fortune**. Progress is earned from certain catch types, and higher research tiers unlock higher tiers of related perks. Completing each research tier also awards ![:trophy\_diamond:](https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56)**10 Angler Trophies**, which count towards your Fishing Level.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FdTeaCVt3NzOwzavkJiGE%2F11fda488600f0676118350c30e7e6df6.png?alt=media&amp;token=892e11a2-93f3-4c80-a392-d18c39d15e92" alt="" width="358"><figcaption></figcaption></figure>


# Perks

There are 24 powerful Fishing Perks, with each providing a unique buff/effect. Each perk upgrade awards ![:trophy\_diamond:](https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56)**10 Angler Trophies**.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F785S25LdVEfb5OLqfeLm%2Fperks.png?alt=media&amp;token=dbfdf15f-b888-482b-a589-11acb81cf62f" alt="" width="375"><figcaption></figcaption></figure>

{% hint style="success" %}
Access the Fishing Perks menu by pressing **shift + right click** while holding your Apex Rod
{% endhint %}

## Hook Perks

<table><thead><tr><th width="180.4000244140625">Perk</th><th>Effect</th></tr></thead><tbody><tr><td>Lucky Hook</td><td>Increases the chance of a <strong>Large</strong> or above size when you catch a Trophy Fish</td></tr><tr><td>Wise Hook</td><td>Increases the chance of a <strong>Epic</strong> or above tier when you catch a Trophy Fish</td></tr><tr><td>Treasure Hook</td><td>Increases the chance of a <strong>Rare</strong> or above tier when you catch a Treasure</td></tr><tr><td>Pokémon Hook</td><td>Increases the chance of a <strong>Rare</strong> or above tier when you catch a Pokémon</td></tr><tr><td>Lustrous Hook</td><td>Increases the chance for Pearls to be <strong>Shiny</strong> or <strong>Glimmering</strong> when caught</td></tr><tr><td>Fortune Hook</td><td>Increases the chance for Essence to be <strong>Refined</strong> or <strong>Pure</strong> when caught</td></tr></tbody></table>

## Magnet Perks

<table><thead><tr><th width="180.4000244140625">Perk</th><th>Effect</th></tr></thead><tbody><tr><td>Hotspot Magnet</td><td>Grants a chance to prevent the consumption of hotspot stock after each catch</td></tr><tr><td>Fish Magnet</td><td>Increases the chance to multiply the amount of Trophy Fish you catch</td></tr><tr><td>Treasure Magnet</td><td>Increases the chance to multiply the amount of Treasure you catch</td></tr><tr><td>Pokémon Magnet</td><td>Grants a chance to double your Pearl Treasure, and Essence chance after defeating a reeled Pokémon</td></tr><tr><td>Pearl Magnet</td><td>Increases the chance to multiply the amount of Pearls you catch</td></tr><tr><td>Essence Magnet</td><td>Increases the chance to multiply the amount of Essence you catch</td></tr></tbody></table>

## Rod Perks

<table><thead><tr><th width="180.4000244140625">Perk</th><th>Effect</th></tr></thead><tbody><tr><td>Strong Rod</td><td>Grants a chance to double your Fabled Fish Pearl, Treasure, and Essence chance</td></tr><tr><td>Quick Rod</td><td>Grants a chance to instantly reel in your next catch</td></tr><tr><td>Unstable Rod</td><td>Grants a chance to gain double research progress</td></tr><tr><td>Incense Rod</td><td>Increases the chance for caught Pokémon to be an Apex Boss</td></tr><tr><td>Shiny Rod</td><td>Increases the chance for caught Pokémon to be Shiny</td></tr><tr><td>Clutch Rod</td><td>Grants a chance to reattempt a failed Minigame</td></tr></tbody></table>

## Chance Perks

<table><thead><tr><th width="180.4000244140625">Perk</th><th>Effect</th></tr></thead><tbody><tr><td>Fabled Chance</td><td>Increases the chance for Trophy Fish you catch to be Fabled</td></tr><tr><td>Fish Chance</td><td>Increases the chance of catching a Trophy Fish and decreases the chance of Junk</td></tr><tr><td>Treasure Chance</td><td>Increases the chance of catching Treasure and decreases the chance of Junk</td></tr><tr><td>Pokémon Chance</td><td>Increases the chance of catching Pokémon and decreases the chance of Junk</td></tr><tr><td>Pearl Chance</td><td>Increases the chance of catching a Pearl and decreases the chance of Junk</td></tr><tr><td>Essence Chance</td><td>Increases the chance of catching Essence and decreases the chance of Junk</td></tr></tbody></table>


# Supplies

## Bait

Bait temporarily boosts your Perk Points for the Lucky Hook, Wise Hook, Treasure Hook, Pokémon Hook, Lustrous Hook, and Fortune Hook perks. One bait is consumed with **each** catch that isn't junk.

<table><thead><tr><th width="119.50909423828125" align="center">Tier</th><th width="119.63641357421875" align="center">Boost</th></tr></thead><tbody><tr><td align="center">Common</td><td align="center">+1</td></tr><tr><td align="center">Uncommon</td><td align="center">+2</td></tr><tr><td align="center">Rare</td><td align="center">+4</td></tr><tr><td align="center">Epic</td><td align="center">+7</td></tr><tr><td align="center">Legendary</td><td align="center">+11</td></tr><tr><td align="center">Exotic</td><td align="center">+16</td></tr></tbody></table>

## Lines

Lines temporarily boost your Perk Points for the Strong Rod, Quick Rod, Unstable Rod, Incense Rod, Shiny Rod, and Clutch Rod perks. One line is consumed after **50** catches.

<table><thead><tr><th width="119.50909423828125" align="center">Tier</th><th width="119.63641357421875" align="center">Boost</th></tr></thead><tbody><tr><td align="center">Common</td><td align="center">+2</td></tr><tr><td align="center">Uncommon</td><td align="center">+4</td></tr><tr><td align="center">Rare</td><td align="center">+7</td></tr><tr><td align="center">Epic</td><td align="center">+11</td></tr><tr><td align="center">Legendary</td><td align="center">+16</td></tr><tr><td align="center">Exotic</td><td align="center">+22</td></tr></tbody></table>

## Augments

Augments temporarily boost your **Perk Points** for a specific perk. Augments may be obtained from [Treasure](/features/fishing/catches/treasure), or purchased from the [Supply Shop](/features/fishing/shops#supply-shop). A maximum of **5** augments of the same type can be equipped at a time.

<table><thead><tr><th width="170" align="center">Type</th><th width="100" align="center">Boost</th></tr></thead><tbody><tr><td align="center">Hook Augments</td><td align="center">+4</td></tr><tr><td align="center">Magnet Augments</td><td align="center">+4</td></tr><tr><td align="center">Rod Augments</td><td align="center">+5</td></tr></tbody></table>

## Pok**é**Bait

PokéBait applies standard Cobblemon [bait](https://wiki.cobblemon.com/index.php/Seasoning#Bait_Seasoning) effects when fishing up [Pokémon](/features/fishing/catches/pokemon).

## Lures

Lures guarantee a specific catch type, and are only obtainable from [Treasure](/features/fishing/catches/treasure).

<table><thead><tr><th width="170.3636474609375" align="center">Lure</th><th width="79.9090576171875" align="center">Uses</th><th>Function</th></tr></thead><tbody><tr><td align="center">Fabled Lure</td><td align="center">3</td><td>100% Fabled Fish Chance</td></tr><tr><td align="center">Legend Lure</td><td align="center">1</td><td>100% Legend Chance</td></tr><tr><td align="center">Shiny Lure</td><td align="center">2</td><td>100% Shiny Chance</td></tr><tr><td align="center">Boss Lure</td><td align="center">15</td><td>100% Boss Chance</td></tr><tr><td align="center">Treasure Lure</td><td align="center">2</td><td>100% Treasure Chance</td></tr><tr><td align="center">Pearl Lure</td><td align="center">15</td><td>100% Pearl Chance</td></tr><tr><td align="center">Essence Lure</td><td align="center">5</td><td>100% Essence Chance</td></tr></tbody></table>

## Gadgets

Certain gadgets may be purchased from the [Gadget Shop](/features/fishing/shops#gadget-shop), otherwise they are only obtainable from [Treasure](/features/fishing/catches/treasure).

<table><thead><tr><th width="170.1817626953125" align="center">Gadget</th><th width="79.9091796875" align="center">Uses</th><th>Function</th></tr></thead><tbody><tr><td align="center">Ring</td><td align="center">10</td><td>Guarantees caught essence will be the same type as the ring</td></tr><tr><td align="center">Rod Supercharger</td><td align="center">250</td><td>Increases fishing speed</td></tr><tr><td align="center">Spawn Beacon</td><td align="center">100</td><td>Quadruples the chance of a Legendary, Shiny, and Apex Boss when you catch a Pokémon</td></tr><tr><td align="center">Rarity Amplifier</td><td align="center">100</td><td>Guarantees that Trophy Fish catches are Uncommon or above, and triples Legendary and Exotic chances</td></tr><tr><td align="center">Pure Beacon</td><td align="center">100</td><td>Quadruples the chance for Essence to be Pure when caught</td></tr></tbody></table>


# Weather

Weather events boost specific [perk](/features/fishing/perks) combinations and come in six types: **Lucky, Wise, Treasure, Charm, Luster, Fortune**.

## Winds

Boosts two **Hook** and **Magnet** perks by up to **+30%**. Each fishing area has a unique wind type and boost which cycles every **15 minutes**.

<table><thead><tr><th width="90.3636474609375" align="center">Boost</th><th width="90" align="center">Chance</th></tr></thead><tbody><tr><td align="center">+10%</td><td align="center">40%</td></tr><tr><td align="center">+20%</td><td align="center">40%</td></tr><tr><td align="center">+30%</td><td align="center">20%</td></tr></tbody></table>

## Storms

Boosts a particular **Chance** perk. Periodically spawns at up to **2** areas at a time, lasting **20 minutes**.

<table><thead><tr><th width="120.30908203125" align="center">Quality</th><th width="199.636474609375" align="center">Boost</th></tr></thead><tbody><tr><td align="center">Lucky</td><td align="center">+5% Fabled Chance</td></tr><tr><td align="center">Wise</td><td align="center">+10% Fish Chance</td></tr><tr><td align="center">Treasure</td><td align="center">+1% Treasure Chance</td></tr><tr><td align="center">Charm</td><td align="center">+5% Shiny Chance</td></tr><tr><td align="center">Lustrous</td><td align="center">+5% Pearl Chance</td></tr><tr><td align="center">Fortune</td><td align="center">+2% Essence Chance</td></tr></tbody></table>

## Thunderstorms

Storms will occasionally turn into a Thunderstorm, granting **+15 Fishing Speed** in addition to the Storm’s buffs.


# Shops

Shop NPCs are located near the spawn points at each [Fishing Area](/features/fishing/fishing-areas).

{% hint style="info" %}
Certain NPCs may be directly teleported to by clicking a relevant item in your **Fishing Bag**
{% endhint %}

## Fish Merchant

* [Trophy Fish](/features/fishing/catches/trophy-fish) may be sold to the Fish Merchant for ![:pin\_fish:](https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56)**Angler Credits**, where larger and rarer fish fetch a much higher price.

## Fishing Craftsman

* Crude and Shiny [Pearls](/features/fishing/catches/pearls) can be exchanged at a **10:1** rate (up or down)
* Normal and Refined [Essence](/features/fishing/catches/essence) can be exchanged at a **10:1** rate (up or down)

## Junk Trader

* [Junk](/features/fishing/catches/junk) may be sold to the Junk Trader for ![:pin\_fish:](https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56)**Angler Credits**

## Supply Shop

* Sells [Bait](/features/fishing/supplies#bait) and [Lines](/features/fishing/supplies#lines)

## Gadget Shop

* Sells Augments, Rings, and Gadgets

## Fishing Exchange

* Allows you to spend your extra ![:pin\_fish:](https://cdn.discordapp.com/emojis/1452109380639265020.webp?size=56)**Angler Credits** on non-fishing items including Keys, Exotic Eggs, Safari Access, Raid Charges, Mega Keystones, Nickname Gradients, and more
* Each item in this shop may only be purchased a limited amount of times per calendar month
* Item prices are increased after each purchase

## Salvage Master

* Bait and Lines can be salvaged into higher tier [Supplies](/features/fishing/supplies) or [Pearls](/features/fishing/catches/pearls)
* Located at the [Arctic Tundra](/features/fishing/fishing-areas#arctic-tundra) Fishing Area


# Frenzy Totems

## ![:frenzy\_totem:](https://cdn.discordapp.com/emojis/1452104943191195875.webp?size=56) Frenzy Totems

Each catch grants ![:frenzy\_points:](https://cdn.discordapp.com/emojis/1452104944667594926.webp?size=56)**5 Frenzy Points** for your current area. At **1000 points**, you receive a ![:frenzy\_totem:](https://cdn.discordapp.com/emojis/1452104943191195875.webp?size=56)**Frenzy Totem** in your Fishing Bag. Activating it triggers a **Fish Frenzy**, rapidly spawning powerful Frenzy Hotspots nearby (visible only to you). Each catch consumes a certain amount of ![:frenzy\_points:](https://cdn.discordapp.com/emojis/1452104944667594926.webp?size=56)**Frenzy Points** - and when you run out, the frenzy ends.


# Competitions

Three times per day at randomized times, a **20-minute Fishing Competition** will begin. During the event, Trophy Fish catch chances are increased while participants compete in one of four contest types: Total Fish Caught, Longest Fish, Smallest Fish, and Total Fish Length. Rewards and details are available in the `/fishing competition` menu.


# Biomes

Coming soon

{% embed url="<https://script.google.com/macros/s/AKfycby0n3QiGhqFMUoUFN_2qmI5KpEP_eTx6a1uLEGdLxf8IkBHiPnGXuaHS-Yj-NfBmj48/exec>" %}


# Apex Bosses

{% columns %}
{% column width="50%" %}
**Apex Bosses** are stronger and larger than normal Pokémon, and fight more aggressively than normal Pokémon when in battle.

You can either **capture** the boss for a guaranteed-IV version, or **defeat** it for ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Points** and a chance at a **Keystone**.
{% endcolumn %}

{% column width="50%" %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FkSr5y1UEaUz27ylm3X96%2Fapexbosses.png?alt=media&amp;token=8216ca70-84a4-4c0e-bf1b-08df23fcc972" alt=""><figcaption><p><em>Apex Bosses</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

## Boss Spawns

Apex Bosses occasionally spawn around players in the **Overworld**, and also have a **0.4%** chance to be selected upon [reeling in a Pokémon](/features/fishing/catches/pokemon). A minimum [Crown Level](/features/player/badges/crown-ranks) of ![:crown\_0:](https://cdn.discordapp.com/emojis/1377070024522469467.webp?size=128)**5** is required in order to be eligible for a boss spawn.

|                        Tier                        | Weight | Shiny Chance | HA Chance | Catch Rate |
| :------------------------------------------------: | :----: | :----------: | :-------: | :--------: |
|     <mark style="color:purple;">**Epic**</mark>    |    2   |     2.22%    |   1.66%   |    0.8x    |
| <mark style="color:$primary;">**Legendary**</mark> |    1   |     3.33%    |    2.5%   |    0.6x    |
|  <mark style="color:$danger;">**Ultimate**</mark>  |   0.5  |      10%     |     4%    |    0.4x    |

{% columns %}
{% column %}

<table data-search="false"><thead><tr><th align="center">Rank</th><th align="center">Spawn Boost</th></tr></thead><tbody><tr><td align="center">Champion</td><td align="center">5%</td></tr><tr><td align="center">Omega</td><td align="center">10%</td></tr><tr><td align="center">Apex</td><td align="center">25%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1516704647342063778.webp?size=40" alt=":4_:">10</td><td align="center">+2%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070056999096491.webp?size=40" alt=":crown_1:">20</td><td align="center">+4%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070066599989308.webp?size=40" alt=":crown_2:">30</td><td align="center">+6%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070077744255058.webp?size=40" alt=":crown_3:">40</td><td align="center">+8%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070087827357796.webp?size=40" alt=":crown_4:">50</td><td align="center">+10%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1516704762718978078.webp?size=40" alt=":3_:">60</td><td align="center">+12%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1516704690136420352.webp?size=40" alt=":5_:">70</td><td align="center">+14%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1516704717487738951.webp?size=40" alt=":8_:">80</td><td align="center">+16%</td></tr></tbody></table>
{% endcolumn %}

{% column %}

|                                                  Source                                                  | Spawn Boost |
| :------------------------------------------------------------------------------------------------------: | :---------: |
|         <p>HA/Boss<br><a href="/features/player/community-goals"><em>Community Goal</em></a></p>         |     +20%    |
|                               <p>Boss Spawn<br><em>Server Booster</em></p>                               |     +20%    |
|         <p>Mimikyu<br><a href="/features/pokemon/shoulder-mounts"><em>Shoulder Mount</em></a></p>        |     +5%     |
| <p>Living PokéDex VIII<br><a href="/features/player/badges#pokemon-badges"><em>Badge Reward</em></a></p> |     +10%    |
|                                              {% endcolumn %}                                             |             |
|                                             {% endcolumns %}                                             |             |

## Boss Stats

Boss level scales based on the **highest-level** Pokémon in your party when you engage the boss. Bosses can exceed the normal maximum level.

{% hint style="info" %}
If you want more manageable bosses, don’t walk around with a single overleveled Pokémon in your party as your highest level drives boss scaling
{% endhint %}

|                        Tier                        | Levels Above Your Highest Pokémon | Guaranteed Perfect IVs | Catch Rate |                                                              Defeat Rewards                                                             |                                                              Catch Rewards                                                              |
| :------------------------------------------------: | :-------------------------------: | :--------------------: | :--------: | :-------------------------------------------------------------------------------------------------------------------------------------: | :-------------------------------------------------------------------------------------------------------------------------------------: |
|     <mark style="color:purple;">**Epic**</mark>    |                 10                |            3           |     0.8    | <p><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">10<br>Keystone <em>(30%)</em></p> | <p><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">10<br>Keystone <em>(15%)</em></p> |
| <mark style="color:$primary;">**Legendary**</mark> |                 20                |            4           |     0.6    | <p><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">15<br>Keystone <em>(40%)</em></p> | <p><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">15<br>Keystone <em>(20%)</em></p> |
|  <mark style="color:$danger;">**Ultimate**</mark>  |                 30                |            5           |     0.4    | <p><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">20<br>Keystone <em>(50%)</em></p> | <p><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">20<br>Keystone <em>(25%)</em></p> |

These are the boss’s stats while you’re weakening it with physical attacks:

|                        Tier                        | Health | Damage | Attack Interval | Movement Speed | Knockback |
| :------------------------------------------------: | :----: | :----: | :-------------: | :------------: | :-------: |
|     <mark style="color:purple;">**Epic**</mark>    |   200  |    7   |        4s       |       2.5      |     3     |
| <mark style="color:$primary;">**Legendary**</mark> |   250  |    8   |        4s       |        3       |     3     |
|  <mark style="color:$danger;">**Ultimate**</mark>  |   300  |   10   |        6s       |        4       |     4     |

## Species Pool

{% hint style="info" %}
Display the spawn chance for each species with the `/checkspawns boss` command
{% endhint %}

{% tabs %}
{% tab title="Epic" %}

<table data-view="cards"><thead><tr><th align="center"></th></tr></thead><tbody><tr><td align="center">Pikachu</td></tr><tr><td align="center">Gyarados</td></tr><tr><td align="center">Dragonite</td></tr><tr><td align="center">Tyranitar</td></tr><tr><td align="center">Flygon</td></tr><tr><td align="center">Salamence</td></tr><tr><td align="center">Metagross</td></tr><tr><td align="center">Garchomp</td></tr><tr><td align="center">Hydreigon</td></tr><tr><td align="center">Goodra</td></tr><tr><td align="center">Kommoo</td></tr><tr><td align="center">Dragapult</td></tr><tr><td align="center">Armarouge</td></tr><tr><td align="center">Ceruledge</td></tr></tbody></table>
{% endtab %}

{% tab title="Legendary" %}

<table data-view="cards"><thead><tr><th align="center"></th></tr></thead><tbody><tr><td align="center">Venusaur</td></tr><tr><td align="center">Charizard</td></tr><tr><td align="center">Blastoise</td></tr><tr><td align="center">Meganium</td></tr><tr><td align="center">Typhlosion</td></tr><tr><td align="center">Feraligatr</td></tr><tr><td align="center">Sceptile</td></tr><tr><td align="center">Blaziken</td></tr><tr><td align="center">Swampert</td></tr><tr><td align="center">Torterra</td></tr><tr><td align="center">Infernape</td></tr><tr><td align="center">Empoleon</td></tr><tr><td align="center">Serperior</td></tr><tr><td align="center">Emboar</td></tr><tr><td align="center">Samurott</td></tr><tr><td align="center">Chesnaught</td></tr><tr><td align="center">Delphox</td></tr><tr><td align="center">Greninja</td></tr><tr><td align="center">Decidueye</td></tr><tr><td align="center">Incineroar</td></tr><tr><td align="center">Primarina</td></tr><tr><td align="center">Rillaboom</td></tr><tr><td align="center">Cinderace</td></tr><tr><td align="center">Inteleon</td></tr><tr><td align="center">Meowscarada</td></tr><tr><td align="center">Skeledirge</td></tr><tr><td align="center">Quaquaval</td></tr></tbody></table>
{% endtab %}

{% tab title="Ultimate" %}

<table data-view="cards"><thead><tr><th></th></tr></thead><tbody><tr><td></td></tr><tr><td></td></tr><tr><td></td></tr></tbody></table>
{% endtab %}
{% endtabs %}


# Legendary Pokémon

A **Legendary Spawn Cycle** occurs randomly every few hours. Up to **five** legends can be spawned during each cycle, with the amount depending on how many players are online.

<table><thead><tr><th width="199.99993896484375" align="center">Command</th><th align="center">Description</th></tr></thead><tbody><tr><td align="center"><code>/legend</code></td><td align="center">Displays all <a href="#obtainable-legends">obtainable legends</a> and various catch stats</td></tr><tr><td align="center"><code>/legend check</code></td><td align="center">Displays the legends which are able to spawn at your current location, and your current legend spawn chance based on how many <a href="#spawn-eligibility">eligible</a> players are currently online</td></tr><tr><td align="center"><code>/rarespawns</code></td><td align="center">Displays all recent legendary spawns</td></tr></tbody></table>

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F27UFrlJjbXleKV4XEU2K%2Flegend_menu.png?alt=media&amp;token=e1ed2ace-7f35-4040-8c52-d1225b2217e0" alt="" width="308"><figcaption><p><em><code>/legend</code> menu</em></p></figcaption></figure>

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FIO0kFB73PsEho9blEODO%2Fimage.png?alt=media&amp;token=e50cb5a0-7c05-409d-9ccd-a574bff8e14e" alt="" width="469"><figcaption></figcaption></figure>

* An additional legend is spawned for every 10 online players (up to 5 spawns). At least one legend is guaranteed to spawn.
* In the minutes leading up to the cycle, a countdown timer is periodically broadcasted in chat.
* If a spawned legend remains uncaptured for **5 minutes**, it's position will periodically be broadcasted in chat, and displayed in `/rarespawns`.
* Legends are guaranteed to not despawn for **15 minutes**, even if the server reboots.
* Certain legends can only be spawned while in the [Safari](/features/pokemon/safari#legend-spawns) or a [Fishing Area](/features/fishing/catches/pokemon#legends).

## Spawn Eligibility

In order to be eligible for a legend spawn during a spawn cycle, the following conditions must be met:

* Located within a valid [biome](/pokemon-spawns/biomes)
* Not AFK
* [Trusted](/info/server-guides/claiming-guide#permission-groups) (if within a claim player claim)

## Legend Locks

Legends are 'locked' to all players that were nearby at the time of the spawn for **5 minutes**. If a legend spawn occurs in a **player claim**, only players that are **trusted** in the claim are added to the lock.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fi4jKqOgE7nbUWbsuIz0f%2Fimage.png?alt=media&amp;token=cb0e08bc-a393-416a-b2d8-e65c31995255" alt="" width="466"><figcaption></figcaption></figure>

## Legend Expeditions

Certain legends can only be obtained through **Expeditions.** To begin an Expedition, collect **4 Fragments** and craft the corresponding **Expedition Item**. Once crafted, **right-click** while holding the Expedition Item to teleport to the **Expedition Area**, where you’ll have an opportunity to catch that Legendary Pokémon.

Every Expedition runs the same way. Only the player who begins one is teleported in, the Pokémon waiting there is level **70** and locked to them, and a bossbar tracks it and points the way. Expedition Pokémon are also far more likely to be shiny than an ordinary legend spawn, at **5%** against the **0.4%** of a Legendary Spawn Cycle.

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fp2aBDN5euAbbF3t5yzqR%2Ffragments.png?alt=media&amp;token=5f3ba97f-f236-41ef-85b1-ec71458a22e5" alt="" width="507"><figcaption><p><em>Crafting Marshadow's Expedition Item</em></p></figcaption></figure>

<details>

<summary>Kubfu Expedition</summary>

A complete **Isle of Armor Ticket** ticket is awarded for defeating [Master Mustard](/features/battling/battle-tower#master-mustard) in the Battle Tower, and again for the first defeat of the [Elite Four](/features/battling/player-gyms/elite-four) Champion in a season. **Isle of Armor Ticket Fragments** may also be found in the [Daily Rewards](/features/player/daily-rewards#rewards) pool.

Kubfu holds either a **Scroll of Darkness** or a **Scroll of Waters**, decided at random when the Expedition begins. The scroll cannot be chosen, and because Kubfu holds it rather than handing it over, it is only received once the Kubfu has been caught.

That scroll decides which Urshifu it becomes. Send the Kubfu out and **right-click** it while holding the scroll to evolve it, which consumes the scroll.

<table><thead><tr><th width="200" align="center">Scroll</th><th width="200" align="center">Evolution</th><th align="center">Move Learned</th></tr></thead><tbody><tr><td align="center">Scroll of Darkness</td><td align="center">Single Strike Urshifu</td><td align="center">Wicked Blow</td></tr><tr><td align="center">Scroll of Waters</td><td align="center">Rapid Strike Urshifu</td><td align="center">Surging Strikes</td></tr></tbody></table>

</details>

<details>

<summary>Marshadow Expedition</summary>

The **Lost Shadow** is assembled from **4 Lost Shadow Fragments**, though it may also be found whole. Both the fragments and the complete item appear in [Fishing Treasure](/features/fishing/catches/treasure#rewards). Untradable Fragments are also found in the [Daily Rewards](/features/player/daily-rewards#rewards) pool.

</details>

<details>

<summary>Mew Expedition</summary>

The **Old Sea Map** is assembled from **4 Old Sea Map Fragments**, though it may also be found whole. Both the fragments and the complete item appear in [Fishing Treasure](/features/fishing/catches/treasure#rewards). Untradable Fragments are also found in the [Daily Rewards](/features/player/daily-rewards#rewards) pool.

</details>

## Obtainable Legends

{% hint style="success" %}
View this list in-game with `/legend`
{% endhint %}

<table data-full-width="false"><thead><tr><th align="center">Species</th><th width="75" data-type="checkbox">Biomes</th><th width="74" data-type="checkbox">Raids</th><th width="75" data-type="checkbox">Rustles</th><th width="75.199951171875" data-type="checkbox">Fishing</th><th width="75.199951171875" data-type="checkbox">Crates</th><th width="105.333251953125" data-type="checkbox">Expeditions</th><th width="174.6666259765625" align="center">Details</th></tr></thead><tbody><tr><td align="center">Articuno</td><td>false</td><td>false</td><td>true</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Azelf</td><td>false</td><td>false</td><td>false</td><td>true</td><td>false</td><td>false</td><td align="center"><a href="/features/fishing/fishing-areas#arctic-tundra"><em>Arctic Tundra</em></a></td></tr><tr><td align="center">Calyrex</td><td>true</td><td>false</td><td>false</td><td>false</td><td>false</td><td>false</td><td align="center"><a href="/features/fishing/fishing-areas#murky-marsh"><em>Murky Marsh</em></a></td></tr><tr><td align="center">Chien-Pao</td><td>false</td><td>true</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Chi-Yu</td><td>false</td><td>true</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Cobalion</td><td>true</td><td>false</td><td>false</td><td>false</td><td>false</td><td>false</td><td align="center">Wintry Lowlands</td></tr><tr><td align="center">Dialga</td><td>false</td><td>true</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Enamorus</td><td>true</td><td>false</td><td>false</td><td>false</td><td>false</td><td>false</td><td align="center"><a href="/features/fishing/fishing-areas"><em>All Fishing Areas</em></a></td></tr><tr><td align="center">Entei</td><td>false</td><td>false</td><td>true</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Giratina</td><td>false</td><td>true</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Glastrier</td><td>true</td><td>false</td><td>false</td><td>false</td><td>false</td><td>false</td><td align="center"><a href="/features/fishing/fishing-areas#arctic-tundra"><em>Arctic Tundra</em></a></td></tr><tr><td align="center">Gouging Fire</td><td>false</td><td>true</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Groudon</td><td>false</td><td>true</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Heatran</td><td>true</td><td>false</td><td>false</td><td>false</td><td>false</td><td>false</td><td align="center">Volcanic Deltas</td></tr><tr><td align="center">Hoopa</td><td>true</td><td>false</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center">End</td></tr><tr><td align="center">Iron Boulder</td><td>false</td><td>true</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Iron Crown</td><td>false</td><td>true</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Iron Leaves</td><td>false</td><td>true</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Keldeo</td><td>true</td><td>false</td><td>false</td><td>false</td><td>false</td><td>false</td><td align="center">Beach</td></tr><tr><td align="center">Kubfu</td><td>false</td><td>false</td><td>false</td><td>false</td><td>false</td><td>true</td><td align="center"><a href="/features/battling/battle-tower#master-mustard"><em>Master Mustard</em></a></td></tr><tr><td align="center">Kyogre</td><td>false</td><td>false</td><td>false</td><td>true</td><td>true</td><td>false</td><td align="center"><a href="/features/fishing/fishing-areas"><em>All Fishing Areas</em></a></td></tr><tr><td align="center">Landorus</td><td>true</td><td>false</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center">Sandy</td></tr><tr><td align="center">Latias</td><td>false</td><td>false</td><td>true</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Latios</td><td>false</td><td>false</td><td>true</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Marshadow</td><td>false</td><td>false</td><td>false</td><td>false</td><td>false</td><td>true</td><td align="center"><a href="/features/fishing/catches/treasure"><em>Fishing Treasure</em></a></td></tr><tr><td align="center">Mesprit</td><td>false</td><td>false</td><td>false</td><td>true</td><td>false</td><td>false</td><td align="center"><a href="/features/fishing/fishing-areas#twilight-cavern"><em>Twilight Cavern</em></a></td></tr><tr><td align="center">Mew</td><td>false</td><td>false</td><td>false</td><td>false</td><td>true</td><td>true</td><td align="center"><a href="/features/fishing/catches/treasure"><em>Fishing Treasure</em></a></td></tr><tr><td align="center">Mewtwo</td><td>false</td><td>true</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Moltres</td><td>false</td><td>false</td><td>true</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Palkia</td><td>false</td><td>true</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Raikou</td><td>false</td><td>false</td><td>true</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Rayquaza</td><td>false</td><td>true</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Regice</td><td>true</td><td>false</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center">Glacial</td></tr><tr><td align="center">Regidrago</td><td>false</td><td>true</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Regieleki</td><td>false</td><td>true</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Regigigas</td><td>false</td><td>true</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Regirock</td><td>true</td><td>false</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center">Caves</td></tr><tr><td align="center">Registeel</td><td>true</td><td>false</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center">Badlands</td></tr><tr><td align="center">Shaymin</td><td>true</td><td>false</td><td>false</td><td>false</td><td>false</td><td>false</td><td align="center"><a href="/features/fishing/fishing-areas#mossy-meadows"><em>Mossy Meadows</em></a></td></tr><tr><td align="center">Spectrier</td><td>true</td><td>false</td><td>false</td><td>false</td><td>false</td><td>false</td><td align="center"><a href="/features/fishing/fishing-areas#twilight-cavern"><em>Twilight Cavern</em></a></td></tr><tr><td align="center">Suicune</td><td>false</td><td>false</td><td>true</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Tapu Bulu</td><td>true</td><td>false</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center">Lush</td></tr><tr><td align="center">Tapu Fini</td><td>true</td><td>false</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center">Swamps</td></tr><tr><td align="center">Tapu Koko</td><td>true</td><td>false</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center">Shrublands</td></tr><tr><td align="center">Tapu Lele</td><td>true</td><td>false</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center">Floral</td></tr><tr><td align="center">Terrakion</td><td>true</td><td>false</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center">Mountains</td></tr><tr><td align="center">Thundurus</td><td>true</td><td>false</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center">Peaks</td></tr><tr><td align="center">Tornadus</td><td>true</td><td>false</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center">Sky Biomes</td></tr><tr><td align="center">Uxie</td><td>false</td><td>false</td><td>false</td><td>true</td><td>false</td><td>false</td><td align="center"><a href="/features/fishing/fishing-areas#scorched-sands"><em>Scorched Sands</em></a></td></tr><tr><td align="center">Virizion</td><td>true</td><td>false</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center">Forest</td></tr><tr><td align="center">Volcanion</td><td>true</td><td>false</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center">Toxic Wake</td></tr><tr><td align="center">Walking Wake</td><td>false</td><td>true</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Xerneas</td><td>false</td><td>true</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Yveltal</td><td>false</td><td>true</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Zacian</td><td>true</td><td>false</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"><a href="/features/pokemon/safari"><em>Safari</em></a></td></tr><tr><td align="center">Zamazenta</td><td>true</td><td>false</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"><a href="/features/pokemon/safari"><em>Safari</em></a></td></tr><tr><td align="center">Zapdos</td><td>false</td><td>false</td><td>true</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr><tr><td align="center">Zarude</td><td>false</td><td>true</td><td>false</td><td>false</td><td>true</td><td>false</td><td align="center"></td></tr></tbody></table>


# Shiny Pokémon

{% columns %}
{% column %}
Shiny Pokémon are rare variants with an alternate color palette and dazzling particle effects.

**Wild spawns** have a base Shiny chance of $$\frac{1}{4096} \approx 0.0244%$$, and can be increased with several spawn chance modifiers.
{% endcolumn %}

{% column %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fp0QAGQL6jFuEnrjt1dvs%2Fimage.png?alt=media&amp;token=189b0e32-7f3e-44cd-b790-a4d002aede56" alt=""><figcaption><p><em>Normal Gardevoir (Left) beside Shiny Gardevoir (Right)</em></p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

{% hint style="info" %}
This page focuses on **wild** Shiny spawns. [Shiny Eggs](/features/pokemon/breeding#shinies) and some special encounters (e.g., [Apex Bosses](/pokemon-spawns/apex-bosses#boss-spawns)) use their own rules/odds
{% endhint %}

## Chance Modifiers

{% columns %}
{% column width="50%" %}
All wild Shiny chance modifiers are applied **additively** to the base chance:

$$
\text{Shiny chance} = \frac{1 + \sum \text{boost}}{\text{base chance}}
$$

Example (70% boost with a 10% boost):

$$
\frac{1 + 0.7 + 0.1}{4096}\Rightarrow \frac{1}{227.5} \approx 0.044%
$$

{% hint style="info" %}
When fully stacked, the maximum possible boost is currently **+140%**, resulting in **0.0585%** chance per wild spawn
{% endhint %}
{% endcolumn %}

{% column width="50%" %}

<table><thead><tr><th width="159.636474609375" align="center">Source</th><th width="160" align="center">Shiny Boost</th></tr></thead><tbody><tr><td align="center">Eevee+Pikachu<br><a href="/features/pokemon/shoulder-mounts"><em>Shoulder Mount</em></a></td><td align="center">5%</td></tr><tr><td align="center"><a href="/features/pokemon/catch-combos">Catch Combos</a></td><td align="center">20% → 70%</td></tr><tr><td align="center"><a href="/features/player/badges">Crown Rank</a></td><td align="center">2.5% → 15%</td></tr><tr><td align="center"><a href="/features/donation-store#ranks">Donor Rank</a></td><td align="center">2.5% → 10%</td></tr><tr><td align="center">Living PokéDex<br><a href="/features/pokemon/pokedex#living-pokedex"><em>Badge Reward</em></a></td><td align="center">5% → 20%</td></tr><tr><td align="center">Server Booster</td><td align="center">20%</td></tr><tr><td align="center">Shiny/HA <a href="/features/player/community-goals"><em>Community Goal</em></a></td><td align="center">20%</td></tr></tbody></table>
{% endcolumn %}
{% endcolumns %}

### Catch Combos

> [*Main Article: Catch Combos*](/features/pokemon/catch-combos)

{% columns %}
{% column %}

<h4 align="center">Shiny Boost Milestones</h4>

Catch Combos are one of the strongest *active* ways to raise your wild Shiny odds, scaling up to **+70%** at a combo of **100**.

|   Catch Combo   | Shiny Boost |
| :-------------: | :---------: |
|        25       |     20%     |
|        50       |     40%     |
|        75       |     60%     |
|       100       |     70%     |
| {% endcolumn %} |             |

{% column %}

<h4 align="center">Bad Luck Mitigation Milestones</h4>

After reaching a combo of **100**, each additional catch of that same Pokémon grants a **+1%** Shiny Boost **per catch**.

|  Bad Luck Streak | Shiny Boost |
| :--------------: | :---------: |
|        100       |     100%    |
|        150       |     150%    |
|        200       |     200%    |
|        250       |     250%    |
|  {% endcolumn %} |             |
| {% endcolumns %} |             |

### Ranks

{% columns %}
{% column width="50%" %}

<h4 align="center"><a href="/features/donation-store#ranks">Donor Ranks</a></h4>

<table><thead><tr><th width="159.9090576171875" align="center">Rank</th><th align="center">Shiny Boost</th></tr></thead><tbody><tr><td align="center">Champion</td><td align="center">2.5%</td></tr><tr><td align="center">Omega</td><td align="center">5%</td></tr><tr><td align="center">Apex</td><td align="center">10%</td></tr></tbody></table>
{% endcolumn %}

{% column width="50%" %}

<h4 align="center"><a href="/features/player/badges/crown-ranks">Crown Ranks</a></h4>

<table><thead><tr><th width="159.9090576171875" align="center">Rank</th><th align="center">Shiny Boost</th></tr></thead><tbody><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1516704647342063778.webp?size=40" alt=":4_:">10</td><td align="center">+3%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070056999096491.webp?size=40" alt=":crown_1:">20</td><td align="center">+6%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070066599989308.webp?size=40" alt=":crown_2:">30</td><td align="center">+9%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070077744255058.webp?size=40" alt=":crown_3:">40</td><td align="center">+12%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1377070087827357796.webp?size=40" alt=":crown_4:">50</td><td align="center">+15%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1516704762718978078.webp?size=40" alt=":3_:">60</td><td align="center">+17.5%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1516704690136420352.webp?size=40" alt=":5_:">70</td><td align="center">+20%</td></tr><tr><td align="center"><img src="https://cdn.discordapp.com/emojis/1516704717487738951.webp?size=40" alt=":8_:">80</td><td align="center">+27.5%</td></tr></tbody></table>
{% endcolumn %}
{% endcolumns %}

### Server Boosters

Global Shiny Boosters are server-wide modifiers that increase the Shiny chance for everyone while active. They can be obtained from:

* [**Donation Store:**](/features/donation-store) Purchased with ![:bit:](https://cdn.discordapp.com/emojis/1413690086591041597.webp?size=40)**Bits**.
* [**Community Goals:**](/features/player/community-goals) Activated when a goal is completed.
* [**VoteParty:**](/features/player/voting#vote-party) Randomly selected as a VoteParty reward.

### Living PokéDex Badge

Maintaining the [Living PokéDex badge](/features/pokemon/pokedex#living-pokedex) grants a Shiny boost based on your Badge Phase:

<table><thead><tr><th width="160" align="center">Badge Phase</th><th width="160" align="center">Shiny Boost</th></tr></thead><tbody><tr><td align="center">VI</td><td align="center">5%</td></tr><tr><td align="center">VII</td><td align="center">15%</td></tr><tr><td align="center">VIII</td><td align="center">20%</td></tr></tbody></table>

### Shoulder Mounts

> [*Main Article: Shoulder Mounts*](/features/pokemon/shoulder-mounts)

Equipping **Eevee + Pikachu** grants a +5% Shiny boost.

## Boosted Shiny Encounters

### Outbreaks

> [*Main Article: Outbreaks*](/features/pokemon/outbreaks)

Outbreak spawns have a $$\frac{1}{300} \approx 0.33%$$ chance to be Shiny and are **not affected** by other Shiny chance modifiers. When you see the message *“The Outbreak is reducing”* the Outbreak Shiny chance is **doubled** to $$\frac{1}{150} \approx 0.66%$$.

### Rustles

> [*Main Article: Rustles*](/features/pokemon/rustles)

Rustle spawns have a $$\frac{1}{481.88} \approx 0.207%$$ chance to be Shiny and are **not affected** by other Shiny chance modifiers.

#### Fishing

> [*Main Article: Pokémon Catches*](/features/fishing/catches/pokemon)

When reeling in a Pokémon, there is a $$\frac{1}{500} \approx 0.2%$$ chance it will be Shiny. This chance can be increased with:

* [Shiny Rod](/features/fishing/perks#rod-perks) perk upgrades
* [Shiny Lure](/features/fishing/supplies#lures) supply item (guarantees your next 2 catches will be Shiny)
* [Spawn Beacon](/features/fishing/supplies#gadgets) gadget (quadruples the chance of a Legendary, Shiny, and Apex Boss when you catch a Pokémon)

Shiny Rod perk boosts are applied the same way as other Shiny modifiers (additively to the base chance). For example, if you have an **80%** total Shiny boost and a **Tier 15 Shiny Rod** with **two Shiny Rod Augments** equipped (25 perk points), you gain an additional **5.2%** Shiny boost.

## Obtainment

Shiny Pokémon can be obtained in numerous other ways besides wild spawns:

* [**Safari:**](/features/pokemon/safari) Safari spawns have a base Shiny chance of $$\frac{1}{3600} \approx 0.0277%$$.
* [**Raids:**](/features/battling/raids/raid-phases/battle#raid-boss-rewards) Final boss rewards include Random Shiny Pokémon.
* [**Bingo:**](/features/player/bingo#completion-rewards) Bingo completion rewards can include a Random Shiny Pokémon or a Random Shiny Legendary.
* [**Presents:**](/features/player/presents) Presents reward Shiny Keys in multiple categories.
* [**Apex Bosses:**](/pokemon-spawns/apex-bosses#boss-spawns) Apex Bosses have tier-based Shiny chances.
* [**Breeding:**](/features/pokemon/breeding#shinies) $$\frac{1}{4096} \approx 0.0244%$$ chance to hatch Shiny. If both parents share the same Original Trainer, the chance increases to $$\frac{6}{4096} \approx 0.146%$$.
* [**Player Trading:**](/features/trading) Browse through [GTS](/features/trading/gts) with the Shiny filter enabled, or ask in chat and send someone a [SafeTrade](/features/trading/safetrade) request.
* **Crates:** Various keys available in the Donation Store contain Shiny Pokémon (e.g., the Shiny Crate, Legend Crate, Ultra Crate, and Exotic Eggs).

## FAQ

#### Do Shiny chance modifiers affect breeding?

No, egg shininess uses its own rules and is **not increased** by other chance modifiers.

#### Does catching a Shiny break my Catch Combo?

No, catching a Shiny does not reset your combo.




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