> For the complete documentation index, see [llms.txt](https://wiki.apexcobblemon.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.apexcobblemon.com/features/fishing/perks.md).

# Perks

There are 24 powerful Fishing Perks, with each providing a unique buff/effect. Each perk upgrade awards ![:trophy\_diamond:](https://cdn.discordapp.com/emojis/1452106581784137830.webp?size=56)**10 Angler Trophies**.

<figure><img src="/files/RgAwimxLHTVhjdC8Cs54" alt="" width="375"><figcaption></figcaption></figure>

{% hint style="success" %}
Access the Fishing Perks menu by pressing **shift + right click** while holding your Apex Rod
{% endhint %}

## Hook Perks

<table><thead><tr><th width="180.4000244140625">Perk</th><th>Effect</th></tr></thead><tbody><tr><td>Lucky Hook</td><td>Increases the chance of a <strong>Large</strong> or above size when you catch a Trophy Fish</td></tr><tr><td>Wise Hook</td><td>Increases the chance of a <strong>Epic</strong> or above tier when you catch a Trophy Fish</td></tr><tr><td>Treasure Hook</td><td>Increases the chance of a <strong>Rare</strong> or above tier when you catch a Treasure</td></tr><tr><td>Pokémon Hook</td><td>Increases the chance of a <strong>Rare</strong> or above tier when you catch a Pokémon</td></tr><tr><td>Lustrous Hook</td><td>Increases the chance for Pearls to be <strong>Shiny</strong> or <strong>Glimmering</strong> when caught</td></tr><tr><td>Fortune Hook</td><td>Increases the chance for Essence to be <strong>Refined</strong> or <strong>Pure</strong> when caught</td></tr></tbody></table>

## Magnet Perks

<table><thead><tr><th width="180.4000244140625">Perk</th><th>Effect</th></tr></thead><tbody><tr><td>Hotspot Magnet</td><td>Grants a chance to prevent the consumption of hotspot stock after each catch</td></tr><tr><td>Fish Magnet</td><td>Increases the chance to multiply the amount of Trophy Fish you catch</td></tr><tr><td>Treasure Magnet</td><td>Increases the chance to multiply the amount of Treasure you catch</td></tr><tr><td>Pokémon Magnet</td><td>Grants a chance to double your Pearl Treasure, and Essence chance after defeating a reeled Pokémon</td></tr><tr><td>Pearl Magnet</td><td>Increases the chance to multiply the amount of Pearls you catch</td></tr><tr><td>Essence Magnet</td><td>Increases the chance to multiply the amount of Essence you catch</td></tr></tbody></table>

## Rod Perks

<table><thead><tr><th width="180.4000244140625">Perk</th><th>Effect</th></tr></thead><tbody><tr><td>Strong Rod</td><td>Grants a chance to double your Fabled Fish Pearl, Treasure, and Essence chance</td></tr><tr><td>Quick Rod</td><td>Grants a chance to instantly reel in your next catch</td></tr><tr><td>Unstable Rod</td><td>Grants a chance to gain double research progress</td></tr><tr><td>Incense Rod</td><td>Increases the chance for caught Pokémon to be an Apex Boss</td></tr><tr><td>Shiny Rod</td><td>Increases the chance for caught Pokémon to be Shiny</td></tr><tr><td>Clutch Rod</td><td>Grants a chance to reattempt a failed Minigame</td></tr></tbody></table>

## Chance Perks

<table><thead><tr><th width="180.4000244140625">Perk</th><th>Effect</th></tr></thead><tbody><tr><td>Fabled Chance</td><td>Increases the chance for Trophy Fish you catch to be Fabled</td></tr><tr><td>Fish Chance</td><td>Increases the chance of catching a Trophy Fish and decreases the chance of Junk</td></tr><tr><td>Treasure Chance</td><td>Increases the chance of catching Treasure and decreases the chance of Junk</td></tr><tr><td>Pokémon Chance</td><td>Increases the chance of catching Pokémon and decreases the chance of Junk</td></tr><tr><td>Pearl Chance</td><td>Increases the chance of catching a Pearl and decreases the chance of Junk</td></tr><tr><td> Essence Chance</td><td>Increases the chance of catching Essence and decreases the chance of Junk</td></tr></tbody></table>


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