> For the complete documentation index, see [llms.txt](https://wiki.apexcobblemon.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.apexcobblemon.com/features/fishing/catches/pearls.md).

# Pearls

Pearls are rare, valuable items used to unlock perk upgrades and supplies. Pearls can be found in three qualities: **Crude, Shiny, Glimmering**. Higher-quality pearls are significantly rarer and required for later upgrades.&#x20;

<table><thead><tr><th width="119.5091552734375" align="center">Quality</th><th width="120.4364013671875" align="center">Chance</th></tr></thead><tbody><tr><td align="center">Crude</td><td align="center">94.9%</td></tr><tr><td align="center">Shiny</td><td align="center">5%</td></tr><tr><td align="center">Glimmering</td><td align="center">0.1%</td></tr></tbody></table>

* Crude and Shiny pearls can be exchanged at the [Fishing Craftsman](/features/fishing/shops.md#fishing-craftsman) at a **10:1** rate (up or down).
* The **Lustrous Hook** and **Pearl Magnet** perks can increase the quality and quantity of caught Pearls.

## Catch Chance

Pearls have a base catch chance of **5%**, which can be increased by the following

* Fishing during a **Lustrous Storm** (+5%)
* Fishing at a Fishing Hotspot with an **Pearl Chance** buff (+5%)
* Upgrading the **Pearl Chance** perk (up to +5%)
* Activating an **Pearl Lure** (+100%)


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