> For the complete documentation index, see [llms.txt](https://wiki.apexcobblemon.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.apexcobblemon.com/features/battling/raids/raid-phases/catch.md).

# Catch

All players who contributed enough damage towards the boss during the [Battle Phase](/features/battling/raids/raid-phases/battle.md) are awarded a certain amount of [Raid Balls](#raid-balls), with top contributors receiving additional balls. Raid Balls offer a [chance](#catch-chance) to catch the Raid Boss.

## Raid Balls

The amount of Raid Balls awarded to each player depends on the **size** of the [raid party](/features/player/parties.md), and the **percent of damage dealt** to the boss.

<table><thead><tr><th width="80" align="center">Party Size</th><th width="80" align="center">5% Damage</th><th width="80" align="center">20%  Damage</th><th width="80" align="center">30% Damage</th><th width="80.39990234375" align="center">40% Damage</th><th width="80.2000732421875" align="center">50% Damage</th><th width="80" align="center">100% Damage</th></tr></thead><tbody><tr><td align="center"><strong>1</strong></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td><td align="center">3</td></tr><tr><td align="center"><strong>2</strong></td><td align="center">2</td><td align="center">2</td><td align="center">2</td><td align="center">3</td><td align="center">3</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td></tr><tr><td align="center"><strong>3</strong></td><td align="center">2</td><td align="center">2</td><td align="center">2</td><td align="center">4</td><td align="center">4</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td></tr><tr><td align="center"><strong>4</strong></td><td align="center">2</td><td align="center">2</td><td align="center">3</td><td align="center">3</td><td align="center">4</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td></tr><tr><td align="center"><strong>5</strong></td><td align="center">2</td><td align="center">3</td><td align="center">3</td><td align="center">4</td><td align="center">5</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1459674746420465875.webp?size=128" alt=":cancel_icon:"></td></tr></tbody></table>

## Catch Chance

The chance chance **per ball** depends on the type of boss, and the type of ball used.

<table data-card-size="large" data-view="cards"><thead><tr><th align="center"></th><th data-hidden data-card-cover data-type="image">Cover image</th></tr></thead><tbody><tr><td align="center"><h3>Raid Ball</h3><p>Legendary Boss: 50%<br>Normal Boss: 25%</p></td><td><a href="/files/ZBlLXKl9XjS0Dh1pSf0N">/files/ZBlLXKl9XjS0Dh1pSf0N</a></td></tr><tr><td align="center"><h3>Master Ball</h3><p>Legendary Boss: 100%<br><em><mark style="color:red;">Must be brought into the raid</mark></em></p></td><td><a href="/files/SFh9lVTAN1zddJFwBLH3">/files/SFh9lVTAN1zddJFwBLH3</a></td></tr></tbody></table>


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