Modifiers

Before a raid begins, the party leader can activate Raid Modifiers to customize the encounter. Each modifier applies a unique effect during the raid, either benefiting the party or making the battle more difficult.

Modifiers affect a raid’s :lightning_bolt:Threat Level, which determines its :shield_sapphire:Difficulty Tier. Modifiers are unlocked incrementally through raid completions. As long as one party member has a modifier unlocked, the party leader can select it for the raid.

Modifier selection menu

Positive Modifiers

These modifiers generally make the raid more difficult, and increase the :lightning_bolt:Threat Level of the raid depending on the selected Raid Mode.

Modifier
Threat Level
Battles Required
Description
Incompatible

No Healing

:lightning_bolt:+1 :lightning_bolt:+2 :lightning_bolt:+3 :lightning_bolt:+5

0

Items and moves that restore HP cannot be used

Permanent Weather

:lightning_bolt:+1 :lightning_bolt:+2 :lightning_bolt:+3 :lightning_bolt:+5

5

A random weather effect is chosen and locked for the battle Rain, Sand, Snow, or Sun

Chaos Mode

Terrain Field

:lightning_bolt:+1 :lightning_bolt:+2 :lightning_bolt:+3 :lightning_bolt:+5

10

A random terrain effect is chosen for the battle Electric, Grassy, Mystic, or Psychic

Chaos Mode

Random Room

:lightning_bolt:+1 :lightning_bolt:+2 :lightning_bolt:+3 :lightning_bolt:+5

15

Applies a random room effect during the Raid Magic Room, Trick Room, or Wonder Room

Chaos Mode

No Legendaries

:lightning_bolt:+1 :lightning_bolt:+2 :lightning_bolt:+3 :lightning_bolt:+5

20

Legendary and Mythical PokΓ©mon cannot be used

Titan Raid

:lightning_bolt:+1 :lightning_bolt:+2 :lightning_bolt:+3 :lightning_bolt:+5

25

Raid Boss becomes a Titan Boss Buffs: +50% HP, +40% Damage

Overclocked

:lightning_bolt:+1 :lightning_bolt:+2 :lightning_bolt:+3 :lightning_bolt:+5

30

Raid Boss becomes Overclocked Boss Buffs: +30% Speed

Monotype Run

:lightning_bolt:+1 :lightning_bolt:+2 :lightning_bolt:+3 :lightning_bolt:+5

35

All PokΓ©mon in your team must share one type

One Man Army

Alpha Boss

:lightning_bolt:+2 :lightning_bolt:+4 :lightning_bolt:+6 :lightning_bolt:+10

40

Raid Boss becomes an Alpha Boss Buffs: +100% HP, +80% Damage

Raid Boss Rage

:lightning_bolt:+1 :lightning_bolt:+2 :lightning_bolt:+3 :lightning_bolt:+5

45

When the Raid Boss reaches 50% HP it becomes enraged Boss Buffs: +50% Attack, +30% Speed

Solo Specialist

:lightning_bolt:+1 :lightning_bolt:+2 :lightning_bolt:+3 :lightning_bolt:+5

50

Raid may only be attempted solo

Chaos Mode

:lightning_bolt:+1 :lightning_bolt:+2 :lightning_bolt:+3 :lightning_bolt:+5

55

Applies a random effect every turn Random Weather, Random Terrain, or Random Stat Buffs

Permanent Weather, Terrain Field, Random Room

One Man Army

:lightning_bolt:+2 :lightning_bolt:+4 :lightning_bolt:+6 :lightning_bolt:+10

60

One PokΓ©mon may be used during the Raid Player Buffs: +25% HP, +10% Damage

Monotype Run, Extra PokΓ©mon

Permadeath

:lightning_bolt:+1 :lightning_bolt:+2 :lightning_bolt:+3 :lightning_bolt:+5

65

If your PokΓ©mon faints during the Raid, it cannot be used in a Raid until the next daily reset

Negative Modifiers

These modifiers generally offer a benefit to the player, and reduce the :lightning_bolt:Threat Level of the raid.

Modifier
Threat Level
Battles Required
Description
Incompatible

PokΓ©mon Reinforcement

:lightning_bolt:-5

0

Summons a normal PokΓ©mon with a counter typing as reinforcement, dealing extra damage to the boss every turn

Legendary Reinforcement

Extra PokΓ©mon

:lightning_bolt:-5

0

Each player can bring an extra PokΓ©mon

One Man Army, Monotype Run

Status Spree

:lightning_bolt:-10

20

The boss suffers from a status effect for the duration of the battle, or until it runs out Burn, Confusion, Paralyze, Poison, or Sleep

Legendary Reinforcement

:lightning_bolt:-10

30

Summons a Legendary PokΓ©mon with a counter typing as reinforcement, dealing extra damage to the boss each turn

PokΓ©mon Reinforcement

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