Modifiers
Before a raid begins, the party leader can activate Raid Modifiers to customize the encounter. Each modifier applies a unique effect during the raid, either benefiting the party or making the battle more difficult.
Modifiers affect a raidβs
Threat Level, which determines its
Difficulty Tier. Modifiers are unlocked incrementally through raid completions. As long as one party member has a modifier unlocked, the party leader can select it for the raid.

Positive Modifiers
These modifiers generally make the raid more difficult, and increase the
Threat Level of the raid depending on the selected Raid Mode.
No Healing
+1
+2
+3
+5
0
Items and moves that restore HP cannot be used
Permanent Weather
+1
+2
+3
+5
5
A random weather effect is chosen and locked for the battle Rain, Sand, Snow, or Sun
Chaos Mode
Terrain Field
+1
+2
+3
+5
10
A random terrain effect is chosen for the battle Electric, Grassy, Mystic, or Psychic
Chaos Mode
Random Room
+1
+2
+3
+5
15
Applies a random room effect during the Raid Magic Room, Trick Room, or Wonder Room
Chaos Mode
No Legendaries
+1
+2
+3
+5
20
Legendary and Mythical PokΓ©mon cannot be used
Titan Raid
+1
+2
+3
+5
25
Raid Boss becomes a Titan Boss Buffs: +50% HP, +40% Damage
Overclocked
+1
+2
+3
+5
30
Raid Boss becomes Overclocked Boss Buffs: +30% Speed
Monotype Run
+1
+2
+3
+5
35
All PokΓ©mon in your team must share one type
One Man Army
Alpha Boss
+2
+4
+6
+10
40
Raid Boss becomes an Alpha Boss Buffs: +100% HP, +80% Damage
Raid Boss Rage
+1
+2
+3
+5
45
When the Raid Boss reaches 50% HP it becomes enraged Boss Buffs: +50% Attack, +30% Speed
Solo Specialist
+1
+2
+3
+5
50
Raid may only be attempted solo
Chaos Mode
+1
+2
+3
+5
55
Applies a random effect every turn Random Weather, Random Terrain, or Random Stat Buffs
Permanent Weather, Terrain Field, Random Room
One Man Army
+2
+4
+6
+10
60
One PokΓ©mon may be used during the Raid Player Buffs: +25% HP, +10% Damage
Monotype Run, Extra PokΓ©mon
Permadeath
+1
+2
+3
+5
65
If your PokΓ©mon faints during the Raid, it cannot be used in a Raid until the next daily reset
Negative Modifiers
These modifiers generally offer a benefit to the player, and reduce the
Threat Level of the raid.
PokΓ©mon Reinforcement
-5
0
Summons a normal PokΓ©mon with a counter typing as reinforcement, dealing extra damage to the boss every turn
Legendary Reinforcement
Extra PokΓ©mon
-5
0
Each player can bring an extra PokΓ©mon
One Man Army, Monotype Run
Status Spree
-10
20
The boss suffers from a status effect for the duration of the battle, or until it runs out Burn, Confusion, Paralyze, Poison, or Sleep
Legendary Reinforcement
-10
30
Summons a Legendary PokΓ©mon with a counter typing as reinforcement, dealing extra damage to the boss each turn
PokΓ©mon Reinforcement
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