> For the complete documentation index, see [llms.txt](https://wiki.apexcobblemon.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.apexcobblemon.com/features/battling/battle-tower.md).

# Battle Tower

The **Battle Tower** is a competitive PvE challenge where you battle through **increasingly difficult towers** across multiple competitive **Smogon tiers**. Each battle features an NPC opponent with a **dynamically generated party**, and you can choose to play in either **4v4** or **6v6** formats.

Each of the **five** tiers has **three** towers containing **eight** floors each, with each successive tower & floor increasing in difficulty and ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Point** rewards. Progress towards the completion of each tier/tower persists throughout the [season](#gym-seasons), so if you lose to a particular floor, your next attempt will resume at that same floor.

<h4 align="center"><strong>Available Tiers</strong></h4>

<p align="center"><a href="https://www.smogon.com/dex/sm/formats/ru/" class="button primary">Rarely Used</a><a href="https://www.smogon.com/dex/sm/formats/uu/" class="button primary">Under Used</a><a href="https://www.smogon.com/dex/sm/formats/ou/" class="button primary">Over Used</a><a href="https://www.smogon.com/dex/sm/formats/uber/" class="button primary">Uber</a><a href="https://www.smogon.com/dex/sm/formats/ag/" class="button primary">Anything Goes</a></p>

## Getting Started

{% stepper %}
{% step %}

### Open the Battle Tower menu

Open the `/bt` menu and click **Challenge Tower**

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FM7UkJIhwEWvho1iRPM1z%2Fimage.png?alt=media&amp;token=eeb7272a-2e0c-43d4-b9b1-1137131b6245" alt="" width="311"><figcaption><p><em><code>/bt</code> menu</em></p></figcaption></figure>
{% endstep %}

{% step %}

### Select your battle size (4v4 or 6v6)

* 4v4 is faster and easier
* 6v6 grants a 10% ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Point** bonus
  {% endstep %}

{% step %}

### Select a tier

Select one of the five tiers to begin the NPC battle

{% hint style="info" %}
Your party must be compliant with the **latest Smogon ruleset** for the selected tier in order to start
{% endhint %}

<figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FD0aiCB2HMI9FBSqJNtS6%2Fimage.png?alt=media&amp;token=72912932-80f1-4fcd-be09-f94401eddd90" alt="" width="276"><figcaption><p><em>Tier selection submenu</em></p></figcaption></figure>
{% endstep %}
{% endstepper %}

## Seasons <a href="#gym-seasons" id="gym-seasons"></a>

After you **defeat all 8 floors** of a tower in a tier, that tower cannot be challenged again for the rest of the season. Seasons run for roughly **two months** and are aligned with the [Gym Season](/features/battling/player-gyms.md#gym-seasons) cycle.

### Season Completion

Defeating all **three** towers in all **five** tiers completes the season for you and awards the [Completion Rewards](#seasonal-rewards). Every tower then reopens for **one further pass**, so the challenge stays available for the remainder of the season, on reduced terms:

* ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Points** are cut to **50%**, bonus points included.
* Cooldowns are cut to **50%** as well.
* Wins, losses, and Battle Points no longer count toward your season record or the leaderboard. Progress on the second pass is tracked separately.
* Battle Tower [Badge](/features/player/badges.md) progress stops, although [Challenges](/features/player/challenges.md) tasks still count.

Completion Rewards are granted once and are not repeated. Clearing a tier's three towers a second time locks that tier again until the next season begins.

## Cooldowns

A run ends either by clearing all eight floors or by losing a battle, and both outcomes start a cooldown. That cooldown is shared across the whole facility rather than held against a single tower, so it blocks every tier and every tower until it expires.

|     Outcome    | 4v4 |   6v6  |
| :------------: | :-: | :----: |
| Tower defeated |  4h | 3h 36m |
|   Floor lost   |  2h | 1h 48m |

**6v6** battles carry a **10%** cooldown reduction alongside their Battle Point bonus, and once you have [completed the season](#season-completion) every cooldown above is halved again.

Losing on any floor ends the run at once and starts the shorter cooldown. No progress is lost, so the next attempt resumes on the floor you were defeated on, and only clearing the eighth floor starts the longer one.

{% hint style="info" %}
The `/bt` menu lists **4h** and **2h**, which are the base figures before the 6v6 and Season Completion reductions are applied.
{% endhint %}

## Master Mustard

**Master Mustard** is a rare Trainer who may take the place of the ordinary Trainer on the **final floor** of a tower. He may be encountered in any of the five tiers, in any of the three towers, and in both **4v4** and **6v6** battles.

Unlike every other Battle Tower opponent, his party is fixed rather than dynamically generated, and does not scale with the tower or the tier. He brings one of **two** teams chosen at random, one built around **Single Strike Urshifu** and the other around **Rapid Strike Urshifu**.

Whether he appears is decided **when you begin a tower**, not when you reach its final floor. Each tower carries a **1%** chance of hosting him, rolled a single time, and the result is locked in for the remainder of that tower.

{% hint style="info" %}
The encounter is spent the moment the battle ends, whether you win or lose. Returning to the final floor after a defeat will place you against the ordinary Trainer, so repeated attempts at the final floor cannot be used to search for him.
{% endhint %}

Defeating him completes the tower as normal and awards the final floor's usual ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Points**, along with a soulbound **Isle of Armor Ticket**, which begins a [Kubfu Expedition](/pokemon-spawns/legendary-pokemon.md#kubfu-expedition).

## Rewards

### Victory Rewards

Defeating a floor awards a certain amount of ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**Battle Points** depending on the tower and floor, with **6v6** battles granting a **10%** bonus.

{% hint style="info" %}
A maximum of ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)**2,475** can be earned per season by defeating all **three towers** in **each tier** in **6v6** battles
{% endhint %}

<table><thead><tr><th width="150" align="center">Tower</th><th width="150" align="center">4v4</th><th width="150" align="center">6v6</th></tr></thead><tbody><tr><td align="center">I</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">80</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">88</td></tr><tr><td align="center">II</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">200</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">220</td></tr><tr><td align="center">III</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">450</td><td align="center"><img src="https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56" alt=":battle_point:">495</td></tr></tbody></table>

### Seasonal Rewards

Season rewards are split into two categories:

{% columns %}
{% column %}

<h4 align="center">Completion Rewards</h4>

* ![:cosmetics:](https://cdn.discordapp.com/emojis/1169443883965493268.webp?size=128) Random Battler Cosmetic
* ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)750
* ![:keyemerald:](https://cdn.discordapp.com/emojis/1460051770200817748.webp?size=40) 2 Cosmetic Keys
* ![:keylight\_blue:](https://cdn.discordapp.com/emojis/1460051059035869378.webp?size=40) 2 Shiny Keys

{% hint style="info" %}
All challengers who defeat all **three towers** in **each tier** receive each of these rewards.
{% endhint %}
{% endcolumn %}

{% column %}

<h4 align="center">Winner Rewards</h4>

* ![:cosmetics:](https://cdn.discordapp.com/emojis/1169443883965493268.webp?size=128) Random Battler Cosmetic
* Exclusive Battle Tower Pin
* ![:battle\_point:](https://cdn.discordapp.com/emojis/1250586559015686296.webp?size=56)1,000
* ![:keypink:](https://cdn.discordapp.com/emojis/1460051782251315200.webp?size=40) Legend Key

{% hint style="info" %}
The **first challenger** to defeat all three towers in each tier wins the season, and receives each of these rewards.\
\
*If nobody completes it before season end, the winner is the challenger with the most **Tower Wins**.*
{% endhint %}
{% endcolumn %}
{% endcolumns %}

### Battler Cosmetics

Battler Cosmetics include 30 **Pokémon Hat** variations and 34 **Pokémon Backpack** variations.

<div><figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2F054gGSR6hETv2DaP3EUB%2Fimage.png?alt=media&amp;token=cd3b954d-bbc4-444b-9ee6-ab6b8c679228" alt="" width="563"><figcaption></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2FbionuKVVoDjoRbnBy4GL%2F2026-02-26_21.14.39.png?alt=media&amp;token=5a8e1208-50d2-440b-b248-64d38f8ba0f8" alt="" width="563"><figcaption></figcaption></figure> <figure><img src="https://722257079-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDZYUul2mf9zcdDxeTpsK%2Fuploads%2Fian8QlC6DnSR1MgTufck%2F2026-02-26_21.14.02.png?alt=media&amp;token=1b895b74-ba76-4e58-b10a-a79790bce390" alt="" width="563"><figcaption></figcaption></figure></div>


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